Entagma - Patreon Specials
Entagma - Patreon Specials
https://entagma.com/courses/patreon-specials/
Patreon specials are bits and pieces of information that at the time of their creation didn’t fit into any other course or category. Scroll through them to find some nuggets of knowledge that are unspecific to the other, more complete courses. Yet useful nevertheless.


user Themelli     

Entagma - Particles
Entagma - Particles
https://entagma.com/courses/particles/

  • Basic Houdini UI/UX knowledge, Basic SOPs knowledge, Willingness to be exposed to a tiny bit of math
  • A few examples of particle techniques covered in this course: Sticking particles to animated geometry (pt. 08), POP streams and how DOPs works (pt. 07) and particle paint removal (pt. 01). This is an introduction to particle workflows in Houdini using POPs and DOPs.

user Themelli     

Gumroad - Plasticity | Industrial Design Bundle
Gumroad - Plasticity | Industrial Design Bundle

https://nikitakapustin1.gumroad.com/l/industrial-design-course

Learn how to master Surface Modeling in Plasticity with Industrial Product Design. Tap into your potential with this Plasticity course by experiencing cutting-edge industrial design and advanced surface modeling. Why focus on power tools? They offer the perfect blend of form and intricate details. Far from just another course, this is your transformative guide to pushing the limits of Plasticity. Let's have a look.


user LENYA     

Linkedin - Illustrator: Digitizing Hand Lettering
Linkedin - Illustrator: Digitizing Hand Lettering

Language: English + subtitle | Duration: 1h 34m 15s | Size: 215 MB

https://www.linkedin.com/learning/illustrator-digitizing-hand-lettering

Explore the process of digitizing hand-lettered artwork and incorporating simple illustrations using Adobe Illustrator.


user LENYA     

Udemy - Absolute Beginners Retopology and UV unwrapping in 3dsMax
Udemy - Absolute Beginners Retopology and UV unwrapping in 3dsMax

https://www.udemy.com/course/absolute-beginners-retopology-and-uv-unwrapping-in-3dsmax/

Learn the secrets of retopologizing in 3dsMax


user LENYA     

Phlearn - How to Use the Lasso Tool in Photoshop
Phlearn - How to Use the Lasso Tool in Photoshop
https://phlearn.com/tutorial/photoshop-basics-the-lasso-tool/
Yee Haw! Lasso up cowboys and cowgirls, let’s get to making selections! In this tutorial, learn the many uses of the lasso tool to make free-form selections in your photos.


user Themelli     

Phlearn - How to Use the Patch Tool in Photoshop
Phlearn - How to Use the Patch Tool in Photoshop
https://phlearn.com/tutorial/photoshop-basics-the-patch-tool/
The Patch Tool is like a giant healing brush, use it to remove large blemishes from photos. In this tutorial, learn how to remove and duplicate elements of a photo using the Patch Tool.


user Themelli     

Linkedin - InDesign: High-Volume Publishing with Data Merge

Linkedin - InDesign: High-Volume Publishing with Data Merge

https://www.linkedin.com/learning/indesign-high-volume-publishing-with-data-merge

Many design jobs involve applying different data to the same design—for example, creating business cards for an entire team or creating catalogs or directories. This course from Skillshare explores the process of using Adobe InDesign’s Data Merge feature to efficiently produce high-volume layouts. Get started by explaining how to organize, format, and save data for seamless integration into InDesign. Learn how to apply variable text fields, troubleshoot common issues, and export designs for both print and digital platforms. Along the way, discover more advanced techniques for incorporating variable images and working with multiple record layouts.


user Gamystyle     

3D ArchViz Тutorial: How to make a good chair from fabric
https://www.udemy.com/course/3d-archviz-utorial-how-to-make-a-good-chair-from-fabric/
This video is also suitable for beginners, as they can see how things work in the ArchViz field and learn all the intric

user Gamystyle     

Udemy - Architectural Visualization in Maya and Arnold - Modeling

Udemy - Architectural Visualization in Maya and Arnold - Modeling

Language: English (US)

A step by step creation of Architectural Visualization from scratch in Autodesk Maya - Modeling

https://www.udemy.com/course/architectural-visualization-in-maya-and-arnold-modeling/


user Gamystyle     

Udemy - AI Secrets in Architecture: A-Z Comprehensive Course

Udemy - AI Secrets in Architecture: A-Z Comprehensive Course

Language: English (US)

