Domestika - Creative Sketching: Fill Your Illustrations with Life and Detail
Domestika - Creative Sketching: Fill Your Illustrations with Life and Detail
https://www.domestika.org/en/courses/1863-creative-sketching-fill-your-illustrations-with-life-and-detail
  •  Create artwork filled with intricate ideas while maintaining balance and harmony  Would you like to learn how to merge all your sketch ideas into a single scene with a balanced and intriguing composition? Discover Mattias Adolfsson’s method for creating scenes that invite the viewer to observe its intricate details up close.  Renowned for his playful characters and humorous, detailed artwork, Mattias creates illustrations for magazines like The New Yorker, The Hollywood Reporter, and The New York Times, as well as animation studios like Nickelodeon, Dreamworks, and Disney.

user Gamystyle     

The Gnomon Workshop - Practical Lighting for Production
The Gnomon Workshop - Practical Lighting for Production

https://www.thegnomonworkshop.com/workshops/practical-lighting-for-production

Light & Composite a Shot using Maya & Nuke with Graham Cunningham

  • Explore the complete process of lighting and compositing a shot to match a movie reference, using industry-standard software, Maya, Arnold, and Nuke. This intermediate-level workshop, led by Graham Cunningham, is designed for anyone interested in full-CG lighting workflows. Artists will learn how to set up a basic look development light rig in Maya, import a character from 3D Scan Store, assign materials, discuss shading components, and create a turntable setup. From there, Graham instructs how to make a shot camera and set dress the environment with assets from KitBash3D. Strategies for lighting a character are also covered, including how to use dome lights and area lights for Key, Fill, Rim, and so on. HDRI maps are also utilized, and Graham explains how to modify them using Nuke.

user LENYA     

Udemy - Rhino 3D Masterclass: Go from Beginner to Professional
Udemy - Rhino 3D Masterclass: Go from Beginner to Professional

Level: All | Genre: eLearning | Language: English | Duration: 71 Lectures ( 19h 56m ) | Size: 22 GB

https://www.udemy.com/course/rhino-3d-masterclass-go-from-beginner-to-professional/

Master NURBS, Analysis, and Drafting in Rhino 8. Learn the secrets of clean modeling for Architecture and Product Design


user LENYA     

Udemy - Unreal Engine 5: Procedural Road System
Udemy - Unreal Engine 5: Procedural Road System

Level: All | Genre: eLearning | Language: English | Duration: 161 Lectures ( 55h 53m ) | Size: 61.6 GB

https://www.udemy.com/course/unreal-engine-5-procedural-road-system/

Design procedural road networks with roads, traffic, pedestrians, and dynamic environments.


user LENYA     

Udemy - BIM Manager Masterclass – Roles, BEP, 4D, 5D, & CDE Workflow
Udemy - BIM Manager Masterclass – Roles, BEP, 4D, 5D, & CDE Workflow 
https://www.udemy.com/course/bim-manager-masterclass-roles-bep-4d-5d-cde-workflow/

Information Management, IDP, RACI, LOD, LOI & LOIN Standards + ISO 19650, Stakeholder Communication & Leadership Skills


user Gamystyle     

Udemy - Cinematic 3D Map Animation in After Effects (2026)
Udemy - Cinematic 3D Map Animation in After Effects (2026)
https://www.udemy.com/course/after-effects-3d-map-animation/
  • In the modern world of digital content, visual storytelling is no longer just about static images; it’s about immersion and perspective. The "After Effects 3D Map Animation" course on Udemy is a comprehensive masterclass designed to bridge the gap between flat, two-dimensional graphics and the dynamic, cinematic world of 3D spatial visualization. Whether you are a motion designer, a documentary filmmaker, or a travel vlogger, this course provides you with the essential toolkit to create professional-grade map animations that look like they were pulled straight from a high-budget Netflix production or a broadcast news segment.

user Gamystyle     

Udemy - Principles and Practices for Great UI/UX Design
Udemy - Principles and Practices for Great UI/UX Design

Level: All | Genre: eLearning | Language: English | Duration: 16 Lectures ( 3h 30m ) | Size: 2 GB

https://www.udemy.com/course/principles-and-practices-for-great-ui-ux-design/

Learn the fundamentals of UX/UI design through practical principles, real examples, and hands-on projects!


