
Language: English | Duration: 40m | Size: 481 MB
https://www.udemy.com/course/fotor-masterclass-from-beginner-to-pro/
Unlock the full potential of Fotor: Master image editing, AI generation, and custom avatars like a pro

https://www.udemy.com/course/creating-a-stylized-prop-using-zbrush-substance-painter
Learn how a professional character artist works when creating stylized props for its characters.

https://superhivemarket.com/products/proceduralworlds
Stop Modeling. Start Generating.
Create massive, painterly 3D environments without modelling a single polygon by hand.
- Procedural Stylized Worlds is a comprehensive curriculum designed to take you from a blank viewport to a fully automated environment engine in Blender 4.5+. If you are tired of placing rocks one by one, or if you have always wanted to master Geometry Nodes but felt overwhelmed by the technical elements or the math, this course is for you. We do not just scatter assets. We build the assets procedurally as well!
- Welcome to Affinity (by Canva) Leve 2 – Vector Made Easy, a hands-on class designed to build on what you learned in the Affinity Essentials course and take your vector design skills to the next level. In this class, we’ll focus on vector tools and workflows in Affinity to help you work faster, more accurately, and more creatively. You’ll learn how to create clean vector artwork using duplication, the Pen Tool, Bezier curves, strokes, styles, and patterns—all explained in a clear, friendly, non-scary way. This course is ideal if you’re comfortable with the basics and ready to explore more powerful techniques used in illustration, branding, icons, and professional graphic design.

- Master the complete pipeline of 3D creation with the Game Asset Workflow: Complete Blender Guide from the industry veterans at Creative Shrimp. This comprehensive video course, led by Aidy Burrows and Gleb Alexandrov, is designed to take you from a simple blockout to a professional, game-ready asset optimized for modern engines like Godot and Unreal. With over 11 hours of high-definition content, this guide is the ultimate resource for intermediate artists looking to bridge the gap between "it looks good in the viewport" and "it runs perfectly in a game."

https://alexgrigg.studio/
- Learn the fundamentals of 2D animation in a fun an intuitive way. Each class is designed to build your foundational knowledge, step by step, so that you gain the skills you need to tackle your own projects. If you’re new to animation or looking for a fresh perspective on classic ideas, this course has you covered. mLearn the philosophy behind great motion. This deeper learning will help you make animation that you love. No matter what style of animation you enjoy, these lessons will help you approach even the most challenging project.
- You can take your time with the classes or study them intensively. When you enrol you’ll have lifetime access to the course. No subscriptions, no tricks. It’s yours forever to come back to whenever you like. And if you’re not 100% satisfied, get your money back.
- Learn how to design your own research plan to help you create the digital experiences of the future Amazing user experiences are achieved by ensuring the human being is placed at the center of the design process. Using UX research, we can identify problems early and help users easily navigate even the most innovative digital technologies. Patricia Reiners knows firsthand just how important the research process can be, working as a freelance UX designer with industry leaders like Google and Adobe to create dynamic, user-friendly experiences.

https://www.simondev.io/courses
- This is a course designed for devs who don't "love math". You'll learn to master the math that makes game development possible - trigonometry, vectors, matrices, quaternions, boolean logic, and interpolation tricks.

Level: All | Genre: eLearning | Language: English | Duration: 129 Lectures ( 2h 15m ) | Size: 1.67 GB
https://www.udemy.com/course/ai-design-masterclass/
Create, edit & enhance images using Microsoft Designer, Firefly, Leonardo, Fotor & Pixlr—no design skills required.

Level: Beginner | Genre: eLearning | Language: English | Duration: 35 Lectures ( 11h 19m ) | Size: 11.4 GB
https://www.udemy.com/course/the-ultimate-pixel-art-character-design-course/
You’ll learn how to design memorable pixel art characters from scratch, using a clear and beginner-friendly workflow.

https://www.udemy.com/course/the-moons-resting-place-a-low-poly-blender-scene/
Learn to create a dreamy low poly scene in Blender with simple modeling, lighting, animation, and rendering steps.

https://learn.waviboy.com/
- 65+ video lessons (25+ hours) to implement the full AI Studio System
- Complete AI stack training (MidJourney, Nano Banana, ChatGPT, VEO + more)
- Genesis Prompt System for consistent, cinematic results
- Ready-made contracts & scripts for a client-ready studio.


Language: English | Size: 1.29 GB | Duration: 1h 33m


https://www.simondev.io/courses
- Start with Three.js basics and work up to advanced topics like infinite world streaming, GPU memory optimization, and scalable game architecture.



- Continuing on from Giovani Magana’s introductory workshop, where he covers the core fundamentals of building game-ready environments, this new workshop focuses on using Houdini to develop procedural workflows to create high-quality assets. The goal of this 4-hour workshop is to walk artists through the entire environment creation process, using artist-friendly workflows in Houdini. Giovani guides mid-level artists who already have some basic experience with Houdini in getting started with using the software as part of a creative pipeline. He walks through building a stylized fantasy environment to showcase the tools and techniques involved.

- Explore advanced facial blendshape networks with Adam Spring using Maya, ZBrush, Wrap, and Photoshop. The techniques demonstrated showcase the very methods Adam has utilized on numerous feature films and AAA game cinematic projects, including Call of Duty and Love, Death & Robots. In this 7-hour workshop, artists will examine the extraction of blendshapes from scan data and learn how to organize them into primary and combination shapes. Adam will also demonstrate how to utilize the scan data to generate wrinkle and blood flow maps, which will then be used to construct the dynamic shader within the Maya node editor. He will also provide a brief demonstration of how to capture facial motion capture data on an iPhone using the Unreal Engine LiveLink app.


Genre: eLearning | Language: English + Sub
CreateStudio easy 2D cartoon character animation and video production: templates, doodle videos, text to speech and more



FlippedNormals - Advance Feather System Using Yeti
https://flippednormals.com/product/advance-feather-system-using-yeti-60495
Skill Level: All Skill Levels | Duration: 6 hours 30 minutes | Published: 5 months ago | Category: Animals & Creatures, Characters, Film & VFX, Game Art, Hair & Fur, Organic, Rendering, Animation, Anatomy, Modeling, Tutorials | Software: Maya, Arnold, Substance 3D Painter, ZBrush
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