'Udemy - Blender 4 Essentials: 3D Modeling, Texturing, and Rendering'
Udemy - Blender 4 Essentials: 3D Modeling, Texturing, and Rendering
Language: English (US)
Learn all the essential 3D skills with Blender in under 24 hours, including 3D modeling, UV mapping, and lighting.

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Domestika - Illustrated Creative Journal Specialization
Domestika - Illustrated Creative Journal Specialization
English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

 

Create personalized bullet journals with hand-drawn illustrations, enhance organization, and track goals creatively

Unlock your creative potential and enhance your productivity with a comprehensive exploration of illustrated bullet journaling. Dive into the world of personalized, handmade journals adorned with hand-drawn illustrations and creative lettering. Discover essential elements such as organizational techniques for planning, tracking, and reflecting. Explore various layouts, symbols, and artistic methods to make journaling a practical yet enjoyable practice. Learn to craft calendars, habit trackers, and themed pages that align with your unique goals.

 

Guided by the expertise of Annie Weir, Louise Chai, Marie-Noëlle Wurm, and Sara Tasker, this series of courses offers a blend of structure and artistic freedom. Design journals that express your individuality while enhancing productivity. Embrace mindful journaling by combining daily reflections with creative expression. Develop personalized templates and artistic spreads, incorporating advanced illustration techniques. Through this journey, transform your journal into a visually stunning and meaningful record of your life.


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CGCookie - Fundamentals of Animation
CGCookie - Fundamentals of Animation
https://cgcookie.com/courses/fundamentals-of-animation/
  • Animation is more than just moving something from A to B. It's about achieving the illusion of life. And just like in life, it's not about where we're going but how we get there. To be clear, this is not a character animation course. Rather it is a course that will teach you the essentials of how to put character into your animation. Animation is intrinsically complex and its difficulty increases exponentially as you progress, so it's vital that we get the fundamentals right. These fundamentals, while conceptually simple to understand, can be be quite difficult to achieve. Thus in these lessons we will use basic shapes like cubes and spheres that are pre-rigged so that we can explore animation principles like Squash & Stretch, Arcs of Motion, Overlap, and various other fundamentals of animation without being tied down to the technical constraints that would normally hold us back. We'll even take a look at the principles behind creating the rigs of this course. In short, we will discuss everything you need to bring your 3D creations to life!


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Puremix - Study of EQ controls
Puremix - Study of EQ controls
https://www.puremix.com/library/tutorials/explained/study-of-eq-controls

1h 9m | 1.4 GB
  • Equalizers are the most commonly used and misunderstood tool in an engineer’s toolkit. The ability to bend, shape and carve frequencies at-will is an audio superpower not to be taken lightly. It’s important that sound engineers understand what is going on behind the knobs and fully understand the impact of what every EQ parameter can have on a sound.
  • In this tutorial, Grammy winner Fab Dupont explains everything you need to know about: Fully Parametric and Semi-Parametric EQ, High and Low Shelves, Bell curves and Q settings, High Pass and Low Pass filters (aka Low Cut and High Cut filters), Frequency graphs, Analog vs Digital EQs, Personal tastes (sonically) and how to find the right tools to match, The subtle differences between the hundred of different EQs available
  • Learn the theory and concepts you need to know about EQ controls and parameters so no matter what EQ is put in front of you, you’ll be able to mold the sound to your liking with no second guessing.

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Naturephotocollective - Blake Rudis – Color Theory for Photographers
Naturephotocollective - Blake Rudis – Color Theory for Photographers
https://www.naturephotocollective.com/offers/PAos8RDZ/checkout

  • Ask most photographers where they could stand to improve in their post processing and they will talk about how little they know about how to get their colors to look realistic and to match what they felt / saw / experienced and want to convey.   While color may be something that we never fully master, we can look to an industry expert to help us close that gap!
  • Blake Rudis is a retired USAF Combat Veteran and a classically trained artist who started as a painter. Blake transitioned into printmaking and sculpture where he received his BFA in Fine art from the University of Delaware.  This education and background is the basis of how he incorporates his knowledge of aesthetics and color theory in his courses and is known for his acclaimed Photoshop® workflow.
  • Get ready to explore the world of color theory and its application in photography, presented from an artistic, painterly perspective. Join us in this enlightening event as we dive into the nuances of color, blending the worlds of painting and photography to enhance visual storytelling. Learn how painters manipulate colors to evoke emotions and convey narratives and discover how photographers can translate these principles into their work. Blake Rudis of f64 Academy, a former painter – now photographer, will guide you through essential color theory principles and demonstrate how they can be adapted to photographic compositions. Let’s enrich your post processing prowess with Color Theory and cultivate a deeper, more intuitive understanding of color in your imagery.

