Wingfox – Character Key Visual of MOBA Games and Card Games with AE and Spine
http://www.wingfox.com/c/8952
This tutorial is applicable for producing login page of games, animated background, animated key visual for MOBA game characters and card game characters, opening credits and previews. Once you master the core knowledge, you can apply them to your work and meet the demand from your company and the market.

user Themelli     

Coloso - Learn real-life VFX compositing with Blender
Coloso - Learn real-life VFX compositing with Blender
https://coloso.jp/products/vfxartist-miyake-jp

  • Tomoyuki Miyake is a VFX artist who has worked on the VFX and 3DCG of many famous works, including the movies "Shin Kamen Rider" and "Shin Ultra Fight."
  • In this course, he will teach the know-how of creating realistic VFX using Blender through full-scale video production using practical-level materials filmed by a professional team.
  • First, you will learn how to model and light the CG parts, then you will learn how to animate using Blender's tracking function.
  • Next, you will learn how to create light using the composite node function, how to adjust the color of each material using ACES for color management, and how to key using green screen materials, all of which are basic skills to make CG blend naturally with live action.
  • Finally, you will use DaVinci Resolve to perform color grading while applying effects and filters, completing a more realistic world view.
  • Learn from Miyake Tomoyuki, who has 15 years of video production experience, and experience impressive VFX production skills and workflow using Blender on Coloso!
END SUBBED

user Themelli     

Gumroad - Blender 3D for Beginners: Complete Modeling and Texturing guide
Gumroad - Blender 3D for Beginners: Complete Modeling and Texturing guide
https://parabox3d.gumroad.com/l/lfygbh

  • 3D modeling, texturing, and material creation with practical exercises and a final project.
  • This beginner-friendly course is designed for anyone excited to learn Blender in a practical and fun way, regardless of prior experience. You’ll start from the basics, mastering Blender’s interface and essential tools, then dive into organic and hard-surface modeling, key techniques for creating 3D models.
  • You’ll learn creative ways to use modifiers, explore digital sculpting, and create high-quality materials in the shader editor. By the end, you’ll bring everything together by creating your own fantasy character in a fun final project.
  • By completing this course, you'll be ready to create high-quality renders and take your first steps into the world of 3D modeling.

user Themelli     

CGCircuit – Real-Time Character Optimization: From Film to Games
https://www.cgcircuit.com/tutorial/real-time-character-optimization---from-film-to-games?authorTab
In this online course, viewers will learn the essentials of creating game-ready characters, along with the techniques for converting a VFX mesh for use in real-time. Using the character from our previous courses as an example, students will create a real-time mesh that's ready to be imported into a real-time engine. They will use industry-standard software such as Maya, Zbrush, Substance 3D Painter, and Marmoset Toolbag for presentation.

user Themelli     

CGCircuit - Realistic 3D Character with Zbrush

https://www.cgcircuit.com/tutorial/realistic-3d-character-with-zbrush

In this online course, the viewer will learn how to create a realistic human body ready for production using Zbrush, Maya and Substance Painter. We will go through human anatomy in a way that I consider the best way to learn it, that is putting hands on it. Apart from going through the theory and names of the human anatomy, we will create the entire skeleton and the main muscles of the body one by one. In this way, we will start understanding the internal structure of the body for later applying this in any character. After having that anatomy base we will pick up our concept from the last course and we will sculpt, retopo and texture the body. We will do all the sculpting in Zbrush, retopology and UVs in Maya and the texturing in Substance 3D Painter.


user Themelli     

 

CGCircuit - Realistic Face with Zbrush and Mari
http://www.cgcircuit.com/tutorial/realistic-face-with-zbrush-and-mari
In this online course, the viewer will learn how to create a realistic human face ready for production using Zbrush, Maya and Mari.  We will start with a 2D concept as a base but we will create the face based on real people references and the basis on facial anatomy. We will do all the sculpting in Zbrush, retopology and UVs in Maya and the texturing in Mari using Texturing XYZ files, also we will use Substance Painter just to create some masks.  This course has been designed for beginner and intermediate students with a passion for realism and human faces. This is the second of a series of tutorials where we will create a full 3D character ready for production. For this course, it will be ideal to have a basic previous knowledge of Zbrush, Maya and Mari as in this course we don't teach the software itself but the fundamentals of the creation of a character and the full workflow to make it ready for production.  After viewing this course, people can expect to be able to replicate realistic human faces using the same workflow used for film and TV production pipelines like Pirates of the Caribbean, Vikings or Game of Thrones. This is a key element in the process of getting a job as a Character Artist in the industry or just to make successful 3D character art pieces.

