


Rebelway - ADVANCED HOUDINI FX
https://www.rebelway.net/advanced-houdini-fx-course-rise
SKILL LEVEL: ADVANCED | SOFTWARE: HOUDINI + NUKE | 30+ HOURS TRAINING | 10-WEEKS DURATION
Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable. Advanced Houdini FX is designed to push you beyond what you thought was possible. We will tackle all the major FX you will come across in a daily studio environment.


Skillshare - 3D Techniques with Digital Painting - 878516228
https://www.skillshare.com/en/classes/3d-techniques-with-digital-painting/878516228
Level: Intermediate | Hands-on Class Project
In today's competitive world of concept art and illustration, the boundaries between 3D and 2D are becoming ever more blurred. It is often expected of 2D artists to have some degree of familiarity with 3D tools and processes. At the very least, understanding some basic 3D workflow and tools can really help you reach a higher creative potential.

Coloso - Design Illustrative VTubers with 3D Modeling
https://coloso.global/en/products/3dcgmodeler-pfy-us
Basic~Advanced | Total 20 videos, 67Hours 29Minutes |Audio: Japanese | Subtitles: English by GFXTRA.COM | Class materials included
pfy is a seasoned 3DCG modeler and sculptor who has crafted 3D VTubers for some of Japan’s top VTuber production companies. In this class, you’ll master the full modeling workflow from start to finish. Learn the basics of modeling and texturing, followed by hands-on exercises in creating 3D VTubers, including designing a main character and a stylized version. Begin by setting up Maya and Clip Studio Paint, and get acquainted with MEL scripting and shortcuts for efficient design. Move on to adjusting camera settings and illustration layouts for rough modeling. Develop skills in texturing and working with blend shapes for mouth movements and eye blinking to enhance the illustrative quality of your 3D models. Finally, pfy will guide you through animating your character, setting up a VRM model, and using LuppetX to bring your VTuber to life. Unlock pfy’s techniques for creating captivating illustrative 3D VTubers on Coloso!



creativemarket - Inflated Stickers - 3D PNG's - 42300642
https://creativemarket.com/saintricchi/42300642-Inflated-Stickers-3D-PNGs
84 stickers in Black Holo style - 84 stickers in Pastel Holo style - 84 stickers in Silver Holo style - 84 stickers in Violet Holo style - 84 stickers in White Holo style - 84 stickers in Yellow Holo style - All stickers in .png format with transparent background, 2000 x 2000 px. You can use these in any graphic software and app - Total files: 504 files

CGCircuit - Applied Houdini - Rigids III
https://www.cgcircuit.com/course/applied-houdini---rigids-iii
Total Duration: 4h 56m 40s | Level: Intermediate
Please note: Rigids III is a 5 hour ultra-lesson, essentially 2 in 1! Plus, it comes with a free high resolution helicopter for you to keep and use however you want! Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!In Rigids III we will tackle the complex task of destroying a vehicle! Included with the lesson is a high resolution helicopter that we will smash into the ground. We talk extensively about the mysterious "hard" and "cone twist" constraints, as well as strategies to combine them with the "glue" constraint in order to achieve the looks of different physical materials under stress. Perhaps most importantly, an efficient workflow is described in order to keep this complexity manageable as well as art directable. As a bonus, we will also render our final work in Mantra as well as export to the Alembic file format in order to read into other packages if we desire.

Peter Coulson Photography - Shooting My Stuff with Scarlett
https://inspire.peter-coulson.com.au/workshops/photoshoots/shooting-my-stuff-with-scarlett
Scarlett is a good friend of Peter’s and has the same messed up sense of humour as him. She recently came down to Melbourne to do some shoots and when Peter told her a few of his ideas, she was super excited to create some of them. These two tutorials will show you how Peter sets up for his ‘my stuff’ shoots and how meticulous he is with small details, and then how he works to get the shot.


Gumroad - Tim Van Helsdingen - Howdini101 - Master the Fundamentals
https://timvanhelsdingen.gumroad.com/l/howdini101
Houdini version: 18.0 (but at least 17.5) | Will use redshift for rendering (you can use demo, or another render if you prefer) | Fusion will be used for compositing
- This is by far the biggest course I have ever produced. It contains close to 20 hours of fundamental knowledge which will jumpstart your journey into Houdini. We will start at the absolute basics and slowly work our way up until we craft this amazing underwater scene as seen here. This course is different in many ways. Where a lot of intro courses will just show you how some basics tools work, we will start learning the underlying logic of houdini and actually apply that knowledge to creating a production quality shot in the same way you would during an actual vfx production. There’s another difference with this course.. we actually won’t be covering any of the simulation tools. You might ask… why? Because Houdini is known for it’s simulation.
- Problem is… I see a lot of beginners make the mistake of jumping straight into dynamics without understanding the core concepts first. The goal for this course was to show you can actually do amazing stuff without even touching the simulation tool by mastering the fundamentals. Nothing in the demo underwater shot you saw was simulated, everything was done with procedural animation and generation. When you have mastered those fundamentals, simulating will be easy! You will be in a much better spot to watch any other Houdini tutorial as you will understand fundamentally what is happening. Not just following instructions. This course is suitable for absolute beginners. No previous Houdini experience is required, making it the ideal course for beginners to start with. It can even be followed by novice 3D artists with little general 3D experience. But don’t worry, over the course of the 20 hours we will slowly ramp up to more advanced level, making this a much watch even for more experienced 3D artists.

Theportraitsystem - 50+ and Fabulous Workshop
https://theportraitsystem.com/course/color-calibration/
Join me and special guest, photographer and educator Victor Ha, as we answer all your questions on setting white balance in camera and monitor calibration!

