
FXPHD - UNR207 - Unreal Engine Bootcamp - Part 1
https://www.fxphd.com/details/653/
This 200-level course is created to teach visual effects artists how to use components of Unreal Engine 5 to create photorealistic worlds for projects. Key theory behind how Unreal Engine fits into the VFX pipeline and which DCC application assets can be imported into Unreal Engine will be covered in detail. The classes will cover the creation of photorealistic DEM landscapes, foliage and tree creation and systems, hard surface models and surfacing, material editing in UE5, character authoring and import using MetaHuman Creator, Sky atmosphere and lighting system in Lumin, water and ocean plugin for UE5, megascans assets for closeup details and Nanite virtual geometry system, post process fx and cinematic camera settings. Liam is an Australian based Senior VFX artist, who has been in the 3D industry since 2003. He has worked on various projects over the past 18 years including most recently the photorealistic canyon environments for The Falcon and the Winter Soldier on Disney Plus, and the hollow earth environments for Godzilla vs Kong, as well as VFX work on other upcoming high profile feature films and episodic series.

Level: All Levels | Genre: eLearning | Language: English | Duration: 42 Lectures ( 16h 39m ) | Size: 19.4 GB
https://www.udemy.com/course/unreal-engine-5-stylized-landscape-concept-to-render
Build a complete stylized environment in UE5 — landscape, foliage, Niagara VFX, materials & a final cinematic render

Level: All Levels | Genre: eLearning | Language: English | Duration: 98 Lectures ( 15h 20m ) | Size: 16.8 GB
https://www.udemy.com/course/making-of-eurocopter-725-3ds-max-advanced-modeling
Discover the stages of creating a professional 3D model, made in 3ds max.

https://www.lemooui.com/course/100
Study time: 22 chapters Suitable for: Beginners Course software: Unity, 3D Max, PS Exclusive study group: Personalized service
Audio: Chinese | English Subtitle Generated by GFXTRA
- Master the fundamentals of game UI animation from the ground up with Lemooui’s Game UI Animation Effect Basic System Course. Designed for complete beginners, this structured course guides learners through the essential principles, tools, and workflows used in professional game UI motion design.
- Across 22 chapters, students learn how to create dynamic interface animations, button effects, icon animations, particle-based UI feedback, item effects, chest animations, shop interface motion, advanced anime-style UI effects, fantasy-style UI animation, and more. The course covers practical production techniques using tools such as Unity, 3DMax, and Photoshop, while also introducing key concepts like animation timing, interaction rules, shaders, particle systems, Timeline usage, and UI layering.
- Led by LEO, an experienced game UI animation designer with more than 10 years of industry experience, the course combines foundational theory with real project-style case studies. It is especially suitable for beginners who want to build a strong portfolio and understand how professional game UI effects are designed and implemented.
- Whether you are starting your journey in game UI design or looking to strengthen your animation workflow, this course provides a complete, step-by-step system for creating polished, engaging, and production-ready game UI animation effects.

https://agora.community/courses?category=courses&resource=cinematic-animation-in-unreal-engine&video=true
- This course is targeted towards existing animators who are looking to learn Unreal Engine for feature/cinematic animation. We'll cover the basics of Unreal, quality-of-life features for animators, tools and workflows you can use to start setting keys and animating efficiently.

https://www.udemy.com/course/unity-editor-scripting-beginner-to-expert/
Use C# to customize and extend the Unity Editor to make it easier to use for your projects. Build 10 tools hands-on!

https://www.udemy.com/course/unity-editor/
A practical course on making your own Unity Editor Tools

https://www.udemy.com/course/unity-pro-builder-warehouse/
Professional 3D editing studio inside of Unity

https://www.udemy.com/course/failproof-opengl-for-beginners/
Struggling with rendering your first triangle? I have the solution!
- There are a TON of free resources, so why should you learn from me? Well, most people get stuck with the very basics while trying to learn OpenGL. There are a lot of new concepts that you need to put together at once before putting your first triangle on the screen! And there are a lot of pitfalls, and you probably know that if you get a single small thing wrong, nothing will show up on your screen, or even worse, your program won't even compile or link, leaving you with cryptic errors that give you no clue as to what is wrong! But after that, all the other "harder" concepts can easily be learned one step at a time. So this is why I made this course: to make sure I make the hardest part of learning OpenGL fail-proof!

https://www.udemy.com/course/unity-match-mobile-game/
Recreate Match Factory in Unity – Build a Fun, Addictive Puzzle Factory Game from Scratch!