Become an Expert Architect & Designer With AI

https://www.udemy.com/course/aitectstudio/


user Gamystyle     

 

The Gnomon Workshop - Fundamentals of Perspective 3
The Gnomon Workshop - Fundamentals of Perspective 3
https://www.thegnomonworkshop.com/tutorials/fundamentals-of-perspective-3
  • A solid understanding of Perspective gives the artist the means to draw what they see both accurately and believably. This series on the Fundamentals of Perspective will provide artists with the understanding of not only the concepts but also puts them into practice as Illustration master Gary Meyer guides you through each exercise. In this lecture titled Fundamentals of Perspective 3: Three-Point Principles and Concepts, we begin by discussing three-point perspective. Here, Gary breaks down three-point perspective and illustrates the terminology and concepts to consider when using three-point perspective. We then move on to a variety of topics, starting with methods for plotting shadows in perspective using both natural and artificial light scenarios. The series ends with Gary discussing how to correctly plot reflections in both one and two-point perspective and ends by demonstrating how to plot and transfer scale in reflections.

 


user Themelli     

The Gnomon Workshop - Fundamentals of Perspective 2
The Gnomon Workshop - Fundamentals of Perspective 2
https://thegnomonworkshop.com/tutorials/fundamentals-of-perspective-2
A solid understanding of Perspective gives the artist the means to draw what they see both accurately and believably. This series on the Fundamentals of Perspective will provide artists with the understanding of not only the concepts but also put them into practice as Illustration master Gary Meyer takes you through each exercise. In this lecture titled Fundamentals of Perspective 2: Two-Point Principles and Concepts, we continue the discussion with an overview of Two-Point Perspective. Gary discusses methods of measuring and plotting scale correctly in two-point perspective by first discussing ways to transfer scale correctly, then using those techniques, he demonstrates how to correctly draw from plans and elevation diagrams. Gary then demonstrates how to plot various surfaces like ellipses and incline surfaces in perspective. Lastly, he discusses concepts dealing with auxiliary vanishing points, the cone of vision and using both one and two point perspective correctly in a drawing.


user Themelli     

The Gnomon Workshop - Fundamentals of Perspective 1
The Gnomon Workshop - Fundamentals of Perspective 1
https://thegnomonworkshop.com/tutorials/fundamentals-of-perspective-1
A solid understanding of Perspective gives the artist the means to draw what they see both accurately and believably. This series on the Fundamentals of Perspective will provide artists with the understanding of not only the concepts but also put them into practice as Illustration master Gary Meyer guides you through each exercise. In this lecture titled Fundamentals of Perspective 1: One-Point Principles and Concepts, the basic concepts of one-point perspective will be covered. This lecture primarily focuses on the fundamental understanding of the principles, terminology, and the concept of scale in perspective. Gary will demonstrate through various exercises, how to not only set up an illustration in perspective, but also how to draw objects to scale using methods to transfer scale from one object to another in correct perspective. The principles and concepts discussed here provide a solid foundation that the following lectures build upon.


user Themelli     

Udemy - Efficient BIM Ducting Design with Revit and Dynamo

Udemy - Efficient BIM Ducting Design with Revit and Dynamo

https://www.udemy.com/course/acmducting/
This course is designed to help you accelerate your BIM modeling process by integrating Revit and Dynamo, focusing on ducting installations. MEP modeling, particularly ductwork, is often complex and time-consuming due to its dependency on architectural and structural elements. By utilizing Dynamo’s automation capabilities, you can drastically reduce manual work and make design changes faster and more efficiently.  In this course, you'll learn how to model ducting systems from scratch and explore workflows that automate design coordination, autorouting, and modifications. The course will also cover using Dynamo to create reusable patterns and custom nodes, enabling you to quickly adapt to any design changes or project-specific requirements.  Throughout the course, we will guide you through the creation of smart workflows using Dynamo, helping you establish patterns for ducting that can be easily adjusted. You'll learn how to export data, automate repetitive tasks, and optimize coordination processes to streamline your project workflow.

user Gamystyle     

Skillshare -  Mastering Your UI/UX Design Skills with Figma\'s Essential Features (2025)

