
CGCookie - Fundamentals of Physics
https://cgcookie.com/courses/fundamentals-of-physics
In this course we'll explore all things related to physics in Unity. Physics can be incredibly fun to learn and require very little work on your end to get some unique and realistic results based off physics calculations. Some of the topics we'll discuss include: Rigibodies, Constant Force, Joints, Cloth, Physic Materials, Ragdolls
Each one of these physics components serves a specific purpose and we'll use each of these and I'll show you the typical uses of these in a real game. At the end of this course we'll take everything we've learned and build a simple platformer using a character prefab and a combination of various physics components.
https://anartbrand.gumroad.com/l/RocksForGamesCourse?layout=profile
- A full, 5+ hour course with source files included on making rocks for games from scratch. Going from reference, sculpting, retopology, unwrapping, MULTIPLE shader creations that suit your rock or project the best, going from simple to advanced, and fully covering mask and texture creation. And that's just scratching the base. This course comes in a format where you decide the pace. Having access to videos showcasing the process in real-time, sped-up, or cutting straight to the info, One thing is for sure: No bullsh*t, no fluff. Just straight-to-the-point content and information, with edits to make viewing pleasure and learning as fun and straightforward as possible.

https://ia.dviz.com.br
- The most COMPLETE Artificial Intelligence course applied to Archviz.
- Learn to create perfect renders with AI and achieve a level of quality and realism you never thought possible.
- The DVIZ AI course is focused on creating more realistic scenes, impactful videos, and professional results — even starting from a basic render.

https://www.artstation.com/marketplace/p/RoGk/creating-modular-trees-for-games-daniel-castillo
- Back by popular demand, Daniel Castillo has teamed up with Levelup.Digital once again to bring you insights into his amazing techniques and workflow. This time he is designing, planning, and sculpting a modular tree. Understanding how to make modular assets is an essential skill for any game artist. Not only will you learn how to make incredible artwork, the result will be highly efficient in terms of performance and texture memory use. Follow along as Daniel shows off the flexibility of creating modular assets with his gnarly tree creation by custom fitting it onto the rock sculpture he created in his previous Levelup.Digital tutorial. Learning these techniques will allow you to improve the look of your game without sacrificing asset diversity, with the added bonus of huge saves on texture memory and shader calls since all trees can use the same texture and shader.

https://www.thegnomonworkshop.com/workshops/creating-runtime-cinematics-in-unreal-engine-5
- This 3-hour UE5 workshop guides artists through the process of seamlessly integrating character animation with interactive gameplay using Unreal Engine 5. Focusing on key tools and techniques, the workshop demonstrates how to use trigger planes, animation montages, level sequencers, and Unreal Engine's new Control Rig animation feature to craft gameplay experiences that tell a compelling story.

https://visualeducation.com/class/aston-martin-sports-car-cgi-part-2/
- This two-part tutorial series follows professional CGI artist Corey Rive as he demonstrates how to create a polished, advertising-style render of an Aston Martin DB11 in Blender. Part 1 focuses on sourcing the model, building the scene, and applying realistic textures and surface details, while Part 2 explores advanced lighting techniques using HDR Light Studio and Blender to produce a striking photorealistic final image. Together, the classes offer a clear, step-by-step guide for artists looking to strengthen their automotive CGI workflow and create high-end portfolio imagery.

https://flippednormals.com/product/recreating-stardew-valley-in-godot-68578
Push your game development skills further by creating a Stardew Valley style game!
- In this course you will learn about a lot of advanced Godot features while making a fun game. This will give you amazing tools to create more complex games in Godot with ease. You will learn about:

Level: Beginner | Genre: eLearning | Language: English + subtitle | Duration: 16 lessons ( 2h 50m ) | Size: 2.7 GB
https://www.domestika.org/en/courses/3185-playful-hand-lettering-for-children-s-book-illustration
Learn to create joyful lettering compositions for your book illustrations that appeal to readers of all ages

Level: All Levels | Genre: eLearning | Language: English | Duration: 14 Lectures ( 49m ) | Size: 818 MB
https://www.udemy.com/course/sound-design-masterclass
Music & Audio Editing for Video

Language: English | Duration: 12h 54m | Size: 9.39 GB
https://www.udemy.com/course/catia-3dexperience-catia-v6-generative-shape-design
Master 3DEXPERIENCE (Catia V6) with a Senior Design Engineer and 22+ years experience in the real industries

Skillshare - Moving Illustrations: Creating Morphs with Adobe Animate
https://www.skillshare.com/en/classes/moving-illustrations-creating-morphs-with-adobe-animate/2083601539
- Designing the movement from one illustration into another, Setting up your workspace in Adobe Animate, Roughing out your animation to set the initial plan, Adding Anticipation & Follow Through to make your animations life-like, Polishing your animation with line work and color
- Want to make your illustrations move? Join animator Hannah Lau Walker to learn how to combine your illustrations into a morphing animation! Every illustration sets a tone, a mood, and when animating you want to embody that feeling and bring your designs to life. In this class we’ll be morphing one illustration into another, thinking about designing movements to emphasis your illustrative style. How can we use animation principles to exaggerate our style and how can we create movement that embodies our designs? We’ll be experimenting with these ideas as we take you step by step through Adobe Animate and teach your how to and push your morphs to their limits.