Level: Intermediate | Genre: eLearning | Language: English | Duration: 26 Lectures ( 20h 52m ) | Size: 22.8 GB
https://www.udemy.com/course/stylized-3d
Learn to make a Stylized Axe, Game-Ready workflow in Blender & Substance Painter, Modeling, sculpting and texturing.


Artstation - Ultimate Lighting Course - In-Depth Tutorial
https://www.artstation.com/marketplace/p/aJ9lD/ultimate-lighting-course-in-depth-tutorial
Learn how a professional lighting artist works when creating lighting and mood for not only large and open environments but everything, from basic lighting theory and technical concepts to elevating portfolio, renders with great composition and clean presentation!

Smartpoly - The Unreal Engine 5 Complete Beginners Course
https://smartpoly.teachable.com/p/unreal-engine-5-complete-beginners-course-learn-how-to-make-games
Start Making Games From Scratch No Experience Required.
2.5D Crossy Road Game, 3D Obstacle Course Game , 3D Puzzle Platformer Game, Zombie First Person Shooter Game

Level: All Levels | Genre: eLearning | Language: English | Duration: 56 Lectures ( 15h 25m ) | Size: 23.6 GB
https://www.udemy.com/course/unreal-course-zero-to-pro
Master landscape creation, professional lighting (Lumen), cinematics, and technical art using industry-standard workflow

https://www.udemy.com/course/optimising-a-mobile-game-in-unity/
Optimisation tips and techniques for creating mobile games
https://anartbrand.gumroad.com/l/RocksForGamesCourse?layout=profile
- A full, 5+ hour course with source files included on making rocks for games from scratch. Going from reference, sculpting, retopology, unwrapping, MULTIPLE shader creations that suit your rock or project the best, going from simple to advanced, and fully covering mask and texture creation. And that's just scratching the base. This course comes in a format where you decide the pace. Having access to videos showcasing the process in real-time, sped-up, or cutting straight to the info, One thing is for sure: No bullsh*t, no fluff. Just straight-to-the-point content and information, with edits to make viewing pleasure and learning as fun and straightforward as possible.

Level: Beginner | Genre: eLearning | Language: English | Duration: 12 Lectures ( 1h 20m ) | Size: 2.2 GB
?https://www.udemy.com/course/environment-design-in-unreal-engine-55-for-beginners
Learn to build cinematic real-time 3D environments using Unreal Engine 5.5, Quixel Megascans, lighting, landscape, and r

Level: All Levels | Genre: eLearning | Language: English | Duration: 10 Lectures ( 2h 33m ) | Size: 1.43 GB
https://www.udemy.com/course/game-design-documentation-gdd
Good Design is like a Magic Trick. Use Psychology and Analytical skills to Level Up!

https://www.udemy.com/course/master-unity-hdrp-shaders-with-hlsl/
- Begin your journey to Unity 6 HDRP custom shading with this zero to hero complete course.
- We will begin with the basics and quick overviews to get an overview of the High Definition Render Pipeline (HDRP) and the High Level Shading Language (HLSL).

https://www.udemy.com/course/unitymobilecourse/
- Have you ever wondered how to make a mobile game? You've come to the right place.
- The Space Shooter mobile game is designed to guide you step by step through challenges that can occur in mobile game development. You will learn how to make your game compatible with all screen resolutions and devices (automatic Camera adjustments, scaling and placement of UI elements, and more).
- Lectures are carefully edited, concise, and easy to follow. There is no time wasting. To follow the course you will need some basic C# knowledge (variables, functions, "if" statements, etc.) and you need to be familiar with the Unity editor.

Language: English | Duration: 47h 22m | Size: 36.98 GB
https://www.udemy.com/course/full-master-course-unity-6-c-beginners-to-intermediate
Full Course How to Make a Game in Unity 6 with C# for Beginners, Mobile game development with Unity 6 & C# - Beginners

Level: All Levels | Genre: eLearning | Language: English | Duration: 23 Lectures ( 4h 44m ) | Size: 2.4 GB
https://www.udemy.com/course/create-your-first-2d-shooter-game-in-unity-6-and-c
Unity 6 for Beginners: Create a 2D Shooting Game with Enemies & Boss

Level: Beginner | Genre: eLearning | Language: English | Duration: 57 Lectures ( 25h 37m ) | Size: 26.6 GB
https://www.udemy.com/course/third-person-horror-game-development-in-unreal-engine-57
Ultimate Third Person Horror Game Development Course for Unreal Engine 5.7

https://www.udemy.com/course/master-unity-game-development-in-30-days/
Build Something New Everyday for 30 Days , Master Unity Game Development & C# Scripting Step By Step ( Unity 6 )
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