Gumroad - Levelup.Digital - Using Substance Designer in Production | Alex Beddows
Gumroad - Levelup.Digital - Using Substance Designer in Production | Alex Beddows
Gumroad - Levelup.Digital - Using Substance Designer in Production | Alex Beddows
Gumroad - Levelup.Digital - Using Substance Designer in Production | Alex Beddows
https://levelupdigital.gumroad.com/l/levelup_SDProduction

2 hours of training | Substance Designer graph | 1080 Resolution | Level Intermediate | Software Used: Substance Designer | Prerequisite: Familiar with the software used
  • Alex Beddows gives you insight into how Substance Designer is actually used in AAA games production. He walks you through how to think about the creation of high quality assets under tight deadlines. In this tutorial, Alex Beddows shares how to leverage other assets/resources to speed up your workflow without sacrificing quality. This tutorial is not a traditional step-by-step build along. Instead, you will have Alex's graph to follow as he explains considerations and his workflow when creating his Nevada desert gravel material using both scan data and procedural techniques within Substance Designer.
  • Alex will be sharing high level principles on decisions he's making throughout the process, as well as where he chooses spend the time to get most bang for the buck. Alex will explain how to make this type of scan hybrid material procedural in order to iterate quickly and refine it without ending up with a large graph. This tutorial is for the artist that this already familiar with Substance Designer and wants investigate ways to speed up their workflow for production.

user Themelli     

Gumroad - Levelup.Digital - Prop Texturing in Substance Designer | Lee Borrer
Gumroad - Levelup.Digital - Prop Texturing in Substance Designer | Lee Borrer
Gumroad - Levelup.Digital - Prop Texturing in Substance Designer | Lee Borrer
Gumroad - Levelup.Digital - Prop Texturing in Substance Designer | Lee Borrer
https://levelupdigital.gumroad.com/l/levelup_phonebox

17 hours of training | 1440 Resolution
  • Learn how to make a highly detailed prop procedurally from industry professional Lee Borrer. In this tutorial, Lee will demonstrate how to use Substance Designer along with simple geometry to create a realistic smashed up phone box.  Step by step, he walks you through the creation of the components and shares valuable tips along the way. He shares his personal tips and tricks for how to create aging effects, graffiti and damage. You'll learn how to expose parameters to create variations such as the level of glass shattering and mildew growth. This tutorial is packed with lessons for anyone looking to learn about texturing and the advantages of using SD for prop creation.

user Themelli     

FigandLight - Animating a Complex Movement using Mograph
FigandLight - Animating a Complex Movement using Mograph
21m | 1080p | 180MB RAR
  • I’ve migrated back to Cinema 4D. In this tutorial, I show you how I animated twist using the Step Effector. I understand if this is something completely outside your line of interests, but it’s been difficult to teach topics related to photography specifically when I no longer practice photography myself. I’m currently practicing 3D Motion Design, so this is why the tutorials from here on out may be technically oriented toward this rather than photography.

user Themelli     

FigandLight - Passive Active Space Blender
FigandLight - Passive Active Space Blender
14m | 1080p | 500MB RAR
  • Based on the last video on Passive and Active space, I want to demonstrate how I would apply it, creating a composition using the 3D software, Blender. Please note, you do not need to know blender to follow along, the point is to show how I would compose a still life image using the concepts talked about in the previous video.

user Themelli     

UnhideSchool - Epic Scenarios with Photoshop and Blender

UnhideSchool - Epic Scenarios with Photoshop and Blender 
11h 12m | 1080p | English Subtitle Included
  • The Epic Scenarios with Photoshop and Blender course teaches the process of producing a scenario for concept art, covering topics such as: design fundamentals applied to the artistic creation of assets and images, composition, hard surface modeling, smart files, among others. In the Epic Scenarios with Photoshop and Blender course, you will study integration practices and fundamentals used in the industry with different tools to reach the expected result for the project.

user Unity     

 