FlippedNormals - Master Figure Sculpting with Logan Wiesen
https://flippednormals.com/product/master-figure-sculpting-with-logan-wiesen-69976
Skill Level: Intermediate | Duration: 25 hours 36 minutes | Software: ZBrush
Have you ever memorized every muscle in the human body, only for your sculpts to still feel lifeless? Master Figure Sculpting is the ultimate guide to creating believable, life-like figures. With over 25 hours of high-quality training, you'll learn not just how to sculpt the figure, but the deep fundamentals. You'll learn concepts like rhythm, gesture, form simplification and why it’s so important, why anatomy isn’t as big of a factor as you think, and much more! We start by learning fundamental principles and anatomy that will help us understand the human figure before diving into sculpting our dynamic poses, learning both male and female figure sculpting in real-time. With over 25 hours of real time training, we go through the entire process step-by-step, learning to tackle any dynamic pose with confidence through the 7-step process to sculpt any figure.

Level: All Levels | Genre: eLearning | Language: English | Duration: 56 Lectures ( 5h 37m ) | Size: 3.5 GB
https://www.udemy.com/course/adobe-premiere-pro-full-course-ai-tools-video-editing
Learn video editing in Adobe Premiere Pro with AI tools, color correction, effects, transitions, and professional export

https://flippednormals.com/product/everything-i-learnt-about-environment-art-part-1-planning-blockout-68576
- This is the first part of an all-encompassing tutorial for beginners to intermediate level. It covers different topics in Environment art and is intended to share some of my lessons and advice. It is split into a chapter-based format. Version 1 includes chapters 1 and 2 and is available to purchase separately or as part of a reduced bundle.
- Here is an in-depth breakdown of everything covered

Level: Beginner | Genre: eLearning | Language: English | Duration: 39 Lectures ( 3h 36m ) | Size: 2.5 GB
https://www.udemy.com/course/sketchup-2026-essential-training
The complete step-by-step guide to mastering SketchUp 2026 from scratch for architecture and design.

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.37 GB | Duration: 2h 45m
https://www.udemy.com/course/modern-house-blender/
Turn architectural CAD plans into professional 3D visualizations in Blender using a simple, efficient workflow.

Beginner | Teacher: Nemupan | MPEG4 Video (H264) 1920x1080 25fps 2139kbps | AAC 44100Hz stereo 132kbps | File size: 1.3 GB
https://www.domestika.org/en/courses/5317-creating-urban-manga-characters
Learn to design manga characters with a focus on street style fashion, composition, and the use of references.

Genre: eLearning | Duration: 14 lessons (2h 15m) | Language: English
Level: Beginner | Teacher: David Poxon | MPEG4 Video (H264) 1920x1080 25fps 1981kbps | AAC 44100Hz stereo 128kbps | File size: 1.98 GB
https://www.domestika.org/en/courses/4290-watercolour-texture-masterclass
Discover the secret world of watercolour texture in this superbly presented course.

Language: English | Size: 1.17 GB | Duration: 0h 42m
https://www.udemy.com/course/google-stitch-masterclass-2026-no-code-development/
No-Code Development with Google Stitch | Build AI Websites, Automation Tools & Real Projects | Beginner to Pro Guide

Akson Phomhome | Duration: 3 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 1,42 GB | Language: English
https://designcode.io/spline-ui
- Learn to create 3D designs and UI interactions such as 3D icons, UI animations, components, variables, screen resize, scrolling interactions, as well as exporting, optimizing, and publishing your 3D assets on websites.

Level: Beginner | Genre: eLearning | Language: English | Duration: 23 Lectures ( 1h 15m ) | Size: 1.3 GB
https://www.udemy.com/course/creating-images-with-ai-using-midjourney
become a professional of midjourney

Level: Expert | Genre: eLearning | Language: English | Duration: 18 Lectures ( 5h 47m ) | Size: 2.56 GB
https://www.udemy.com/course/figma-advanced-course-design-prototyping-responsive-ui
Master components, variables, auto layout, and advanced prototyping to design, production-ready interfaces in Figma!

Learn Houdini Simulations, 3rd Party Rendering, Disintegration, Vellum, Dust & Debris, and more!
Keith Kamholz | Duration: 28:18 h | Video: H264 3840x2160 | Audio: AAC 48 kHz 2ch | 12,2 GB | Language: English
https://www.vertexschool.com/houdini-fx-on-demand
- This course will serve as an introduction to all things FX. Students will learn how to create all the main types of simulation effects commonly used in VFX. Students will build up all setups node by node, getting in-depth explanation for each one.

Language: English | Duration: 3h 36m | Size: 3.6 GB
https://www.udemy.com/course/how-to-make-awesome-animated-movies
Everything You Need To Know To Make Your Imagination Come To Life
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