Blender Market - Making a Boxbot in Blender 2.8 by Rachel

Blender Market - Making a Boxbot in Blender 2.8 by Rachel

http://blendermarket.com/products/boxbot
Hey guys! Here I'll be going over the making of this little box bot. I used the addon boxcutter heavily throughout the process so I suggest you check it out if you haven't heard of it.
You will get:
- One hour narrated time-lapse - Where I go over the entire process of making this box bot, from modeling to lighting, rendering and compositing in eevee.
- Ten minute boxcutter tutorial - Just covering the basics and how I use the BoxCutter addon
- Packed blend file of the bot


user Themelli     

Blender Market - Intro To Geometry Nodes by Ducky 3D

https://blendermarket.com/products/intro-to-geometry-nodes

This 5.5 hour course will teach you the basics of how to use the geometry nodes tool in Blender.

The first half of the course will teach you the basic tools and get you comfortable with how geometry nodes works, and how to use a node-based system to create models and many other effects that you will want to make in your own projects.


user Themelli     

Blender Bros - The ULTIMATE Guide to Hard Ops and Boxcutter
https://www.blenderbros.com/the-ultimate-guide-to-hard-ops-and-boxcutter
 The ULTIMATE Guide to Hard Ops and Boxcutter is an in-depth and easy-to-understand series of tutorials showcasing each tool, and WHEN and HOW to use it.

user Themelli     

Artstation - Switching to Maya for game artists by FastTrack Tutorials

 

 

http://www.artstation.com/marketplace/p/xA2qz/switching-to-maya-for-game-artists

 This course will be a bit different than most of our courses. In this course, we will focus on how to switch to Maya for game artists from any other 3d software like blender or 3ds max. Now the reason I say for game artists is because I will mostly be focused on the modeling and texturing side of Maya. This means we will not be covering things like animation, rendering, or simulations.


user Themelli     

Artstation - Terrain Tile Texture and Rock Game Asset Sculpting Tutorial

Artstation - Terrain Tile Texture and Rock Game Asset Sculpting Tutorial

https://www.artstation.com/marketplace/p/xm1X/terrain-tile-texture-and-rock-game-asset-sculpting-tutorial

A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel.  Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine.  Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.

 


user Themelli     

 Texturing a stylized sword with Substance Painter (Stylized PBR)
https://www.artstation.com/marketplace/p/kgnR/texturing-a-stylized-sword-with-substance-painter-stylized-pbr-artstation-challenge
This is a mini tutorial about my process to create and texture the sword from my Artstation challenge, the legend of King Arthur (Environment Art/Level Art Category) in Substance Painter.

user Themelli     

ArtStation – Tutorial on creating lace dress in Marvelous designer by Marianna Yakimova

ArtStation – Tutorial on creating lace dress in Marvelous designer by Marianna Yakimova Tutorial on creating lace dress in Marvelous designer by Marianna Yakimova Level – Intermediate to Advance The files you will get: – 1 HD video – stencils & alphas


user Themelli     

 

Artstation – UE4 Cloud Creation Tutorial by Tyler Smith
Artstation – UE4 Cloud Creation Tutorial by Tyler Smith
English | Video: 1080p | Project files
https://www.artstation.com/tsmith3d/store/xkDm/ue4-cloud-creation-tutorial 

 

A full run through of creating a Cloud texture to use with a made from scratch master cloud material in UE4.  Creating a series of masks to drive form and light effects changes for UE4 Dynamic sky scenarios.  Finishing with additional flow map and POM map techniques to bring a full sense of 3D form and organic movement to the cloud formations.  


user Themelli     

CGCookie - Create a Rocketship Video Game in Unity
CGCookie - Create a Rocketship Video Game in Unity
Learn how to build a low poly rocketship game in Unity. This game project is aimed at beginners who want to learn how to build a simple rocketship game using low poly assets and simple scripts.

user Themelli     

CGCookie - CORE
CGCookie - CORE | Fundamentals of Animation in Blender
In this course, we will dive deep into all the tools you need to get things moving in Blender. Animation can be challenging, especially when tackling advanced topics like character animation or motion graphics. You don’t want to be stuck and frustrated, trying to figure out how to set a keyframe or use the graph editor to change your interpolation, just when you’re starting to explore concepts like squash and stretch. My goal with this course is to set a foundation to learn from and get you up and running as quickly and efficiently as possible, helping you overcome the technical hurdles that Blender might present. By the end, you will feel confident moving forward into the more advanced topics of animation and when you encounter challenges, they’ll be more about refining your animation rather than struggling with the software.

user Themelli     

CGCookie - Compositing Transformer VFX in Blender
CGCookie - Compositing Transformer VFX in Blender
In this series you'll learn some key stages in the visual effects pipeline needed to create a transformer shot. We won't be learning modeling or animating here, but instead focusing only focus on VFX. Using pre-modeled and animated models, you will learn how to integrate them into real world footage. The result of this course is a fully composited shot of the transformer model landing on a parking structure, complete with breaking concrete and flying debris.

user Themelli     

CGCookie - C# Bootcamp for Unity
CGCookie - C# Bootcamp for Unity
This course will go over the basics of using C# in Unity and is aimed at beginners with little to no experience in scripting. Unlike other typical programming courses this will go from the very basics of learning scripting then going into creating a script in every single video.  Rather than delving too much into theory we’ll focus more on creating short and basic scripts that you would use in an actual game. Focusing on creating one specific script for one specific function in each video we’ll show you how to build something that you can use in your own projects. It’ll also build a nice set of scripts that you can expand upon.

