
Mani Salguero - Hand-Painted Character with 2D look Maya (ENG/ESP)
https://courses.manisalguero.com/products/courses/npr-sketch
Are you a mid to advanced 3D artist looking to master the art of creating stylized 3D characters with a hand-painted, pencil-like aesthetic? Whether you're new to this shading style or transitioning from 2D, this course is tailored to enhance your skills. With 4.5 hours of in-depth lessons, you’ll join aspiring character artists, game artists, and digital sculptors in this transformative learning journey. Take the leap to optimize your workflow, polish your portfolio, and unleash your creativity.

Learn Squared - 3D Character Art
https://www.learnsquared.com/courses/3d-character-art#overview
16 hours 14 minutes | 120 Videos | Tools Used: Substance Painter, Unreal Engine 5, ZBrush, Adobe Photoshop
- In this course, Senior Character Artist Antonio Esparza unveils his full 3D character art pipeline, guiding you from concept to production-ready results. You’ll learn industry techniques for sculpting, texturing, and refining characters used in games, films, and cinematics. Ideal for artists aiming to create high-quality characters, this course covers every essential step in Antonio’s process, equipping you with skills to elevate your portfolio.


- Unlock an exclusive 3D creation experience with “Neeko” — a dedicated Patreon release by FlyCat that offers subscribers access to the full 3D model assets and accompanying video content featuring Neeko. This Patreon post serves as both a behind-the-scenes look and a practical resource for artists, animators, and 3D creators who want to learn through real project files.


- This online course, “Himawari – Naruto Character Fan-Art Modeling”, offers a complete, step-by-step look into the creation of a stylized anime character inspired by the Naruto / Boruto universe. Led by Flycat, the course focuses on transforming a well-known 2D character into a polished 3D fan-art model, while maintaining artistic accuracy, expressive charm, and clean production standards suitable for ArtStation portfolios.

https://www.udemy.com/course/basic-low-poly-interior-modeling-in-blender
Learn how to model a complete Low Poly car interior in Blender – step by step, beginner-friendly, and fully optimized.

https://superhivemarket.com/products/furniture-design-modeling-course
- Beginners in industrial and furniture design who are unsure which software to start with and how to develop their hard skills.
- Experienced designers who are used to working in CAD and feel limited in speed and flexibility when translating their ideas.
- Interior Designer and Architects who want to try themselves Furniture Design
- This course is not for 3D modelers, but for designers. Modeling existing objects for stock and designing from scratch with frequent iterations and on-the-fly adjustments are fundamentally different approaches.

https://www.artstation.com/marketplace/p/JmNYK/master-course-ai-3d-modeling-creation-game-ready-workflow
- Complete 3D Pipeline Course
- This course provides a direct, practical pipeline for turning raw AI-generated models into professional assets ready for games, rendering, or marketplace sales. Created in collaboration between Milad Kambalari and Mehdi Beheshti, it covers the entire workflow—from evaluating AI outputs to sculpting, retopology, UVs, texturing, rendering, and engine integration.

https://www.udemy.com/course/getting-started-with-blender_p
Learn Blender from scratch: 3D modeling, texturing, sculpting and material creation with practical exercises.



Level: Beginner | Genre: eLearning | Language: English | Duration: 8 Lectures ( 2h 26m ) | Size: 2.1 GB
https://www.udemy.com/course/solidworks-flow-simulation-mastery-hands-on-project-course/
Learn CFD Analysis with SolidWorks via Hands-On Projects: External Aerodynamics, Internal Pipe Flows, and Fan Systems.



https://www.joshwcomeau.com/blog/whimsical-animations/
- Learn how to create charming interactions and delightful touches using the magic of CSS, javascript, SVG, and Canvas. I’m sharing all my tricks in this one!
- Creating top-tier web animations is not easy. I remember being frustrated by this. I would see these incredible animations online that seemed like magic. They were so far beyond the basic CSS transitions I understood. I didn’t even know where to start.
- Over the course of many years, I built the missing skills I needed, piece by piece. I learned how to use SVG and Canvas to create dynamic illustrations not otherwise possible with HTML. I figured out the dozens of niche techniques needed to do the really cool stuff. And I learned how to design animations and interactions so that they actually improve the user experience.

