CGCookie - Rigging Tank Treads in Blender
CGCookie - Rigging Tank Treads in Blender
https://cgcookie.com/courses/rigging-tank-treads
Rigging tank treads can be extremely frustrating. There are many techniques that *almost* work, but each has its drawbacks. In this course, we’ll work with you to learn how to build a good tank tread system that solves all of the drawbacks with the common methods. To get you started we will begin by examining the various methods that are commonly used for treads and we’ll look at why these methods often fail, then we’ll look at a unique method of doing it that overcomes these problems. Finally we’ll go through the process of actually building a whole tank tread system that works!

user Unity     

Skillshare - The Ultimate Guide to Blender 3D Rigging and Animation
Skillshare - The Ultimate Guide to Blender 3D Rigging and Animation
https://www.skillshare.com/en/classes/the-ultimate-guide-to-blender-3d-rigging-and-animation/696251718
  • The Ultimate Guide to Blender 3D Rigging and Animation Class Description   Have you ever wanted to breathe life into the 3D assets you create, moving their limbs, letting them swing to the wind or morphing them into different shapes? 'The Ultimate Guide to Blender 3D Rigging and Animation’ is very different to any other Blender class out there! Most Blender classs show you 3D modelling, texturing, and rendering tips and tricks. 'The Ultimate Guide to Blender 3D Rigging and Animation’ focuses on creating a variety of animations from basic, to intermediate, to advanced, all completely made in Blender - one of the top open-source and free 3D modeling software out there.  We will not be using any other software to animate all that you see in the thumbnail, except Blender. You will also learn about multiple armatures, walk cycles, and turntables, and as an added plus, you will learn about how to animate a full scene reminiscent of adventure films with different deadly traps.This is great because it means you will get to see how we animate organic and inanimate objects from scratch for video games. I am sure 'The Ultimate Guide to Blender 3D Rigging and Animation’ will be the one class that you will want to keep handy anytime you need animate an asset. 

user Gamystyle     

Skillshare - Start to Finish: Low Poly Characters in BLENDER

Skillshare -  Start to Finish: Low Poly Characters in BLENDER

https://www.skillshare.com/en/classes/start-to-finish-low-poly-characters-in-blender/1999670989
  • In this Skillshare class, you will model, texture, rig, and render your own model step by step. We will be using Blender You will be shown step by step all the tricks tools and processes that I use to make characters for my freelance clients.  This course will cover skills needed to make characters for indie games and other 3D persuits.

user Gamystyle     

Skillshare - Creating Realistic Lighting for Environments in Unreal Engine 5

Skillshare - Creating Realistic Lighting for Environments in Unreal Engine 5

https://www.skillshare.com/en/classes/creating-realistic-lighting-for-environments-in-unreal-engine-5/1907552902

Learn how a professional lighting artist works when creating lighting and mood for not only large and open environments but everything, from basic lighting theory and technical concepts to elevating portfolio, renders with great composition and clean presentation!


user Gamystyle     

CGBump - Zbrush Senior Anatomy (Male)
CGBump - Zbrush Senior Anatomy (Male)
CGBump - Zbrush Senior Anatomy (Male)
https://www.cgbump.com/page/shop/lms-detail?tpf=lms/detail&lecture_code=188
Anyone just started studying anatomy after finishing a Zbrush basic lecture | Someone who knows the theory of anatomy, but can't really express it | Anyone who's not confident in expressing the skull, eyes, nose, and mouth | Who wants to know how to express a young man, an old man and a fat man | For those who find it difficult to transform 3D Scan data to fit Concept Art | Understanding the important Shape & Form for silhouettes | How to convert a line from 2D to 3D | the importance of the Y-law that no one tells usEffects of skeletons on human body expression | How to make a statue for each part from steps 1 to 4 | How to make the angular image a natural human surface | the process of building a skull and putting it on | Detailed description and production process of features | aging of the face and obesity
English Subtitles


