
Wingfox – Stylized Natural Landscape Background Painting
http://www.wingfox.com/c/8824
This course will show the complete workflow from start to end on creating a stylized environment illustration, which includes a character design and the landscape background as the main feature, also includes important art theory and principles such as researching, composition study, light and color study, also specifically in detail explains and demonstrates in natural element rendering techniques such as the Tree, Grasses, Cloud and Mountain.
The course will start by guiding on how to generate ideas, how to research by collecting image references, also how to analyze and study from the research, then to composition study and creating sketches, from grayscale to color study, then to detail rendering and finalizing the work. The objective of this course is not just sharing the complete progress, it also helps everyone to build the correct cognitive and analytical abilities, and to practice and create in a directional way.
The Essentials of Blender for Designers
http://courses.lemanoosh.com/products/the-essentials-of-blender-for-designers
3D modelling and rendering take more than just modelling a form and adding materials to it. The Essentials Of Blender For Designers focuses on the professional Industrial Design use and everything which is useful tomorrow at a your desk. The tools, but also the workflows and techniques (speed, organization, learning from experience, etc…) so that not only we can create models at competitive speed, but we also learn the software quickly while keeping our head clear.



Create detailed, real-world products using Fusion 360 and Keyshot. Under the guidance of product designer Tim Zarki, you'll learn professional workflows, and various exercises to hone your skills. Start with the basics of industrial design, create thoughtful sketches, and work your way up to a series of photorealistic final renders.


In this course we are going to use blender and the stable diffusion addon to make an ai render. We are going to model some basic scenes and put basic characters and get a stunning render and also an animation. You need some basic skills of blender and a good pc,

Modeling and Rendering Cute Characters in Maya
https://www.udemy.com/course/modeling-and-rendering-cute-characters-in-maya-2020/
Learn how to create 3D models, how to texture models, and how to master lighting and rendering techniques in Maya



Learn C4D - Cloth Collider Poster
https://www.skillshare.com/classes/Learn-C4D-Cloth-Collider-Poster/1130898101
Welcome back, everyone! In this class, I will guide you through the making of cloth collider posters with C4D We will explore the cloth collider tools, as well as layering materials with the option alpha. I hope you're excited!


Get started with Unreal Engine 5 in this hands-on and exciting course for beginners. You’ll learn about the user interface, build realistic landscapes and interior scenes. As well as the fundamentals of virtual production such as live camera tracking, chroma keying and DMX.

https://www.cgmasteracademy.com/courses/14-abstract-fx-in-houdini
An 8-week course using Houdini as a design tool that focuses on abstraction and non-traditional FX
Virtually every tool in Houdini can be used for abstraction. Houdini is a means to an end, but not the end in itself. This class will focus on using Houdini outside of the traditional FX pipeline. Houdini can do much more than simulations and explosions. Here, we’ll be using Houdini as a design tool, focusing on abstraction and non-traditional FX. We’ll be looking at lots of inspirational forms from nature and architecture and learning how to create procedural networks that capture the essence of them. Rather than completing one large project, we’ll be tackling small tools and concepts that you can use as building blocks for larger ideas and visions. The goal is to get you thinking procedurally, embracing the core concepts of Houdini, and pushing you into new creative territory by expanding your tool set.









Hey! My name is Matt and I have a masters in 3D animation, but the truth is you don't need a degree to work in this industry.
All you need is to learn animation by doing a sequence of exercises and understanding the principles behind them.
I really want to help people get a job in the industry in the most accessible way possible. That's why I'm making a series of Skillshare courses that are meant to turn in you into a pro animator.
This is the first of this series of courses. In this course, you'll learn Maya, Animbot, and the 12 animation principles. Most importantly, you'll make your very first animation - a bouncing ball bouncing across the screen.

https://www.udemy.com/course/learn-3ds-max-full-course-from-20-plus-years-experienced-sir/
After learning this "ZERO TO HERO" 3DS MAX Course, you will be expert in 3D Generalist and make well future.