CGCookie - Create a VFX shot in Blender: Alien Abduction
CGCookie - Create a VFX shot in Blender: Alien Abduction
In this Blender course, we will explore multiple tools in Blender to create an entire VFX shot from start to finish. These videos are focused on the goal of improving your knowledge of Blender’s VFX capabilities, so you can use it as a launching pad to create your own epic shots.

user Themelli     

CGCookie - Compositing a 3D Monster into a Live Action Scene
CGCookie - Compositing a 3D Monster into a Live Action Scene
In this course I will show you some of the major stages of a Visual Effects (VFX) pipeline by doing a fun little project: Compositing a 3D monster into some life action footage. The scope of this course is specifically teaching you the VFX skills so we won't be focusing on modeling and animation much.

user Themelli     

CGCookie - Build and Animate a Low Poly Rocket in Blender for Beginners
CGCookie - Build and Animate a Low Poly Rocket in Blender for Beginners
In this beginner-friendly course, we’ll be taking a step-by-step approach to modeling, surfacing, animating, and simulating an epic low-poly rocket launch sequence in Blender 2.80!

user Themelli     

CGCookie - Blender Tutorial: Crafting a Realistic Snowman Step-by-Step
CGCookie - Blender Tutorial: Crafting a Realistic Snowman Step-by-Step
The main focus of this course is to learn how to develop models and materials efficiently, procedurally and as flexibly as possible, all using built-in Blender functionality! From our first model to our final render, we will be applying several non-destructive techniques to provide you the ability to create several iterations of your snowman with ease. A predominantly non-destructive workflow allows us to work faster, encouraging us to focus more on the fun stuff, rather than getting bogged down on the production of it. We are free to make changes when needed without locking ourselves into a final decision before we are ready, enabling artists to have their cake and eat it too!

user Themelli     

Udemy - Character Sculpting for Games with ZBrush
Udemy - Character Sculpting for Games with ZBrush
https://www.udemy.com/course/realistic-character-for-games-with-zbrush/
Language: English (US)
Sculpting high poly characters for games with better accuracy than before.

 


user Gamystyle     

FlippedNormals - Face Rigging for Beginners
FlippedNormals - Face Rigging for Beginners
Language: English (US)

21 HD Videos Scene Files Base Meshes

https://flippednormals.com/product/face-rigging-for-beginners-5063
In Face Rigging for Beginners, you'll learn how to create a simple yet fully functional face rig using only joints in Maya - which will also work for real-time and game engines. You'll be guided through everything in real-time, from the initial joint setup of the face, weight painting to finalizing the rig. Learn how to create the main rig structure, mouth setup, rigging eyes, eyebrows, and more!  By the end of this course, you will be able to create your own simple yet effective face rig and have a solid understanding of how the rigging process works when using joints. Rigging for Beginners is perfect for students who are already familiar with Maya, but who are new to rigging. What you learn will serve as a foundation for when you're getting into advanced face rigging for production.

user Gamystyle     

CGCookie - Moving from Blender 2.7 to 2.8
CGCookie - Moving from Blender 2.7 to 2.8
https://cgcookie.com/courses/moving-from-blender-2-7-to-2-8
Change may be difficult though, especially if you're a seasoned pro and are used to doing everything a certain way. This free course will concisely show you what's new, changed, or moved in 2.8 without you needing to sit through yet another beginner tutorial that explains how to move vertices around. Blender 2.8 is not without its quirks, and this course will guide you through how to work with them or around them.


user Themelli     

CGCookie - MODIFY - A complete guide on Blender\'s modifiers
CGCookie - MODIFY - A complete guide on Blender's modifiers
https://cgcookie.com/courses/course-modify-a-complete-guide-on-blender-s-modifiers-84c3c6a66db79804

Blender's modifiers are a fundamental and powerful feature that form the backbone of its non-destructive modeling and animation workflow. These versatile tools allow 3D artists and designers to manipulate objects, meshes, and animations in a flexible and dynamic way without permanently altering the underlying geometry or animation data.