user Themelli     

CGBump - Zbrush Senior Anatomy (Female)
CGBump - Zbrush Senior Anatomy (Female)
CGBump - Zbrush Senior Anatomy (Female)
https://www.cgbump.com/page/shop/lms-detail?tpf=lms/detail&lecture_code=189
nderstanding the important Shape & Form for silhouettes, How to convert a line from 2D to 3D, The importance of the Y-law that no one tells us, Effects of skeletons on human body expression, How to make a statue for each part from steps 1 to 4, How to make the angular image a natural human surface, the difference between a man and a woman's skull, The difference between Western and Eastern faces, Applying V-face
English Subtitles


user Themelli     

Udemy - Blender CGI Masterclass: Photorealism & Marvel-Style Shots

Udemy - Blender CGI Masterclass: Photorealism & Marvel-Style Shots

https://www.udemy.com/course/blender-cgi-masterclass/
Create stunning CGI scenes in Blender 3D - Learn modeling, animation, photorealism through real movie-style projects.

user Gamystyle     

Udemy - Old Engine Creation in Blender ⏐ Substance Painter

Udemy - Old Engine Creation in Blender ⏐ Substance Painter

https://www.udemy.com/course/old-engine-creation/
Creating a high-quality low-poly 3D asset for games

user Gamystyle     

Mattepaint - Un-projecting A Skydome
Mattepaint - Un-projecting A Skydome
https://mattepaint.com/academy/tutorial/un-projecting-a-skydome/

Learn how to convert a 360 spherical image into a flat image you can paint over in Photoshop!

This technique is very common in VFX pipelines as it allows the matte painting department to work on entire sequences at once, using a single matte painting. Understanding the process of how to "unproject" a skydome while including the foreground plate is something usually only mastered by Mid-level and Senior-level artists, so being familiar with this technique will put you well ahead of the curve when a VFX opportunity comes your way.


user Themelli     

https://coloso.us/mediadesign/motiongraphic_parktaehoon_us
9 hours and 18 minutes of exclusive tips and insights from C4D Artist Taehoon Park over the course of 20 online classes.
While working at the Korean creative studio, GIANTSTEP, I've gained recognition for my entry "Dreaveler," at Pause Fest Australia 2018. Now, I'm working at The Mill, a global creative studio best known for its visual effects.  I've worked with numerous global businesses, such as Google, Facebook, Samsung, Lotte, Hyundai, LG, and participated in cinematic projects for games like Marble Future Fight, Apex Legends, Destiny, and more.

user Themelli     

Interactiv Studio - Master 3D Product Visualisation

 Interactiv Studio - Master 3D Product Visualisation

Everything You Need to Create Realistic 3D Product Renders Without the Struggle!
https://www.interactiv.studio/master-product-visualisation-4d
9 Total Courses | Project Files Included

Master Product Visualization is your ultimate guide for graphic designers, photographers, and industrial designers to create stunning, realistic 3D product renders using Blender. Whether you're a complete beginner or looking to enhance your skills, this course has everything you need.


user Gamystyle     

Gumroad  - Motion Design Upgrade (After Effects  Course)

Gumroad - Motion Design Upgrade (After Effects Course)
https://gumroad.com/l/motionupgrade
The course is most effective if you also own Adobe Illustrator and the plugin Overlord. The course has been prepared so you only need to own After Effects, but I strongly recommend you also own Illustrator and Overlord.
Discount codes for Overlord and other third party plugins will be provided in the class.


