https://www.patreon.com/posts/maya-cloth-with-115912666
Hey Y'all, here's the Maya file from the latest video on youtube, we'll be back to Houdini in the next one. ;) Thank you.

https://cubebrush.co/oberfett/products/otxwxq/recovery-truck-concept-part-i
In part I of this tutorial I build the base of the truck in Zbrush using references and discuss hard surface techniques and various tricks used in the pipeline for look development. Level: Intermediate You get: - 3 hours 43 minutes long video with audio commentary - Resources.zip, includes references, a rendered image, and a .ZTL
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https://www.patreon.com/posts/product-shot-in-117639093
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https://www.patreon.com/posts/environments-in-118467774
Hey everyone, here's the hip from the latest youtube tutorial, where we start a new project on this channel and patreon, creating an environment from start to finish in Houdini. This is the first part where we will be creating the initial heightfield.

- If you use Blender enough and stay in the irc channels for long enough, certain artists popup repeatedly or are mentioned in tones of awe. We see their work, are suitably impressed. One such artist is Angela Guenette, who has worked on everything you can do in the 3D modeling world (website Ponder Studios.org), see her youtube channel for examples of her work.
- The people at the Blender Foundation were so impressed they decided it would be a good idea if they made her one of the main 3D modelers on the Sintel open movie project which was released a while back. She was the person responsible for modeling the character of Sintel the heroine of the movie.
- So when i found out that Ms Guenette would be creating a training video DVD, I went right to the Blender EShop and ordered a copy.
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https://www.patreon.com/posts/environments-in-118531613
Hey everyone! We continue working on our environment on the latest tutorial on youtube, this time creating the stone bridge, by using several tricks in Houdini 20.5. Enjoy and happy holidays!
https://www.patreon.com/posts/chocolate-split-119123377
Hey everyone and happy new year! This month I bring you an in depth tutorial on creating a chocolate split effect with some caramel stretching. We will work with packed prims, rbd, vdb's and some vex. I really hope you enjoy! Thank you for your support.

https://www.patreon.com/posts/environments-in-119455788
Hey Y'all. In this latest youtube tutorial, we'll continue working in our environment, this time using simple tree tools to create the vegetation. Hope you enjoy! Thank you.

Language: English | Duration: 54 Lectures ( 12h 13m ) | Size: 9.85 GB
https://www.udemy.com/course/threejs-advancedcommercial-car-showcase-project-journey/
Not only Three.js, but also Technical Art.

- If you have ever wondered how to create 3D hard-surface models and animations, my 4 years of experience will help you with this! This course will be devoted to aspects of animating hard-surface objects
- In this course, you will gain hands-on expertise in 3D hard-surface modeling and animation. Explore the art of crafting captivating animations, demystify the graph editor, and acquire essential modeling skills that will serve as a solid foundation for your future projects.

Udemy - Advanced Vehicle Systems in Unreal Engine 5
https://www.udemy.com/course/mastering-advanced-vehicle-systems-in-unreal-engine-5/

Udemy - Eco Bike 3D Modeling and Rendering: 3Ds Max to Vray | Corona

Udemy - Blender Stylized Environment Course
Language: English (US)
https://www.udemy.com/course/blender-stylized-environment-course/
Making a Cool Hand-Painted Environment in Blender

Wingfox - Arnold 7 Basics Course
Duration: 10 sessions/ 5 hours 34 minutes
Software: Maya 2023+, Arnold7+, Nuke11+
System: Medium quality CPU, RTX GPU
Project file: Maya_resource_files

Skillshare - Modeling a Matchstick and burning it down in Cinema 4D
In this course I will show you how to easily create a match using VDB Modeling. Then we will transform it into a burnt match with the help of vertex maps, deformer and fields. We will also create and integrate some Octane materials.


- What is a correct composition? Does the Golden Ratio matter? Why is the light that important? How to achieve photorealistic results? How to balance illumination colors and intensity? How to get the right feedback and self-improve? How to tell stories with your images? It is the only course that answers these and many, many more questions! Over 40 Lessons in 6 Online Chapters! The masterclass is packed not only with videos. You will find dozens of my personal notes, tips, and advice that I've collected over the years. What took my entire 3D career to understand, you can now learn in a few days! I can guarantee your renderings will look better after finishing this Masterclass. How do I know that? Because the entire process of making great images can be written down as a checklist! A checklist you can go over every time you'll be working on a new project! I will explain in detail the setups and render settings from 7 different projects I did in Blender! You will not only get access to the 3D scenes I'm showing in the videos. You'll be able to use dozens of individual Blender 3D models available in each of these projects!

Language: English
https://www.udemy.com/course/lumion-2024-archviz-english
MASTERING CINEMATIC ANIMATION WITH LUMION

Language: English | Duration: 9h 52m | Size: 4.87 GB
https://www.udemy.com/course/2d-animation-in-animate-beginner-level/
Learn Adobe Animate from scratch! Master tools, principles & 2D animations with hands-on projects & expert guidanance
https://www.patreon.com/posts/building-tools-120137202
Hello there! Here are the files from the latest video on youtube, where we'll create a tool in Houdini to flatten loops, which will be a good exercise on tool building in Houdini. Taking advantage of vex, python and radial menus. Enjoy!

Language: English
https://www.udemy.com/course/building-design-using-revit-architecture
Building Information Modeling | 3-D Modeling | Building Architecture | Virtual Reality of Building
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https://www.patreon.com/posts/environments-in-120397176
Hello there! We continue our environment project in the latest video on youtube, this time finishing the vegetation assets with some custom vines, then we move into some procedural rocks and finally do the fog. Let me know if you're still with me in this one, as it's been quite a long series so far. Enjoy!
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https://www.patreon.com/posts/quick-cgi-with-120560225
Hey Y'all. Here's the demo hip file from the latest video on youtube, where I'll break down how you can quickly comp a cg render with an environment without relying just on a dome light, with some tips along the way. Thank you!
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https://www.patreon.com/posts/procedural-pizza-120887111
Hello there! Here's the scene file from the latest tutorial on youtube, where I'll show you how I did this procedural pizza material in cops, combining different workflows in Houdini 20.5. Enjoy and thank you!



- Introducing the most comprehensive tutorial ever created for learning Mari! With over 7 hours of expertly crafted training, Introduction to Mari guides you through every aspect of Mari's powerful texturing capabilities. From the fundamentals of Mari to advanced techniques, you'll learn to texture anything you want!
- Introduction to Mari uses the node system in Mari to teach you a powerful and simple approach to texturing. Nodes are a major advantage of Mari over other texturing software and understanding how to use them, makes you a much more effective texture artist. Learn an industry-standard way of texturing your models.
- In Part 2, you'll learn how to texture a character from scratch in Mari, creating the Base Color, Roughness and Subsurface Amount map using simple and powerful techniques. You'll also learn how to bring your textures into Blender for shading to create realistic skin using SSS, specular, coat and displacements.
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