Motion Design School – Blender RockStar
Motion Design School – Blender RockStar
Motion Design School – Blender RockStar
https://motiondesign.school/courses/blender-rockstar/

 

  • From blank canvas to animated masterpieces, journey through the entire 3D pipeline with a bold, stylized hand-drawn flair. Twist, rig, and animate your creations with techniques as dynamic as your imagination—all inside Blender.
  • Unleash Your Imagination with Blender: A Stylized 3D Journey
  • Step into the world of limitless creativity with our all-new Blender 3D course—where every frame is a canvas, and every idea comes to life. This isn’t just another tutorial; it’s your gateway to mastering the entire 3D pipeline, from the spark of an idea to the final animated masterpiece.
  • We’re going beyond the basics with a stylized hand-drawing approach, You’ll explore multiple rigging and animation techniques, unlocking new ways to breathe life into your characters and scenes. And the best part? It’s 100% inside Blender. Just pure, unfiltered creativity.
  • Whether you’re an aspiring artist or a 3D enthusiast looking to level up, this course will guide you through every step of your creative journey.
  • Ready to create worlds, characters, and stories like never before?
  • Let’s dive in. Blender is waiting.

user Themelli     

Udemy - Hyper-realistic 3d kid girl design

Udemy - Hyper-realistic 3d kid girl design

https://www.udemy.com/course/hyper-realistic-3d-kid-girl-design/
Language: English (US)

3D CHARACTER DESIGN


user Gamystyle     

The Gnomon Workshop - Topology for Animated Characters
The Gnomon Workshop - Topology for Animated Characters
https://thegnomonworkshop.com/tutorials/topology-for-animated-characters

Duration: 1h 55m | Format: HD 1920x1080
  • Learn how to build a complete character for animation with clean topology. Being a modeler in the animation industry puts you in a flexible position but also demands a lot of you, both artistically and technically. In this 2-hour workshop by João Victor, who has contributed to movies including Pixar’s Inside Out 2, he demonstrates the technical side of character modeling for animation, including the very important topological solutions needed to ensure clean models that correctly deform when animated.
  • This comprehensive workshop begins with the basics and works through to more advanced techniques using Maya and ZBrush. For João, topological tasks are like challenging games; artists need to create unique solutions for different characters to create meshes that are as efficient as possible. The work done by modelers is critical for the success of characters as they move through the animation pipeline to be used by various departments. João not only discusses the important topology concepts that professional modeling teams consider when preparing meshes for other departments in a studio environment but also provides professional tips and tricks for you to take with you into your personal and studio projects alike.

user Themelli     

Udemy - Ultimate Prop Art Bundle - Volume 2 (4 Courses in 1)

Udemy - Ultimate Prop Art Bundle - Volume 2 (4 Courses in 1)

https://www.udemy.com/course/ultimate-prop-art-bundle-volume-2-4-courses-in-1/
Language: English (US)
Learn 3D Prop Modelling, 3D Texturing in Blender and Substance Painter with the 3D Prop Art Bundle

user Gamystyle     

'Udemy - Blender 4 Essentials: 3D Modeling, Texturing, and Rendering'
Udemy - Blender 4 Essentials: 3D Modeling, Texturing, and Rendering
Language: English (US)
Learn all the essential 3D skills with Blender in under 24 hours, including 3D modeling, UV mapping, and lighting.

user Themelli     

CGCookie - Fundamentals of Animation
CGCookie - Fundamentals of Animation
https://cgcookie.com/courses/fundamentals-of-animation/
  • Animation is more than just moving something from A to B. It's about achieving the illusion of life. And just like in life, it's not about where we're going but how we get there. To be clear, this is not a character animation course. Rather it is a course that will teach you the essentials of how to put character into your animation. Animation is intrinsically complex and its difficulty increases exponentially as you progress, so it's vital that we get the fundamentals right. These fundamentals, while conceptually simple to understand, can be be quite difficult to achieve. Thus in these lessons we will use basic shapes like cubes and spheres that are pre-rigged so that we can explore animation principles like Squash & Stretch, Arcs of Motion, Overlap, and various other fundamentals of animation without being tied down to the technical constraints that would normally hold us back. We'll even take a look at the principles behind creating the rigs of this course. In short, we will discuss everything you need to bring your 3D creations to life!