Modifiers are like a set of virtual tools that can be applied to your 3D objects to perform a wide range of operations, from simple transformations to complex procedural effects. They provide a means to streamline your creative process, enhance your modeling capabilities, and achieve intricate results with ease. Whether you're a beginner or an experienced 3D artist, understanding how Blender's modifiers work is essential for creating stunning and adaptable 3D content. In this exploration, we will delve deeper into the world of Blender's modifiers, uncovering their functionality, applications, and the creative possibilities they offer.


user Themelli     

CGCookie - Modeling Video Game Assets in Blender
CGCookie - Modeling Video Game Assets in Blender
https://cgcookie.com/courses/modeling-video-game-assets-in-blender
Are you ready to start creating your own game objects? Then this is the course for you. Through this second course in the Game Asset Creation learning flow you will learn how to create both low and high resolution objects in Blender, which will later be used for generating normal maps, capturing all the intricate detail while keeping an optimized model. In this course you'll learn how to: Work with concept art and references in Blender's viewport Create quick prototype objects for pipeline testing and level development Work with real-world scale to ensure your model imports at the right size Sculpt high resolution detail with Blender's Dynamic Topology Retopologize the high-resolution sculpts to create an optimized, low poly mesh.


user Themelli     

CGCookie - Make Your 3D Characters run in Blender: How To Make A Run Cycle Animation
CGCookie - Make Your 3D Characters run in Blender: How To Make A Run Cycle Animation
https://cgcookie.com/courses/make-your-blender-character-run-how-to-animate-a-run-cycle
In this Blender 3D animation tutorial, join Wayne as he brings CG Cookie's iconic character, Melvin, to life with a lively cartoony run. While our spotlight is on character animation, we're skipping the rigging part for this one. For those keen on mastering rigging, don't miss our Fundamentals of Rigging Blender Course! In 5 lessons, learn how to create a run cycle for any Blender character.


user Themelli     

CGCookie - MAKE IT: 3D Printing with Blender and a Prusa Printer
CGCookie - MAKE IT: 3D Printing with Blender and a Prusa Printer
https://cgcookie.com/courses/make-it-3d-printing-with-blender
3D printing is an immensely powerful and useful technology. It has applications that span almost every field and hobby. When combined with Blender and a pinch of creativity, 3D printing can be leveraged to amazing effect; enabling you to make nearly anything you can imagine.
In Make It, instructor Porter Nielsen will teach you the fundamentals of Blender required for 3D printing: including how to navigate Blender, understand scaling, import/export .stl files, clean up models, and use a variety of powerful functions and tools to create original models.
You will then apply these skills in 3 different projects: making a tank, creating a drink coaster from an image, and customizing a phone case.
The course is designed for those new to Blender, focusing on the core features required for 3D printing. Gradually introducing and implementing new concepts so that you learn at a natural pace.


user Themelli     

Patata School - How to Rig a Character in Cinema 4D
Patata School - How to Rig a Character in Cinema 4D
https://courses.patataschool.com/how-to-rig-a-character-in-cinema-4d

Tutorial Duration: 155 minutes | Language: English (US)

We’ve created the clearest and most direct course out there for rigging your character’s body using the powerful tools available in C4D, in this case the Toon Rig.

We’ll go through the different key processes, explaining the theory and showing you how we create character rigs for our animation projects. We’ll even provide the C4D files to help with your learning.

 


user Gamystyle     

Long Chain Rigging Tutorial
https://www.daz3d.com/long-chain-rigging-tutorial
Learn a new angle on content creation for Daz Studio by learning this exclusive technique of long-chain rigging. This method can provide unique and outstanding products!  Think about it - how would you create a tentacled creature, a snake, hair, a tail of a crocodile or a whip that you can pose and bend accurately and easily that has been rigged with numerous chained bones?  Presented by Sickleyield from the Daz 3D community who reveals her step by step process of how to create such multi-boned products. In this tutorial she'll show you how to have a whip completely rigged and set up with hand pose wearables.  The Figure Setup tab tends to be under-utilized and we cover this part of DS in detail during this tutorial.

user Themelli     

CGMA - Hard Surface Modeling for Characters
https://www.cgmasteracademy.com/courses/117-hard-surface-modeling-for-characters
A 6-week course focused on designing and building complex hard surfaces for characters

user Themelli     

CGMA - Abstract FX in Houdini
CGMA - Abstract FX in Houdini
https://www.cgmasteracademy.com/courses/14-abstract-fx-in-houdini
An 8-week course using Houdini as a design tool that focuses on abstraction and non-traditional FX

Virtually every tool in Houdini can be used for abstraction. Houdini is a means to an end, but not the end in itself. This class will focus on using Houdini outside of the traditional FX pipeline. Houdini can do much more than simulations and explosions. Here, we’ll be using Houdini as a design tool, focusing on abstraction and non-traditional FX. We’ll be looking at lots of inspirational forms from nature and architecture and learning how to create procedural networks that capture the essence of them. Rather than completing one large project, we’ll be tackling small tools and concepts that you can use as building blocks for larger ideas and visions. The goal is to get you thinking procedurally, embracing the core concepts of Houdini, and pushing you into new creative territory by expanding your tool set.


user Themelli     

Blendermarket – The Ride A Blender Car Animation Course
https://blendermarket.com/products/the-ride-a-blender-car-animation-course
Is this course, we are going to cover all the topics you need to master, to create your own 3D projects such as

user Themelli     

Blender Market - Real Time Motion Graphics
https://blendermarket.com/products/rtmg
Take your Blender & Eevee motion graphics skills to the next level with RTMG.

