Cgside - Procedural Modeling with Houdini 20.5 Tools
Cgside - Procedural Modeling with Houdini 20.5 Tools
 https://www.patreon.com/posts/procedural-with-109856699

Hey, here is the hip from my latest youtube tutorial. Thank you!


user LENYA     

Cgside - VDB Procedural Modeling in Houdini
Cgside - VDB Procedural Modeling in Houdini

https://www.patreon.com/posts/vdb-procedural-109965111

Hey Y'all, here is the hip from the latest video on youtube. Thank you!


user LENYA     

CGCookie - Fundamentals of Digital Lighting in Blender
CGCookie - Fundamentals of Digital Lighting in Blender
https://cgcookie.com/courses/fundamentals-of-digital-lighting-in-blender

  • If you’ve already seen blender modeling tutorials and modeled an object, the next step is to show it off! Just like a photographer choosing which qualities of a subject to emphasize, be it in characters in Blender or hard surface models, your task with lighting is to bring out the best in whatever it is that you’ve created. In this course about the fundamentals of digital lighting, we’re going to look at how light works, how it’s simulated in Blender, and how you can use it to make your 3D models, blender animations, and any project look amazing.
  • We’ll start off in Cycles and talk about all the main properties of light objects and environment lights and how to tweak them to get the results you want. Along the way, you’ll learn important concepts about path tracing and how light works in general, which will help you create any lighting effect on your own. 
  • From there we’ll switch over to Eevee and demystify what’s going on with shadows, environments, and bounce lighting during rasterization, so you can get as close to Cycles quality as possible without the extra headache.

user Themelli     

CGCookie - Fundamentals of Blender Materials and Shading
CGCookie - Fundamentals of Blender Materials and Shading
https://cgcookie.com/courses/fundamentals-of-blender-materials-and-shading

  • After you’ve created your 3D Blender models and added some lighting, the next step is to apply materials and create shaders or Blender Materials.  Shading is one of the key pillars of computer graphics. 
  • Knowing how to do it well will improve every render you make, whether it’s realistic or stylized, whether you're making characters in blender or kit bashing models, working on hard surface modeling, most of the things you do in 3D will benefit from building great materials.

user Themelli     

Cgside - Procedural Helical Column in Houdini
Cgside - Procedural Helical Column in Houdini

https://www.patreon.com/posts/procedural-in-110107209

Hey everyone. Here's the hip from the latest youtube tutorial. Enjoy and thank you!


user LENYA     

CGAxis - UVW randomizer in karma
CGAxis - UVW randomizer in karma 

https://www.patreon.com/posts/uvw-randomizer-110166202

Hey again! Here's the hip from the latest youtube tutorial, check it out. Cheers!


user LENYA     

Cgside - Patreon Exclusive - Procedural Shading with COPS and Karma
Cgside - Patreon Exclusive - Procedural Shading with COPS and Karma

https://www.patreon.com/posts/patreon-shading-110230786

In this patreon exclusive, we'll create procedural textures with cops, light and render the scene, step by step., in about 1 hour and 15min. Enjoy and thank you for your support! Scene files available.


user LENYA     

Cgside - Resample Color Ramps in Houdini
Cgside - Resample Color Ramps in Houdini 

https://www.patreon.com/posts/resample-color-110369465

Hey everyone. Here's the script from my latest quick tip on youtube, on how to resample color ramps in Houdini. Thank you!


user LENYA     

Cgside - Cliff Face in Houdini
Cgside - Cliff Face in Houdini

https://www.patreon.com/posts/cliff-face-in-110508838

Hey everyone. Here's the hip from my latest youtube tutorial on creating cliff faces in Houdini. Check it out. Thank you!


user LENYA     

Udemy - Unreal Cinematic Mastery – From Beginner To Cinematic Creator

Udemy - Unreal Cinematic Mastery – From Beginner To Cinematic Creator

Language: English (US)
https://www.udemy.com/course/unreal-cinematic-mastery-from-beginner-to-cinematic-creator/
Master Unreal Engine cinematics, installation to final render. Learn Metahumans, lighting, animation, Sequencer, Editing

user Gamystyle     

Udemy - Substance 3D Painter Material Creation

Udemy - Substance 3D Painter Material Creation

Language: English (US)

https://www.udemy.com/course/substance-3d-painter-material-creation/
Master advanced texturing techniques in Substance 3D Painter and create stunning, realistic materials

user Gamystyle     

Udemy - Learn How to Attract More Clients with VFX Animations

Udemy - Learn How to Attract More Clients with VFX Animations

Language: English (US)
https://www.udemy.com/course/learn-how-to-attract-more-clients-with-vfx-animations/
How to Use Your 3D Skills to Attract Clients

user Gamystyle     

CGCookie - Fundamentals of Dynamics
CGCookie - Fundamentals of Dynamics
https://cgcookie.com/courses/fundamentals-of-dynamics

