
The course takes you step by step through the entire process of creating a stylized character animation in 3D.
Just strap in, and follow along as we design our character, learn about lighting and texturing, and ultimately rig and animate our character in Cinema 4D.
https://www.patreon.com/posts/procedural-with-121120510
Hi Y'all. Here's the scene file from my latest video on youtube, where we will create a sofa from start to finish, using vex, vdb's and vellum. Hope you enjoy this one.
https://www.patreon.com/posts/procedural-and-122075866
Hello there! In this exclusive video tutorial we will be creating step by step a procedural cotton plant animation, from modeling to the final animation and rigging with kinefx. A lot of useful recipes that you can use in your future projects. Thank you.





https://www.toanimate.ca/
Master Blender. Animate like a pro. Bring your ideas to life.
- Get your hands on $550+ worth of Movie-quality character rigs & props | Play around in Pre-lit, interactive sets | Bring your animations to life with 100+ original dialogue clips
- Our purpose-built models, faces and props give you maximum control over every minor detail. You'll be able to make your characters pose, move, and emote with fluidity & realism.
- No more animating an empty void. You'll get exclusive playgrounds with dozens of points of interaction so you can focus on smooth animations & smart staging (not tedious lighting and set design).
- With our huge bank of dialogue clips (recorded by professional voice actors, just for this course) you can inject personality into your animations. You'll learn lip-syncing and facial expressions so you can show off a massive range of emotions, tones and situations.

Houdini is best at creating realistic, physically based simulations. In this course we explore why it’s also the right choice when it comes to stylized effects..
We’re going to cover the best ways to approach fast, dynamic FX, and how to optimize the setups to get the best results.

Houdini offers many tools for controlling particles with precise movement. To get the results you want, it’s important to understand how to work with vectors.
You also need to know how to turn these particle simulations into geometry, and then apply shading and rendering to complete the process. Mastering these steps will give you full creative control over your simulations.

- Creating snow with Houdini Vellum is relatively straightforward, but problems can arise when working with collision geometry. In this course, we’ll cover not only how to set up an efficient grains simulation, but also how to solve common challenges that come up in Vellum simulations.
- The second part of the course will focus on creating magical spirits using particles, as well as a detailed look at Nuke compositing and look development.
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https://www.patreon.com/posts/vex-quick-tips-122342629
Hey Y'all. Here's the hip file from the latest video on youtube, where I will show you step by step how to create an overhang with channel ramps with vex, along side with some tips and tricks on how to manipulate attributes in Houdini.
![]()
https://www.patreon.com/posts/vex-quick-tips-2-122576811
Hey Y'all, here's the hip from the latest youtube tutorial, where I will show you how we can get a better result with the lots subdivision node. We'll take advantage of vex and learn how we can run over numbers, which will be more efficient.

Udemy - Unreal Engine Performance Optimization
https://www.udemy.com/course/unreal-engine-performance/
Game Development
https://www.patreon.com/posts/ultimate-guide-122644907
Hey again! Here is the full scene from the last tutorial on youtube, where we will be generating a cliff in Houdini, from modeling to the final rendering. Hope you enjoy. Thank you!

Udemy - Unreal Engine 5 Multiplayer Tank Game Blueprints Course

https://www.udemy.com/course/escapecourse/
A complete guide to creating photorealistic environments using Blender, Substance Painter, SpeedTree, and Resolve

Blender to Resolve Video Course
Resources (Demo EXR's) | LUTs | Subtitles | 4.1 GB
7 .mp4 / 1440p / 60fps | Over 4 Hours | 7 Masterclasses
LUTs for Resolve (AgX, Filmic & more) | 37 .cube files
Have you ever wanted to include DaVinci Resolve into your 3D rendering pipeline for color grading but didn't know where to start? Get this 4-hour course by Gleb Alexandrov and learn how.

Udemy - 3D Game Character Animation Introduction with Ai and UE5
Language: English (US)

Udemy - Rigging Cars with Modular Control Rig in Unreal Engine 5.5
Language: English (US)


- Design a near-future racing machine in this conceptual vehicle design workshop by veteran 3D artist and concept designer, Chris Beatty. Over the course of 8 hours, Chris guides artists through his entire design process, which he has honed over two decades of experience working in the industry designing high-profile concepts for motorsports such as for the world-famous Indy 500.
- Chris shares his extensive knowledge, skills, and techniques with artists of all levels who are looking to master a practical “form follows function” creative process. Grounded in real-world engineering considerations, you'll learn how to style a race vehicle with a touch of science-fiction for added artistic license.
- This workshop uses Blender as the primary production tool. Chris demonstrates his Blender modeling techniques to sculpt the vehicle's form, showing how to maintain maximum creative freedom throughout the process. He also details how to extend the commitment point as far as possible before reaching the final modeling and rendering stage. The creative process is also complemented by Adobe Creative Cloud’s Photoshop, Illustrator, and After Effects.
- By completing this workshop, you will develop a comprehensive understanding of how to create vehicle concepts that balance function and artistic flair, leading to greater believability in the final results. These principles can be applied to any vehicle genre, whether a real-world race car or your next spaceship project. You should emerge from this workshop feeling accomplished and knowledgeable in the art of vehicle design.



Udemy - From 3DS Max to Meta Quest Using Unreal Engine: Step-by-step
Language: English (US)
Learn how to Create High Quality Architectural Walkthroughs for Meta Quest with Advanced Techniques and Best Practices
https://www.udemy.com/course/from-3ds-max-to-meta-quest/
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