CGCookie - Scripting a Custom Rig UI Add-on
CGCookie - Scripting a Custom Rig UI Add-on
https://cgcookie.com/courses/scripting-a-custom-rig-ui-add-on

  • Starting with some basic Python skills, it’s quite simple to begin building your own interfaces in Blender. These user interfaces can be anything from a collection of operators in the toolbar to dynamic properties based on your objects. In this tutorial we’ll create a Python script that automatically generates a UI for character rigs, creating a more friendly workflow for the animator. This rig will be powered by Custom Properties on a few select bones.
  • If you’re ever wondered what the “Custom Properties” are for on objects and bones, then you’re about to find out. It makes rigging all that much more powerful. The script that we’ll be writing will create two UI panels, placing them into a new toolbar tab called ‘rigs’ in the Toolbar. The first panel will dynamically loop through the bones in an armature and display any custom properties it finds as sliders. The second panel will use some user-created properties to generate a very simple visibility panel for your controls, allowing you to easily hide or show groups of bones. As a final step, we’ll convert this script into an add-on for portability and convenience, allowing you to easily share it and let other artists use it too.
  • Among other things you will learn: - How to use custom properties in an animation - Find out how to use custom properties and drivers in a rig - Learn to create a UI panel in Python - UI Layout Features: prop() and operator() - Using the Edit Source Button - Using Python’s List Comprehensions - Turning a script into an dd-on

user Themelli     

CGCookie - Scripting With Python Handler Functions in Blender
CGCookie - Scripting With Python Handler Functions in Blender
https://cgcookie.com/courses/scripting-with-python-handler-functions-in-blender

Python can be used for all kinds of things in Blender; for everything from automating tasks to creating custom UIs to developing entirely new, advanced tools like the RetopoFlow tool.

In many ways it is the advanced artists true best friend, as it allows you to push Blender much further than before and to shape it better fit your own needs and workflow. In this course you will learn how to manipulate Blender objects with handler functions. Handler functions are extremely powerful because you can use them do exactly what you want, when you want (such as moving an object on each frame change). It's possible to create this effect using functions that execute every time the frame in the current/specified Blender scene changes. When combined with the fact that we can access nearly everything in Blender through Python, the possibilities become endless.


user Themelli     

CGCookie - Rigging Vehicles with Automatic Suspension
CGCookie - Rigging Vehicles with Automatic Suspension
https://cgcookie.com/courses/rigging-vehicles-with-automatic-suspension
Rigging vehicles is no easy task. It’s technical, it’s complex, and there’s nearly always more than one right answer to the same problem. In this course we’ll teach you what it takes to rig vehicles by walking you through the process of rigging a vehicle that automatically follows the terrain it’s driving on. Specifically, we’ll rig an off-road suspension vehicle with constraints so that everything from the suspensions to the wheels to steering all move correctly and give us very good control while animating. This is a project-based course, covering the complete rigging process.


user Themelli     

Udemy - TyFlow VFX in 3ds max Module 1

Udemy - TyFlow VFX in 3ds max Module 1

https://www.udemy.com/course/tyflow-vfx-in-3ds-max-module-1/
In this 3ds max course we will study the basics of TyFlow.

user Gamystyle     

Mattepaint - Projecting on Cards in Nuke
Mattepaint - Projecting on Cards in Nuke
https://mattepaint.com/academy/tutorial/projecting-on-cards-in-nuke/

Projecting on cards is a common technique used to add depth and life to a matte painting or concept art piece. Understanding this process will give you a solid foundation to explore more advanced projections like camera projections or projecting on 3D geometry.
Join Stefan as he runs through how to break-down a Photoshop PSD file in nuke and project it in 3D through a camera!

user Themelli     

Mattepaint - Reformatting Images in Nuke
Mattepaint - Reformatting Images in Nuke
https://mattepaint.com/academy/tutorial/reformatting-images-in-nuke/

Reformatting images to add overscan for paint work in Photoshop is a process every professional Matte Painter must know. It is an integral first step in a VFX Matte Painters workflow to extend a background, replace a sky or do any modification to a plate.
Follow along with Stefan as he goes through all the steps to add overscan and bring your plate (footage) from Nuke, into Photoshop and then back into Nuke for projection!
With these skills, you'll be well equipped to move forward into extending the backgrounds, replacing the sky or adding new elements to your own plates!

