


- Learn how to make a highly detailed prop procedurally from industry professional Lee Borrer. In this tutorial, Lee will demonstrate how to use Substance Designer along with simple geometry to create a realistic smashed up phone box. Step by step, he walks you through the creation of the components and shares valuable tips along the way. He shares his personal tips and tricks for how to create aging effects, graffiti and damage. You'll learn how to expose parameters to create variations such as the level of glass shattering and mildew growth. This tutorial is packed with lessons for anyone looking to learn about texturing and the advantages of using SD for prop creation.
Chapters Reference Blockout Elements I Elements II Placement Opacity Mesh Test Smashed Glass Base Colour Opacity Glass Metallic Roughness History Layers I History Layers II Final Tweaks Expose Parameters Export Marmoset Software Used Substance Designer 3dsMax Marmoset Toolbag Level Beginner to Intermediate Prerequisite Basic knowledge of software used

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