'KelbyOne - The Art of Black and White Photography'
KelbyOne - The Art of Black and White Photography
Ready for a master class in fine art B&W photography? Join Serge Ramelli as he takes you through his workflow for capturing and preparing photos to be included in fine art photo books. The beginning of the class takes a very detailed look at some of his favorite photos from his book on Paris. From there, Serge moves on to a behind the scenes look at some of his top photos from New York. As Serge steps through his post processing workflow using Lightroom Classic, Photoshop, and Aurora HDR, he shares the decisions he made at the time of capture, his approach to basic processing, HDR merging, panorama stitching, noise reduction, and of course, black and white conversions. Be sure to download the practice photos to follow along!

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Gumroad - Tim Van Helsdingen - Howdini101 - Master the Fundamentals

Gumroad - Tim Van Helsdingen - Howdini101 - Master the Fundamentals

https://timvanhelsdingen.gumroad.com/l/howdini101

Houdini version: 18.0 (but at least 17.5) | Will use redshift for rendering (you can use demo, or another render if you prefer) | Fusion will be used for compositing

  • This is by far the biggest course I have ever produced. It contains close to 20 hours of fundamental knowledge which will jumpstart your journey into Houdini. We will start at the absolute basics and slowly work our way up until we craft this amazing underwater scene as seen here. This course is different in many ways. Where a lot of intro courses will just show you how some basics tools work, we will start learning the underlying logic of houdini and actually apply that knowledge to creating a production quality shot in the same way you would during an actual vfx production. There’s another difference with this course.. we actually won’t be covering any of the simulation tools. You might ask… why? Because Houdini is known for it’s simulation.
  • Problem is… I see a lot of beginners make the mistake of jumping straight into dynamics without understanding the core concepts first. The goal for this course was to show you can actually do amazing stuff without even touching the simulation tool by mastering the fundamentals. Nothing in the demo underwater shot you saw was simulated, everything was done with procedural animation and generation. When you have mastered those fundamentals, simulating will be easy! You will be in a much better spot to watch any other Houdini tutorial as you will understand fundamentally what is happening. Not just following instructions. This course is suitable for absolute beginners. No previous Houdini experience is required, making it the ideal course for beginners to start with. It can even be followed by novice 3D artists with little general 3D experience. But don’t worry, over the course of the 20 hours we will slowly ramp up to more advanced level, making this a much watch even for more experienced 3D artists.

 


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Theportraitsystem - 50+ and Fabulous Workshop

Theportraitsystem - 50+ and Fabulous Workshop

https://theportraitsystem.com/course/color-calibration/

Join me and special guest, photographer and educator Victor Ha, as we answer all your questions on setting white balance in camera and monitor calibration!

 


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CGCookie - Fundamentals of Sculpting in Blender 2.7

CGCookie - Fundamentals of Sculpting in Blender 2.7

https://cgcookie.com/courses/fundamentals-of-digital-sculpting-in-blender

This course is about introducing you to digital sculpting with Blender. In the first chapter you will get an overview of Sculpt Mode and it's settings/features including brushes, stroke methods, curve falloff, and brush textures (stamps/stencils). Blender has a lot of sculpting features - it's good to be aware of them!  Chapter 2 covers digital sculpting "mediums" which are similar to the variety of clays that can be sculpted traditionally. Blender supports 2 mediums: Multi-resolution and Dynamic Topology. Each have their pros and cons and uses depending on the sculpting situation. In the last chapter we'll finish with a workflow demonstration of sculpting a simple character:  One of the CGC mascots, Melvin! The chapter concludes with an exercise for you to practice and apply what you've learned in the course.

 


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Artstation - Skatetron - Tutorial Full Process(Plasticity)
Artstation - Skatetron - Tutorial Full Process(Plasticity)

Artstation - Skatetron - Tutorial Full Process(Plasticity)

https://www.artstation.com/marketplace/p/Lrmll/skatetron-tutorial-full-process-plasticity

This is a full process tutorial of Modeling, Unwrapping, Texturing and Rendering our Skatetron, (10 hours and 49 minutes unnarrated video). If you're ready to dive deep into our latest tutorial, get your tools out! 