user Themelli     

The Gnomon Workshop - Sci-Fi Costume Design in ZBrush
The Gnomon Workshop - Sci-Fi Costume Design in ZBrush
https://thegnomonworkshop.com/tutorials/sci-fi-costume-design-in-zbrush
In this lecture, Luca Nemolato shares his creative pipeline for the design of a futuristic sci-fi costume. Using the myriad techniques and software that he has learned during his career, Luca begins his concept in ZBrush, showing the power of designing in 3D and developing the idea while sculpting. This exercise teaches you to imagine your concepts in three dimensions from the start, making your workflow quicker and more efficient. Luca then poses the model as another phase of the design process, while still further developing the design. From there, the lecture focuses on how to present your 3D model to a client with basic rendering in Keyshot. Luca shares all of his realistic rendering techniques for the realization of the final concept. He then jumps into Photoshop where the final magic happens. All of the Keyshot renders get composited with Luca’s various tricks and tips, giving you the tools and techniques to realize your next costume design. This lecture covers a pipeline that includes sculpting and posing in ZBrush, Rendering in Keyshot, presenting your 3D model to a client and creating the final realistic concept art using Photoshop.


user Themelli     

The Gnomon Workshop - Maya for Animators: Body Mechanics
The Gnomon Workshop - Maya for Animators: Body Mechanics
https://thegnomonworkshop.com/tutorials/maya-for-animators-body-mechanics

In this intermediate-level workshop, following on from Introduction to Maya for Animators, Erik Castillo explores the core principles that bring animated characters to life. Using Maya, Erik focuses on understanding and applying fundamental animation concepts like squash and stretch, anticipation, timing, balance, and follow-through to create realistic and expressive movements.

Designed for those familiar with Maya, this workshop aims to help animators elevate their understanding of how body mechanics affect a character’s movement and overall performance. Through practical, hands-on exercises, artists will explore the process of creating believable actions such as lifting objects, standing, walking cycles, and more.

The workshop includes an analysis of famous animation sequences to see how professionals tackle complex body mechanics. By the end, students will clearly grasp how to make characters move naturally and with intent, using the principles discussed to refine and polish their animation sequences.

Whether you’re looking to solidify your fundamentals or gain new insight into body mechanics, this workshop offers the essential building blocks to improve your animation skills and deepen your understanding of character movement in CG.


user Themelli     

Coloso - High-Quality Shading & Lighting with Redshift

https://coloso.us/mediadesign/motiongraphic_kimyeseong_us

Hello, I am 3D Artist Yeseong Kim. I'm a self-taught 3D artist, currently working for Tendril Studio, a well-known company in the motion design industry.


user Themelli     

Coloso - Hollywood VFX with Maya and Nuke
Coloso - Hollywood VFX with Maya and Nuke
https://coloso.global/en/products/3ddesign_kimjuneun_us
"It's important to understand when, where, why, and how to use Maya and Nuke." It's hard to find a "field experienced" lecturer and even harder to find one with international industry experience offering Maya classes. This class will teach you what you need to know to create artwork using the 3D Tool Maya: From HDRI to LookDev, lighting, final rendering, image manipulation, and even the theories behind it. Get access to the industry knowledge and work process of 3D Artist Jun-Eun Kim and tap into his 14 years of Major Hollywood film-making experience.


user Themelli     

Udemy - Unreal Engine 5 for Game Trailer: Slow-Motion Bullet & Tanks

Udemy - Unreal Engine 5 for Game Trailer: Slow-Motion Bullet & Tanks

https://www.udemy.com/course/unreal-engine-5-for-game-trailer-slow-motion-bullet-tanks/
Create cinematic game trailers with slow-motion bullets, tank battles, and stunning Unreal Engine 5 effects

user Gamystyle     

Udemy - Unreal Engine 5.5 : The Ultimate Cinematic Masterclass

Udemy - Unreal Engine 5.5 : The Ultimate Cinematic Masterclass

https://www.udemy.com/course/unreal-engine-55-the-ultimate-cinematic-masterclass/
Learn everything you need for professional cinematic creation in Unreal Engine 5.5—Step by Step from SCRATCH.

user Gamystyle     

Udemy - After Effects : Create Motion Graphics & Advertising Videos

Udemy - After Effects : Create Motion Graphics & Advertising Videos

Language: English (US)
Learn how to create stunning motion graphic & advertising videos using After Effect with project based learning approach
https://www.udemy.com/course/after-effects-create-motion-graphics-advertising-videos/


user Gamystyle     

Beginner to pro: CGI or VFX Advertisement using blender

Udemy - Beginner to pro: CGI or VFX Advertisement using blender

https://www.udemy.com/course/cgi-advertisement-course/
Learn how to create CGI or VFX advertisement

user Gamystyle     

Unreal Engine: Cinematic Creation In 1 Day

Udemy - Unreal Engine: Cinematic Creation In 1 Day

https://www.udemy.com/course/unreal-engine-cinematic-creation-in-1-day/
Premier Training in Unreal Engine for Storytelling: Materials, Sequencer, Lighting, camera and Post Processing

user Gamystyle     

Linkedin - Maya 2026 Essentials Training
Linkedin - Maya 2026 Essentials Training