Over 11 hours of training covering procedural modeling, quick animation techniques, shading tricks, lighting tips, Eevee optimizations and more!

RTMG is aimed at Motion Designers and Visual Artists who want to learn about new techniques to quickly generate ideas and produce great looking renders at breakneck speed. The focus is on Eevee, and what you can achieve with a moderately powerful gaming laptop and a bit of creativity.

This course assumes basic Blender knowledge, so I wouldn’t recommend it for complete beginners and people just getting in to the software.


user Themelli     

Patata School - Creating Hair in Blender
Patata School - Creating Hair in Blender
Language: English (US)
http://courses.patataschool.com/creating-hair-in-blender
Tutorial Duration: 35 minutes | Learn everything you need to know to create the perfect hair simulation in Blender. We'll guide you through the best way to prepare your 3D file for hair, adjust properties to create unique styles, and use nodes to personalise your project like a pro.  Contents​  Welcome to creating Hair in Blender​  In this course we'll cover all the ins and outs of hair creation in Blender. You'll learn how to efficiently apply hair to your 3D model to get the best results, and the tools that allow you personalise the hair to your character.  We'll also go in depth to look at how we can change the colour of different areas of hair, and how to prepare the perfect scene and model to add hair to.  You'll be provided with the Blender file to refer back to if ever you get stuck or want to see how the scene is built.

 


user Gamystyle     

Max Hay\'s - Create Beautiful Environments In Blender
Max Hay\'s - Create Beautiful Environments In Blender
Max Hay's - Create Beautiful Environments In Blender
https://www.maxhayart.com/course-landing-page--fb645
Watch my full creation process of 5 environments done start to finish. Efficiently explained yet easy to follow (~2H per environment). Includes sections on how to get ideas, inspiration, and mindset to make the best possible work. 3 unique, huge asset packs of 3D models that are are easy to set up and use straight away, a pack of HD moody skies for backgrounds, and a particle overlays pack. Designed to help you start making better stuff instantly.


user Themelli     

Max Hay\'s - Fantasy Environments Course
Max Hay's - Fantasy Environments Course
https://www.maxhayart.com/fantasy-environments-course
This is an intermediate blender course which thoroughly covers my process and gives you all the tools needed for creating fantasy environment renders from start to finish.
My goal here is to get you to a place where you can create really beautiful fantasy environment renders, still or animated, on your own.
​I think with all the tools I’ve put together here, that’s going to be easier than ever. ​​Take a look below at everything this course comes with.


user Themelli     

 

Blender Market - Nebula: Learn Volumes, Geonodes & More (Eevee/Cycles)
https://blendermarket.com/products/nebula-course
Dive into the extraordinary world of 3D nebulae with the ultimate Blender video course for nebulae!   Unlock the secrets to rendering visually stunning, fully volumetric nebulae that will elevate your digital creations to new heights.

 


user Themelli     

Blender Market - Intro To Geometry Nodes by Ducky 3D

https://blendermarket.com/products/intro-to-geometry-nodes

This 5.5 hour course will teach you the basics of how to use the geometry nodes tool in Blender.

The first half of the course will teach you the basic tools and get you comfortable with how geometry nodes works, and how to use a node-based system to create models and many other effects that you will want to make in your own projects.


user Themelli     

Blender Bros - The ULTIMATE Guide to Hard Ops and Boxcutter
https://www.blenderbros.com/the-ultimate-guide-to-hard-ops-and-boxcutter
 The ULTIMATE Guide to Hard Ops and Boxcutter is an in-depth and easy-to-understand series of tutorials showcasing each tool, and WHEN and HOW to use it.

user Themelli     

Artstation - Switching to Maya for game artists by FastTrack Tutorials

 

 

http://www.artstation.com/marketplace/p/xA2qz/switching-to-maya-for-game-artists

 This course will be a bit different than most of our courses. In this course, we will focus on how to switch to Maya for game artists from any other 3d software like blender or 3ds max. Now the reason I say for game artists is because I will mostly be focused on the modeling and texturing side of Maya. This means we will not be covering things like animation, rendering, or simulations.


user Themelli     


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