
In this course you are going to learn how to make various kind of gear mechanism and Mechanical Mechanism in blender
https://www.udemy.com/course/gear-animation-in-blender/
- Master interior design with AI visualization, Blender modeling, realistic lighting, and photorealistic rendering
- Develop a complete understanding of how to simulate hair within a production-level Character FX workflow with this comprehensive guide by Saravmit Singh. Focusing on bridging the gap between personal experimentation and industry-standard practices, Saravmit teaches how to build production-level templates, create custom tools with the dGroom workflow, and set up an automatic caching system to make your simulation more efficient and reliable. These professional techniques will be applicable to both studio pipelines and personal projects.

CGCircuit - CG Forest Deep Compositing
https://www.cgcircuit.com/tutorial/cg-forest-deep-compositing
Released on: 12/21/2025 | Updated on: 01/22/2026 | Category: Compositing | Total Duration: 3h 38m 27s | Level: From Intermediate to Advanced | Language: English | Software: Nuke (compositing only) Need Nuke Survival Toolkit, Neat Video Reduce Noise, Stamps and Optical Flares.
Master the art of compositing stunning CG environments using Nuke in this focused. Designed for artists who already have their CG renders (from Blender or any 3D software), this course dives deep into compositing workflows used in real production.
- Master the workflow for adding photoreal CGI into live-action footage with Blender!The 3D VFX Course for Blender is an online training program focused on teaching you how to integrate high‑quality 3D CGI into real‑world video footage using Blender and professional VFX workflows. It’s designed to take you step‑by‑step from raw footage to polished visual effects shots.

Artstation - Automotive Parts Bundle / 3 Full Tutorial + 4 Bundles Of 3D Models / Driver Seat / Wheels / Helmets And Steering Wheels
https://www.artstation.com/marketplace/p/DNMV0/automotive-parts-bundle-3-full-tutorial-4-bundles-of-3d-models-driver-seat-wheels-helmets-and-steering-wheels
3 of the best car accessories courses in one package. Over 20 hours of fully recorded on-screen tutorials (no narration, just shortcuts) + final AAA game-ready models with 4K textures.
You will get : Helmet / + 9 hours of tutorial on how to make a sci-fi driver's helmet with a futuristic vibe and 10 3D models of driver's helmets in stunning colors and designs. Driver's Seat / +8 hours of training on modeling a racing driver's seat with two attractive materials and 12 driver's seats in attractive designs and colors optimized for video games and 3D advertising. Car Steering Wheel / 6 hours of learning to build a modern steering wheel with a speedometer and car information display and 14 other different steering wheels with unique designs and materials. Wheels / 30 car wheels with brake discs with realistic materials in different models, suitable for sports cars, SUVs, etc., with 25 sidewalls

https://flippednormals.com/product/marvelous-designer-beginner-to-advanced-13-hours-complete-course-70-christmas-sale-65165
- Become a professional Marvelous Designer artist and master the complete workflow from concept to final presentation!
- This 13+ hour project-based course takes you from absolute beginner to advanced level inside Marvelous Designer, teaching not only the tools, but also the real production workflow used in the industry.
- You will learn how to create accurate pattern-based garments, design without patterns using creative techniques, manage complex scenes, and export your garments for texturing and rendering in Blender and Substance 3D Painter.

- In this course you will explores the art of motion design in Houdini, you will learn how to build procedural tools, create dynamic simulations, and develop cinematic animations from concept to final render.

Level: Beginner | Genre: eLearning | Language: English | Duration: 16 Lectures ( 10h 22m ) | Size: 17.7 GB
https://www.udemy.com/course/complete-blender-50-modeling-to-unreal-engine-57-pipeline/
We are going to create a Triple A Game Asset and bring it to life in Unreal Engine 5

- Domates the art of creating domestika animations. 2D and 3D.
- Discover the fascinating world of blended animation, where 2D and 3D intertwine to create unique and striking works. Learn to master the timing of Japanese animation, a technique that delivers stunning results, and explore how to blend styles for stunning visual effects. Delve into the creative process from script conception to final composition, including character design and object and camera animation.
- This course will take you step-by-step through the creation of a complete animation, from storyboarding to post-production. Familiarize yourself with programs like 3ds Max, After Effects, and Photoshop, and discover how the art of blending techniques can open new doors in your career. Spark your creativity and discover new forms of artistic expression, creating animations that challenge convention and capture the attention of audiences around the world.
- Hard Surface Character Sculpting in ZBrush is an intermediate‑level online course that teaches you how to create clean, production‑ready hard surface character models using ZBrush — a leading digital sculpting software widely used in game development, films, and animation.