Duration: 5h 4m | .MP4 1280x720, 30 fps(r) | AAC, 48000 Hz, 2ch | 1.14 GB

https://www.linkedin.com/learning/maya-2026-essentials-training

Level: Beginner + Intermediate | Genre: eLearning | Language: English


user LENYA     

Artstation - Creating Mid/Vista Assets for Games - In-Depth Tutorial Course

Artstation - Creating Mid/Vista Assets for Games - In-Depth Tutorial Course 

https://www.artstation.com/marketplace/p/BWq2D/creating-mid-vista-assets-for-games-in-depth-tutorial-course
This step-by-step course is tailored to teach you the complete process of creating various types of vista assets for games. Including mountains, billboard foliage, and buildings. You will gain a comprehensive understanding of the techniques used in the industry, while still keeping the workflows simplified to make them manageable for individual artists.   Next to the core course in which you will learn how to create static vista mountains and mid/vista range buildings, we have also included bonus content showcasing various techniques to create buildings even faster and more optimized. Each lesson is presented in a clear and easy-to-follow manner, ensuring that you will be able to grasp the concepts and apply them to your own projects.

user Gamystyle     

Coloso - 30 Days from 0 Skill to Pro 3D Artist with Daz & Blender
Coloso - 30 Days from 0 Skill to Pro 3D Artist with Daz & Blender
https://coloso.global/en/products/3dcgartist-loullaroll-us

  • In this class, I aim to share my experience of adopting quick and straightforward tools and techniques to create images that may initially seem daunting, but will serve as a simple and accessible means to bringing your imaginative visions to life.
  • Do you dream of crafting breathtaking artwork that transports the audience into a cinematic world? Embark on an enchanting adventure with this all-encompassing course on creating high-quality 3D scenes with elaborate details and immersive storytelling! LouLL_AroLL is willing to share the secrets of 3D narrative scene design, prepared with beginner-friendly guidance from start to finish.
  • Trying to tell a story through your art may seem demanding, but no worries! Starting from providing easy methods of creating your own ideation sketch without the need for any drawing or modeling foundation, you will be learning how to add texturing details and use cool lighting techniques that can instantly change the whole mood of your scene in no time. This class goes beyond providing only fundamental knowledge; it will enlighten you with helpful tips and tricks on how to make yourself grow as a unique 3D artist. After this class, experience the visible growth of your skills in creating high-quality scenes and gain full confidence that can help you escalate to the next level.

user Themelli     

Udemy - Blender Mastery: A Complete Project-Based Course

Udemy - Blender Mastery: A Complete Project-Based Course

https://www.udemy.com/course/blender-mastery-a-complete-project-based-course/
Learn Complete Blender Easily with Real Projects and Hands-On Practice including CGI Ads

user Gamystyle     

Udemy - Unreal Engine 5: Make Your Game Feel Epic

Udemy - Unreal Engine 5: Make Your Game Feel Epic

https://www.udemy.com/course/unreal-engine-5-make-your-game-feel-epic/
Master movement, craft satisfying combat, and polish game feel for responsive, immersive gameplay in UE5

user Gamystyle     

Gumroad – Demon Fire Trails – Houdini & Nuke VFX Course
https://voxyde.gumroad.com/l/xgnego

Some of the things you will learn with this course are going to be: 

  •  • How to animate a static geometry along a curve, without relying on constraint networks

  •  • How to setup particle and smoke simulations and optimize them for faster results

  •  • Advanced Techniques for Particle advection

  •  • Creating deformations post-simulation with with VEX.


user Gamystyle     

Udemy - The Ultimate AutoCAD Mastery Course: From Basics to Advanced
Udemy - The Ultimate AutoCAD Mastery Course: From Basics to Advanced

Language: English | Duration: 40 Lectures ( 6h 16m ) | Size: 2.7 GB

https://www.udemy.com/course/the-ultimate-autocad-mastery-course-from-basics-to-advanced/

Master 2D & 3D AutoCAD: Professional drawing, modeling, layouts, and advanced techniques for architectural & Mechanical


user LENYA     

'Udemy - Sketchup Tam Set Eğitim Serisi / +Pluginler +Vray +Enscape'
Udemy - Sketchup Tam Set Eğitim Serisi / +Pluginler +Vray +Enscape
Language: Türkçe
Bu kurs sayesinde Sketchup programını Pluginler + Vray + Enscape + Projeler ile tüm detaylarıyla öğreneceksiniz!

user Themelli     

CGCookie - Modeling and Animating a Sci-Fi Hatch
CGCookie - Modeling and Animating a Sci-Fi Hatch
https://cgcookie.com/courses/modeling-and-animating-a-sci-fi-hatch
In this course, we'll cover the complete process of modeling, rigging, and animating a sci-fi hatch. This is the sort of thing you might find on a Space Station or underground bunker. It's fairly intricate, mechanically, with three separate locking systems and a series of gears.

user Unity     


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