user LENYA     

Udemy - Realistic Materials in 3ds Max: V-Ray + Corona from Scratch

Udemy - Realistic Materials in 3ds Max: V-Ray + Corona from Scratch

https://www.udemy.com/course/realistic-materials-3dsmax-vray-corona-from-scratch/
Build any material in 3ds Max with Corona & V-Ray — step by step


user Gamystyle     

The Gnomon Workshop - Matte Painting Techniques for Concept Design
The Gnomon Workshop - Matte Painting Techniques for Concept Design
https://www.thegnomonworkshop.com/tutorials/matte-painting-techniques-for-concept-design
In this lecture, Francesco Corvino shares his process for designing environments and his photo-real approach to Concept Design for the film industry. Starting from a rough sketch, Francesco models a 3D scene in Maya, extracting UVs and creating textures in Photoshop. He shares how to light and render in Vray, demonstrating how to give life and realism to the 3D set. Importing the rendered design in Photoshop, Francesco then shows how to properly integrate all the 3D and 2D elements into a coherent and stunning image. He creates a photo-real landscape using photo manipulation and painting techniques, demonstrating how to push the 3D render by adding textures and other photographic elements such as people and props. For artists interested in developing their environment skills for concept design or matte painting, Francesco's demonstration is full of inspiring tips and techniques informed by his years of professional experience.


user Themelli     

The Gnomon Workshop - Mechanical Character Design
The Gnomon Workshop - Mechanical Character Design
https://www.thegnomonworkshop.com/tutorials/mechanical-character-design
In this tutorial, concept designer Joe Peterson breaks down the process of creating a mechanical character using only a story outline as the starting point. With the initial premise being a believable sci-fi future world, Joe sets out to design an appropriate mechanized unit for a high-tech SWAT team. He begins by discussing how this initial idea influences the entire design process, beginning with reference gathering and following all the way to the final detailing and rendering phases. Joe demonstrates how, once a level of technology is decided on, the appearance and features of the mechanics are much easier to design. Throughout the tutorial, he discusses the balance between using imagination over using real-world design elements and the importance of building up a visual design vocabulary to help make informed design choices, leading to appropriate mechanical designs. By walking through every step, from initial sketch, to refinement, detailing and final rendering, Joe shows his process of balancing imaginative features with real-world design to deliver a convincing, yet unique and creative mechanical design. He also discusses how to frame your mechanical design around the needs of the story or setting, ensuring that the context will help drive your creative decisions along the way. This tutorial offers various techniques and processes for creating and refining a mechanical design that is intended to not only look cool, but also communicate its function at a glance.


user Themelli     

Linkedin - 3ds Max 2026 Essential Training
Linkedin - 3ds Max 2026 Essential Training

Genre: eLearning | Language: English + subtitle | Duration: 13h 30m 54s | Size: 2.9 GB

https://www.linkedin.com/learning/3ds-max-2026-essential-training

Get expert instruction on the essential aspects of using 3ds Max 2026 to create professional-level models and animations.


user LENYA     

Artstation - Blender: Rolls Royce Spectre in 3D
Artstation - Blender: Rolls Royce Spectre in 3D
https://www.artstation.com/marketplace/p/oBwJD/blender-rolls-royce-spectre-in-3d
Embark on a journey of digital craftsmanship as we delve into the art of creating the iconic Rolls Royce Spectre in the dynamic world of 3D. This course is meticulously designed to equip you with the skills needed to expertly model the car's exterior, craft stunning materials, and achieve photorealistic renders using Blender.

user Gamystyle     

Entegma - Advanced Setups
Entegma - Advanced Setups
https://entagma.com/courses/advanced-setups/

  • Knowledge of Houdini (UI, SOPs mainly), At least basic knowledge of VEX (highly recommended), Beginner’s knowledge of Python (recommended, but not essential), Willingness to solve logical riddles
  • In this course we’re gonna dive into more elaborate Houdini setups, using VEX, a bit of math here and there and bits of Python. We’ll be talking about using third party libraries to solve more involved problems from math, physics and biology while also writing a good bit of VEX and OpenCL code ourselves.

user Themelli     

Coloso – Satisfying Loop Animations in Cinema 4D & Octane
http://coloso.global/en/products/3dmotiondesigner-alimolavi-us
 