 


user Themelli     

Artstation - Female anatomy for artists course

http://www.artstation.com/marketplace/p/5vNY/female-anatomy-for-artists

In this course we will create a female body and head from scratch. I will explain in detail about the proportions, muscles, bones and forms, visible on the surface, without the complication of using all the Latin names, although we will get to know the most important ones. As a bonus we will make a male body out of the female one, to better explain the differences between them. I will also pay attention to the most common mistakes made.


user Themelli     

 

Wingfox – Futuristic Movie Scene Creation in Blender Using Reality Capture
http://www.wingfox.com/c/8791

Welcome to my new cinematic tutorial in Blender. In this tutorial, I will introduce you to the process of making a movie scene from start to finish, step by step, and how to achieve photorealism. In addition to Blender, which is covered in most tutorials, we will also use Reality Capture for photo-scanning and Photoshop for creating Bump and Roughness maps. In this 4+ hour tutorial, I will show you how to create this scene in Blender step by step.

 


user Themelli     

Udemy - Advanced Adobe After Effects: Become VFX & Motion Expert

Udemy - Advanced Adobe After Effects: Become VFX & Motion Expert

Language: English (US)

https://www.udemy.com/course/advanced-adobe-after-effects-become-vfx-motion-expert/
Advanced Motion Graphics: Create Explainer Videos, Character Animation & More

user Gamystyle     

 

Wingfox – Electric Guitar Girl - The Whole Process of Creating a Japanese Character with Wingfox Studio
http://www.wingfox.com/c/8811 
In this course, we will learn the drawing process of a Japanese-style character illustration, aiming to teach everyone the knowledge of illustration painting and how to create independently.
This course helps you to understand the process of Japanese-style illustration and helps you draw a work quickly.
You will learn the creative ideas and processes of character illustrations.
You will learn the practice of the method of character drawing.

 


user Themelli     

Wingfox – Drawing Stylized Illustration using Blender and Photoshop with Lord Tenshin
http://www.wingfox.com/c/9133
Blender is becoming more and more popular among designers as a assisting tool since it is friendly for shaping drawing style, quick modeling and real-time rendering. More and more designer are using Blender for sketching; some even complete their works in Blender.
It can solve the problem of perspective quickly, as well as
composition, lighting and material, so that the quality of your works.
It has quick and efficient workflow, which can save lots of time.
It has the capability of drawing 2D illustration.

user Themelli     

Wingfox – Genshin Impact Art-Game Character Illustration
http://www.wingfox.com/c/8918
This tutorial covers the process of drawing an illustration of Genshin Impact. The lecturer will teach you the skills of drawing an illustration, and how to use 3D software as aids to complete illustration for the game independently.
In this tutorial, you can learn the skills of drawing Japanese style illustration for games and the ideas and process of drawing.
You can also learn the basics of Blender, Marvelous Designer, SAI 2 and Photoshop.
Which can help you understand the process of drawing Japanese style illustrations and complete an illustration quickly.

user Themelli     

Wingfox – Creating Natural Environment Concept Art Using Blender and World Creator with Jules Merkle
http://www.wingfox.com/c/9150
Blender is becoming more and more popular among designers as a assisting tool since it is friendly for shaping drawing style, quick modeling and real-time rendering. More and more designer are using Blender for sketching; some even complete their works in Blender.
It can solve the problem of perspective quickly, as well as
composition, lighting and material, so that the quality of your works.
It has quick and efficient workflow, which can save lots of time.
It has the capability of drawing 2D illustration.

user Themelli     

 

Wingfox – Hard Surface Modeling Foundation Tutorial with Milad Kambari
http://aescripts.com/duplicate-frame-remover/
 
Learning the basics of a job is one of the most important things to consider. In this course, you will master the principles of hard surface modeling, and in 2 complex and easy projects, you will learn how to use these principles. After seeing this tutorial, you need to practice to use these methods and techniques in various forms and models. Learn hard surface modeling in less than 4 hours and have fun.

