


MixingLight - Tips for matching an imported timeline in DaVinci Resolve
https://mixinglight.com/color-grading-tutorials/tips-for-conforming-imported-timelines-davinci-resolve/
It’s a common workflow to be provided with a rendered ‘guide clip’ (offline reference movie) approved by the editor. Usually, the editor exports a .xml or .aaf to be imported into DaVinci Resolve that reconstructs the timeline. But things almost always go wrong when the editor’s software platform differs from your software.

https://www.udemy.com/course/car-parking-simulator-unity-game-development-courseunity6/
Make Car Parking Simulator Game

Azusa Tojo - Sketching in Blender
Piccalilli - Complete CSS
Senior level CSS developers are so much more than syntax experts
You can spend all the time in the world focussing purely on your CSS knowledge, however, top level front-end development is about so much more than just writing code. It’s about communication, planning and pragmatic execution. I’m going to teach you these fundamental core skills — often described as “soft skills” — which will push you beyond the next level.
These core skills will help you to simplify design concepts and work iteratively with designers rather than the common, and highly flawed approach of static design handover, where you’re handed a Figma file and expected to build a “pixel perfect” website.I’m going to teach you to excel in this approach as well as introduce you to a more circular system, rooted in efficient communication and planning strategies that will push yours and your colleague’s abilities and output to a level you never thought possible. You’ll learn all of this while also working with the browser, rather than against it.






- In this class, you will learn the secrets to efficiently create impressive character designs by following Hidari’s unique methods.
- Hidari will guide you through the basic approaches to character design, such as character concepts and qualities, how to start from a broad description to add details and hone your focus, and approaches to coloring. Through his understanding of anatomy, Hidari will teach you the key points in drawing the human body by building from cross-sections and his unique way of drawing hands and feet.
- Lighting is essential for a wide range of expression. Using examples, Hidari will explain how to handle areas that are exposed to light and areas not exposed to light, and how to place shadows.
- You will also develop an understanding of how to utilize the characteristics of materials, such as metal, skin, cloth, and enamel, so that you can incorporate them into your own drawings. You will pick up on the process of producing illustrations through a character illustration demo, including a rough draft, line drawing, and coloring. Learn Illustrator Hidari’s unique skills to effectively create striking character designs. Only at Coloso!

- Top-of-the-industry illustrator Sungmoo Heo is back at Coloso to help you boost your skills!
- Sungmoo Heo is the instructor who produced the Coloso course , watched by more than 5,000 students.
- His second course <Mastering Skills: A Self-Study Illustration Guide for Long-Term Growth > covers from types and methods of drawing studies to understanding the sense of volume based on the comprehension of light, expressing color and brightness, and composition and design for creating eye-catching illustrations. This course has it all!
- A comprehensive self-study drawing guide to help you build skills that will last! Available now at Coloso.


Skillshare - Lettermark Logo Design: Creating Iconic Monogram Logos


- Required Prerequisites: Knowledge of Houdini (UI/UX), Knowledge of SOPs, Beneficial though not necessary: Basic Python knowledge
- It happened – we finally found a brave guy who agreed to take us through the ins & outs of using PDG in a small studio/freelance environment. Meet Chris Kopic! You might know him from his guest tutorial – turns out he’s not only into simulations and rendering but also into automatization and parallelization. Exactly what you’d need to work effectively with PDG.

- In this course, Matthias Winckelmann takes you through the basics to set up your very first project using blueprints, Unreal Engine’s node based scripting environment. Mix in a bit of physics and you’ve got yourself a neat abstract flock of geometry bouncing around on your basketball(ish) court.
- Recommended Prerequisites: Basic knowledge of a 3D DCC (not strictly necessary, but makes your life easier), Basic understanding of working with node based tools

Skillshare - Watercolor Portraits: Techniques for Creating Light, Depth & Emotion



Skillshare - Menu Design for Salad Bar using Adobe InDesign, Photoshop and Midjourney


Capture Creative & Complete Ceremony Photos

The A-Z Guide To Maternity Photography
- Refine Maternity & Family Posing
- Find & Create Perfect Light For Maternity Photos
- 3.5 Hours of Education
- HD Videos + Marketing Guide
- Education & Instruction by Pye Jirsa
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