Cgside - Groups Patterns in Houdini
Cgside - Groups Patterns in Houdini

https://www.patreon.com/posts/groups-patterns-101832294

Hey y'all, here is the file from my latest youtube video. Cheers.


user LENYA     

Cgside - Maya 2025 | Edge Damage with Bifrost
Cgside - Maya 2025 | Edge Damage with Bifrost

https://www.patreon.com/posts/maya-2025-edge-102449526

Hey guys, I decided to do a quick tutorial on bifrost, I will be back to Houdini content next time, dont worry :D. The file is on the attachments as always. Thank you.


user LENYA     

Skillshare - Create & Design a Modern 3D House in Blender

Skillshare - Create & Design a Modern 3D House in Blender

https://www.skillshare.com/en/classes/create-and-design-a-modern-3d-house-in-blender/1037255274

Do you want to learn how to create stunning photorealistic 3D architectural renders in Blender? Do you want to be able to digitally recreate your own house in Blender? By the end of this course you will have made a beautiful 3D modern house. The first section of this course will be focused on modeling our modern house. Over the next couple sections we will be adding materials, textures, modeling and lighting to our scene. I will then show you how to render your image and post process it.


user Gamystyle     

Skillshare - Bring Your Illustrations to Life with Blender 3D

Skillshare - Bring Your Illustrations to Life with Blender 3D

https://www.skillshare.com/en/classes/bring-your-illustrations-to-life-with-blender-3d/1598809277
Learn to bring your illustrations to life with 3D!  In this Skillshare class, you will illustrate, model, and texture your own 3D scene based off of one of your own illustrations. We will be using Blender 3D, a free open source software to create our character in 3D. You will be guided through the process of illustrating, modeling, texturing, lighting, and rendering a scene in 3D.  This course will cover skills traditionally used in animation, motion design, and video game design.  No prior knowledge is necessary, but the course will move quickly through Blender’s interface. Some familiarity with Blender’s interface will be helpful. If you're brand new to Blender or need a refresher, I'd recommend checking out the class resources before getting started. The course will talk through some character design basics, but this course assumes you know how to illustrate. I’ve linked to an illustration course in the resources if you need help.

user Gamystyle     

Udemy - Unreal Engine 5: Creating Cinematic Car Scenes

Udemy -  Unreal Engine 5: Creating Cinematic Car Scenes

Language: English (US)
https://www.udemy.com/course/unreal-engine-5-creating-cinematic-car-scenes/
Learn the basics of Unreal Engine 5 Automotive Animations by making a Cinematic Car Scene


user Gamystyle     

Udemy - Unreal Engine Octahedral Impostors and How to make LODs

Udemy - Unreal Engine Octahedral Impostors and How to make LODs

Language: English (US)
https://www.udemy.com/course/unreal-engine-octahedral-imposters-create-lod/
Optimize assets in UE4 to generate LODs and create great LODs! Increase FPS of Unreal Engine with impostors LOD

user Gamystyle     

 

Coloso - Unrivalled quality everything you need to know about Redshift video production
Coloso - Unrivalled quality everything you need to know about Redshift video production

 

Coloso - Unrivalled quality everything you need to know about Redshift video production

https://coloso.co.kr/products/motiongraphic-kimyeseong2

EN SUB ADDED

  • Redshift, the king of fast rendering and detailed work expression, now apply it to 'video' and create a real high-quality project.
  • 3D artist Kim Ye-seong will teach you how to create a Redshift video that stands out from others with eye-catching details based on practical work processes.
  • Echina illustration image
  • From standard materials that express gorgeous scattering and newly added node-based utility materials, to light attributes that can be applied to various scenarios, and rendering takes and optimization know-how that can reach the peak of look dev,
  • follow the leading lecturer in this field, Yesung Kim, to fully utilize the Redshift function and level up your skill ability to Advanced!

user Themelli     

CGCircuit – The Complete guide to ZIVA Dynamics: Character CFX using Maya
https://www.cgcircuit.com/tutorial/the-complete-guide-to-ziva-dynamics
 
Ziva Dynamics is a plugin that was used in many Hollywood and Marvels movies such as: Venom, Captain Marvel, Spider-man, Godzilla, Jumanji,  Ziva was recently adapted in games such “Hellblade 2 Senua's Saga” and will be used more after being acquired by Unity3D company.  The Ziva pipeline can be daunting because everything in it is related to each other from Modeling to Animation.  I put this course together for my students to clarify all the ambiguities concerning the Ziva pipeline in a single crash course that is carefully structured which starts from a character in the scene to a finally shot.  The course is divided into multiple chapters, the majority of the lectures are under 12 minutes long (The longest lecture is 15min) to make it easier for the students to follow and to go back at any particular topic at any time if needed.