Skillshare -  Mastering Your UI/UX Design Skills with Figma's Essential Features (2025)

https://www.skillshare.com/en/classes/mastering-your-ui-ux-design-skills-with-figmas-essential-features-2025/1621246524

In this course, "Master Your UI/UX Design Skills with Figma’s Essential Features", you will learn how to use Figma to create modern and interactive interfaces. Whether you're a beginner or an experienced designer, this course will guide you through Figma’s fundamental tools, prototyping, smart animations, color management, and more. Through hands-on exercises and real-world projects, you will develop an efficient workflow to design professional interfaces and enhance your UI/UX skills.


user Gamystyle     

Art with Flo - Watercolor Winter Scene
Art with Flo - Watercolor Winter Scene
https://www.patreon.com/artwithflo
In this fun tutorial we will use watercolor brushes to create this cute little winter scene....


user Themelli     

Art with Flo - Watercolor House
Art with Flo - Watercolor House
https://www.patreon.com/artwithflo
Here's a 1+ hour video in which I show you how to use watercolor brushes to paint this watercolor house...


user Themelli     

CGCookie - Understanding Sprite Workflow in Unity
CGCookie - Understanding Sprite Workflow in Unity
https://cgcookie.com/courses/understanding-sprite-workflow-in-unity
With the introduction of Unity’s 2D toolset they also debuted a new ‘Sprite’ texture type. This series is intended to outline the various ways sprites can be imported and used in your game. A few things we will be covering in this course is: Multiple ways to import sprites into Unity, Slicing sprite sheets, Unity's Sprite Packer, Sprite animations, Mecanim’s state machine for animation transitions, Top down character controller, Once completed, you will have a basic understanding of the new Sprite Texture type for use in your own game.


user Themelli     

CGCookie - The Color Course
CGCookie - The Color Course
https://cgcookie.com/courses/the-color-course

  • This first half of the color course focuses on understanding color from the terms associated with color, how lights project color, choosing color schemes, and much more. We go into different discussions like why Red and Cyan are considered true complimentary colors instead of red and green.
  • We begin first breaking down what is Color? Why is there confusion when figuring out what is considered Red? As we continue throughout this course we will constantly refer back to the three terms that better explain what color is. From there we dive into working digitally and the differences that brings when working with color projected with light rather than pigments. Once you begin understanding working in RGB (Red, Green, Blue) then it becomes easier understanding how colors mix in this digital format. 
  • Working with color, we need to understand the color wheels associated with art and the difference between the traditional and modern color wheels. We will then show you how to choose these colors accurately from within Photoshop. Then we take the time to look at the terms associated with color such as tint, tone, shade, monochromatic, greyscale, analogous, complimentary, and warm/cool. There are a lot of color terms but they are quite simple once you know the meaning of each. 
  • The last section in our understanding color course looks at creating basic color schemes and we have a guest appearance from one of our favorite color artists, Mel Herring giving her insights on working with color as well!
  • The second half focuses on working with color. I often find it easier to understand new concepts by first recognizing I was doing something wrong in the first place. We will go through the common mistakes associated with color and how to go about correcting them. Then we go through color shifting using HSB and how to push it even further with fantastical intuition if you want to. From there we explain how important contrast is and having your color speak harmoniously with one another based on their relativity. After we talk about working with the perceptions of each color. In the last videos we touch on the importance of working with neutrals, how light affects color, and confidence!

user Themelli     

Domestika - Guided Project: Bring Your Sketch to Life with Lighting and Color in Photoshop

Domestika - Guided Project: Bring Your Sketch to Life with Lighting and Color in Photoshop

https://www.domestika.org/en/courses/5712-guided-project-bring-your-sketch-to-life-with-lighting-and-color-in-photoshop

Audio: English, Spanish | Subtitles: English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

In this Guided Project, we’ll begin painting our character, but first, we’ll cover a few essential preparatory steps. We’ll start by learning how to import your sketch into the computer properly, ensuring a smooth transition to digital painting. Next, we’ll explore the importance of a mood board—what it is, how to create one, and how it can serve as a valuable reference throughout the painting process. With these foundational elements in place, we’ll then dive into the exciting stage of applying color and bringing our character design to life. By the end of this Guided Project, you’ll have a solid starting point for your digital painting, equipped with the tools and knowledge needed to develop a polished and expressive final piece.