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CGCookie - BUG BOTS: Hard Surface Creature Creation in Blender
CGCookie - BUG BOTS: Hard Surface Creature Creation in Blender
In this exciting Hard Surface Blender course, you'll get hands-on experience with projection mapping to create a kit-bash kit filled with mechanical parts. Learn how to repurpose these elements to assemble a set of miniature insect robots. Explore various modeling techniques and delve deep into material creation, utilizing a mix of procedural and photographic textures. Finally, discover how to bring it all together with exceptional lighting and clever camera staging for your final renders. You’ll flex your creative muscles and finish with three incredibly cool robot bugs and a kit-bash kit ready for reuse in future projects! Ready to blend tech skills with artistic vibes? Let's fly!

user Themelli     

'Udemy - Interior Lighting & Walkthrough in 3ds Max & V-Ray'
Udemy - Interior Lighting & Walkthrough in 3ds Max & V-Ray
Language: English (US)
Create Photorealistic Visuals & Walkthrough with 3ds Max, V-Ray and Chaos Vantage

user Themelli     

'Udemy - Social Media Content Creation with Generative AI'
Udemy - Social Media Content Creation with Generative AI
Language: English (US)
Generative AI, Viral Social media content generation.

user Themelli     

'Udemy - Video Editor: Create Videos Like Pro with Free Software'
Udemy - Video Editor: Create Videos Like Pro with Free Software
Language: English (US)
Make Money Editing Videos with Free Software.

user Themelli     

'Udemy - Blender VFX: Create a Venom Symbiote Effect on Spider-Man'
Udemy - Blender VFX: Create a Venom Symbiote Effect on Spider-Man
Language: English (US)
Learn to Animate the Venom Symbiote Effect on Spider-Man Using Blender

user Themelli     

'Udemy - COMPLETE RHINO 3D (v8) + D5 base for Architects & Designers'
Udemy - COMPLETE RHINO 3D (v8) + D5 base for Architects & Designers
Language: English (US)
Learn Rhinoceros 3D from scratch with efficient workflow. CONTINUOUS PROJECT- 2D/3D - LAYOUT - DIAGRAM - RENDERING

user Themelli     

'Udemy - DaVinci Resolve: Video Editing in DaVinci Resolve'
Udemy - DaVinci Resolve: Video Editing in DaVinci Resolve
Language: English (US)
Master the art of Video Editing, Color Correction & Color Grading in DaVinci Resolve 16 & DaVinci Resolve 17

user Themelli     

'Udemy - DaVinci Resolve Mastery: The Ultimate Video Editing Bootcamp'
Udemy - DaVinci Resolve Mastery: The Ultimate Video Editing Bootcamp
Language: English (US)
DaVinci Resolve: Learn Video Editing, Color Correction, Color Grading, Visual Effects in DaVinci Resolve latest versions

user Themelli     

 

Ripple Training - DaVinci Resolve 18/18.5 Core Training
Ripple Training - DaVinci Resolve 18/18.5 Core Training
https://www.rippletraining.com/ripple-player/v3.9/?tid=278386
In this official Blackmagic Design Certified training course, you’ll learn how to import, organize, edit, add effects, color grade, mix, and deliver finished projects using DaVinci Resolve 18.

 


user Themelli     

Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
https://www.rippletraining.com/products/davinci-resolve/advanced-color-grading-in-davinci-resolve-17-18/

This tutorial was designed for beginning to intermediate Resolve users who want to work faster while improving the look of their footage. This tutorial assumes a basic familiarity with the DaVinci Resolve 17/18 user interface. Users who need a foundational understanding of DaVinci Resolve should watch DaVinci Resolve 18 Core Training.

Software Version: DaVinci Resolve 18 or later. Run Time: 7 hours 6 minutes Type of Tutorial: Beginner Project Media: Project media is included.


user Themelli     

School Ing - Curso de Postproducción y Matte Painting para ArchViz
School Ing - Curso de Postproducción y Matte Painting para ArchViz
School Ing - Curso de Postproducción y Matte Painting para ArchViz
School Ing - Curso de Postproducción y Matte Painting para ArchViz
http://school-ing.es/curso-matte-painting-archviz-2/
Vuelve uno de los cursos más demandados de la escuela, esta vez impartido por Martín Loureiro, copropietario de WAX Architectural Visualization, un estudio de Visualización Arquitectónica situado en Holanda y especializado en este tipo de técnicas.
En esta convocatoria hacemos énfasis en el proceso de postproducción general que utilizamos en ArchViz, mostrando de la forma más fiel posible lo que sucede en un estudio profesional en esta fase crucial del proceso de trabajo, cubriendo también diversas estrategias de matte painting que serán vistas a lo largo del curso. Para hacer este curso necesitas tener conocimientos previos de Photoshop, si no es así, te recomendamos hacer primero el curso de Introducción a Photoshop y postproducción para Archviz.


user Themelli     

School Ing - Modelado Parametrico con RailClone
School Ing - Modelado Parametrico con RailClone
School Ing - Modelado Parametrico con RailClone
http://school-ing.es/introduccion-al-modelado-parametrico-con-railclone-2020/
Aunque muchas veces no nos demos cuenta, muchos de los objetos que vemos en nuestro entorno están formados por patrones de repetición más o menos complejos que se pueden simular en 3D mediante matrices. ItooSoft RailClone es un plugin de modelado que nos facilita y potencia las posibilidades de creación de matrices complejas y por tanto, una herramienta que nos permite crear de una manera muy rápida y versátil multitud de objetos complejos de una manera muy ágil y parametrizable para futuros usos, aumentado considerablemente nuestra productividad.
En este curso aprenderás las bases técnicas fundamentales para crear objetos paramétricos con RailClone, generando flujos de trabajo más productivos y eficientes e integrándolos de forma natural en tus trabajos diarios.
ENG SUB INCLUDE


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