
https://econolearn.com/the-ai-creator-course-anthony-gallo/
- The AI Creator Course by Anthony Gallo is a cutting-edge program designed to teach creators, solopreneurs, and digital hustlers how to harness AI tools to build profitable online content systems. From automated video scripts and blog generation to designing full content calendars with minimal effort, Anthony shows you how to create fast, scale efficiently, and monetize smartly. You’ll learn how to use platforms like ChatGPT, Midjourney, and more to turn creativity into a business asset. Perfect for creators who want to stay ahead of the curve and build a sustainable income with fewer hours and smarter tools.

https://superhivemarket.com/products/architectural-visualization-course-blender
What you'll learn
- Create a Interior From a Real Floor Plan in Blender: Creating a interior visualization from a real floor-plan to real life projects.
- Fundamentals of Blender: Dive into Blender's interface, tools, and workflows tailored specifically for architectural projects.
- Texturing and Materials: Master the art of texturing surfaces and applying realistic materials to achieve lifelike renders.
- Camera and Composition: Discover how to frame your scenes effectively, guiding viewers' attention and highlighting key design elements.
- Rendering and Post-Processing: Optimize your renders using Blender's powerful rendering engine and enhance them further with post-processing techniques.
- Creating Presentation-ready Renders: Polish your renders for client presentations, portfolios, or marketing materials to showcase your designs effectively.

- This course centers around the question of “how to create your own CG short film”. The lecturer will share and analyze the whole process of the making of CG shots from a creator’s perspective. The course uses 3 typical shots featured in the film as examples. The whole making process will be broken down in details. You will learn animation, rendering, composition and refinement of 3D scenes. The course will focus on bringing you new ideas and means of achieving them, in order to help you create your own CG film more smoothly and conveniently, meanwhile ensure good quality. No complicated and useless steps will be taught, only the gist!

- If you work in the motion design industry, chances are you’ve heard of Cavalry, a powerful 2D animation tool that has been exploding in popularity with its mix of traditional and procedural workflows for creating motion graphics. In this course, Andy Needham gets you up and running with Cavalry, taking you through the interface and workflows. Andy walks you through the creation of an FUI (fictional/fantasy/futuristic user interface)–the same ones used widely in TV shows, commercials, and movies–and details the shapes, behaviors, utilities, and effects used in Cavalry. If you are looking for a new main application for motion design, or if you just want to keep up with new and popular industry tools, join Andy in this course.
![Flippednormals - Large Game Environment Creation - In-Depth Tutorial Course [UE5]](/uploads/posts/2025-06/1750424709_1.jpg)

https://davecross.kartra.com/page/GR5474
- The All-Illustrator Online Event of the Year!
- 19 world-class instructors teaching 32 classes over 4 days
- Every single training session is designed to take your Adobe Illustrator knowledge and skill to the next level - regardless of whether you're just starting out, or have years of experience. Learn Illustrator here!

Language: English | Size: 10.39 GB | Duration: 7h 15m
https://www.udemy.com/course/canva-design-masterclass-learn-canva-step-by-step-in-2025
The ultimate Canva design course for beginners: Learn Canva tools, templates, graphics, logos and branding from scratch.

Gumroad – Hard Surface in ZBrush
Have you ever found that the tools you use limit your ability to concept in 3D?
- Well in this 3 part tutorial, Ill walk you through a new more fluid toolset and show you the process I use to achieve hard surface results in ZBrushes Dynamesh feature.
- In part 1, I will give you a complete walk through of all the tools I use, the logic behind them, as well as show you examples of how id use them in my process.
- In part 2, I will break down my previous BB-L Radio design piece by piece, and show you in real time exactly how I went about constructing the model in Dynamesh.
- And in part 3, you can watch it all come together in a 3 hour time lapse where I make the BB- S Radio from start to finish. interspersed with talks about the software, my design process, and keeping your mesh clean for renders.

https://www.udemy.com/course/character-creation-for-unreal-engine
Use Blender Hunyuan 3d, Substance Painter to create a full 3d character ready to import in Unreal Engine
https://cane.gumroad.com/l/HardSurfaceInBlender1
https://cane.gumroad.com/l/HardSurfaceInBlender2
18.2 GB
Why Blender?
- My workflow will give you the advantages of Poly with the simplicity of Cad.
- Poly modeling for as long as ive used it has long been a restrictive form of modeling.
- A constant focus on topology and technical mumbojumbo has made it an unattractive tool for designers
- I myself abandoned it years ago in favor of more flexible design tools.
- But after spending some time with Blenders Live Boolean feature, I discovered I was wrong about poly modeling.
- Live Booleans allow us to have an unprecedented amount of control over our design without needing to care about topology.
- I can change my entire design without permanently committing to a single decision, or caring about weather there are perfect quads…
- That is a power only blenders Live Booleans can give you.
Language: English | Size: 329.68 MB | Duration: 0h 51m
https://www.udemy.com/course/google-imagefx
Master Google ImageFX: Learn AI Image Generation, Effective & Creative Prompting for Amazing Results.

