Jonathan Lindgren - Stylized Characters in Cinema 4D
Jonathan Lindgren - Stylized Characters in Cinema 4D
https://jonathanlindgren.teachable.com/p/stylized-characters-in-cinema-4d

The course takes you step by step through the entire process of creating a stylized character animation in 3D.

Just strap in, and follow along as we design our character, learn about lighting and texturing, and ultimately rig and animate our character in Cinema 4D.


user Themelli     

Cgside - Procedural Modeling with VEX, VDB and Vellum
Cgside - Procedural Modeling with VEX, VDB and Vellum

https://www.patreon.com/posts/procedural-with-121120510

Hi Y'all. Here's the scene file from my latest video on youtube, where we will create a sofa from start to finish, using vex, vdb's and vellum. Hope you enjoy this one.


user LENYA     

Cgside - Procedural Modeling, Rigging and Animation with Houdini
Cgside - Procedural Modeling, Rigging and Animation with Houdini 

https://www.patreon.com/posts/procedural-and-122075866

Hello there! In this exclusive video tutorial we will be creating step by step a procedural cotton plant animation, from modeling to the final animation and rigging with kinefx. A lot of useful recipes that you can use in your future projects. Thank you.


user LENYA     

MattePaint Academy - Using CG Passes
MattePaint Academy - Using CG Passes
https://mattepaint.com/academy/tutorial/using-cg-passes/
Learn how to use CG passes like a pro with this tutorial series from Scanline VFX matte painter, Ian Vicknair. In this series, Ian will step you through the major CG passes you'll encounter, show you which one's are most important, how to prepare them for use and how to use them in your work! At the end, we take a look at Ian's personal PSD using the assets and how he implemented and utilized many of the CG passes in his work.


user Themelli     

MattePaint Academy - Magic Beans Farmhouse Challenge
MattePaint Academy - Magic Beans Farmhouse Challenge
https://mattepaint.com/academy/series/magic-beans-farmhouse-challenge/
Work along with Ian Vicknair as he guides you through creating a paint-over from a 3D render, to a concept piece to the final Matte Painting. Use this as a reference for creating your final piece for the Farmhouse Challenge.


user Themelli     

MattePaint Academy - Camera Tracking and Advanced Projections in Nuke
MattePaint Academy - Camera Tracking and Advanced Projections in Nuke
MattePaint Academy - Camera Tracking and Advanced Projections in Nuke
https://mattepaint.com/academy/tutorial/camera-tracking-in-nuke/
Level: Beginner | Duration: 18m 35s | Audio: English
Learn all about Camera tracking in Nuke. Stefan first steps through all the setting you need to know for the camera tracker node. Then, we'll track the camera and attempt to make some improvements on the track by using the filters and deleting bad tracks. Lastly, we'll create a tracked camera from the process which we can use for projections. Grab the assets for the tutorial below and follow along with Stefan!


user Themelli     

https://video.wixstatic.com/video/a681ca_a869bce273404dccaba4ba79743035b6/480p/mp4/file.mp4
TOAnimate - The Ultimate Blender Animation Course
https://video.wixstatic.com/video/a681ca_14b5305e26c2446a95d222c1f9dc325b/360p/mp4/file.mp4
TOAnimate - The Ultimate Blender Animation Course

https://www.toanimate.ca/

Master Blender. Animate like a pro. Bring your ideas to life.

  • Get your hands on $550+ worth of Movie-quality character rigs & props | Play around in Pre-lit, interactive sets  | Bring your animations to life with 100+ original dialogue clips
  • Our purpose-built models, faces and props give you maximum control over every minor detail. You'll be able to make your characters pose, move, and emote with fluidity & realism.
  • No more animating an empty void. You'll get exclusive playgrounds with dozens of points of interaction so you can focus on smooth animations & smart staging (not tedious lighting and set design).
  • With our huge bank of dialogue clips (recorded by professional voice actors, just for this course) you can inject personality into your animations. You'll learn lip-syncing and facial expressions so you can show off a massive range of emotions, tones and situations.

user Themelli     

Voxyde - Houdini Anime FX Hero Anime Run
https://voxyde.com//wp-content//uploads//2024//10//fx-solo.mp4
Voxyde - Houdini Anime FX Hero Anime Run
https://voxyde.com/pro/anime-run/

Houdini is best at creating realistic, physically based simulations. In this course we explore why it’s also the right choice when it comes to stylized effects..