Level: Intermediate | Genre: eLearning | Language: English | Duration: 95 Lectures ( 6h 2m ) | Size: 7.41 GB
https://www.udemy.com/course/the-complete-sketchup-guide-for-architects/
Advanced Architectural Modeling & Design

Language: English | Duration: 45m | Size: 1.91 GB
https://www.udemy.com/course/dynamic-blocks-actions-parameters-complete-course/
Absolutely everything you need to get started with AutoCAD Dynamic Block Action and Parameters

- Form Design – by TimJ is a cutting-edge training course crafted for artists, motion designers, and Houdini users who want to elevate their visual language through the art of form creation. This premium CGCircuit tutorial focuses on building expressive, dynamic, and aesthetically refined shapes inside Houdini, transforming abstract ideas into captivating styleframes ready for animation, branding, or high-end visual storytelling.

Language: English | Duration: 3h 27m | Size: 5.58 GB
https://www.udemy.com/course/blender-hair-fur-/?couponCode=KEEPLEARNING
The Complete Guide: Master Grooming, Materials & Both Hair Systems

Language: English | Duration: 1h 30m | Size: 1.71 GB
https://www.udemy.com/course/corona-renderer-lighting-composition-and-vfb-mastery-for/
Create Stunning Architectural Visualizations with Corona Renderer

Level: All | Genre: eLearning | Language: English | Duration: 13 Lectures ( 3h 19m ) | Size: 3.57 GB
https://www.udemy.com/course/blender-3d-game-assets-texturing-3d-printing-models/
Learn Blender to create game-ready 3D models and textures plus print-ready assets for Unity, Unreal and 3D printing
Skillshare - Cinema 4D 2026 - Redshift and Updates
https://www.skillshare.com/en/classes/cinema-4d-2026-redshift-and-updates/665167409
- Cinema 4D 2026 – Redshift and Updates is a comprehensive class aimed at 3D artists, motion-graphics designers, VFX creators and anyone keen to master the latest tools and workflows of Cinema 4D (C4D) together with the GPU renderer Redshift. Taught by experienced 3D-graphics professional Francesco Ugolini, this course brings you up to speed on all of the significant updates, new systems, and rendering workflows introduced in the 2026 release — giving you practical, production-ready skills.
Blueprints made simple for artists — practical, reusable systems to build interactive worlds in Unreal Engine.

https://flippednormals.com/product/revitalize-paintings-in-3d-with-blender-37368
- In this course we will explore the world of 3d paintings and de mystify it slowly. The ultimate goal of this course is to develop some basic understanding about painting fundamentals and how to apply them in 3d space. It will enable one to revitalize any kind of paintings into 3d space and make flawless rendition of them. Because the rest is easy and can be done creatively once you understand the underlying principle and know how to apply them in another dimension.
- The main tool of 3d-fying a painting according to this course is still painting. So you are not actually escaping the painting part here even though you are stepping into a greater dimension and picking up more advanced tools like Blender. So this course is constantly revolving around texture paint mode of Blender which lets us to hand paint 3d meshes. Hence whether you want to learn more about blender’s internal texture painting mode or just want to learn about my process of making 3d renditions of paintings, this course is a good fit for both kinds. Because the same principles and tools can serve both purposes. Apart from those who wish to 3d fy paintings, this course is a great fit for surfacing artists who wish to learn about stylized or painterly texturing for game assets. I still find painterly texturing to be the most straight forward method of achieving convincing painterly looks in games. And the lessons are definitely influenced by my experience from working for games and making painterly environments and assets.
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