Level: Beginner | Genre: eLearning | Language: English + subtitle | Duration: 42 Lectures ( 6h 14m ) | Size: 3 GB
https://www.udemy.com/course/cad-autodesk-inventor-tools-and-basics-for-beginners/
The Complete CAD Beginner’s Guide: Learn Autodesk Inventor Basics

https://www.udemy.com/course/procedural-radio-texture-creation-in-substance-designer/
Master procedural texture creation using Substance Designer with a simple 3D model base – no complex modeling required!

https://thegnomonworkshop.com/workshops/creature-animation-for-games
Animating Game Creatures Using Maya with Christian Brierley
- Dive into the world of creature animation with this immersive workshop designed for aspiring animators and game developers, taught by Animation Lead, Christian Brierley. Whether you’re a beginner eager to explore the art of creature animation, or an experienced animator looking to refine your skills, this detailed workshop will equip you with the tools and techniques needed to create compelling, lifelike animations for video game creatures.
- Over the course of 7.5 hours, you'll embark on a journey through the principles of creature animation, from proper reference collecting, motion studies, blocking out your key poses, and through to the final presentation. Christian will guide you through hands-on exercises and examples, providing you with a comprehensive understanding of how to breathe life into your 3D game characters

https://crashsune.gumroad.com/l/LowPolyCourse
- Join over a thousand beginners who’ve learned to make their own fully rigged 3D characters for games, animation, and renders.
- You won’t just learn how to make cool art — you’ll learn the exact workflows I use for freelance work and YouTube animations, from start to finish.

Level: Beginner | Genre: eLearning | Language: English | Duration: 56 Lectures ( 9h 43m ) | Size: 13.2 GB
https://www.udemy.com/course/autodesk-fusion-360-a-beginners-guide/
Step-by-Step Learning of Fusion 360 for Beginners and Polygon Modelers familiar with Blender, 3ds Max, Maya


Nexttut - Introduction to ZBrush: From Beginner
https://nexttut.com/course-details/Nzc=
In this course, you will learn how to use ZBrush as your main sculpting tool to create stylized characters from the ground up. The training is divided into 6 structured stages and 46 lessons, designed to gradually introduce tools and concepts without overwhelming beginners. You will complete two mini projects to practice the fundamentals and reinforce key sculpting concepts. In the final project, you will sculpt a full stylized character, applying everything you’ve learned — from initial blockout to a finished sculpt. By the end of the 11 hours and 22 minutes of instruction, you will have a clear understanding of the ZBrush workflow and the confidence to start your own stylized character projects independently

CGCircuit - Procedural Rocks in Houdini using VOPs
https://www.cgcircuit.com/tutorial/proc.-rocks-using-vops
Released on: 01/06/2021 | Updated on: 02/20/2025 | Category: Essentials, FXs, Modeling, Photogrammetry, Rendering, Texturing, Game Design | Total Duration: 13h 52m 15s | Level: From Beginner to Advanced
Together we will create an extremely versatile Tool to create unlimited versions of all sorts of Rocks and Boulders. (Or to use as a Stone-Model Decal-Tool, …) We will not only create this Tool but also learn the most important Concepts inside Houdini: Attributes and how you can modify them using the VOPs Context. This Course is for intermediate Users that want to get comfortable with Houdini’s full Power by using VOPs but it can also be used by absolute Beginners that want to learn Houdini the fast track.


Artstation - Elcan SpecterDR 3D Complete Tutorial For Portfolio
https://www.artstation.com/marketplace/p/x9qp2/elcan-specterdr-3d-complete-tutorial-for-portfolio
17 1440p .mkv Video Files | Over 16 hours narrated in english | Rough blockout | FBX Files | Pure ref File
High-poly modeling using Plasticity and ZBrush - Using a blockout mesh for reference!, Low-poly modeling using PIXYZ and 3ds max for some optimization, UV-Unwrap using 3ds max and RizomUv, Baking using Marmoset Toolbag, Texturing using Substance Painter - Breakdown of the substance file!, Rendering using Marmoset Toolbag

Level: Beginner | Genre: eLearning | Language: English | Duration: 64 Lectures ( 14h 10m ) | Size: 19 GB
https://www.udemy.com/course/the-ultimate-blender-3d-course-from-modeling-to-animation/
Learn Blender 3D step by step through hands-on, project-based modules from modeling to animation.

CGCircuit - Advanced Destruction - Lightning Strike
https://www.cgcircuit.com/tutorial/advanced-destruction---lightning-strike
Category: Compositing, Rendering, FXs | Total Duration: 7h 33m 31s | Level: From Intermediate to Advanced
Welcome to Advanced Destruction Series: Lightning Strike

CGCookie - Fundamentals of Pixel Art
https://cgcookie.com/courses/fundamentals-of-pixel-art
This course is set to teach you the fundamentals of pixel art, from learning the different terms to setting up Photoshop to work specifically for pixel art. We will go through the pixel specific terms such as anti-aliasing, dithering, pillow shading, and outlining, to help better understand pixel art. From there we will take a quick look at color and how to use techniques such as hue shifting to give your work a boost in value and saturation on such a small scale. For each of the objects we will be creating (rock, tree, character) I will take a classic and modern approach to show different ways of going about the many different styles of pixel art.
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