 


user Themelli     

WingFox - Creating a Large Scale Fantasy City with Blender - 8752

WingFox - Creating a Large Scale Fantasy City with Blender - 8752

https://www.wingfox.com/c/8752

Content: HD Videos + Project Files | Duration: 14 Hours | Software: Blender2.93; RizomUV2020.1; Substance Painter2021.1.1; After Effects2021 | Add-ons: Blender to RizomUV Bridge, Substance Painter Live Link. | Plugins: Plugins: Magic Bullet Film, Optical flaresPhotoshop CC; Blender 3.0; 3DCoat | System: No special requirements. | Project file: Contains scene data for Blender and After Effects, excluding paid assets. | BONUS: Project files for the night version.


user Themelli     

Animawarriors - Conquering the tower of Polish
Animawarriors - Conquering the tower of Polish
https://animawarriors.thinkific.com/courses/stream-conquering-the-tower-of-polish
Learn about how to elevate your 3d animated shot and get the most out of your ideas in the "Polish" process . By Jordan Barg ( Disney, Sony Imageworks )


user Themelli     

Animawarriors - The 12 principles of animation
Animawarriors - The 12 principles of animation
https://animawarriors.thinkific.com/courses/Stream-the-12-principles-of-animation
Review the 12 principles of animation from Frank Thomas and Ollie Johnston ´s The Illusion of Life. By Calista Antonio ( Reel FX, Mikros )


user Themelli     

Animawarriors - Rigging Fundamentals
Animawarriors - Rigging Fundamentals
https://animawarriors.thinkific.com/courses/stream-rigging-fundamentals
Learn the fundamental principles and techniques of rigging. By rigging Lead and Supervisor Ponmudi C P .


user Themelli     

Cgside - Houdini tips : Solaris, VDB\'s , COPS and More
Cgside - Houdini tips : Solaris, VDB's , COPS and More

https://www.patreon.com/posts/houdini-tips-and-99872045

Hey y'all, here are the files from my latest video on youtube. Thank you!


user LENYA     

Cgside - Houdini Heightfields and Cliffs
Cgside - Houdini Heightfields and Cliffs

https://www.patreon.com/posts/houdini-and-hip-100241131

Hey Y'all, here are the project files from the latest video on youtube. Make sure to download and install the Pegasus Tools and the respective magascans textures. Thank you for your support!


user LENYA     

Cgside - Houdini to Unreal: HDA Setup and Workflow
Cgside - Houdini to Unreal: HDA Setup and Workflow

https://www.patreon.com/posts/houdini-to-hda-100695336

Here is the Houdini file from my latest video on youtube.


user LENYA     

Cgside - Modern Furniture Modeling in Houdini
Cgside - Modern Furniture Modeling in Houdini

https://www.patreon.com/posts/modern-furniture-100870065

Hey everyone. here's the file from my latest video on youtube. Thank you!


user LENYA     

Udemy - Introduction to Animation in Maya
Udemy - Introduction to Animation in Maya

Language: English | Size: 8.39 GB | Duration: 10h 9m

https://www.udemy.com/course/introduction-to-animation-in-maya-2022/

Are you a beginner who wants to learn the tools and techniques for animation inside of Maya? Would you like to learn animation with easy to follow exercises and projects? If that is the case then I welcome you to Introduction to Animation in Maya 2022 class.


user LENYA     

Cgside - Houdini Tips | Expressions, VEX, Recursive Cuts and more
Cgside - Houdini Tips | Expressions, VEX, Recursive Cuts and more 

https://www.patreon.com/posts/houdini-tips-vex-101571844

Hey folks, here is the hip file from my latest youtube tutorial.


user LENYA     


Premium Mockups



rss