Patata School - Character rigging and animation in Blender
Patata School - Character rigging and animation in Blender

Tutorial Duration: 240 minutes | Language: English (US)

http://courses.patataschool.com/complete-character-rigging-animation-in-blender
 This in depth course covers it all: character modelling, rigging, animation, and rendering in Blender. You'll learn the entire process step by step, with handy tips and real design and animation theory at each stage, all to help your project shine. By the end you'll have your own 3D walk cycle with extra animation details for your character and other objects.  Contents Welcome to character rigging and animation in Blender This course covers the entire process of character modelling, rigging, animation, and rendering in Blender. We'll walk you through each stage and explain the tools required, plus handy tips and related information.  In the first section we'll create the character model, then we'll rig the character, we'll next animate a walk cycle with additional actions, and finally we'll look at lighting and materials and complete the final render.  If you're new to Blender, we recommending checking out our course 'A Complete Guide to 3D Modelling in Blender' to familiarise yourself with the programme before jumping into animation.

user Gamystyle     

Patata School - The Ultimate Marvelous Designer Course
Patata School - The Ultimate Marvelous Designer Course

Tutorial Duration: 123 minutes | Language: English (US) | 890 MB

https://courses.patataschool.com/the-ultimate-marvelous-designer-course
New to Marvelous Designer? Or maybe you've used it before but would like to learn some more advanced features? Whatever your reason, this is the course for you.  You'll learn different tools and techniques to make complex clothing with stitches, buttons, zips, pockets, and even a hooded jacket. You'll be ready to tackle a project in Marvelous Designer from start to final export.  Contents Welcome to Marvelous Designer If you're completely new to Marvelous Designer, this is the place to start. In this section we'll walk you through the workspace and basic tools and concepts that we'll apply throughout this long course.  We'll provide you with the 3D objects and files so you can easily follow along and you'll learn how to use several different techniques and tools to create a whole outfit full of detail and unique character.

user Gamystyle     

Patata School - Making Food and  Drinks in Blender
Patata School - Making Food and  Drinks in Blender

Lessons:   7 | Duration:  2H 11m  | Language:  English  | File Size: 1.10GB

https://courses.patataschool.com/making-food-drinks-in-blender

In this course you'll learn how to model each element in this scene, using tools like the subdivision surface, bezier curves, extrude and inset, and many more. As well as creating the entire scene, we have some bonuses like creating an animated liquid and floating bubbles using noise.  With this you'll have the knowledge to create infinite more 3D, light your scenes like a pro, and render your animation using Cycles.  If you're new to Blender we recommend you check out our course 'A Complete Guide to 3D Modelling in Blender' to familiarise yourself with the layout and basic tools before jumping into this course.  You'll be provided with the Blender file to refer back to if ever you get stuck and sketch references for all the objects created in this project.


user Gamystyle     

CGCookie - Creating a 2.5D Side Scroller Game in Unity
CGCookie - Creating a 2.5D Side Scroller Game in Unity
Learn how to build a 3D side scrolling platform with 2D mechanics. This course will be split into two main parts, Level Design and Visual Scripting. Within the Level Design chapters you'll be building out the prefabs used to create a side scroller game.

user Themelli     

CGCookie - Create a VFX shot in Blender: Alien Abduction
CGCookie - Create a VFX shot in Blender: Alien Abduction
In this Blender course, we will explore multiple tools in Blender to create an entire VFX shot from start to finish. These videos are focused on the goal of improving your knowledge of Blender’s VFX capabilities, so you can use it as a launching pad to create your own epic shots.

user Themelli     

CGCookie - Compositing a 3D Monster into a Live Action Scene
CGCookie - Compositing a 3D Monster into a Live Action Scene
In this course I will show you some of the major stages of a Visual Effects (VFX) pipeline by doing a fun little project: Compositing a 3D monster into some life action footage. The scope of this course is specifically teaching you the VFX skills so we won't be focusing on modeling and animation much.

user Themelli     

CGCookie - Build and Animate a Low Poly Rocket in Blender for Beginners
CGCookie - Build and Animate a Low Poly Rocket in Blender for Beginners
In this beginner-friendly course, we’ll be taking a step-by-step approach to modeling, surfacing, animating, and simulating an epic low-poly rocket launch sequence in Blender 2.80!

user Themelli     

CGCookie - Blender Tutorial: Crafting a Realistic Snowman Step-by-Step
CGCookie - Blender Tutorial: Crafting a Realistic Snowman Step-by-Step
The main focus of this course is to learn how to develop models and materials efficiently, procedurally and as flexibly as possible, all using built-in Blender functionality! From our first model to our final render, we will be applying several non-destructive techniques to provide you the ability to create several iterations of your snowman with ease. A predominantly non-destructive workflow allows us to work faster, encouraging us to focus more on the fun stuff, rather than getting bogged down on the production of it. We are free to make changes when needed without locking ourselves into a final decision before we are ready, enabling artists to have their cake and eat it too!

user Themelli     

Sculpting Masterclass - Strong Foundation - Amelia Rowcroft
Sculpting Masterclass - Strong Foundation - Amelia Rowcroft

3.5 hours of video across 28 lessons | Language: English (US)

https://www.sculptingmasterclass.com/courses/strong-foundations
In this portrait sculpting masterclass, Amelia Rowcroft shares her method for creating a likeness in clay from life or a photographic sitting with a model.