Hi, my name is Ali Molavi, I have been working as a 3D Artist, Motion Graphic Artist, Video Director, and Freelance Filmmaker since 2002.  During that time, I worked on a wide variety of projects which allowed me to experience many different areas including Advertisement, Motion Graphics, Visual FX, Animation, and Video Game Projects.  I regularly attend industry events to improve my work and to keep up with the very fast-moving technologies involved in Computer Graphic Design.  Before becoming an independent artist, I had the opportunity to produce a diverse array of CG content as a part of an Advertising Agency.  I'm more than excited to share my skills and tips with you. This class contains everything about creating satisfying animations with C4D & Octane, from the very basic to creating your first satisfying loop. If you follow along, you will have your own satisfying loop in no time.

user Themelli     

Coloso - The Secret of Stylish Motion Graphics: Mastering Fake 3D Animation
Coloso - The Secret of Stylish Motion Graphics: Mastering Fake 3D Animation
https://coloso.global/en/products/motiongraphic-seven-us

  • "I will teach you everything from advanced animation skills that break the limits of 2D motion graphics to design tips that enhance the quality of artwork in simple ways."
  • A way to capture the aesthetic of both 2D and 3D without complicated external tools or expensive plug-ins, using only the basic functions of After Effects!
  • All included in Motion Graphic Designer seven’s curriculum!
  • Not only efficient basic to advanced skills that lead to a sense of motion, path animation, texture, lighting, and transition but also Fake 3D expertise that made seven who he is today!

user Themelli     

Udemy - Modeling And Texturing Practice in Blender - Old Lamp
Udemy - Modeling And Texturing Practice in Blender - Old Lamp

Language: English | Duration: 9 Lectures ( 1h 44m ) | Size: 1.7 GB

https://www.udemy.com/course/modeling-and-texturing-practice-in-blender-old-lamp/

Learn quick modeling and texturing techniques in Blender


user LENYA     

Coloso - Ultimate Real Time Character Creation: From Basic to Portfolio-Ready
Coloso - Ultimate Real Time Character Creation: From Basic to Portfolio-Ready
https://coloso.global/en/products/3dartist-yinshiuan-us

  • Learn how to use real-time technology to create your favorite 3D realistic characters and obtain the skills you need to participate in the production of international AAA projects.
  • Highlight the quality features of your three-dimensional character art with powerful detailing techniques that adhere to a consistent PBR workflow. With over a decade of professional experience specializing in real-time 3D character creation based on realism — Yin Shiuan shares his flawless procedure for modeling, texturing, lighting, and final rendering as easy as it can be. What are you waiting for? Seize the opportunity to fully realize your potential in creating finalized, photo-real character models to the fullest extent!
  • Such naturalistic textures must achieve the ideal balance throughout each step of the modeling design. Begin by establishing a solid foundation with the basics of human anatomy and a well-structured sculpting phase; this will let you provide a more complete representation of your ideas. An in-depth focus on character texture baking, with real-time lighting and rendering methods, will open your eyes to new heights! Attain various 3D art experience and upgrade these key skills as the course progresses. Feel your boundless capability by bringing your art to life with Yin Shiuan, and test your abilities to the very limit.

user Themelli     

Skillshare - Master 3D Furniture Design: Build a Step-by-Step Realistic Wardrobe Model

Skillshare - Master 3D Furniture Design: Build a Step-by-Step Realistic Wardrobe Model

https://www.skillshare.com/en/classes/master-3d-furniture-design-build-a-step-by-step-realistic-wardrobe-model/1594378190

This video course is not your usual "how to use AutoCAD". Here we dived into learning the tools and at the same time applying the tools to draw real world project of a furniture wardrobe. However, no step was missed in the design. You do not need to have an experience with the AutoCAD software before you follow the drawing. The project was designed for beginners, intermediates and for advanced users of AutoCAD.


user Gamystyle     

Udemy - 3D Infinite Runner in Unreal Engine - For Beginners

Udemy - 3D Infinite Runner in Unreal Engine - For Beginners

2.5 hours on-demand video

https://www.udemy.com/course/3d-infinite-glidder-in-unreal-engine-for-beginners/
Learn the basics of making an infinite Runner in Unreal Engine 5

user Gamystyle     


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