  


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Artstation - Little Flying Boat - Tutorial full process
Artstation - Little Flying Boat - Tutorial full process
Artstation - Little Flying Boat - Tutorial full process
Artstation - Little Flying Boat - Tutorial full process

Artstation - Little Flying Boat - Tutorial full process

https://www.artstation.com/marketplace/p/WmpPO/little-flying-boat-tutorial-full-process

This is a full process tutorial of modeling, unwrapping,sculpting,texturing and rendering Our Little Flying Boat. (27h unnarrated video) It is better to have some basic information about working with these programs

  


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Artstation - Steampunk Gun Tutorial - Tutorial Full Process(With Subtitle) + Free Game Asset
Artstation - Steampunk Gun Tutorial - Tutorial Full Process(With Subtitle) + Free Game Asset

Artstation - Steampunk Gun Tutorial - Tutorial Full Process(With Subtitle) + Free Game Asset  

https://www.artstation.com/marketplace/p/BnrBL/steampunk-gun-tutorial-tutorial-full-process-with-subtitle-free-game-asset

This is a full process of modeling, unwrapping, and texturing a steampunk gun . It is better to have some basic information about working with programs, although all the shortcuts and information are subtitled as much as possible. (  the final model and project files are Free to use ) Modeling  ( Duration : 4 hours ) The modeling process is done in blender and in two parts :Part 1 : Polygon modeling Part 2 : Process of optimizing the product to achieve the minimum number of polys and a clean topology ( 22 K ) 

  


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Artstation - Steampunk Engine - Tutorial Full Process-Asset
Artstation - Steampunk Engine - Tutorial Full Process-Asset
Artstation - Steampunk Engine - Tutorial Full Process-Asset

Artstation - Steampunk Engine - Tutorial Full Process-Asset

https://www.artstation.com/marketplace/p/wwnKz/steampunk-engine-tutorial-full-process-asset

This is an older tutorial, priced lower for that reason, but the core workflow is still fully relevant. It’s been one of our long-time bestsellers, and we may release an updated version in the future. This object made in blender, unwrapped in unfold 3d, textured in substance painter , rendered by V-Ray 5 in 3ds max2021

  


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KeyShot 9 Industrial Product Design Product Rendering
KeyShot 9 Industrial Product Design Product Rendering
KeyShot 9 Industrial Product Design Product Rendering
KeyShot 9 Industrial Product Design Product Rendering

  


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Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course
Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course
Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course

Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course

Extremely practical! The material depiction of the product is spot-on; it basically meets the requirements for proposals in professional design firms. I’ve seen many case studies from training institutions, and most of them focus on rendering scenes cluttered with props. While they seem to teach how to represent various materials, their actual ability to showcase the product itself is quite weak—it’s more like a basic introduction to KeyShot’s functions rather than professional execution.

  


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Theportraitsystem - 50+ and Fabulous Workshop

Theportraitsystem - 50+ and Fabulous Workshop

https://theportraitsystem.com/course/50-and-fabulous/

Women over 50 are everything to me. Over the years I’ve loved building my folio for women over 50. She is the matriarch of the family unit. She desires photos of herself and her children, and will organize and bring in multiple generations to your studio. And often she’ll pay for the lot. As a client she’s extraordinary. And these women are GREAT BUSINESS! Statistically women over fifty are the wealthiest demographic in the world. Yet they are almost completely ignored in international marketing. In this NEW 2-Day live event I’ll not only be teaching you how to shoot, market, and sell to this incredible demographic. We will showcase fabulous photographers starting their own studio businesses in their 50’s and beyond!