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Laura Evans - The Brand and Packaging Design Course
Laura Evans - The Brand and Packaging Design Course
https://packagingdesigncourse.co.uk/

Learn how to deliver high value & high impact branding projects in 6 weeks, Brand designers ready to double their fees & go from $500 to $5K–$10K+ projects by learning these skills in just 6 weeks. You're craving to increase your offers, impact and revenue. You know the value, but you’re missing the agency edge

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'KelbyOne - Making the Switch from Aperture to Lightroom Classic'
KelbyOne - Making the Switch from Aperture to Lightroom Classic
If you are making the move from Aperture to Lightroom, then this is the class for you! Join Matt Kloskowski as he takes you step-by-step through the migration process from Aperture to Lightroom, and then introduces you to the most important features and functions inside of Lightroom that you'll need to know to get started with a new workflow. Matt has structured this class to help you understand the aspects of Lightroom that are similar to Aperture, the aspects that are different, and all of the Lightroom lingo you'll need to know to make the switch smoothly and efficiently.

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Ian Hubert Patreon Tutorials

Ian Hubert Patreon Tutorials

http://www.patreon.com/IanHubert

Tutorials from Ian Hubert Patreon


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The Gnomon Workshop - Unreal Engine 5 Lighting Fundamentals
The Gnomon Workshop - Unreal Engine 5 Lighting Fundamentals
https://thegnomonworkshop.com/tutorials/unreal-engine-5-lighting-fundamentals
Duration: 3h 11m | Format: HD 1920x1080 | 16 GB

  • Unreal Engine 5 has dramatically improved the quality of real-time lighting through its implementation of real-time global illumination, through the new Lumen lighting engine. However, there remain myriad lighting tools, techniques and workflows that must be well understood to fully maximize one's experience designing and optimizing the lighting in a scene or level. In this fundamental overview of Unreal's lighting system, Charleston Silverman demonstrates his production proven processes that will be critical to any artist aspiring to master Unreal's lighting toolset.
  • This workshop covers a range of tools, from static lighting techniques to fully dynamic lighting techniques such as RTX, and Lumen. Charleston walks through some of the more advanced tools in Unreal that are essential to know, including the Light Mapper and Path Trace Render, as well as Volumetric Lighting, Particle Lights, Light functions, IES Profiles, Reflections, skylights and HDRI backdrops, and post-processing techniques. Additionally, Charleston covers his workflow for improving the optimization, quality, and performance of UE5 projects.
  • This tutorial is designed to offer valuable insight, tips, and techniques for those new to Unreal Engine, or those migrating from UE4 to UE5. Project files provided with this workshop include Charleston’s chamber/cave Unreal project.

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RtfxAnimation - Basics of 2D FX animation
RtfxAnimation - Basics of 2D FX animation

Price: $590.00 | Instructor: Lightsoul | Duration: 8 weeks | Lectures: 12
FX animation is a complex niche, but not independent. There are different directions, styles and implementation methods. In this course we will study the basics of stylized hand-drawn FX animation that can be used in game development and motion design.

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School of Motion - Rive Academy: Volume 1
School of Motion - Rive Academy: Volume 1
https://www.schoolofmotion.com/courses/rive-academy-volume-1
Rive Academy: Volume 1 is the ultimate introduction to the world of interactive animation built with Rive. You’ll learn how to design, animate, and prototype interactive motion design that you can ship anywhere. By the end of the course you’ll be ready to use Rive in production, and go further in more advanced courses.


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Making UX Decisions
Making UX Decisions

Making UX Decisions

https://uxdecisions.com/

Become the Fastest Designer In the room

The ultimate course for making high-impact UX decisions under pressure. Created for pragmatic designers who need more results, less theory.


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CGCircuit - Cinematic Procedural Environments in Houdini and Karma
CGCircuit - Cinematic Procedural Environments in Houdini and Karma
https://www.cgcircuit.com/tutorial/cinematic-procedural-environments-in-houdini-and-karma
Category: Essentials, FXs, Modeling, Rendering, Sculpting, Cinematography | Total Duration: 22h 55m 55s | Level: From Beginner to Advanced | Language: English