 


user Gamystyle     

Udemy - Character Sculpting for Games with ZBrush
Udemy - Character Sculpting for Games with ZBrush
https://www.udemy.com/course/realistic-character-for-games-with-zbrush/
Language: English (US)
Sculpting high poly characters for games with better accuracy than before.

 


user Gamystyle     

Udemy - Blender Architecture Masterclass
Udemy - Blender Architecture Masterclass
Language: English (US)
https://www.udemy.com/course/blender-architecture-masterclass/
Learn how to use Blender for architectural design, fast, and efficiently

This masterclass is your comprehensive guide to integrating Blender into your architectural workflows with efficiency and effectiveness. From generating detailed architectural massings to producing compelling visualizations, Blender facilitates a design process that is both expansive and refined. This course empowers you to unlock your creative potential with the assistance of Blender.


user Gamystyle     

FlippedNormals - Face Rigging for Beginners
FlippedNormals - Face Rigging for Beginners
Language: English (US)

21 HD Videos Scene Files Base Meshes

https://flippednormals.com/product/face-rigging-for-beginners-5063
In Face Rigging for Beginners, you'll learn how to create a simple yet fully functional face rig using only joints in Maya - which will also work for real-time and game engines. You'll be guided through everything in real-time, from the initial joint setup of the face, weight painting to finalizing the rig. Learn how to create the main rig structure, mouth setup, rigging eyes, eyebrows, and more!  By the end of this course, you will be able to create your own simple yet effective face rig and have a solid understanding of how the rigging process works when using joints. Rigging for Beginners is perfect for students who are already familiar with Maya, but who are new to rigging. What you learn will serve as a foundation for when you're getting into advanced face rigging for production.

user Gamystyle     

CGCookie - Moving from Blender 2.7 to 2.8
CGCookie - Moving from Blender 2.7 to 2.8
https://cgcookie.com/courses/moving-from-blender-2-7-to-2-8
Change may be difficult though, especially if you're a seasoned pro and are used to doing everything a certain way. This free course will concisely show you what's new, changed, or moved in 2.8 without you needing to sit through yet another beginner tutorial that explains how to move vertices around. Blender 2.8 is not without its quirks, and this course will guide you through how to work with them or around them.


user Themelli     

CGCookie - MODIFY - A complete guide on Blender\'s modifiers
CGCookie - MODIFY - A complete guide on Blender's modifiers
https://cgcookie.com/courses/course-modify-a-complete-guide-on-blender-s-modifiers-84c3c6a66db79804

Blender's modifiers are a fundamental and powerful feature that form the backbone of its non-destructive modeling and animation workflow. These versatile tools allow 3D artists and designers to manipulate objects, meshes, and animations in a flexible and dynamic way without permanently altering the underlying geometry or animation data.

Modifiers are like a set of virtual tools that can be applied to your 3D objects to perform a wide range of operations, from simple transformations to complex procedural effects. They provide a means to streamline your creative process, enhance your modeling capabilities, and achieve intricate results with ease. Whether you're a beginner or an experienced 3D artist, understanding how Blender's modifiers work is essential for creating stunning and adaptable 3D content. In this exploration, we will delve deeper into the world of Blender's modifiers, uncovering their functionality, applications, and the creative possibilities they offer.


user Themelli     

CGCookie - Modeling Video Game Assets in Blender
CGCookie - Modeling Video Game Assets in Blender
https://cgcookie.com/courses/modeling-video-game-assets-in-blender
Are you ready to start creating your own game objects? Then this is the course for you. Through this second course in the Game Asset Creation learning flow you will learn how to create both low and high resolution objects in Blender, which will later be used for generating normal maps, capturing all the intricate detail while keeping an optimized model. In this course you'll learn how to: Work with concept art and references in Blender's viewport Create quick prototype objects for pipeline testing and level development Work with real-world scale to ensure your model imports at the right size Sculpt high resolution detail with Blender's Dynamic Topology Retopologize the high-resolution sculpts to create an optimized, low poly mesh.


user Themelli     

CGCookie - Mobile 2D Space Shooter
CGCookie - Mobile 2D Space Shooter
https://cgcookie.com/courses/mobile-2d-space-shooter

In this mobile course we'll learn how to convert our popular 2D Space Shooter into a mobile friendly game. This is a beginner introduction to building mobile controls for your game. The 2D Space Shooter is a great game to start off with since it's quite simple and great for performance due to it's 2D nature. You'll learn how to: Design UI controls in Photoshop Create platform specific methods Convert an existing game to mobile controls Script a stand alone joystick for all your mobile games Build and deploy your game for iOS and Android

If you've ever wanted to learn how to build mobile controls for your game, then this course is a great start to learning how to control movements with a virtual joystick and UI based buttons. Take your space adventures on the go, lets get started!