 


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Skillshare - Shading / Learn to Draw the Figure in Dramatic Light & Shadow

Skillshare - Shading / Learn to Draw the Figure in Dramatic Light & Shadow

https://www.skillshare.com/en/classes/shading-learn-to-draw-the-figure-in-dramatic-light-and-shadow/89094433

  • Shading is the most sought after figure drawing skill. If you can shade basic volumes like spheres and cylinders, this course will teach you how to use those same skills to shade the human body. You’ll be led step by step through the figure shading process from simple light and shadow patterns to highly rendered anatomical details. In addition to Brent’s award winning instruction this course includes a set of 50 photographs of beautifully lit, fully nude figure models. These photographs were created specifically for this course and will provide hours of shading practice. Each lesson in this course focuses on a specific step of the shading process. At the end of each lesson you’ll be given a specific exercise. By the end of the course you’ll have your own fully shaded and rendered figure drawing. Because this course features photographs of fully nude models, it is important that you conduct yourself maturely and appropriately in the course. This is a challenging figure drawing course. It is highly recommended that you complete my GESTURE / An Introduction to the Art of Figure Drawing course as well as VOLUME & STRUCTURE / Learn the Art of Dynamic, 3D Figure Drawing before taking this course.

 


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'Domestika - Introduction to Logo Design: From Brief to Final Presentation'
Domestika - Introduction to Logo Design: From Brief to Final Presentation
https://www.domestika.org/en/courses/1612-introduction-to-logo-design-from-brief-to-final-presentation
Level: Beginner | 13 lessons (56m) | Audio: Portuguese, English, Spanish (Latam), French, Italian, Turkish | Subtitles: Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
Conveying the identity of a brand using logos full of personality is one of graphic designer Guilherme Vissotto's fortes. In this online course, he walks you through all the steps so that you can create a striking and powerful logo of your own for a brand or company. Throughout the course, learn to strategically develop your design starting from the client brief and analysis, moving on to some conceptualization tools and your first sketches, and finishing up with your final piece ready to present to the client.

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Coloso - Hand-Drawn Style Character Animation with Blender

Coloso - Hand-Drawn Style Character Animation with Blender

https://coloso.global/en/products/3dcgcreator-ocowa-us

Beginner~Advanced | Total 20 videos, 11Hours 40Minutes | Audio: Japanese | Subtitle: English by GFXTRA.COM  | Class materials included

  • In this class, well renowned 3DCG creator Ocowa will teach you the basics of creating 3D animation with a cel-shaded look using Blender. The class will guide you through the initial setup and basic operations in an easy-to-understand manner, so that even beginners can create animations using Blender. Master the skills to create animation by following a practical process, from character modeling to making outlines and texturing, which are key to making characters look hand-drawn. Once you fully understand the flow of animation production, challenge yourself by creating a full-fledged 3D animation. You’ll learn how to create backgrounds that express mood and the way light enters, and how to enhance your character's personality to increase your animation quality. Discover the secrets to 3D animation production with a cel-shaded style that’s gaining worldwide attention. Only at Coloso!

 


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Artstation - Nintendo Game Boy - Tutorial Full Process
Artstation - Nintendo Game Boy - Tutorial Full Process

Artstation - Nintendo Game Boy - Tutorial Full Process

https://www.artstation.com/marketplace/p/366mW/nintendo-game-boy-tutorial-full-process

his is a full process tutorial of modeling, unwrapping,texturing and rendering Our Nintendo Game Boy. 11 h and 30 min unnarrated video, It is better to have some basic information about working with these programs. Plasticity , Blender , unfold3d  , substance 3d painter , photoshop

  


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Artstation - Leather Backpack - Tutorial Unwrapping/Texturing/Rendering Process
Artstation - Leather Backpack - Tutorial Unwrapping/Texturing/Rendering Process

 

Artstation - Leather Backpack - Tutorial Unwrapping/Texturing/Rendering Process

https://www.artstation.com/marketplace/p/GOK9M/leather-backpack-tutorial-unwrapping-texturing-rendering-process

