
Language: English | Duration: 6h 26m | Size: 2.62 GB
https://www.udemy.com/course/unity-match-mobile-game
Recreate Match Factory in Unity – Build a Fun, Addictive Puzzle Factory Game from Scratch!

https://www.udemy.com/course/photorealistic-3d-product-modeling-course-in-blender-29
Model , texture , light and render a photorealistic guitar using blender 2.9

Level: All | Genre: eLearning | Language: English | Duration: 52 Lectures ( 8h 16m ) | Size: 4.84 GB
https://www.udemy.com/course/elementor-full-course-for-wordpress-beginners-to-advanced/
Learn to Build & Web Design Stunning, Responsive Websites from Beginner to Pro—Without Coding with ChatGPT!

Level: Beginner | Genre: eLearning | Language: English | Duration: 14 Lectures ( 2h 15m ) | Size: 1.31 GB
https://www.udemy.com/course/revit-made-easy-the-ultimate-beginners-guide-to-bim/
Learn Revit for Beginners: Model Walls, Fixtures, Roofs & Render with Enscape

Language: English | Duration: 32m | Size: 285 MB
https://www.udemy.com/course/building-a-website-using-ai/?couponCode=24T4MT300625G2
Using Kadence AI and Abacus AI

https://www.skillshare.com/classes/Blender-3D-Masterclass-From-Zero-To-Hero/1923170271
This course is continually updated in response to student suggestions and very fast evolving Blender Software.

- Master Unreal Engine 5 by building stunning environments from scratch with Joe Garth, creator of Brushify. Learn terrain sculpting, procedural foliage, atmosphere, and scene optimization through hands-on lessons which are perfect for games, films, or photoreal concept art. Includes a massive pack of free Brushify assets and Joe’s full sample scenes to study and repurpose. By the end of the course, you’ll have three complete environments for your portfolio and the skills necessary to build your own worlds with confidence.


Language: English | Size: 2.49 GB | Duration: 2h 52m
https://www.udemy.com/course/3d-music-animation-in-iclone-a-complete-step-by-step-course
Project-based iClone course for creating 3D music animations.

Level: Intermediate | Genre: eLearning | Language: English + subtitle | Duration: 1h 46m | Size: 1.58 GB
https://www.pluralsight.com/courses/ux-concepts-information-architecture
Create products that your users will love! In this course, you will learn key Information Architecture concepts to organize content and features logically, making tasks intuitive and effortless.



- 160 minute walk through covering the entire burger creation from scratch in Maya and Zbrush to final low res mesh render in Marmoset, 720 Resolution, Low res game ready burger Meshes, Zbrush (4R8) files, Maya files with base mesh and final burger assembly, Texture files, Photoshop files for diffuse, rough, and normal map for burger texture, Marmoset web file and scene file (Marmoset Toolbag 3)
- A full run through of creating a burger and fries from scratch using Zbrush, Maya and Photoshop. Showcasing techniques for sculpting different forms and material textures in Zbrush. Using modeling and paint effects in Maya for creating base meshes. Concluding with showing the workflow of baking the Zbrush sculptures to a low res textures to edit in Photoshop and creating a game engine friendly mesh for rendering in Marmoset.

https://www.artstation.com/learning/series/xa/organic-sculpting-blender
In this 2-part series, Rico Cilliers covers sculpting and retopology of a game-oriented workflow for organic models in Blender. He shares tips, add-ons, and best practices for quickly and efficiently creating great environmental or creature-type organic models.

- In five weeks, you will realize the change of thinking from replica to creation. You will quickly be able to control a large number of scenes, whether it is "e-commerce shopping awards", "cloud market day trip", or even "wonderful things manufacturing factory", it will be no problem from now on.
- Commercial large-scale illustrations are widely used in panoramic ads, brand wall posters, and H5 fullscreen displays. The world belongs to those who can model and express. As long as you learn the basics of deconstructive expression, you too can master large compositions. By learning to use long shots, wide angles, montage transitions, structural extensions, and more,
- you'll be able to organize scattered elements into coherent compositions you’ll discover that creativity and order in composition is easier than you think.



Level: All | Genre: eLearning | Language: English | Duration: 17 Lectures ( 5h 38m ) | Size: 2.82 GB
https://www.udemy.com/course/master-leed-v5-in-6-hours/
LEED v5 From on-site Sustainability Consultant & USGBC Course Leader

Level: All | Genre: eLearning | Language: English | Duration: 16 Lectures ( 6h 34m ) | Size: 5.8 GB
https://www.udemy.com/course/arrimusai/
Use various AI apps to enhance your 3D workflow

Motion Design School - 2D to 3D with Cinema 4D
https://motiondesign.school/courses/2d-to-3d/
Level: Basic | Soft: After Effects, Cinema 4D, Redshift | Language: English
- You’ve been meaning to create 3D models or entire videos, but were afraid to switch from 2D shape animations to 3D?
- This course will help you overcome your fear of 3D and pull you into the 3D world forever. You no longer want to create 2D animations and suffer creating fake 3D and animating Paths in After Effects. Cinema 4D is a world of new possibilities. In the course, we immerse you in this world. We will deal with modeling and its types, animation, and the creation of materials. We’ll cover the light settings and rendering.
- We will cement all this knowledge in practical lessons since practice is an integral part of your progress. You will be able to create full-fledged 3D videos.

Udemy - Character creation for Unreal Engine







- We don't know how beneficial it is to create our own things that we can only imagine in our heads. “Designing is difficult... I can't”Aren't you giving up without taking on a challenge with that in mind? I, too, had a time when designing was difficult when I was a college student.
- At a time when I was just frustrated, what I focused on Adobe Illustrator (Adobe Illustrator)It was. The more I studied the Illustrator tool, the more convenient it was for me to embody the imagination in my head. At the same time, I became more discerning. As a result, I think living the life of a free design entrepreneur as it is today is largely due to creative tools and illustrators.
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