We’re going to cover the best ways to approach fast, dynamic FX, and how to optimize the setups to get the best results.


user Themelli     

Voxyde - Houdini Freezing FX Particle Frost
https://voxyde.com//wp-content//uploads//2024//11//FX_solo_web.mp4
Voxyde - Houdini Freezing FX Particle Frost
https://voxyde.com/pro/houdini-freezing/

Houdini offers many tools for controlling particles with precise movement. To get the results you want, it’s important to understand how to work with vectors.

You also need to know how to turn these particle simulations into geometry, and then apply shading and rendering to complete the process. Mastering these steps will give you full creative control over your simulations.


user Themelli     

Voxyde - Houdini Snow FX Magical Snow
https://voxyde.com//wp-content//uploads//2024//11//render_onluy.mp4
Voxyde - Houdini Snow FX Magical Snow
https://voxyde.com/pro/houdini-snow-fx/
  • Creating snow with Houdini Vellum is relatively straightforward, but problems can arise when working with collision geometry. In this course, we’ll cover not only how to set up an efficient grains simulation, but also how to solve common challenges that come up in Vellum simulations.
  • The second part of the course will focus on creating magical spirits using particles, as well as a detailed look at Nuke compositing and look development.

user Themelli     

Cgside - Vex quick tips | Overhang look with channel ramps - hip
Cgside - Vex quick tips | Overhang look with channel ramps - hip

https://www.patreon.com/posts/vex-quick-tips-122342629

Hey Y'all. Here's the hip file from the latest video on youtube, where I will show you step by step how to create an overhang with channel ramps with vex, along side with some tips and tricks on how to manipulate attributes in Houdini.


user LENYA     

Cgside - Vex quick tips #2 | Iterating over numbers - hip
Cgside - Vex quick tips #2 | Iterating over numbers - hip

https://www.patreon.com/posts/vex-quick-tips-2-122576811

Hey Y'all, here's the hip from the latest youtube tutorial, where I will show you how we can get a better result with the lots subdivision node. We'll take advantage of vex and learn how we can run over numbers, which will be more efficient.


user LENYA     

Udemy - Unreal Engine Performance Optimization

Udemy - Unreal Engine Performance Optimization

Language: English (US)
https://www.udemy.com/course/unreal-engine-performance/

Game Development


user Gamystyle     

Cgside - The Ultimate Guide to Generating Cliffs in Houdini
Cgside - The Ultimate Guide to Generating Cliffs in Houdini

https://www.patreon.com/posts/ultimate-guide-122644907

Hey again! Here is the full scene from the last tutorial on youtube, where we will be generating a cliff in Houdini, from modeling to the final rendering. Hope you enjoy. Thank you!


user LENYA     

Udemy - Unreal Engine 5 Multiplayer Tank Game Blueprints Course

Udemy - Unreal Engine 5 Multiplayer Tank Game Blueprints Course

Language: English (US)
https://www.udemy.com/course/unreal-engine-5-multiplayer-tank-game-blueprints-course/
Multiplayer Tank Game From The Scratch To a Fully Functioning Template To Build The Visuals On.

user Gamystyle     

Udemy - Ultimate 3D Environment Animation Course - Blender
Udemy - Ultimate 3D Environment Animation Course - Blender

https://www.udemy.com/course/escapecourse/

A complete guide to creating photorealistic environments using Blender, Substance Painter, SpeedTree, and Resolve


user LENYA     

Blender to Resolve Video Course
Blender to Resolve Video Course
Resources (Demo EXR's) | LUTs | Subtitles | 4.1 GB
7 .mp4 / 1440p / 60fps | Over 4 Hours | 7 Masterclasses
LUTs for Resolve (AgX, Filmic & more) | 37 .cube files