user Themelli     

CGCookie - Make Your 3D Characters run in Blender: How To Make A Run Cycle Animation
CGCookie - Make Your 3D Characters run in Blender: How To Make A Run Cycle Animation
https://cgcookie.com/courses/make-your-blender-character-run-how-to-animate-a-run-cycle
In this Blender 3D animation tutorial, join Wayne as he brings CG Cookie's iconic character, Melvin, to life with a lively cartoony run. While our spotlight is on character animation, we're skipping the rigging part for this one. For those keen on mastering rigging, don't miss our Fundamentals of Rigging Blender Course! In 5 lessons, learn how to create a run cycle for any Blender character.


user Themelli     

CGCookie - MAKE IT: 3D Printing with Blender and a Prusa Printer
CGCookie - MAKE IT: 3D Printing with Blender and a Prusa Printer
https://cgcookie.com/courses/make-it-3d-printing-with-blender
3D printing is an immensely powerful and useful technology. It has applications that span almost every field and hobby. When combined with Blender and a pinch of creativity, 3D printing can be leveraged to amazing effect; enabling you to make nearly anything you can imagine.
In Make It, instructor Porter Nielsen will teach you the fundamentals of Blender required for 3D printing: including how to navigate Blender, understand scaling, import/export .stl files, clean up models, and use a variety of powerful functions and tools to create original models.
You will then apply these skills in 3 different projects: making a tank, creating a drink coaster from an image, and customizing a phone case.
The course is designed for those new to Blender, focusing on the core features required for 3D printing. Gradually introducing and implementing new concepts so that you learn at a natural pace.


user Themelli     

Linkedin - Space Planning for Architects and Designers
Linkedin - Space Planning for Architects and Designers
Language: English (US)
https://www.linkedin.com/learning/space-planning-for-architects-and-designers
Embark on a transformative journey with architect and founder Branka Knezevic of Plana Architects in this comprehensive space planning course. Ever walked into a room and wondered, "What's going on here? Why is the space the way it is?" In this course, Branka unravels this puzzle, sharing insights gained from years of architectural practice. Explore the art and science of space planning, learn to visualize in three dimensions, and discover how thoughtful planning influences the functionality and aesthetics of spaces. With real-world examples from Plana Architects, this course equips aspiring architects and designers with the skills to master space planning, turning design challenges into opportunities. Dive into the nuances of harmonious design, and let's create spaces that not only work but inspire. Welcome to a course designed to empower and elevate your understanding of the fundamental skill of space planning.

 


user Gamystyle     

Udemy - Marvelous Designer (ABC) Tools Practice Course for Beginners
Udemy - Marvelous Designer (ABC) Tools Practice Course for Beginners
Language: English (US)
https://www.udemy.com/course/marvelous-designer-abc-tools-practice-course-for-beginners/
Marvelous Designer Tools in Action including the layer cloning,edit-pattern, transform, internal line, rectangular tools

 


user Gamystyle     

Udemy - Master the Portrait Drawing Using Charcoal Series-2
Udemy - Master the Portrait Drawing Using Charcoal Series-2
Language: English (US)
https://www.udemy.com/course/master-the-portrait-drawing-using-charcoal-series-2/
Best Charcoal Course For Beginners to Advance artists.

user Gamystyle     

Patata School - How to Rig a Character in Cinema 4D
Patata School - How to Rig a Character in Cinema 4D
https://courses.patataschool.com/how-to-rig-a-character-in-cinema-4d

Tutorial Duration: 155 minutes | Language: English (US)

We’ve created the clearest and most direct course out there for rigging your character’s body using the powerful tools available in C4D, in this case the Toon Rig.

We’ll go through the different key processes, explaining the theory and showing you how we create character rigs for our animation projects. We’ll even provide the C4D files to help with your learning.

 


user Gamystyle     

Long Chain Rigging Tutorial
https://www.daz3d.com/long-chain-rigging-tutorial
Learn a new angle on content creation for Daz Studio by learning this exclusive technique of long-chain rigging. This method can provide unique and outstanding products!  Think about it - how would you create a tentacled creature, a snake, hair, a tail of a crocodile or a whip that you can pose and bend accurately and easily that has been rigged with numerous chained bones?  Presented by Sickleyield from the Daz 3D community who reveals her step by step process of how to create such multi-boned products. In this tutorial she'll show you how to have a whip completely rigged and set up with hand pose wearables.  The Figure Setup tab tends to be under-utilized and we cover this part of DS in detail during this tutorial.

user Themelli     

CGMA - Key Frame Illustration for Production
CGMA - Key Frame Illustration for Production
http://www.cgmasteracademy.com/courses/115-key-frame-illustration-for-production/
This course focuses on teaching students how to create beautiful and cinematic key frame illustrations. Using a mix of rendering techniques, we will tackle important elements of creating key frames such as composition, color, mood, and lighting. The course will be composed of two parts: first, we will study the fundamentals behind cinematic images in order to get familiar with those structures and languages. In the second part, students will tackle a small project where the goal is to create a set of key frames using the knowledge learned in the past weeks. This course will help students’ work to develop a more cinematic feeling, as well as improve their workflow using industry-standard techniques.

user Themelli     


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