
Language: English | Duration: 107 Lectures ( 21h 3m ) | Size: 20.5 GB
https://www.udemy.com/course/master-blender-3d-with-wild-west-environments/
Learn Stylized Environment Design in Blender 4 – From Greyboxing to Geometry Nodes & Final Renders


Language: English | Duration: 13 Lectures ( 5h 36m ) | Size: 4.6 GB
https://www.udemy.com/course/designing-stylized-3d-characters-tutorial/
From a sphere to final render

Language: English | Size: 1.25 GB | Duration: 2h 7m
https://www.udemy.com/course/style3d-atelier-beginners-garment-workshop/
Beginner's Garment Creation in Style3d Atelier

- Nuke is an incredibly powerful tool. You can create 3D camera tracks, particle systems, composite images and even create point clouds and 3D models. So as matte painters and beginners to the software, where do we start!?
- Stefan is our Nuke expert, with over 5 years experience as a compositor and several years as a matte painter, he knows Nuke inside and out. In this series he will cover the most useful nodes in Nuke for matte painters. He covers some example uses for each, as well as best practices and general guides.


- Discover the entire process of creating a fantasy creature groom in Houdini for film-quality visual effects, with professional techniques and insights from Sohrab Esfehani. You’ll begin with the fundamental principles of grooming and learn the importance of gathering and analyzing reference materials to ensure your groom is both creative and grounded in reality. From there, you’ll move on to creating a solid template to build the groom upon, ensuring that your scene is structured in a way that makes sense for a production environment.
- Sohrab explains how to manage your Houdini workflow efficiently, allowing you to create a groom with a wide variety of details, from fine strands of hair to more complex patterns and textures that bring the creature to life. He will also share the same workflows and techniques that he has personally used on several blockbuster films, providing you with an insider’s perspective into the process of making a realistic, hero-level Hollywood VFX creature.
- By completing this workshop, you'll have a sound understanding of the knowledge and skills needed to apply these techniques to any creature or project.
https://www.patreon.com/c/cgside/home
Master the art of crafting hyper-realistic rock surfaces using Houdini's Rigid Body Dynamics system with this comprehensive training designed for environment artists and FX technical directors working in film, games, and visualization.

Skillshare - Mini-Class: Create a Ferrofluid Material Animation in Blender 3D
https://www.patreon.com/c/cgside/home
Discover how to streamline your Houdini workflow with this advanced Python-based asset management system, designed specifically for technical artists and pipeline developers working in production environments. This comprehensive tutorial teaches you to build a robust multi-asset loader that will revolutionize how you handle complex projects.
https://www.patreon.com/c/cgside/home
In this professional training video, you will learn how to leverage Python scripting within Houdini to efficiently convert absolute file paths to relative paths - an essential skill for maintaining portable project files and streamlined pipeline workflows.
https://www.patreon.com/cgside
Discover how to craft breathtaking, production-ready volumetric effects and intricate patterns using Houdini's powerful VDB workflows – the ultimate guide for creating stunning procedural cookies that will elevate your FX and environment work to professional standards!
Language: English | Size: 3.23 GB | Duration: 4h 1m
https://www.udemy.com/course/geometry-nodes-for-blender/
Learn Geometry Nodes in this Beginners Course.
Language: English | Duration: 24 Lectures ( 4h 10m ) | Size: 1.75 GB
https://www.udemy.com/course/electric-vehicle-ev-infrastructure-and-charging-systems/
Master EV charging systems, site planning, ROI models, V2G, policy, fast charging & wireless tech for real-world use.
https://www.patreon.com/c/cgside/home
"Transform heightfields into breathtaking landscapes with professional VDB techniques!"

Udemy - Game Development with Unreal Engine





- In this training we will discover the process of creating spiders and insects. We will take as example the creation of a realistic wolfspider.
- This training will allow you to discover a complete workflow and discover features of Blender for modeling , texturing and animation.
- This course is divided into 7 chapters that will follow the entire process of creation from the basic modeling to texturing and importing into a game engine.
- In the first chapter we will model the spider with polybuild techniques, then we will make the UV editing and texturing in chapter two. In chapter 3 we will add the hair partyicles into the model. Chapter 4 and 5 will be for rigging and animation, and then we will render the project on both rendering engines Cycles and Eevee in chapter 6. We will finally export the model with animations into Unity in the last chapter.
- As a bonus in this training you will also find 4 complete models that have been produced with the same creative techniques, a dragonfly, a stag beetle, a praying mantis and a grasshopper these models are rigged and textured ready to be used in your projects. I do not put any restrictions into it.
- The source files are included in the training and allow you to understand the entire workflow from the beginning to the end.


Rebelway - ADVANCED ASSET CREATION
https://www.rebelway.net/advanced-asset-creation-series/
LEARN TO CREATE PROCEDURAL 3D ASSETS FROM SCRATCH
Welcome to Advanced Asset Creation in Houdini, in this free series, Saber Jlassi will show you how to create procedural assets using various tips and techniques inside Houdini.

In this course, you'll learn how to create realistic explosion FX directly inside Houdini.
Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable. The only downside is Houdini can be difficult to learn and the learning curve is steep. In this VFX course, you will learn how to create a highly realistic nuclear explosion shot and various other explosion types from beginning to end.
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