Have you ever wanted to include DaVinci Resolve into your 3D rendering pipeline for color grading but didn't know where to start? Get this 4-hour course by Gleb Alexandrov and learn how.


user SoftLover1     

Udemy - 3D Game Character Animation Introduction with Ai and UE5

Udemy - 3D Game Character Animation Introduction with Ai and UE5

Language: English (US)

https://www.udemy.com/course/3d-game-character-animation-introduction-with-ai-and-ue5/
Learn How to Make 3D animations for your Game Characters using Cascaduer Ai Enhanced 3D animation and Unreal Engine

user Gamystyle     

Udemy - Rigging Cars with Modular Control Rig in Unreal Engine 5.5

Udemy - Rigging Cars with Modular Control Rig in Unreal Engine 5.5

Language: English (US)

https://www.udemy.com/course/rigging-cars-with-modular-control-rig-in-unreal-engine-55/
A Step-by-Step Guide to Creating Advanced Vehicle Rigs in Unreal Engine 5.5 Using Modular Control Rig Systems

user Gamystyle     

'Udemy - Blender Character Creation Masterclass - Orc Warrior'
Udemy - Blender Character Creation Masterclass - Orc Warrior
Language: English (US)
Learn the Complete Workflow of Character Creation - Sculpt, Retopo, Unwrap, Bake, Texture, Light, Render & Composite

user Themelli     

The Gnomon Workshop - Race Vehicle Concept Design
The Gnomon Workshop - Race Vehicle Concept Design
https://www.thegnomonworkshop.com/tutorials/race-vehicle-concept-design

  • Design a near-future racing machine in this conceptual vehicle design workshop by veteran 3D artist and concept designer, Chris Beatty. Over the course of 8 hours, Chris guides artists through his entire design process, which he has honed over two decades of experience working in the industry designing high-profile concepts for motorsports such as for the world-famous Indy 500.
  • Chris shares his extensive knowledge, skills, and techniques with artists of all levels who are looking to master a practical “form follows function” creative process. Grounded in real-world engineering considerations, you'll learn how to style a race vehicle with a touch of science-fiction for added artistic license.
  • This workshop uses Blender as the primary production tool. Chris demonstrates his Blender modeling techniques to sculpt the vehicle's form, showing how to maintain maximum creative freedom throughout the process. He also details how to extend the commitment point as far as possible before reaching the final modeling and rendering stage. The creative process is also complemented by Adobe Creative Cloud’s Photoshop, Illustrator, and After Effects.
  • By completing this workshop, you will develop a comprehensive understanding of how to create vehicle concepts that balance function and artistic flair, leading to greater believability in the final results. These principles can be applied to any vehicle genre, whether a real-world race car or your next spaceship project. You should emerge from this workshop feeling accomplished and knowledgeable in the art of vehicle design.

user Themelli     

'Udemy - Creating a stylized rock star goat character'
Udemy - Creating a stylized rock star goat character
Language: English (US)
You guide for creating appealing character in 3d

user Themelli     

'Udemy - Sıfırdan MAYA Character Body & Facial RİGGİNG Eğitimi'
Udemy - Sıfırdan MAYA Character Body & Facial RİGGİNG Eğitimi
Language: Türkçe
Karakter Rigleme konusunda ayrıntılarda boğulmadan yol alın. A-Z ye FULL MANUEL olarak karakterinizi kendiniz rigleyin.

user Themelli     

Udemy - From 3DS Max to Meta Quest Using Unreal Engine: Step-by-step

Udemy - From 3DS Max to Meta Quest Using Unreal Engine: Step-by-step

Language: English (US)

Learn how to Create High Quality Architectural Walkthroughs for Meta Quest with Advanced Techniques and Best Practices

https://www.udemy.com/course/from-3ds-max-to-meta-quest/


user Gamystyle     


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