user LENYA     

 

Udemy - Customize Civil 3d Templates and Styles
Udemy - Customize Civil 3d Templates and Styles

 

Level: All | Genre: eLearning | Language: English | Duration: 18 Lectures ( 54m ) | Size: 693 MB

https://www.udemy.com/course/customize-civil-3d-templates-and-styles/

Customize Templates and Styles in Civil 3d


user LENYA     

 

BorisFX - SynthEyes Essentials Video Tutorials 2025
BorisFX - SynthEyes Essentials Video Tutorials 2025 

https://borisfx.com/videos/syntheyes-tutorial-an-introduction-to-3d-camera-tracking-and-solving/

  • Master the art of high-end matchmoving with SynthEyes Essentials 2025, a comprehensive training series from Boris FX designed to bridge the gap between technical tracking and creative visual effects integration. Led by industry veteran and Boris FX product specialist Christoph Zapletal, this course offers a structured, concept-driven path to mastering one of the world’s fastest and most powerful 3D tracking engines. Whether you are a compositor looking to expand your toolkit or a dedicated matchmove artist aiming for precision, these tutorials provide the professional foundation required for modern VFX pipelines.

 


user Gamystyle     

The Gnomon Workshop - Fantasy Creature Texturing & Look Dev
 The Gnomon Workshop - Fantasy Creature Texturing & Look Dev
https://www.thegnomonworkshop.com/workshops/fantasy-creature-texturing-look-dev
  • In this workshop, Sohrab Esfehani, Senior VFX Artist at Important Looking Pirates, walks artists through the full process of texturing and look development for a photorealistic, film-quality fantasy creature. With over 20 years of experience working on films including The Avengers and Guardians of the Galaxy, Sohrab shares his professional techniques using industry-standard software, Mari, ZBrush, Nuke, and Houdini, to create blockbuster-worthy results.  This 6-hour workshop begins with reference gathering before launching Houdini, where the scene is initially structured and basic shaders are applied. From there, Sohrab details the skin texturing workflow using Mari, from the initial setup through various stages of adding color, including how to use ZBrush for creating surface details. He also dives into the process of setting up realistic skin shaders in Arnold, within Houdini, and details how to approach complex fur patterns and designs using advanced layered, probability-based shading techniques.

user Gamystyle     

Artstation - Skatetron - Tutorial Full Process(Plasticity)
Artstation - Skatetron - Tutorial Full Process(Plasticity)

Artstation - Skatetron - Tutorial Full Process(Plasticity)

https://www.artstation.com/marketplace/p/Lrmll/skatetron-tutorial-full-process-plasticity

This is a full process tutorial of Modeling, Unwrapping, Texturing and Rendering our Skatetron, (10 hours and 49 minutes unnarrated video). If you're ready to dive deep into our latest tutorial, get your tools out! 

  


user Themelli     

Artstation - Little Flying Boat - Tutorial full process
Artstation - Little Flying Boat - Tutorial full process
Artstation - Little Flying Boat - Tutorial full process
Artstation - Little Flying Boat - Tutorial full process

Artstation - Little Flying Boat - Tutorial full process

https://www.artstation.com/marketplace/p/WmpPO/little-flying-boat-tutorial-full-process

This is a full process tutorial of modeling, unwrapping,sculpting,texturing and rendering Our Little Flying Boat. (27h unnarrated video) It is better to have some basic information about working with these programs

  


user Themelli     

Artstation - Steampunk Gun Tutorial - Tutorial Full Process(With Subtitle) + Free Game Asset
Artstation - Steampunk Gun Tutorial - Tutorial Full Process(With Subtitle) + Free Game Asset

Artstation - Steampunk Gun Tutorial - Tutorial Full Process(With Subtitle) + Free Game Asset  

https://www.artstation.com/marketplace/p/BnrBL/steampunk-gun-tutorial-tutorial-full-process-with-subtitle-free-game-asset

This is a full process of modeling, unwrapping, and texturing a steampunk gun . It is better to have some basic information about working with programs, although all the shortcuts and information are subtitled as much as possible. (  the final model and project files are Free to use ) Modeling  ( Duration : 4 hours ) The modeling process is done in blender and in two parts :Part 1 : Polygon modeling Part 2 : Process of optimizing the product to achieve the minimum number of polys and a clean topology ( 22 K ) 