user Themelli     

Udemy - Complete Guide to Subdivision Planning in Civil 3D
Udemy - Complete Guide to Subdivision Planning in Civil 3D

Language: English | Duration: 2h 8m | Size: 1.12 GB

https://www.udemy.com/course/complete-guide-to-subdivision-planning-in-civil-3d

From Site to Subdivision - Complete Land Development Workflow in Civil 3d


user LENYA     

 

Udemy - Spine 2D Animation Course
Udemy - Spine 2D Animation Course

 

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch

https://www.udemy.com/course/spine-2d-animation-course/

Language: English | Duration: 6h 31m | Size: 4.74 GB


user LENYA     

Create A Stunning Low-Poly Forest In Blender
Create A Stunning Low-Poly Forest In Blender
https://www.skillshare.com/en/classes/Create-A-Stunning-Low-Poly-Forest-In-Blender/805092278
  • For this course, we will use all basic principles of modeling and basic mashes and materials.Also, I will show you how to create a tree starting only with one vertice and a few modifiers. I provided the render so you can use it as a reference for the objects in the scene.

user LENYA     

Udemy - Substance Painter and Blender Mastery Bundle - 4 in 1
Udemy - Substance Painter and Blender Mastery Bundle - 4 in 1

Level: All | Genre: eLearning | Language: English | Duration: 173 Lectures ( 40h 37m ) | Size: 29.1 GB

https://www.udemy.com/course/substance-painter-and-blender-mastery-bundle-4-in-1/

Master Blender and Substance Painter with 4 Full Courses and 6 Projects – Learn 3D Modeling, Texturing & Rendering


user LENYA     

Udemy - How to Create Magical Kids\' Stories with AI
Udemy - How to Create Magical Kids' Stories with AI

Language: English | Duration: 49m | Size: 690 MB

https://www.udemy.com/course/magical-kids-stories-with-ai/

Learn how to write, illustrate, and produce interactive children's stories using AI tools.


user LENYA     

Udemy - Enscape - Rendering and Animation and VR Technology
[center]Udemy - Enscape - Rendering and Animation and VR Technology

Learn Enscape from beginner to advanced levels, based on Revit. Real time rendering images and animations and VR!

https://www.udemy.com/course/enscape-rendering-and-vr-technology/

In this course, you will learn Enscape software from beginner to advanced levels, based on Revit. You'll be able to create stunning, high-quality renders in real-time, both as images and animations. You'll master camera techniques and using Enscape objects, and you'll also learn how to import objects from 3DS Max, making you virtually limitless with available assets. Finally, you'll learn how to export VR content, set up VR headsets, and connect them to Enscape, allowing you to walk through the Enscape 3D environment with Meta's VR headsets.


user Gamystyle     

The Gnomon Workshop - Unreal Engine 5 Lighting Fundamentals
The Gnomon Workshop - Unreal Engine 5 Lighting Fundamentals
https://thegnomonworkshop.com/tutorials/unreal-engine-5-lighting-fundamentals
Duration: 3h 11m | Format: HD 1920x1080 | 16 GB

  • Unreal Engine 5 has dramatically improved the quality of real-time lighting through its implementation of real-time global illumination, through the new Lumen lighting engine. However, there remain myriad lighting tools, techniques and workflows that must be well understood to fully maximize one's experience designing and optimizing the lighting in a scene or level. In this fundamental overview of Unreal's lighting system, Charleston Silverman demonstrates his production proven processes that will be critical to any artist aspiring to master Unreal's lighting toolset.
  • This workshop covers a range of tools, from static lighting techniques to fully dynamic lighting techniques such as RTX, and Lumen. Charleston walks through some of the more advanced tools in Unreal that are essential to know, including the Light Mapper and Path Trace Render, as well as Volumetric Lighting, Particle Lights, Light functions, IES Profiles, Reflections, skylights and HDRI backdrops, and post-processing techniques. Additionally, Charleston covers his workflow for improving the optimization, quality, and performance of UE5 projects.
  • This tutorial is designed to offer valuable insight, tips, and techniques for those new to Unreal Engine, or those migrating from UE4 to UE5. Project files provided with this workshop include Charleston’s chamber/cave Unreal project.