  • Take your Houdini skills to the next level with Cinematic Procedural Environments in Houdini & Karma—an in-depth course designed to teach you how to create stunning, cinematic environments using a procedural approach.
  • Taught by Ali Al-Tobi, a seasoned VFX artist, lead, and supervisor with experience at studios like MPC, Ghost VFX, Outpost VFX, and One Of Us, this course provides a deep dive into the techniques and workflows used in high-end film and TV productions.
  • Procedural Modeling: Generate complex, high-quality assets from scratch while maintaining control over UVs and fine geometry details.
  • Geometry Refinement: Add the right level of detail, untangle messy topology, and apply custom UV fixes.
  • Digital Assets (HDAs): Create reusable tools to speed up workflows and maintain consistency.
  • USD & Optimization: Learn best practices for handling USD files, cleaning up geometry, and optimizing performance with wedging techniques.
  • FX & Simulation: Work with particles, procedural FX, and large-scale instancing in USD.
  • MaterialX & Shading: Develop custom shaders to achieve realistic cinematic looks.
  • Lighting & Cinematography: Craft visually striking compositions with cinematic lighting, camera movement, and storytelling techniques.
  • Final Compositing in Nuke: Polish your renders with professional-grade compositing and post-processing.

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Gil Huybrecht - Typography in Web Design

Gil Huybrecht - Typography in Web Design

https://tiwd.courses/

Typography makes or breaks a design. Master it. Become confident in making design decisions and never doubt yourself again. Learn a new design style and become an art director level designer.


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Gumroad - Brad Rigney\'s: Adapting To Adversity & Self-Critique
Gumroad - Brad Rigney's: Adapting To Adversity & Self-Critique
https://bradrigneyart.gumroad.com/l/QHNKg

  • This time image-making takes a back-seat, and just serves as a vehicle for us to discuss the topics that are most important to you; what you write about in your PM’s, notes, and emails to me.
  • What this process video is: A multi topic, process video where we discuss not only the pitfalls, challenges and hardships we encounter as we pursue a career in image making, but more importantly the workable solutions to those hardships, setbacks, and obstacles. We also discuss image-making, albeit in a secondary capacity.
  • What this video is not: A hard, efficient, technical breakdown, and step by step process of my usage of modern tools, and a fixed pipeline of image making. I use a 10 year old computer, and a 20 year old version of photoshop.  My self-taught process is fluid, chaotic and intuition based. I’m not an instructor. As mentioned, image making is secondary to the discussion, and is more an exercise in practice, study, and experimentation.

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Withluke Photography Masterclass
Withluke Photography Masterclass
https://www.withlukemasterclass.com/

9 hours of tutorials | 40 learning modules | Complimentary portfolio review | RAW images & all new Presets
  • From the basic foundations of photography to the advanced techniques and camera gear that I use in my daily workflow, this course will teach you everything you need to know to excel as a photographer, no matter the scenario you encounter in the field. Covering  a wide variety of shooting  scenarios from landscapes to aerial imaging, to nightscapes, wildlife & many more - you will come away from these sessions with a thorough knowledge of how to approach any scenario in your own photography projects, You’ll be able to request a review of your images and will receive a 5 minute video from Luke discussing potential improvements you could make to your work. You’ll also have access to the private Creator Forum where Luke regularly offers feedback to students.
  • I’ve included 100 of my favourite RAW images from around the world for you to review and practice with as well as 20 all new course exclusive presets. You’ll also receive a course summary PDF scenario guide with tailored quick tips to refer to when shooting in the field.

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'Udemy - Blender: Modeling Your First 3D Character'
Udemy - Blender: Modeling Your First 3D Character
Language: English (US)
Learn how to model characters in Blender 3D from start to finish!

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'KelbyOne - The Art of Digital Photography: The Inspirational Series with Jeremy Cowart'
KelbyOne - The Art of Digital Photography: The Inspirational Series with Jeremy Cowart
Starting at the beginning we learn how Jeremy got started as a photographer, and how that opened doors for experiencing life in all new ways, and how Jeremy's love for collaboration with fellow artists of all types pushes his work in new directions. Over the course of their chat Mia and Jeremy touch on the importance of finding ways to exercise your creativity beyond work, why it is crucial to develop your own unique vision that helps your work stand out from the crowd, and so much more!

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'KelbyOne - Photographing the Moon, Stars and Milky Way'
KelbyOne - Photographing the Moon, Stars and Milky Way
Landscape photography doesn't end when the sun goes down! Join Jennifer Wu, a Canon Explorer of Light, as she guides you through everything you need to know to start photographing stars and the night sky. You'll learn about the equipment you need to capture the scene, how to research your subjects, the importance of scouting your location, the key camera settings, how to post process your photographs, and so much more!

