Voxyde - Vellum Sand Reveal
https://voxyde.com/pro-courses/houdini-vellum-sand-pro-vfx-course/
Master Houdini sand simulations with Vellum Grains. Create spreading attributes to control how sand particles behave and create stunning renders!

SideFX - THE COMPLETE A-Z TERRAIN HANDBOOK
This tutorial series covers everything that you will likely ever need, to understanding how to create terrains in Houdini. Starting from foundation layer of HF nodes and their functions, to using generated masks to create textures in COPs, to scattering geometry using said-masks, to applying and rendering them in a LOPnet with Karma. Listen to the soothing voice of Nikola Damjanov as he takes you along on his multi-chapter video guide and shows you how he creates terrains in Houdini! How you choose to navigate this tutorial series depends entirely on you. You can choose to watch it all in one continuous go. Or you may choose to skip to the ice, fiery or dusty biome and see how that specific terrain was created.

Schoolism - Environment and Light
https://schoolism.com/index.php/courses/concept-art/environment-and-light-john-burton
Over the course of 9 video lessons and many painting demonstrations, award-winning fine artist and plein air painter, John Burton, will share with you his extensive knowledge and expertise gained through decades of traveling and plein air painting in amazing scenarios and locales around the world. John meticulously crafted these lessons to be as helpful to a seasoned veteran as to someone who is just getting their feet wet. He will guide you on this journey, helping you to improve your painting, drawing, and observational skills through an elevated understanding of rhythm, gesture, and silhouetted shape. John will show you a fresh approach for increasing our ability to use value grouping, color temperature, and shape-making to create environments in any lighting scenario we want. Throughout this class, John will do numerous comprehensive demonstrations in different mediums both on location and in his studio to show how you can turn the techniques he is teaching into the skills you need to be successful. John's painting and observational techniques will benefit just about any painter or illustrator, whether your focus is on plein air painting, fine art, or achieving more authentic lighting and forms in your digital work.


Gumroad - AVASCOT - MASTERING GROOMING IN YETI - GROOM COURSE IN MAYA
https://avascot.gumroad.com/l/BdKqQ
In Chapter 01, we’ll start with the fundamentals of Yeti, where you'll get hands-on experience with the essential tools to create stunning grooms. In Chapter 02, we’ll dive deeper, guiding you through the process of crafting a fully realistic furred animal using the same professional workflow we apply in our own projects. To support your learning, the course includes all necessary materials, such as models and lighting scenes, ensuring you have everything you need to follow along seamlessly.





Artstation - Game Stylized Building Concept Art
https://www.artstation.com/marketplace/p/POgxr/game-stylized-building-concept-art
This tutorial has 2 versions, you can see them in the upper right of the page One version includes design sketching + Blender Tutorial for beginners + finish painting in Photoshop on top of the 3D model you made yourself. The oher one is same but without Blender Tutorial

Voxyde - Solaris Workflows in Houdini
https://voxyde.com/pro-courses/solaris-workflows-in-houdini/
Course duration: 2h05m | Level required: Intermediate | Software: Houdini & Nuke | Render: Karma XPU/CPU
Create an atmospheric environment scene from scratch in Houdini. Explore core workflows for geometry preparation, asset creation, and streamlining Solaris for efficient lookdev and rendering.

Pablander Academy - The Ultimate ZBrush Guide
https://www.pablander.academy/course/the-ultimate-zbrush-guide
Learn ZBrush properly, once! A step-by-step path through ZBrush for absolute beginners. Start today, move at your own pace, keep it for life.

Superhivemarket - Production Photogrammetry With Poly Haven
https://superhivemarket.com/products/polyhaven-production-photogrammetry
Start to finish | Practical workflow | 62 Lessons | 7.8 hours | Video content | CC0 Project files
A complete learning program for artists who want to capture the real world and turn it into high-quality 3D assets. You will learn how to create texture scans and object scans on location, process them into production-ready materials and models, and use them inside a professional 3D environment workflow. We visit an abandoned industrial complex and use this real location as the foundation for the course. Every stage is demonstrated in context: from choosing strong scan subjects to processing the results and building the final scene. The course takes you through the full photogrammetry pipeline, from understanding what photoscans are and what equipment you need, to capturing scans in the field and processing them into usable assets for your own 3D scenes.



