
https://www.skillshare.com/en/classes/3d-modelling-and-animations-in-blender-for-absolute-beginners/1919334419
- Are you ready to embark on an exciting journey into the world of 3D modelling and animation? Then you've come to the right place! This fundamentals class is tailor-made for beginners like you!
- Whether you want to step into the 3D real for your own hobby projects, animations for YouTube, video games, 3D printing, architectural visualizations or selling 3D models online - Blender is PERFECT for you!

https://thomaspotter.gumroad.com/l/stylizedweaponcourse
- Thomas Potter’s *Stylized Gun Mini Course* is a focused Blender training resource designed for artists who want to create a stylized weapon asset through a clear, practical workflow. The product page presents it as a Blender 4.2 mini course, while Thomas Potter’s broader course portfolio centers on helping game artists build stronger 3D modeling skills with structured, asset-focused instruction. Overall, it can be positioned as a concise learning resource for creators looking to improve their stylized hard-surface workflow and produce more polished game-ready weapon art in Blender. ([thomaspotter.gumroad.com

https://www.skillshare.com/en/classes/fluid-simulation-in-blender-4-0-2/1139062121
Cartony Life, I'll make you pro at Blender! :)
- In this class you will learn how to add fluid simulation inyou'r blender and: how to make that fluid simulation look awsome with particels, how to add difrent viscosity values to you'r simulation and so much more.

Course (180 Classes) | ENG Subtitle | MP4
- Blender Style Character Creation – Full Walkthrough is a comprehensive character design course on CCtalk focused on building stylized 3D characters in Blender through a complete start-to-finish workflow. Based on the course references available across CCtalk pages, it is presented as an advanced, full-process training program in the Game Art / CG category, covering character creation in a structured lesson-based format. Overall, it can be positioned as a practical learning resource for artists who want to strengthen their stylized character pipeline, improve Blender-based production skills, and follow a more complete character development process.

https://wlop.gumroad.com/l/gycvmv?layout=profile
- This collection contains the first half of my 2025–2026 WLOP Beginner Tutorial (Chinese voice-over with English subtitles), featuring 11 sections across the first three chapters. It covers foundational topics including light, digital painting tools, and core painting theory, providing a structured base for further study.
- Additionally, the collection includes three bonus finished artworks, each accompanied by its PSD file and full painting process. These artworks closely correspond to the tutorial content and serve as practical visual references to enhance understanding during the learning process.

- Geomatrix Costume Design (Full Characters) – Up to April 2026 is a curated Patreon collection by Evan Lee that showcases his distinctive Geomatrix-based approach to full-character costume design. The collection currently spans 48 posts, while Evan Lee’s broader platform presents Geomatrix as a design methodology centered on geometric composition, structural layering, and strong visual form. Overall, it can be presented as a focused learning and reference resource for artists interested in character costume development, stylized design language, and a more structured approach to visual concept creation.

Learn professional product animation in Blender by creating real projects, realistic materials, clean models

https://www.artstation.com/marketplace/p/x9pzm/everything-i-learnt-about-environment-art-part-2-materials-shaders
- This is the second part of a comprehensive guide for beginners and intermediate users. It covers various topics in the field of environment creation and aims to share some lessons and tips that I have learned during the process. The guide is divided into chapters. Version 2 includes Chapters 3 and 4, which can be purchased separately or as part of a bundle at a reduced price.

https://www.thegnomonworkshop.com/workshops/introduction-to-maya-for-animators
- This introductory workshop is geared towards individuals pursuing a career in CG character animation and those with an interest in the field. The primary objective is to provide you with an introduction to the intricacies of animation using Maya, yet in an easy-to-digest manner.
- Taught by Erik A. Castillo, former Animation Artist at DreamWorks, this comprehensive workshop aims to demonstrate that, while Maya may appear daunting at first, with the proper guidance, it can be significantly simplified. Additionally, the workshop aims to impart a methodology for approaching the craft of animation by prioritizing key aspects before progressing to more advanced concepts.
- This 3.5-hour video guide encompasses a range of essential exercises, including a bouncing ball and pendulum animation, in addition to introductory lessons covering constraints. Subscribers will also have the opportunity to familiarize themselves with the 12 principles of animation, presented using Erik’s easy-to-understand approach.

https://www.udemy.com/course/3d-rendering-autodesk-3dsmax-and-vray-for-beginners/
Master Realistic Interior design rendering with Autodesk 3dsmax and Vray : A Beginners Journey
- In this course, you will learn to create a full interior design scene in 3ds Max , We will start by importing a floor plan and building the entire model step by step. You will create detailed materials such as wood, marble, glass . You will learn how to set up both daytime and night time lighting, and how to configure your render settings to achieve photorealistic results. Finally , you will enhance your renders in Photoshop to make them stand out even more.

