

UnhideSchool - Game Creation for Game Designers with Arthur Soares
https://unhideschool.com/cursos/view-all/5965/criacao-de-jogos-para-game-designers-com-arthur-soares
Video: 6h 40m | Audio: PT | Subtitles: ENG by GFXTRA.COM
The gaming industry has become one of the most lucrative sectors in the world, generating billions of dollars in revenue annually! Therefore, professions within this sector offer great opportunities in the market. The Game Creation for Game Designers course was created to meet the demand of people who want to work in this field and seek professional training.
Being a game designer requires a panoramic view of the entire project, as well as multidisciplinary knowledge, encompassing both creative and technical skills. It's your responsibility to consider aspects such as narrative, characters, difficulty levels, rules, gameplay, sound, and more!
The Game Creation for Game Designers course will help you with all of that! The techniques are easy to follow and designed for beginners who have never had any contact with the subject. It focuses on the main concepts for creating a game, good design practices, and how to launch your game on digital platforms. You don't need a super powerful computer to take this course. Simple computers or even a smartphone will be able to meet all your needs. Software used in the course: Google Docs: https://docs.google.com Miro: https://miro.com Trello: https://trello.com/pt-BR What you will learn in the course "Game Creation for Game Designers with Arthur Soares" In the Game Creation for Game Designers course, you will understand the basic and main concepts of a game, from its conception to the organization and development of ideas. This is the necessary foundation for anyone who wants to enter the market as a game designer and begin their journey in the world of games. The classes are aimed at students, game developers, programmers, designers, 3D artists, and pixel artists. Using real-world examples combined with practice, you will be able to produce a complete Game Design Document (GDD) with all the necessary details for game development. See the techniques and tools covered in the course throughout the lessons: Core Loop Project development MDA Framework (Mechanics, Dynamics and Aesthetics) Game Design Document (GDD) Gameplay and mechanics of a game Kanban Key Performance Indicator (KPI) Level design Presentation pitch Main pillars of a game Scrum

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