Artstation - Advanced Design Modeling - Hybrid SubdCAD Workflow - Blender + Plasticity
https://www.artstation.com/marketplace/p/rpapR/advanced-design-modeling-hybrid-subd-cad-workflow-blender-plasticity
This course explains my approach to creating aircraft designs with very smooth and organic shapes. It covers all the technical aspects of my workflow, as well as the design principles I use for these concepts. In each of the four stages, there is a 10–15 minutes video of theory, the rest is a timelapse of the process(4x speed) narrated in English covering what I'm doing.
Difficulty: Intermidiate - For artists who already knows the basics of Blender and Plasticity. Not a step by step tutorial.



Rebelway - Advanced Lighting In Houdini (Full)
https://www.rebelway.net/advanced-lighting-in-houdini
This course is an advanced, production-oriented lighting and look-development program inside Solaris/Karma, built around taking a full CG shot from assets → layout → FX → lighting → rendering → compositing. Unlike a general Houdini course, this one focuses specifically on lighting, lookdev, scene assembly, and rendering workflows using the latest industry standards (Solaris/LOPs, Karma CPU, ACES, USD).


Level: Intermediate | Genre: eLearning | Language: English | Duration: 90 Lectures ( 14h 57m ) | Size: 11.3 GB
https://www.udemy.com/course/godot-roguelike
Chain combos, battle through an endless gauntlet of enemies and grow stronger with every run.

Udemy - The Complete Sketchup and Vray Course for Interior Design
https://www.udemy.com/course/the-complete-sketchup-and-vray-course-for-interior-design/
Language: English (US)
Become Expert in Modelling, Rendering and Post-Production with Sketchup, Vray and Photoshop step by step

https://www.udemy.com/course/blender-3d-easy-product-visualizationdesign
Learn the basics of Blender 3D by making Product Renders

Level: All Levels | Genre: eLearning | Language: English | Duration: 20 Lectures ( 3h 41m ) | Size: 3.6 GB
https://www.udemy.com/course/autodesk-civil-3d-6-km-practically-complete-road-design
Autodesk Civil 3D 6 KM Practically Complete Road Design Project

Udemy - Unreal Engine 5.8 Complete Guide for 3D Artists
https://www.udemy.com/course/unreal-engine-complete-guide
Language: English (US)
From setup to final render - build real skills through hands-on, production-style projects.

Let's use AI to create a 2D RPG in a month and release it on
Level: Beginner | Genre: eLearning | Language: English + subtitle | Duration: 5 Lectures ( 1h 8m ) | Size: 1.1 GB
https://www.udemy.com/course/create-2drpg-using-ai/
Commercial game production using AI

VfxApprentice - Animating Medium 2D FX
https://www.vfxapprentice.com/courses/animating-medium-2d-fx
14+ Hours | Beginner Level One course for new and aspiring VFX artists | Toon Boom Harmony, Adobe Animate
Dive into these more complex animation studies, with different viscosities, multiple elements, and more complex shapes. Create directional fire, bubble bursts, water flings, and more!

https://www.artstation.com/marketplace/p/L7X0n/100-ultra-high-quality-surface-imperfections-stencil-imperfections-seamless-and-tileable-vol-157
.png | 4K
- This set is carefully designed for 3D artists and texture designers. This essential collection includes 100 tileable black and white (alpha/stencil) maps, perfect for adding realistic details, natural imperfections, and visual depth to your models and projects. Whether you're working with displacement maps or enhancing surface textures, this versatile collection is designed to elevate your work to a professional level.


Lessons: 116 Duration: 19 hours 05 minutes Quality: 720p Language: English Project files: Yes Subtitles: No Software: Blender, Substance Painter Size: 22.7 GB
https://www.udemy.com/course/blender-3-motorcycle-creation/
- In this course, we will use Blender and Substance Painter to create a classic 1936 Harley-Davidson Knucklehead motorcycle. You will learn about 3D modeling and UV mapping in Blender, as well as creating materials and textures in Substance Painter. We will also cover lighting and rendering in Blender, and even use Blender's video editor to edit our final video.
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