user Themelli     

CGCircuit - Total Destruction with Houdini Vol.1: Fracturing
CGCircuit - Total Destruction with Houdini Vol.1: Fracturing
https://www.cgcircuit.com/course/total-destruction-with-houdini-vol.1-fracturing

This tutorial is the first volume  in a series of tutorials about Destruction in Houdini.
  • In this volume, the viewer will learn everything needed to generate fracturing in preparation for destruction effects, fracturing is fundamental in achieving realistic and controllable results and is one of the most important steps in the generation of Rigid Body Dynamic simulations.
  • When used effectively, fracturing can also be a powerful procedural modeling technique.
  • We will go beyond Voronoi fracturing and learn many ways to add detail to each fragment while still keeping low-resolution geometry for later simulations, we will also learn the pros and cons of boolean fracturing and even create fragmentation manually for ultimate control. Finally we will learn all about the new RBD Fracturing workflow in Houdini 17 and above; the RBD Material Fracture.
  • This course has been designed for beginner to intermediate level Houdini users wanting to specialize in destruction effects for television, films or games.
  • After viewing this course, people can expect to be able to generate fracturing using many different techniques, not only in a controllable way but also in an efficient manner, depending on the specific needs of the effects they need to create. 

user Themelli     

CGCircuit - Total Destruction vol3: Particles
CGCircuit - Total Destruction vol3: Particles
https://www.cgcircuit.com/course/total-destruction-vol3-particles

  • In this online course, you will learn everything needed to create Particle simulations, to enhance your destruction FX, we will go way beyond creating particle trails and learn to control emission, forces and attributes to a high degree.
  • After watching this tutorial, you can expect to be very comfortable using particles in Houdini 18, not only for destruction effects but for almost all purposes.
  • You will have a solid understanding of the basic forces to manipulate them, and more importantly you will understand how to take advantage and even modify point attributes from your scene's geometry for birthing and emitting particles in a very controlled way.

user Themelli     

Udemy - Mastering 3D Design: Old Western Wagon
Udemy - Mastering 3D Design: Old Western Wagon

Language: English | Size: 21.62 GB | Duration: 18h 25m

https://www.udemy.com/course/mastering-3d-design-old-western-wagon

A Comprehensive Guide to Creating Realistic 3D Models from Start to Finish


user LENYA     

Cgside - Houdini Tips | Tileable Noises, Cam from Stage, TOPS and more
Cgside - Houdini Tips | Tileable Noises, Cam from Stage, TOPS and more

https://www.patreon.com/posts/houdini-tips-cam-102699228

Hey Y'all, here are the files from my latest youtube tutorial. Thank you!


user LENYA     

Udemy - Complete SolidWorks course : From Beginner to Advanced
Udemy - Complete SolidWorks course : From Beginner to Advanced

enre: eLearning | Language: English | Duration: 7 Lectures ( 4h 4m ) | Size: 1.84 GB

https://www.udemy.com/course/complete-solidworks-course-from-beginner-to-advanced/

SolidWorks Part Design


user LENYA     

CGCircuit - Master Character LookDev and Lighting using Maya and Arnold
CGCircuit - Master Character LookDev and Lighting using Maya and Arnold
https://www.cgcircuit.com/tutorial/master-character-lookdev-and-lighting-using-maya-and-arnold

  • In this comprehensive online course, participants will gain invaluable insights into the intricate process of presenting characters through advanced look development and lighting techniques, utilizing industry-standard software such as Maya and Arnold. Building upon the foundation of character modeling and texturing from previous courses, this tutorial will equip students with the skills needed to render their characters for an impressive portfolio.
  • Designed for both beginners and intermediate learners with a passion for character design, this course will not only cover the technical aspects but also delve into the artistic nuances that elevate character rendering for TV and Film to a professional level.
  • Prior knowledge of Maya and Arnold is recommended, as this course focuses on refining the workflow rather than providing software-specific tutorials.

user Themelli     

Cgside - Hard Surface Techniques in Houdini
Cgside - Hard Surface Techniques in Houdini 

https://www.patreon.com/posts/hard-surface-in-103101270

Hey folks, here is the project for my latest youtube tutorial.