  • Dynamic Simulation is one of the most "magical" things we can do with Blender. In short, it's a way to create complex procedural animations that mimic physics. If you've taken a high school math class, you'll understand that physics calculations require a lot of math. Fortunately, we don't have to do any math in order to make our models bounce, shatter, splash, and squish - Blender does that math for us! We just give it input materials and Blender does the rest. In this course we will be taking an introductory look at the nine types of dynamic effects that are available in Blender:
  • Particles: Dust floating in the air, snow falling from the sky, sparks from a welder, and so much more. This type of effect involves the simulation of large quantities of small bits; i.e. particles.
  • Hair: Exactly what it sounds like.
  • Force Fields: Blender objects that mimic real-world forces like gravity, magnetism, vortex, etc.
  • Rigid Bodies: You know when a Jenga tower falls? It's like that: The simulation of rigid, non-deforming objects.
  • Cloth: Also, what it sounds like - The simulation of fabric.
  • Soft Bodies: In contrast to rigid bodies, this kind of simulation accounts for deformation of objects.
  • Smoke: The simulation of smoke and fire! Muahaha
  • Fluid: Liquid simulation like a pipe gushing water for example.
  • Dynamic Paint: Think of this like writing with your finger on a foggy mirror. This is an interesting simulation genre that interprets object-to-object interaction into surface information like vertex weights.

user Themelli     

Udemy - Create A Detailed Vertical Drill: 3D Modeling & Texturing

Udemy - Create A Detailed Vertical Drill: 3D Modeling & Texturing

Language: English (US)
https://www.udemy.com/course/create-a-detailed-vertical-drill-3d-modeling-texturing
Master Modeling, Unwrapping, and Texturing in Blender, Rizom UV, Substance Painter, and Marmoset Toolbag

user Gamystyle     

Udemy - Mastering Metal Retaining Wall In Substance Designer

Udemy - Mastering Metal Retaining Wall In Substance Designer

Language: English (US)
https://www.udemy.com/course/mastering-metal-retaining-wall-in-substance-designer/
Creating Detailed Metal Retaining Walls with Substance Designer

user Gamystyle     

Udemy - Mastering Advanced Motorcycle Asset Modeling Techniques

Udemy - Mastering Advanced Motorcycle Asset Modeling Techniques

Language: English (US)
A Comprehensive, Unnarrated Tutorial Series for Aspiring 3D Artists
https://www.udemy.com/course/mastering-advanced-motorcycle-asset-modeling-techniques/

user Gamystyle     

Udemy - 3D Trees With Blender Geometry Nodes

Udemy - 3D Trees With Blender Geometry Nodes

Language: English (US)
https://www.udemy.com/course/3d-trees-with-blender-geometry-nodes/
Procedural Tree Generation with Blender’s Geometry Nodes

user Gamystyle     

Udemy - Quill to Unreal Engine pipeline – VR animation for 3D artist

Udemy - Quill to Unreal Engine pipeline – VR animation for 3D artist

Language: English (US)

https://www.udemy.com/course/quill-to-unreal-engine-pipeline/

’VOODOO EYE’: A Case Study in Quill-to-Unreal Workflow Mastery


user Gamystyle     

Cgside - Quick trash bag in Houdini
Cgside - Quick trash bag in Houdini

https://www.patreon.com/posts/quick-trash-bag-110633350

Here's the hip from the latest short on youtube. Thank you!


user LENYA     

Cgside - Model and Rig a Wardrobe in Houdini
Cgside - Model and Rig a Wardrobe in Houdini

https://www.patreon.com/posts/model-and-rig-in-111051925

Hey Y'all, here's the hip from my latest youtube tutorial, enjoy and thank you!


user LENYA     

Cgside - Procedural Animation with RBD
Cgside - Procedural Animation with RBD

https://www.patreon.com/posts/procedural-with-111482420

Hey Y'all. Here are the files from the latest youtube tutorial. Thank you!


user LENYA     

Cgside - Creating Cliffs with Maya 2025
Cgside - Creating Cliffs with Maya 2025

https://www.patreon.com/posts/creating-cliffs-111792675

Hey everyone. Here are the files from my latest youtube tutorial, this time using bifrost in Maya 2025. I will get back to houdini in the next video. Thank you.


user LENYA     

Cgside - Tips and Tricks for a better Houdini Time

Cgside - Tips and Tricks for a better Houdini Time
 https://www.patreon.com/posts/tips-and-tricks-111972242

Hey Y'all , here are the files from the latest youtube video, with a bunch of tips and tricks in Houdini. Enjoy and thank you!


user LENYA     

Cgside - Wood Barrel Texturing in Cops
Cgside - Wood Barrel Texturing in Cops
https://www.patreon.com/posts/wood-barrel-in-114812599
Hey Y'all, here's the hip from the latest youtube video, where I go over the texturing of the wood barrel in Cops. Enjoy and thank you.

user LENYA     


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