https://www.udemy.com/course/learning-autocad-2027
Precision & Innovation in developing your foundational skills, for AutoCAD 2027

Language: English | Duration: 1h 46m | Size: 2.51 GB
https://www.udemy.com/course/arabic-calligraphy-in-blender-3d-logo-design
Learn 3D logo Design in Blender

https://www.thegnomonworkshop.com/workshops/lightning-electricity-effects
- Explore the entire process of creating electricity and lightning visual effects using Houdini. Using a generalist approach, each chapter focuses on the essential stages of a complete, professional VFX workflow using Maya and Nuke in addition to Houdini. Artists will learn, step by step, how to integrate a custom character animation into a robust Houdini effects setup, covering everything from project organization to final-frame rendering.
- Beginning with asset prep and animation, Josh first covers how to prepare character models and animation for procedural import into Houdini. The first chapters also offer simple workarounds for rigging in Maya to provide more agency and flexibility to independent artist creators.
- Transitioning into Houdini, Josh then demonstrates how to set up materials and shaders in Mantra, Houdini's native render engine, to develop the scene further. From there, the workshop focuses primarily on generating lightning effects. After analyzing in-depth the fundamental concepts and approaches to creating electricity, Josh slowly explores more advanced techniques, instructing on how to make both secondary and tertiary elements, in order to add detail and complexity to a scene. He also discusses how to utilize particle and pyro simulations in order to generate dynamic electricity movement. After finalizing and finessing all the lightning elements, the final chapters guide artists in how to convert meshes into renderable light geometry, how to create custom AOVs in Mantra, and then how to use those render passes to create a professional composition in Nuke.

Language: English | Size: 2.60 GB | Duration: 3h 9m
https://www.udemy.com/course/revit-mep-full-course-zero-to-advanced-project-modeling/
HVAC, Plumbing, Drainage, Firefighting, Architectural & Structural Projects + MEP System Design Workflow in Revit 2026

https://studio.blender.org/training/anglerfish/
- This image is inspired by an amazing deep-sea creature. Follow the step-by-step process from the first sketches to the final image, created with Eevee. The master class includes about 7 hours of video with comments and accelerated shooting, as well as final renders and all source files.

https://www.thegnomonworkshop.com/workshops/animating-a-complex-fight-action-sequence-in-maya
- In this advanced animation workshop, Peter Dang walks through his process for animating multiple characters with moving cameras and details how to animate a body slam! From planning and shooting references to spline-blocking (splocking!), creating a straight-ahead animation, creating multiple character physical interactions, and working with moving cameras, Peter’s workshop is a thorough insight to help demystify complex animation shots. Peter also shares his polishing techniques for a clean final result.
- This comprehensive 5.5-hour workshop is intended for intermediate to advanced animators who are looking to improve the physicality and action of their animations. Basic experience in Maya is essential, and some experience animating in Maya will be beneficial. As well as sharing the technical processes, Peter also reveals how to observe references and examine angles and relationships to shapes, plus how to animate with feeling and find the right camera movement to work with your animations.

https://flippednormals.com/product/blender-for-beginners-blender-flashbang-grenade-tutorial-tip-jar-edition-8390
- This is an ideal learning material for everyone who wants to start working with Blender. It includes a two-hour introductory course, as well as a two-hour course on creating a light grenade.

https://www.houdini.school/courses/hs-217-noise
- At the end of this course, you should have a better understanding of how to create more visually interesting noises in VOPs and VEX.
- This recorded course takes your noise creation skills to the next level. Learn how to layer, and manipulate basic noises in order to generate exciting new patterns. All of which can be used in numerous Houdini contexts like particle emission, shader masks, volume erosion, geometry displacement, and velocity fields to name just a few.

https://visualeducation.com/class/apple-watches-cgi-part-1/
https://visualeducation.com/class/apple-watches-cgi-part-2/
- In this Blender 3D product CGI class, Ethan Davis begins work on a CG ad-style image of two Apple watches. He startes by modelling the Apple watch straps, before moving onto the display blocks and the watches themselves.
- Having selected which straps to use, Ethan positions and tweaks them to make them as photorealistic as possible. Then it’s time to work on the watches themselves. As you follow Ethan through his creative process, you’ll see him demonstrate how to apply subdivisions, make changes to particle systems, add texture using number and UV maps, and more. With the watches modelled and positioned, Ethan moves on to lighting the image, offering you a set-by-step masterclass in CG lighting techniques. With the lighting perfected, all that remains is to check and render the final image. Ethan then sits down with Karl so that the pair can compare Ethan’s CG render with Karl’s photographic version. Ethan’s simple instructions will quickly boost your Blender skills and help you to achieve your own stunning CG renders.