user LENYA     

 

CGCircuit - Introduction to Rigging - Create a Full Body Rig in Maya
CGCircuit - Introduction to Rigging - Create a Full Body Rig in Maya
https://www.cgcircuit.com/tutorial/introduction-to-rigging

 

  • This series of tutorials will serve as an in-depth introduction to Rigging, starting from scratch, with an introduction about rigging in Maya with the basics, and then step by step on how to create the rig for a human character. The level is beginner to intermediate as we advance in the tutorial. 18 hours of lessons! You can follow it with the same model as in the videos or apply it to your own models.
  • This course is split in 10 parts, as it used to be a 10-week course, where we cover the following:
  • Part 1 - Introduction to Rigging, Part 2 - Skeleton Placement and Orientation, Part 3 - Spine Rig, Part 4 - Neck Rig, Part 5 - Arm Rig, Part 6 - Fingers Rig, Part 7 - Leg Rig, Part 8 - Limbs Twist Setup, Part 9 - Finalize Rig, Part 10 - Skinning the Character

user Themelli     

Udemy - Plaxis 3D Shallow Foundation Course: From Theory To Practice
Udemy - Plaxis 3D Shallow Foundation Course: From Theory To Practice

Language: English | Size: 9.58 GB | Duration: 9h 43m

https://www.udemy.com/course/plaxis-3d-shallow-foundation-course-from-theory-to-practice/

Shallow Foundation Analysis Using PLAXIS 3D: A Practical Guide


user LENYA     

Cgside - Procedural Cliff Techniques
Cgside - Procedural Cliff Techniques

https://www.patreon.com/posts/procedural-cliff-103356289

Hey Y'all, here are the file from my latest video on youtube. Hope you enjoy. Thank you!


user LENYA     

Artstation - Houdini Tutorial Procedural Bush Plant in Unreal Engine 5
Artstation - Houdini Tutorial Procedural Bush Plant in Unreal Engine 5
Artstation - Houdini Tutorial Procedural Bush Plant in Unreal Engine 5
https://www.artstation.com/marketplace/p/k89l/houdini-tutorial-procedural-bush-plant-in-unreal-engine-5

  • In this tutorial you will learn how to create a procedural bush plant in Houdini 19. We will start with the generation of the stems whose height depends on the height of the boxes selected as input. Then we will add the branches whose size and angle we will set in Houdini. We will create the UVs and assign the materials from Unreal Engine. After finishing HDA, in Unreal Engine we will be able to change the size of the branches, branches random seed, branches density and change the seasons. The methods used in the tutorial offer full control over the shape of the whole plant and at the same time it keeps a natural look. As texture we will use vegetation atlas. Can be reused in different projects with different types of styles and provides the ability to speed up the creation of content for games.

user Themelli     

Cgside - Still Life Scene Breakdown | Houdini tips - full scene
Cgside - Still Life Scene Breakdown | Houdini tips - full scene

https://www.patreon.com/posts/still-life-scene-103507162

Hey folks, here are the files from my latest youtube tutorial, the full scene! Enjoy.


user LENYA     

Cgside - Let\'s make soap! Houdini and Karma beginner course
Cgside - Let's make soap! Houdini and Karma beginner course

https://www.patreon.com/posts/lets-make-soap-103649684

Hey folks. Here are the files from my latest tutorial on youtube. Check it out. Thank you!


user LENYA     

Animawarriors - 3d Animation Basics 04 - Standing up & Heavy Lift
Animawarriors - 3d Animation Basics 04 - Standing up & Heavy Lift
https://animawarriors.thinkific.com/courses/stream-course-anim-basics-04-standing-up-heavy-lift
Let´s start to work on the essential principles of energy and weight - A part of building a good foundation for animating body mechanics


user Themelli     

Animawarriors - Pantomime 1
Animawarriors - Pantomime 1
https://animawarriors.thinkific.com/courses/pantomime-1
In this course we will focus on the expressivity of the body and facial language without dialogue. By Calista Antonio ( Reel FX, Mikros )


user Themelli     

Animawarriors - Body Mechanics 02
Animawarriors - Body Mechanics 02
https://animawarriors.thinkific.com/courses/stream-body-mechanics-02
Learn the dynamic interplay between characters and their surroundings. By Miren Delgado (Animal Logic, Cinesite).


user Themelli     


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