This is a full process tutorial of modelling, unwrapping, texturing and rendering Our Leather Backpack. 15 h and 16 min unnarrated video. It is better to have some basic information about working with these programs. Blender , ZBrush, unfold3d  , substance 3d painter , photoshop

  

  


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'Udemy - Blender 4 Geometry Nodes Workshop: Jungle Vines'
Udemy - Blender 4 Geometry Nodes Workshop: Jungle Vines
Language: English (US)
Blender 4 Geometry Nodes Masterclass: Animated Jungle Vines Online Course

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Artstation- Cloth and Outfit Texturing in 6 Days - Master Class
Artstation- Cloth and Outfit Texturing in 6 Days - Master Class
https://www.artstation.com/marketplace/p/3x1qw/cloth-and-outfit-texturing-in-6-days-master-class

 

This camp is designed for fashion market professionals who feel they lack skills in rendering and presentation. You’ll learn how to create high-quality textures and materials in the shortest time, master lighting and camera setups for stunning presentations, and add natural animations to bring your garments to life. From Substance Designer to Marmoset, we cover the full workflow so you can level up your skills and stand out in today’s competitive fashion industry.
The Master Class included files: 11 Hours Video tutorial full English Narrated, Full HD resolution, All project Files 

 

  

  


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FlippedNormals - Advance Feather System Using Yeti
FlippedNormals - Advance Feather System Using Yeti
FlippedNormals - Advance Feather System Using Yeti

FlippedNormals - Advance Feather System Using Yeti

https://flippednormals.com/product/advance-feather-system-using-yeti-60495

Skill Level: All Skill Levels | Duration: 6 hours 30 minutes | Published: 5 months ago | Category: Animals & Creatures, Characters, Film & VFX, Game Art, Hair & Fur, Organic, Rendering, Animation, Anatomy, Modeling, Tutorials | Software: Maya, Arnold, Substance 3D Painter, ZBrush


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Rebelway - Rigging in Houdini
Rebelway - Rigging in Houdini

 

Rebelway - Rigging in Houdini

https://www.rebelway.net/rigging-houdini-course

In this course, you'll learn how professional Houdini artists rig in a studio environment context. Houdini has long been fantastic tool for creating FX, but it is increasingly used now to rig characters and machines for professional animation pipelines. In this exclusive course from Rebelway, we’ll take a deeper look into the rigging techniques inside Houdini through the KineFX toolset. Along the way, we’ll explore concepts like IK, skeletons, muscle creation, hand articulation, run cycles, paths, and more. If you’ve ever wanted to get serious about rigging for professional animation or VFX projects, this is the course for you.

  

  

  


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Cubebrush - Marc Brunet - ULTIMATE Anatomy
Cubebrush - Marc Brunet - ULTIMATE Anatomy
https://cubebrush.co/mb/products/kxo6xg/ultimate-anatomy
10+ hours of in-depth content, Great for artists of any level, Covers the entire body from head to toe, Packed tips and tricks to speed up learning, Bonus layered PSD file with muscle groups

 


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Gumroad - Digital Art Courses - 3D Creature Production: Rigging, Animation, CFX

 

Gumroad - Digital Art Courses - 3D Creature Production: Rigging, Animation, CFX

https://80lv.gumroad.com/l/3d-creature-production-and-animation

This Digital Art course covers creature animation from start to finish, including rigging and CFX. Experienced Animator Nav Singh will guide you through all the steps and details of creating a realistic moving mammoth in Maya, explaining the thought process behind it.

 

  


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Diptorial - Real Cinematic Process in Cinema4D
Diptorial - Real Cinematic Process in Cinema4D

Diptorial - Real Cinematic Process in Cinema4D

https://www.diptorial.com/classes/269541

Audio: English

TRUE LINK ADDED

  

  


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'Udemy - Sıfırdan çok Kısa Sürede Selenium ve Cucumber Öğrenmek'
Udemy - Sıfırdan çok Kısa Sürede Selenium ve Cucumber Öğrenmek
Language: Türkçe
Selenium ,TestNG ve Cucumber dersleri

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