Cgside - Procedural Anisotropy in Karma
Cgside - Procedural Anisotropy in Karma

https://www.patreon.com/posts/procedural-in-98710238

Hey Y'all. Here are the files for the latest video on youtube. Thank you for your support!


user LENYA     

Cgside - Tileable Texture Paint in Houdini
Cgside - Tileable Texture Paint in Houdini 

https://www.patreon.com/posts/tileable-texture-98792781

In case you missed, I uploaded a 60sec short on youtube on how to paint tileable textures in houdini. I also attached the file. Cheers!


user LENYA     

 

AnimaWarriors - Salsa Dance
AnimaWarriors - Salsa Dance
https://animawarriors.thinkific.com/courses/tips-tricks-2-salsa-dance
In this class, you will learn all the drills to approach a dance shot or cycle, with personality and some very effective techniques for both blocking and polishing. By Federico Abib ( Dreamworks, Sony )

 


user Themelli     

AnimaWarriors - Spider Body Mechanics 1
AnimaWarriors - Spider Body Mechanics 1
https://animawarriors.thinkific.com/courses/spider-body-mechanics-1
Learn step-by-step the process of blocking your shots from a simple layout until the blocking plus like they did in Spiderverse. By Andrés Bedate ( Sony, DNEG )


user Themelli     

AnimaWarriors - Close Up Facial Acting in Animation
AnimaWarriors - Close Up Facial Acting in Animation
https://animawarriors.thinkific.com/courses/close-up-facial-acting-in-animation
Learn an in-depth crash course on close up in facial acting, from the chest up to the head. By Kevin Nguyen ( Blizzard, Sony )


user Themelli     

AnimaWarriors - Pantomime 2
AnimaWarriors - Pantomime 2
https://animawarriors.thinkific.com/courses/Stream-pantomime-2
Delve deeper into pantomime as we explore portraying emotions through body language and eyes. By Kevin Nguyen ( Blizzard , Sony )


user Themelli     

Wingfox – Unreal Engine 4 Blueprint - Project Application of Melee Combat AI Creation Logic
 http://www.wingfox.com/c/8686/
This tutorial mainly focus on the fundamental of the A1 behavior trees' blueprint and the movement, control and combat of characters. Each step of this project will be demonstrated from the very start, and detail the design logic of the general animation blueprint of combat games. Next, we'll use the most common commands in blueprint to build up the whole project in the most efficient and simplest way, so that you can know more about the general process of the demo creation with Unreal Engine 4.

user Themelli     

 

Wingfox – Create Everything You Want in Unreal Engine
https://www.wingfox.com/c/8798
Learn how to create Landscapes in Unreal Engine 5. In this course you will learn everything you need to kickstart landscape creation in IJE5. It will take you from the beginning and teach you how to import landscapes, modify them and create interesting Landscape materials and more.

 


user Themelli     

Cgside - Custom Procedural Materials with Houdini and Karma
Cgside - Custom Procedural Materials with Houdini and Karma

https://www.patreon.com/posts/custom-materials-99161313

Hey Y'all. Here are the project files from my latest video on youtube. Enjoy and thank you!


user LENYA     

Cgside - Bake room maps in karma from HDRI interiors H20
Cgside - Bake room maps in karma from HDRI interiors H20

https://www.patreon.com/posts/bake-room-maps-99354919

Hey Y'all, here are the files from the latest video on youtube. Thank you!


user LENYA     

CGCircuit – Mastering Nuke Vol 10
CGCircuit – Mastering Nuke Vol 10
https://www.cgcircuit.com/tutorial/mastering-nuke-vol.-10

  • In this online course, you’ll go through all the essential steps of CG integration, and shot finishing as performed in most of the VFX studios. 
  • From preparing the plate for comp work, Tracking, Painting, integrating a CG creature, all over up to doing the final technical checks and output proper DI-mattes for final Editing and color grading.
  • This course will give you a deep understanding of the compositing workflow and how to check a shot before delivery.   I worked in many prestigious VFX studios, and no matter the project, those finalizing steps are more than essentials.

user Themelli     

CGCircuit – Mastering Nuke Vol 9
CGCircuit – Mastering Nuke Vol 9
https://www.cgcircuit.com/tutorial/mastering-nuke-vol.9

  • In this online course, you will go in-depth into colors and rendering in Nuke. What are LUTs? How to use ACES? How can I optimize my comp workflow while speeding up my renderings? This will allow you to understand how to work faster, maintain quality, and color accuracy through the different steps of your VFX and CG pipeline.
  • At the end of this course, You’ll be able to work faster in Nuke and maintain quality and color accuracy.
  •  I’m Florian Girardot, a senior visual effect artist specialized in Compositing. I’ve been working in the movie industry for more than 10 years and this entire curriculum is based on both my professional and teaching experiences.