user Themelli     

Domestika - Guided Project: How to Transform Ideas into Iconic Marks
Domestika - Guided Project: How to Transform Ideas into Iconic Marks
https://www.domestika.org/en/courses/5718-guided-project-how-to-transform-ideas-into-iconic-marks
Audio: English, Spanish | Subtitles: English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

  • Unlock the secrets to crafting iconic logos that leave a lasting impression. Begin by selecting a client or brand and delve into understanding their mission, values, and visual identity. This foundational research guides you in developing a logo concept that resonates with the core essence of the brand. Engage in structured exercises designed to stimulate creativity, helping you brainstorm and refine your ideas into compelling sketches. Explore how to transform these sketches into polished designs that effectively communicate the brand's message.
  • The journey doesn't stop at concept development. Learn how to integrate typography seamlessly to enhance the logo's impact and ensure a balanced visual identity. Discover the importance of each design element and how they work together to create a cohesive and memorable logo. By the end, you'll have a clear, structured approach to logo design, enabling you to produce professional logos that stand out. Whether you're designing for a client or your own brand, gain the skills to turn abstract ideas into powerful symbols.

user Themelli     

Gumroad - Danny Mac 3D - How to Sculpt a Stylized Head in Blender
Gumroad - Danny Mac 3D - How to Sculpt a Stylized Head in Blender
https://dannymac.gumroad.com/l/stylizedhead

  • You’ve probably been taught that sculpting the head starts with a sphere and ends with a head. That’s like reading a book without chapters! This unorganised approach makes the information more difficult to understand and retain.
  • This course takes a different approach by breaking the process up into 8 manageable levels. You can think of these levels like checkpoints, and each builds on the one before it. This organises what you need to do and takes away much of the stress that comes with the daunting task of sculpting a head!
  • Each level also becomes it’s own exercise, so you can really focus in on those areas you struggle most with!
  • We all know the importance of using reference when working but 2D references are limiting, especially when you’re learning. Most of the time you have just a single image to work from. If you’re lucky you might have a character sheet that gives you Front, Side and 3/4 views. This is slightly better, but it’s far from ideal.
  • The problem is that when you work in 3D you need to know how the model should look from any percievable angle, otherwise it falls apart. Unfortunately, character sheets don’t include references showing the model 37° to the left and 23° tiilted downwards.
  • Having a 3D reference right there in the viewport removes any doubt by allowing you to rotate around the model however you like, whenever you like. I sincerely wish I had this when I was starting out.

user Themelli     

GameDev.tv - Blender Isometric Scenes: Craft Stunning Fantasy Worlds
GameDev.tv - Blender Isometric Scenes: Craft Stunning Fantasy Worlds
https://www.gamedev.tv/courses/blender-isometric-scene-creation

  • Ever seen a cool isometric diorama and thought, "I wish I could make that"? Well, now you can! Our Blender Isometric Scene Creation course is designed so you to learn how to build those stunning scenes.
  • In this course, you'll dive into Blender and master various modelling techniques, lighting, and rendering. You'll stack modifiers like a pro and use speed hacks to create awesome scenes faster than ever.
  • We’ll guide you step-by-step through crafting isometric scenes, perfect for adding to your game dev portfolio. Imagine creating a magical wizard’s workshop or a cosy fantasy tavern, all in 3D!
  • This course is perfect for beginners with a basic understanding of Blender. If you’ve made a few simple objects or taken a starter course, you’re ready to level up your skills and creativity!
  • Not sure about complex tools? No worries! We focus on making things easier with tips and tricks for quick object creation and modifier use. Speed up your workflow and create stunning scenes in no time.
  • You’ll learn to make objects that are easily adaptable, using techniques that save you time. Your scenes will look fantastic with advanced lighting, all without the hassle of a steep learning curve.
  • Are you a game artist, designer, or just someone who loves 3D? This course is for you! It’s designed to help you create dynamic 3D environments for games or any other creative project.
  • Join us and turn your ideas into reality. With our easy-to-follow lessons, you’ll quickly go from Blender beginner to isometric scene expert.
  • Ready to start crafting your own magical worlds? Let’s go!

user Themelli     


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