Language: English | Size: 4.28 GB | Duration: 5h 1m
https://www.udemy.com/course/master-photo-restoration-in-affinity-photo
Bring your old photos back to life!
Language: English | Size: 2.71 GB | Duration: 8h 16m
https://www.udemy.com/course/viva-designer-the-complete-course/
Master Viva Designer to create layouts and graphic documents

- A hands-on, 72-module, 10+ hour course that gets you started on everything you need to know to get a design system’s design and code up and running.
- Design systems are essential for organizations of all sizes, from Fortune 500 companies to design-forward brands. Many organizations now have dedicated teams to build and maintain design systems because they save time and resources while improving product quality. As a designer building your career, knowing how to work with design systems gives you a competitive edge in today’s job market.


- Designing environments for film, games or animation requires an iterative, collaborative and flexible workflow. In this title, Olivier Dubard shares his Visual Development process as he takes an idea from early concept and initial sketches to final presentation using Sketchbook Pro, MOI 3D, Maya, V-Ray and Photoshop. Starting with 2D ideation and simple geometric shapes that define form language, he then moves into 3D block out in MOI 3D. This initial layout is then 3D rendered and refined in 2D with Autodesk Sketchbook Pro, using the perspective tool to design naturally and accurately. With the design established, he experiments with composition and camera in Autodesk Maya to find the view which best illustrates the design. A chapter on color then demonstrates how to start giving life to the concept through the use of different color schemes. Once the design for the overall image is resolved, it is time to move onto techniques which will help finalize a professional presentation. He explores this process with a specific prop before applying it to the entire image, allowing him to explore what the best process will be. It is at this point that the final illustration is worked on in Photoshop as it is made ready to show the director, client or producer. For those interested in integrating both 2D and 3D techniques to illustrate designs, this title provides a wide range of techniques and workflow that efficiently produce professional results.

Cgmasteracademy - The Art of Lighting for Games
https://www.vfx.cgmasteracademy.com/courses/the-art-of-lighting-for-games
Course Format: Standard | Skills Level: Intermediate/Advanced | Duration: 10 weeks
Assignment: Due each week. Expect to spend 10-20 hrs/wk viewing lectures, Q&A, and time on assignments.
PREREQUISITES: Maya, Basic knowledge of Unreal Engine and its tools, Knowledge of Photoshop. Course recommendations: Intro to Unreal 5
MATERIALS: Maya, Unreal Engine, DaVinci Resolve, Photoshop, PureRef
A 10 week course introducing students to the theory of lighting, and how to follow AAA production as a Lighting Artist using tools and workflows within Unreal Engine 5.
https://saanatomy.gumroad.com/l/mqabq
15 Hours | 14 GB


- Discover how to use color in a personal and unique way in the world of illustration. Start with the essential fundamentals like hue, saturation, and harmonies. Learn to play with synesthesia and your senses to connect with a form of expression of your own. Dive into color as a narrative tool, understanding its ability to tell stories and move.
- By the end, you'll have created useful color variations for your personal projects and to impress potential clients. This course is ideal for those looking to explore color from different perspectives and develop a personal catalog of color harmonies. With additional resources and practical exercises, you'll expand your skills and gain a new perspective on the application of color in illustrations, posters, and more.

- 3D can be implemented in a variety of ways. Architecture in Blender is one of the most common executions and a frequent reason people learn blender and blender animations. Interior architectural visualization is an ideal use of 3D rendering; it can help portray exactly what an interior could look like after being built without anyone ever setting foot in the space or picking up a tool.
- Through this blender tutorial, Jonathan Williamson will give you a complete run-through on how to create an interior architectural visualization completely within Blender. We'll be making use of blender textures, going through blender basics, how to make a 3d model and uv unwrapping it, blender materials and covering topics such as modeling, shading, lighting, rendering, compositing, and post processing.

Language: English | Size: 1.02 GB | Duration: 1h 49m
https://www.udemy.com/course/website-in-canva
Learn How to Design & Launch a Simple Website Right From Canva
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