user Themelli     

CGCircuit - Mastering Nuke Vol 8
http://www.cgcircuit.com/tutorial/mastering-nuke-vol.8
In this online course, you are going to discover how to digitally retouch faces in Nuke.
Removing spots, wrinkles, smoothing skins, changing eyes colors, add face tattoos, you name it, we can do it!
We will discover great techniques and great tools, such as keen tools to easily build CG faces and track them to then be able to make make-up magic!
As the other courses from this Nuke master class series, you will achieve a great shot, from beginning to end, that will illustrate all the professionals techniques that you’ll learn.
At the end of this course, you’ll be confident modifying any faces, and you’ll have the basics of digital make-up.
I’m Florian Girardot. I’m a senior visual effect artist specialized in Compositing. I’ve been working in the movie industry for more than 10 years.
This entire curriculum is based on both my professional and teaching experiences.
In this first chapter, We’ll see how to build the CG face within Nuke by Using keenTools, and how to track the face.

user Themelli     

CGCircuit - Mastering Nuke Vol 7
http://www.cgcircuit.com/tutorial/mastering-nuke-vol.7
In this online course, you are going to discover the great advantages of deep compositing, and how to use it properly in your comp workflow.
There are a few other tutorials out there showing you how to use deep in nuke, but they barely tell you how to use it properly within your comp workflow. If you don't use the proper techniques, comping deep passes can be very difficult, heavy and frustrating. In this course, you’ll learn how to optimize your deep comp.

user Themelli     

CGCircuit – Mastering Nuke Vol 6
http://www.cgcircuit.com/tutorial/mastering-nuke-vol.-6
In this online course, you are going to discover the infinite possibilities of the particles in NukeX. So many reasons to do your own effects directly in Nuke. Floating Dust, Smoke, rain, dripping water and so on… As the other courses from this Nuke master class series, you will achieve a great shot, from beginning to end, that will illustrate all the professionals techniques that you’ll learn.  At the end of this course, you’ll be confident creating realistic or stylized particle systems that you’ll be able to integrate in your shots or motion design creation.  I’m Florian Girardot. I’m a senior visual effect artist specialized in Compositing. I’ve been working in the movie industry for more than 10 years.

user Themelli     

CGCircuit - Mastering Nuke Vol 5
http://www.cgcircuit.com/course/mastering-nuke-vol.-5
In this online course, you are going to learn some of the most important techniques to paint out, roto and track in Nuke. This is the bread and butter of compositors. This course will teach you those techniques that will give you the feeling that there are no limitation to image manipulation.
Rotoing, tracking, painting could seem a bit fastidious, but with the rights tools and the right workflow, you’ll see that it is actually not that hard, and even pretty enjoyable!

user Themelli     

 

CGCircuit - Mastering Nuke Vol 4
https://www.cgcircuit.com/tutorial/mastering-nuke-vol.-4
In this online course, you will learn everything you need to know about render passes, AOVs and layers. How to use them properly to enhance your compositing workflow, and get the best out of your CG renders. In this course you will as well learn how to use a concept art, colour keys and reference images to direct your work.

As the other courses from this Nuke master class, you will achieve a great shot that will illustrate all the professionals techniques that you’ll learn. Those tips and tricks I’m about to share with you are part of my everyday toolbox as a senior compositing artist, and I’m using them with any CG renders.

 


user Themelli     

CGCircuit - Mastering Nuke Vol 3
https://www.cgcircuit.com/tutorial/mastering-nuke-vol.-3
Hi everyone, welcome to this new course on CGCircuit, “Green Screens and Blue Screens Keying In Nuke”. In this tutorial, you’ll learn the proper workflow and the right tools to achieve green screen and blue screen removal in Nuke. Chroma keying could be a challenging thing if you don’t know where to start. Well, follow me in this practical approach to creating a shot that will teach you the fundamentals of chromakeying in Nuke. This is not, just another tutorial that offers you a toolbox of techniques. Here you’ll see how to accomplish a shot. Keying is not about knowing how to use the Nuke nodes. It’s about understanding the different components and the logic behind it. By the end of this course, removing blue and green screens won’t be a secret for you. You’ll be geared up with professional tips and tricks and a strong workflow.  I’m Florian Girardot. I’m a senior visual effect artist specialized in Compositing. I’ve been working in the movie industrie for more than 10 years.

user Themelli     

Gumroad – Pyrofluid – Master the Elements
https://timvanhelsdingen.gumroad.com/l/pyrofluid

Welcome to Pyrofluid – Master the Elements In this course we harness the power of Houdini to move data between different solvers to have a pyro explosion morph into a fluid simulation. We’ll start by exploring how to develop an effect like this in a simple scene, then we start building the environment, develop the look of our sim and add all of the additional elements requires before we move over to lighting, shading and compositing it.


user Themelli     

Coloso - From Sketch to 3D Anime Avatar: Exploring Applications
Coloso - From Sketch to 3D Anime Avatar: Exploring Applications
https://coloso.global/en/products/3dcharacterartist-rika-us