https://coloso.global/en/products/illustrator-sjoop-us
Advanced | Total 27 videos | 22Hours 14Minutes | English | Class materials included
"Master the art of visual storytelling by using light and composition to their fullest and create illustrations that truly capture the eye."
- Bringing Life to Flat Illustrations: A Lighting and Reference Guide . How can you build a unique, standout identity in the oversaturated illustration market? Fill your art with a distinctive appeal that can only be found in high-quality, well-made, and eye-catching illustrations. Popular illustrator Sjoop, whose career spans both the game and illustration industries, will help you discover the secrets to creating illustrations that evoke just the right moods.
- Does your illustration look great during the rough sketch stage but lose that something special the more it’s developed? Analyze a range of styles and trends in the industry, gaining an objective understanding of your repertoire to master how to create “well-made” art. Join this class right now to learn Sjoop’s unique lighting and reference utilization techniques and improve the quality of your illustration to reach the professional level—exclusively on Coloso!

Language: English | Duration: 1h 8m | Size: 1.09 GB
https://www.udemy.com/course/how-to-create-3d-architectural-with-free-ai-tool-in-minutes
Only 3 steps to create 3D Model of any architectural using the new idea of Free AI tools from Edge browser[Copilot]


Concept Art Forge - Transforming Mech Design in Photoshop and Blender
https://conceptartforge.com/products/transforming-mech-design-in-photoshop-and-blender?variant=47773923410058
In this self-taught masterclass, concept artist Kevin Koesnodihardjo (Dreamworks Animation, Phinyx Studio and more) covers how he makes his trademark transforming mecha designs!

(Higher Video Quality + Project Files)
https://www.thegnomonworkshop.com/workshops/character-rigging-in-maya-for-game-production
- Learn the core concepts of character rigging in Maya and how to build production-ready, animator-friendly character rigs. This 5-hour workshop by Taylor Whitsett, a Technical Animator at
- Respawn Entertainment, reveals how to apply basic rigging principles to create complex character rigs creatively. While character rigging can often feel overwhelming, it doesn’t need to be;
- Taylor shares industry-proven techniques gained through experience working on titles including Walking Dead: Saints & Sinners and Medal of Honor: Above and Beyond, to help you break through any hurdles.
- Follow along as Taylor introduces fundamental rigging concepts and walks through the steps to building efficient character rigs for games. From establishing a character pipeline to setting up the bind skeleton and creating a control rig, all the way through to building automated rigging and animation systems; this workshop details the entire workflow in Maya.
- The incredibly talented Paul Tosca created the Nyra character model showcased throughout the workshop, which can be downloaded as a Project File with this workshop.

https://www.thegnomonworkshop.com/workshops/master-rigging-python-scripting-in-maya
- Automating different rigging setups is an essential part of the production pipeline at any major studio. Learn all the fundamental elements of rigging and Python scripting in Maya with this 5-hour workshop, which is structured so that even beginners can follow along — even if you’ve never done any rigging or scripting before. Nick eases viewers in with lessons about the commonly used nodes, deformers, constraints, and explains various other types of relationships within Maya. As the workshop progresses, the concepts become more complex with step-by-step demonstrations that you can follow and apply to your own projects.
- You may ask: If most companies already have rigging setup tools, why should I bother to learn scripting? To some degree, you could get by without scripting. However, studio tools can only get you so far. There will be many instances where you’ll need to automate a repetitive task. Now, imagine having to manually rig 100 pieces of variously sized ropes dangling from a ceiling? It would take you a long time. Scripting enhances your own personal workflow and makes you infinitely more productive, and therefore gives you an edge over the competition.
Top Rated News
- CreativeLive Tutorial Collections
- Fasttracktutorials Course
- Chaos Cosmos Library
- MRMockup - Mockup Bundle
- Finding North Photography
- Sean Archer
- John Gress Photography
- Motion Science
- AwTeaches
- Learn Squared
- PhotoWhoa
- Houdini-Course
- Photigy
- August Dering Photography
- StudioGuti
- Creatoom
- Creature Art Teacher
- Creator Foundry
- Patreon Collections
- Udemy - Turkce
- BigFilms
- Jerry Ghionis
- ACIDBITE
- BigMediumSmall
- Globe Plants
- Unleashed Education
- The School of Photography
- Visual Education
- LeartesStudios - Cosmos
- Fxphd
- All Veer Fancy Collection!
- All OJO Images
- All ZZVe Vectors
- CGTrader 1 CGTrader 2