CGCookie - Fundamentals of Sculpting in Blender 2.7
https://cgcookie.com/courses/fundamentals-of-digital-sculpting-in-blender
This course is about introducing you to digital sculpting with Blender. In the first chapter you will get an overview of Sculpt Mode and it's settings/features including brushes, stroke methods, curve falloff, and brush textures (stamps/stencils). Blender has a lot of sculpting features - it's good to be aware of them! Chapter 2 covers digital sculpting "mediums" which are similar to the variety of clays that can be sculpted traditionally. Blender supports 2 mediums: Multi-resolution and Dynamic Topology. Each have their pros and cons and uses depending on the sculpting situation. In the last chapter we'll finish with a workflow demonstration of sculpting a simple character: One of the CGC mascots, Melvin! The chapter concludes with an exercise for you to practice and apply what you've learned in the course.


Artstation - Skatetron - Tutorial Full Process(Plasticity)
https://www.artstation.com/marketplace/p/Lrmll/skatetron-tutorial-full-process-plasticity
This is a full process tutorial of Modeling, Unwrapping, Texturing and Rendering our Skatetron, (10 hours and 49 minutes unnarrated video). If you're ready to dive deep into our latest tutorial, get your tools out!




Artstation - Little Flying Boat - Tutorial full process
https://www.artstation.com/marketplace/p/WmpPO/little-flying-boat-tutorial-full-process
This is a full process tutorial of modeling, unwrapping,sculpting,texturing and rendering Our Little Flying Boat. (27h unnarrated video) It is better to have some basic information about working with these programs


Artstation - Steampunk Gun Tutorial - Tutorial Full Process(With Subtitle) + Free Game Asset
https://www.artstation.com/marketplace/p/BnrBL/steampunk-gun-tutorial-tutorial-full-process-with-subtitle-free-game-asset
This is a full process of modeling, unwrapping, and texturing a steampunk gun . It is better to have some basic information about working with programs, although all the shortcuts and information are subtitled as much as possible. ( the final model and project files are Free to use ) Modeling ( Duration : 4 hours ) The modeling process is done in blender and in two parts :Part 1 : Polygon modeling Part 2 : Process of optimizing the product to achieve the minimum number of polys and a clean topology ( 22 K )



Artstation - Steampunk Engine - Tutorial Full Process-Asset
https://www.artstation.com/marketplace/p/wwnKz/steampunk-engine-tutorial-full-process-asset
This is an older tutorial, priced lower for that reason, but the core workflow is still fully relevant. It’s been one of our long-time bestsellers, and we may release an updated version in the future. This object made in blender, unwrapped in unfold 3d, textured in substance painter , rendered by V-Ray 5 in 3ds max2021






Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course
Extremely practical! The material depiction of the product is spot-on; it basically meets the requirements for proposals in professional design firms. I’ve seen many case studies from training institutions, and most of them focus on rendering scenes cluttered with props. While they seem to teach how to represent various materials, their actual ability to showcase the product itself is quite weak—it’s more like a basic introduction to KeyShot’s functions rather than professional execution.

Theportraitsystem - 50+ and Fabulous Workshop
https://theportraitsystem.com/course/50-and-fabulous/
Women over 50 are everything to me. Over the years I’ve loved building my folio for women over 50. She is the matriarch of the family unit. She desires photos of herself and her children, and will organize and bring in multiple generations to your studio. And often she’ll pay for the lot. As a client she’s extraordinary. And these women are GREAT BUSINESS! Statistically women over fifty are the wealthiest demographic in the world. Yet they are almost completely ignored in international marketing. In this NEW 2-Day live event I’ll not only be teaching you how to shoot, market, and sell to this incredible demographic. We will showcase fabulous photographers starting their own studio businesses in their 50’s and beyond!

Skillshare - Shading / Learn to Draw the Figure in Dramatic Light & Shadow
https://www.skillshare.com/en/classes/shading-learn-to-draw-the-figure-in-dramatic-light-and-shadow/89094433
- Shading is the most sought after figure drawing skill. If you can shade basic volumes like spheres and cylinders, this course will teach you how to use those same skills to shade the human body. You’ll be led step by step through the figure shading process from simple light and shadow patterns to highly rendered anatomical details. In addition to Brent’s award winning instruction this course includes a set of 50 photographs of beautifully lit, fully nude figure models. These photographs were created specifically for this course and will provide hours of shading practice. Each lesson in this course focuses on a specific step of the shading process. At the end of each lesson you’ll be given a specific exercise. By the end of the course you’ll have your own fully shaded and rendered figure drawing. Because this course features photographs of fully nude models, it is important that you conduct yourself maturely and appropriately in the course. This is a challenging figure drawing course. It is highly recommended that you complete my GESTURE / An Introduction to the Art of Figure Drawing course as well as VOLUME & STRUCTURE / Learn the Art of Dynamic, 3D Figure Drawing before taking this course.


Coloso - Hand-Drawn Style Character Animation with Blender
https://coloso.global/en/products/3dcgcreator-ocowa-us
Beginner~Advanced | Total 20 videos, 11Hours 40Minutes | Audio: Japanese | Subtitle: English by GFXTRA.COM | Class materials included
- In this class, well renowned 3DCG creator Ocowa will teach you the basics of creating 3D animation with a cel-shaded look using Blender. The class will guide you through the initial setup and basic operations in an easy-to-understand manner, so that even beginners can create animations using Blender. Master the skills to create animation by following a practical process, from character modeling to making outlines and texturing, which are key to making characters look hand-drawn. Once you fully understand the flow of animation production, challenge yourself by creating a full-fledged 3D animation. You’ll learn how to create backgrounds that express mood and the way light enters, and how to enhance your character's personality to increase your animation quality. Discover the secrets to 3D animation production with a cel-shaded style that’s gaining worldwide attention. Only at Coloso!
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