  • Rika, the creator of Enya Akemi from Nonoru's class on Coloso Japan and many other popular 3D avatars, will be the instructor to guide you through everything from conceptualizing the character to translating ideas into a 3D model that can be used in a variety of ways inside the 3D universe. While mastering each of the steps in 3D modeling, texturing, rigging, and setting up for various 3D applications, you'll gain a comprehensive understanding of the 3D avatar creation process and the numerous applications.
  • The techniques taught in this class are highly versatile and will open doors to diverse opportunities such as VTubing, VR meetups, live streaming, and more. The main purpose of this class is not only to create a 3D VTuber character but also to create a 3D model that can be used and applied to a variety of 3D applications that exist online nowadays. Giving you the utmost advantage to explore and make use of the advancements in technology, such as full body tracking features.
  • While mastering each of the steps in 3D modeling, texturing, rigging, and setting up for various 3D applications, you'll gain a comprehensive understanding of the 3D avatar creation process and the numerous applications.

user Themelli     

Coloso - Infusing Stylized Characters With Distinct Moods
Coloso - Infusing Stylized Characters With Distinct Moods
https://coloso.global/en/products/illustrator-seoji2-us

  • "Illustrations that convey the concept and mood solely through their poses and colors. You can create one as well."
  • Popular instructor and illustrator Seoji, known for helping students transform their ever-changing drawing styles into a one-of-a-kind stylized character illustration style, is back with her second online class!
  • This class is for those of you who have mastered sketching with the right balance of simplification and exaggeration but want to delve into creating high-density illustrations with intricate details.
  • Starting with an application of light and shadow stylization in an animated way based on references, you'll then advance to accentuating dynamic motion through lines, creating beautiful color schemes, and ultimately finishing with lively, three-dimensional characters that burst with vibrancy.
  • Guidance will be provided on skillfully drawing character-optimized facial expressions, full-body poses, and even incorporating relevant props.

user Themelli     

CGMA - Nuke Compositing for 3D Artists
CGMA - Nuke Compositing for 3D Artists
https://www.vfx.cgmasteracademy.com/courses/37-nuke-compositing-for-3d-artists

  • An 8-week course on compositing for feature film, animation, and 3D techniques using Nuke
  • Nuke Compositing for 3D artists is the perfect course for anyone who works with 3D renders. This includes lighting artist, and FX artists that want to composite and put the final touches on their shots and elements. This is also the perfect course for anyone that works with 2D images, whether you shoot your own footage and want to integrate other elements into your footage, or just want to put the final touches on your footage such as grading, adding flares and post camera moves. Not only do we cover basics of Nuke, we will cover many of Nuke’s powerful features such as Nuke’s 3D system and Nuke’s Particle system. By the end of the course, you will be able to start a shot and take it to the finish line with confidence. If you’ve ever wanted to experience what a post production workflow of a compositor is in the VFX industry, this course will replicate that production workflow. You will learn and train your eyes to pay careful attention to details along with organization skills to maintain a clean workflow. You will learn how to manage your time and handle critique. Students will finish the course with the confidence to composite on an animated feature or a live-action feature. *NOTE: Students enrolled in this course are eligible for a short term 6 month student Production Collective license. Download the syllabus for more information

user Themelli     

Wingfox - Creating a AAA Character from Scratch: A Nameless Samurai
Wingfox - Creating a AAA Character from Scratch: A Nameless Samurai
https://www.wingfox.com/c/8743

  • We were often asked to translate some courses into English or any other language as requested. Our team decides to do whatever we can to satisfy our users' needs. However, to confirm what we had heard and what we are going to do is actually valued, we would like to see and get support from all of you. We'll appreciate your support that helps us decide. Just click and purchase, let us know support from you!
  • Content: HD videos + Project files
  • Duration: About 35 hours
  • Software: Maya2018; ZBrush; Marvelous Designer; GS Curve Tool; Substance Painter;
  • Topogun3; Marmoset Toolbag 4; Substance Designer
  • System: No limitation
  • Project file: Zbrush brushes;Texturing Reference; Material files for hair; Base mesh.

user Themelli     

 

Wingfox – Cinematic Arnold and Maya Lighting and Rendering Techniques for Advanced with Aiyi Ya
https://www.wingfox.com/c/8754

Is there a trick of learning lighting and rendering? Why the lighting and rendering you make looks unnatural? Why other people’s lighting and rendering is better than yours? This tutorial starts from 4 completely different cases with cinematic effects, and let you master the underlying principles of lighting and the rules of lighting and rendering in the real life, before you simulate light with the software. Besides detailed explanation of advanced nodes of Maya Arnold, this tutorial contains many design theories and artistic composition knowledge. In the same time, you can flexibly use the knowledge you learned, and make the rendering effect you want easily after this tutorial.

 


user Themelli     


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