
NMA / New Masters Academy - Pastel Painting Atelier
https://www.nma.art/v3/course-catalog/courses/115195/
American artist and author of the definitely book on pastel painting technique, Ellen Eagle will teach you her approach to painting (not drawing) the portrait using the beautiful and rich pastel medium. You will learn the basics on purchasing supplies, handling materials, as well as how to work from photographs. You can follow along as Ellen demonstrates her entire approach with multiple examples of each concept.


CGCookie - Fundamentals of Materials and Textures
https://cgcookie.com/courses/fundamentals-of-materials-and-textures
What is a normal map? How to add textures in blender? How to render in blender? Commonly asked questions when it comes to Blender, but more importantly they are applicable to the 3D workflow in general. In this course we will be going through steps that cover such topics as Unity 5 has introduced support for "Physically Based Shading" (PBS) materials which means we can now import textures or cg textures made within a Physically Based Rendering (PBR) workflow.

CGCircuit - Applied Houdini - Rigids IV
https://www.cgcircuit.com/tutorial/discovering-houdini-vop-1
Category: FXs, Total Duration: 2h 46m 37s, Level: From Beginner to Advanced
During the lesson, we will study about 74 VOP operators, and not only learn but also use them for their intended purpose. Constant, Add, Add Constant, Subtract, Subtract Constant, Multiply, Multiply Constant, Divide, Divide Constant, Float to Vector, Vector to Float, Set Vector Component, Get Vector Component, Negate, Turbulent Noise, Sine, Cosine, Multiply Add Constant, Trigonometric Function, Clamp, Absalute, Fit Range, Power, Ramp Parametr, Parametr, Maximum, Minimum, Displace Along Normal, Mix, Length, Distance, Relative to Bounding Box, Compliment. Import Point Attribute, Visualize, Bind, Bind Export, Random, Celling, Floor, Round to Integer, Two Way Switch, Float to Integer, Dot Product, Transform Matrix, Sign, Gaussian Random, Color Correction, Hue Shift, Cross Product, Anti-Aliased Noise, Vector to Vector4, Quaternion, Degrees to Radians, Radians to Degrees, Quaternion Multiplay, Euler to Quaternion, Vector to Quaternion, Quaternion Distance, Quaternion Invert, Rotate by Quaternion, Spherical Linear Interp, Integer to Float, Translate, Rotate, Scale, Make Transform, In Group, XYZ Distance, If Block, Align, Look At, Matrix3 to Quaternion, Quaternion to Matrix3, Vector to Matrix3, Vector4 to Matrix, Invert, Import Primitive Attribute.

Believe In Boudoir - Styling a Boudoir Shoot
https://tv.believeinboudoir.com/courses/styling-a-boudoir-shoot
In this course, you'll unlock the secrets to discovering inspiring ideas and crafting unique concepts that evolve into timeless, iconic photographs. Dive deep into your creative mind and unleash your full artistic potential. Planning and Preparation
Learn about comprehensive planning, covering everything from lighting diagrams, creating a mood board, choosing color schemes and more. Additionally, you'll learn how to test your ideas to ensure success. Learn how to create stunning images in real-time demo sessions, outsource your photos for professional editing, and submit your work to accredited, award-winning photographic competitions like PPA and WPPI.








Coloso - Unrivaled Stylized Modeler's Method for Creating High-Definition Beautiful Girl Characters
https://coloso.co.kr/products/3dcharacterartist-kimmina
Introduction to Basic | Total 33 times 23 hours 37 minutes | Audio: korean | Subtitle: English By GFXTRA | Includes lecture materials
- I am revealing my unique and unrivaled sculpting method for beautiful girls, honed over more than 10 years of professional experience. First reveal of Top-Tier Stylized Character Artist Kim Mi-na's Online Class! Discover the techniques for creating beautiful girl-style characters from a modeler with over 10 years of experience, having produced various stylistized characters for leading domestic and international game companies. We open the door wide to the introductory journey of creating stylistized characters that possess both sensibility and charm. The first step to stylish character modeling for beginners! Master industry-grade tools and Kim Mina's unique sense of expression to create eye-catching beautiful girl characters. Go beyond simple technique learning to create and produce your own unique characters! Experience it now in Coloso Kim Mina's class.

CGCookie - Fundamentals of Lighting in Blender 2.7
https://cgcookie.com/courses/fundamentals-of-lighting-in-blender-2-7
- Thus it is extremely important. And beyond the basic requirement for sight, lighting is equally, if not more important for appeal.
- To be a competent and/or skilled 3D artist, you need to understand first how you can introduce illumination into your scene. This can be accomplished with lamp objects like Spot lamps, Sun lamps, Area lamps, etc. You can also assign an emissive material to non-lamp objects so they illuminate as a light source.
- Lastly, you can illuminate your scene with the World environment. Each of these are explained in the "Types of Illumination" chapter. After you know the basics of how to illuminate, the next step for a lighting artist is developing appealing illumination. The baseline light setup is called "3 Point Lighting".
- The "Application" chapter covers this as well as how to illuminate your scene entirely with a single HDRi environment texture.


Skillshare - Character Design For animated Film - 826616779
https://www.skillshare.com/en/classes/character-design-for-animated-film/826616779
Character design for Animation is a great introductory course for anyone who wants to explore the world of character design. You will learn to develop character designs that establish the look, tone, and appeal of a character that fits within a story or world.

Neo Skola - Köpek Eğitimi: Dostunuzla Anlaşma Kılavuzu
https://www.neoskola.com/egitimler/kopek-egitimi-dostunuzla-anlasma-kilavuzu
Bu eğitimle köpek sahiplenmenin püf noktalarını, ırkların özelliklerini inceleyecek en iyi dostunuz köpeğinizle anlaşmak için ihtiyacınız olan anahtar bilgileri keşfedeceksiniz.

- Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!
- In Rigids IV, we're going to use Houdini 16's new Boolean SOP to learn how to fracture and subfracture (and sub-subfracture!) a large chunk of terrain that we'll make from scratch. We'll learn how to make a powerful workflow to surround this new production studio-class fracturing tool, as just knowing how to do the fracture is not enough. We will need to make every step of the way completely art directable, as well as efficient to create, to cache, to simulate, and to render. Along the way we will learn more scripting techniques, simulation tricks, and production tested tips in order to arrive at our exciting result!
!['Udemy - HRBP Kursu: Stratejik İK İş Ortağı Sertifikası [TR]' 'Udemy - HRBP Kursu: Stratejik İK İş Ortağı Sertifikası [TR]'](https://www.gfxtra31.com/uploads/posts/2026-05/17792093906a0c94aee6652.jpg)







UnhideSchool - Pixel Art for Game Creation
https://unhideschool.com/cursos/view-all/3713/pixel-art-para-criacao-de-jogos
Video: 8h 6m | Audio: PT | Subtitle: EN by GFXTRA
- If you grew up playing Super Mario, Sonic, and Mega Man, you're surely familiar with those beloved pixelated graphics. These are the so-called pixels, much more visible in an era when screen resolutions were far lower than today's high-definition screens.
- Pixels gave rise to Pixel Art, which, thanks to its presence in the gamer imagination, easily migrated from video games to other forms of expression in pop culture. Today, pixels are back in the world of games and, more than ever, remain popular in the productions of major studios and independent developers.




Udemy - Learn Unity by Making a 3D Platformer Game From Zero to Pro
https://www.udemy.com/course/learn-unity-by-making-a-3d-platformer-game-from-zero-to-pro/
3D Platformer Game in Unity: C# Coding, Mechanics & Level Design
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