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Art Forge - Cinematic Environment Design with Blender & Octane
https://cdn.artstation.com/p/video_sources/002/502/431/zeppelin-turntable.mp4
Art Forge - Cinematic Environment Design with Blender & Octane
https://art-forge-academy-s-school1.teachable.com/p/course-cinematic-environment-design-with-blender-octane

 

  • Learn how to create cinematic environments from scratch using Blender and Cinema 4D. Learn the full process of environment creation, from the first sketch to the final render.
  • In this course, you'll discover how to design and create stunning environments from scratch. Learn how to select the right tools, combine modeling, texturing, and lighting techniques, and bring your environments to life. Combining technical skill with creativity, this course will teach you how to craft landscapes that tell a story, all without relying on pre-made assets.
  • Transform your concepts into polished, industry-ready projects with the right techniques. Learn how to take your raw ideas and turn them into complete, polished projects ready for presentation or client work. Understand how to develop your concept with attention to detail, refine your vision, and use the right software tools to bring your projects to life efficiently. This course will guide you through every stage of the process, giving you practical techniques to optimize each phase of your project.
  • Master professional design techniques that help you stand out as a concept artist. In this section, you’ll dive into design like a true professional. Learn industry-standard methods to develop innovative ideas, create compelling visual moods, and perfect the details. You’ll also discover how to organize your workflow, tackle common design challenges, and improve the visual communication of your concepts.

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Double Jump Academy - Recreating the Driller Scene in Houdini and Redshift
Double Jump Academy - Recreating the Driller Scene in Houdini and Redshift
https://www.doublejumpacademy.com/workshops/recreating-the-driller-scene-in-houdini-and-redshift

 

Instructor: Mykhailo Stoliarov | duration: 18hr • 7 Modules | Project Files: Included
  • Wreak Havoc Like the Pros. One Sim at a Time. Recreate the iconic Driller scene from Transformers: Dark of the Moon in this hands-on VFX workshop. Designed for artists ready to level up, you'll use Houdini, Redshift, and After Effects to build, animate, and destroy with pro techniques—kitbashing, procedural modeling, and more. Walk away with a killer shot, fresh skills, and the confidence to create your own epic VFX.
  • Level-up your destruction skills! In this course you will learn how to model a driller robot from scratch, using both kit bashed assets and Houdini procedural modeling techniques. Next, you will assemble the many different components of the driller in preparation for animation.
  • You will then animate the driller inside Houdini using KineFX in order to achieve quick results that match the reference. After completing the driller asset, you will then prep, name, and shatter the building model. The next step will be taking your driller model and destruction-ready building into Houdini’s bullet solver and simulating the destruction.
  • Once the sim is complete, you will add secondary effects like: debris, smoke, fire and sparks to enhance the detail and realism of the shot.
  • Finally, you will render all necessary passes in Redshift and complete your final image compositing in After Effects.

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Ultimate Editors Full Course
Ultimate Editors Full Course
Ultimate Editors Full Course 
https://ultimateeditors.com/

 

Learn From Experts and Start Earning $1K, $2K, $5K Per Month by Joining the Ultimate Editors Community Today
  • You’re able to master every single important feature in Premiere Pro and all the advanced tricks the pro’s use to transform your video into an Experience, Feel completely in-demand as every chunk of raw video content you touch turns to thousands of likes, clicks, and shares, If you were able to learn viral video editing with Joseph’s help and do all of this… wouldn’t your life change almost immediately?, Your client sends you $1K… $2K… $5K per month because they’re addicted to the results you bring and afraid of losing you to a competitor, You can sit down and easily convert hours and hours of raw video into cinematic masterpieces, Upload the video and watch in real time hundreds (if not thousands) or new subs waterfall into a YouTube Channel

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Filmmakers Academy - How To Light Green Screens
Filmmakers Academy - How To Light Green Screens
https://watch.filmmakersacademy.com/programs/how-to-light-green-screens
  • 4 Lessons | 40+ minutes of instructional videos
  • How To Light Green Screens pulls back the curtain to reveal the proper process so talent can move freely in front of your green screen without a hitch! 
  • In this Green Screen series, you’ll learn all the latest techniques on how to rig, expose, and light your talent. Composed of the best methods Shane Hurlbut, ASC had accumulated from his mentors and vast personal experience, you’ll leave this masterclass feeling confident and proficient to assemble and light green screens.

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Cubebrush - How To Draw Demons
Cubebrush - How To Draw Demons
https://cubebrush.co/claytonbarton/products/macfaq/how-to-draw-demons

Welcome to How To Draw Demons - a short Comic Art Tutorial series that'll take you through the entire process of drafting, designing and refining a variety of intricately detailed, demon concepts.
The core focus of this tutorial set will be to give you an inside look into my approach to creature design, and how I go about developing an idea from a rudimentary foundation into a polished Comic Book Illustration. You’ll watch as I take each roughly drawn sketch and flesh out the details, articulating the anatomy and design of each character.

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