


UnhideSchool - Pixel Art for Game Creation
https://unhideschool.com/cursos/view-all/3713/pixel-art-para-criacao-de-jogos
Video: 8h 6m | Audio: PT | Subtitle: EN by GFXTRA
- If you grew up playing Super Mario, Sonic, and Mega Man, you're surely familiar with those beloved pixelated graphics. These are the so-called pixels, much more visible in an era when screen resolutions were far lower than today's high-definition screens.
- Pixels gave rise to Pixel Art, which, thanks to its presence in the gamer imagination, easily migrated from video games to other forms of expression in pop culture. Today, pixels are back in the world of games and, more than ever, remain popular in the productions of major studios and independent developers.
In this course, instructor Lucas Melo teaches you how to work with Pixel Art techniques, focusing on the creation of assets (materials) for games. The instructor covers everything from the most basic fundamentals to advanced techniques on lines, shapes, volume, contrast, color theory, and harmony. Furthermore, Lucas also talks about color palettes, how to animate characters, backgrounds, items, and even where to get pixel art done, how to start working as a freelancer and achieve results with your art. You will also learn how to prepare your art for import into games and how to deliver your art to a programmer, thus adding a unique touch to your portfolio. Thus, the complete course content provides you with the necessary knowledge to learn pixel art, that is, the step-by-step process to develop your own pixel art, as well as start earning money by creating games or selling assets. This course is suitable for game developers, enthusiasts, programmers, 2D animators, and art directors who want to learn or strengthen their fundamentals in pixel art. All the techniques taught also apply to those who don't want to work with games but are interested in this style of illustration. About the "Pixel Art for Game Creation" Course In the course " Pixel Art for Game Creation ," you will begin by understanding the origins of Pixel Art and its current status. Subsequently, you will delve into key techniques for creating your Pixel art, such as shapes, anti-aliasing, pillow shading, colors, and more. With all this in mind, the instructor moves on to creating materials for your games. You will learn about creating items/objects, characters, scenery, and interfaces, all from basic to advanced, including animations. You will also learn how to export your files for easy integration into game engines. Throughout the course, you will learn the following techniques: Lines and Formats Anti-Aliasing Pillow Shading Dithering Shading Lighting Colors Textures Animations UI Export Market (how to work as a freelancer)
3713-pixel-art-para-criacao-de-jogos.part1.rar - 3.0 GB 3713-pixel-art-para-criacao-de-jogos.part2.rar - 2.2 GB
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