user Themelli     

Udemy - Houdini FX: Getting started with particle

Udemy - Houdini FX: Getting started with particle

https://www.udemy.com/course/introduction-to-particles-system-in-houdini/
Language: English (US)
houdini particle tutorial from basic

user Gamystyle     

Udemy - Integrate CGI in Live-Action footage

Udemy - Integrate CGI in Live-Action footage

https://www.udemy.com/course/integrate-cgi-in-live-action-footage/
Language: English (US)
Cinema 4D, After Effects, Davinci Resolve

user Gamystyle     

CGCircuit - Cinematic Procedural Environments in Houdini and Karma
CGCircuit - Cinematic Procedural Environments in Houdini and Karma
https://www.cgcircuit.com/tutorial/cinematic-procedural-environments-in-houdini-and-karma
Category: Essentials, FXs, Modeling, Rendering, Sculpting, Cinematography | Total Duration: 22h 55m 55s | Level: From Beginner to Advanced | Language: English

  • Take your Houdini skills to the next level with Cinematic Procedural Environments in Houdini & Karma—an in-depth course designed to teach you how to create stunning, cinematic environments using a procedural approach.
  • Taught by Ali Al-Tobi, a seasoned VFX artist, lead, and supervisor with experience at studios like MPC, Ghost VFX, Outpost VFX, and One Of Us, this course provides a deep dive into the techniques and workflows used in high-end film and TV productions.
  • Procedural Modeling: Generate complex, high-quality assets from scratch while maintaining control over UVs and fine geometry details.
  • Geometry Refinement: Add the right level of detail, untangle messy topology, and apply custom UV fixes.
  • Digital Assets (HDAs): Create reusable tools to speed up workflows and maintain consistency.
  • USD & Optimization: Learn best practices for handling USD files, cleaning up geometry, and optimizing performance with wedging techniques.
  • FX & Simulation: Work with particles, procedural FX, and large-scale instancing in USD.
  • MaterialX & Shading: Develop custom shaders to achieve realistic cinematic looks.
  • Lighting & Cinematography: Craft visually striking compositions with cinematic lighting, camera movement, and storytelling techniques.
  • Final Compositing in Nuke: Polish your renders with professional-grade compositing and post-processing.

user Themelli     

Udemy - 3D Modelling in SketchUp

Udemy - 3D Modelling in SketchUp

https://www.udemy.com/course/3d-modelling-in-sketchup/
Language: English (US)
Mastering Complex Shapes and Forms

user Gamystyle     

UnhideSchool - Polygonal Modeling and Procedural Techniques in Houdini

UnhideSchool - Polygonal Modeling and Procedural Techniques in Houdini 
17h 17m | 1080p | English Subtitle Included
  • In the Polygonal Modeling and Procedural Techniques in Houdini course, you will learn what is necessary to deliver impressive projects, making your work faster and more efficient. Contrary to what many imagine, Houdini does not require you to create large tools from scratch. You will see from the fundamental principles of procedural modeling to the creation of tools (HDA) that automate processes and avoid rework.
  • One of the great differentiators of this course is that it shows how Houdini can be used for both small projects and large productions, being a versatile software for any 3D modeling pipeline.
  • If you want to take your 3D modeling to another level and work more intelligently, this course is for you! And don't worry about hardware: if you don't work with simulations, you don't need a powerful machine to follow the classes.

user Unity     

'Udemy - Blender: Modeling Your First 3D Character'
Udemy - Blender: Modeling Your First 3D Character
Language: English (US)
Learn how to model characters in Blender 3D from start to finish!

user Themelli     


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