  


user Themelli     

Artstation - Steampunk Engine - Tutorial Full Process-Asset
Artstation - Steampunk Engine - Tutorial Full Process-Asset
Artstation - Steampunk Engine - Tutorial Full Process-Asset

Artstation - Steampunk Engine - Tutorial Full Process-Asset

https://www.artstation.com/marketplace/p/wwnKz/steampunk-engine-tutorial-full-process-asset

This is an older tutorial, priced lower for that reason, but the core workflow is still fully relevant. It’s been one of our long-time bestsellers, and we may release an updated version in the future. This object made in blender, unwrapped in unfold 3d, textured in substance painter , rendered by V-Ray 5 in 3ds max2021

  


user Themelli     

KeyShot 9 Industrial Product Design Product Rendering
KeyShot 9 Industrial Product Design Product Rendering
KeyShot 9 Industrial Product Design Product Rendering
KeyShot 9 Industrial Product Design Product Rendering

  


user Themelli     

The Gnomon Workshop - Cityscape Set Design, Volume 2: Texturing, Lighting & Rendering
 The Gnomon Workshop - Cityscape Set Design, Volume 2: Texturing, Lighting & Rendering
https://www.thegnomonworkshop.com/workshops/cityscape-set-design-volume-1-modeling
  • Continuing on from Cityscape Set Design, Volume 1: Modeling by Visual Development Artist Tony Ianiro, this second volume focuses on texturing, lighting, and rendering, resulting in a professional-quality Photoshop composite using your rendered outputs. This workshop draws on over twenty years of Tony’s experience and bridges traditional 2D illustration techniques with modern 3D workflows.  This comprehensive workshop begins with the transition from a grayscale 3D model to full color. Tony explores the distinctions between painting and texturing the model and educates on how to create a fully textured scene. He also instructs how to create a custom skybox using Photoshop and Materialize. From there, the tutorial moves into Maya, where Tony walks through shader creation and scene preparation for texturing. 

user Gamystyle     

The Gnomon Workshop - Cityscape Set Design, Volume 1: Modeling
The Gnomon Workshop - The Gnomon Workshop - Cityscape Set Design, Volume 1: Modeling
https://www.thegnomonworkshop.com/workshops/cityscape-set-design-volume-1-modeling

  • Learn how to transition from a 2D to a 3D artist with this step-by-step tutorial. In this 5.5-hour workshop, Visual Development Artist Tony Ianiro shares his process for designing environments for Film, VR, and Video Games over twenty years.  The workshop begins with gathering reference images and using them to create an environment concept thumbnail through photo-bashing. Tony then guides you through the process of building a New York City set, starting in Photoshop to create correct-scale architectural 2D blueprints. These blueprints are then imported into Maya to build a complete production-ready 3D set in a modular and adjustable way. After building the set, Tony covers the basics of texturing, lighting, and camera setups in Maya. The workshop then moves on to cleaning and packaging the 3D file and rendering using Arnold in Maya.

user Gamystyle     

Skillshare - From Paper to Pattern: Digitize Your Hand-Drawn Florals in Procreate
https://www.skillshare.com/en/classes/from-paper-to-pattern-digitize-your-hand-drawn-florals-in-procreate/568470623
  • This class shows you how to turn your hand-drawn floral patterns into polished digital artwork using Procreate — in a way that feels natural, flexible, and true to your creative rhythm. Rather than following rigid formulas, you’ll learn a practical workflow that starts from real paper sketches and gradually transforms them into seamless, recolorable surface designs.  Whether your florals were drawn during a quiet moment at home, in a café, or while sketching alongside your kids, this class helps you carry that handmade feeling into the digital space without losing its warmth. We’ll work directly from an existing paper pattern and focus on redrawing, organizing, coloring, and refining it inside Procreate so it’s ready for surface design applications.

user Gamystyle     

Skillshare - Minimal in Minutes: Create Three Different Colour Moods in Procreate — Fast & Easy
Skillshare - Minimal in Minutes: Create Three Different Colour Moods in Procreate — Fast & Easy
https://www.skillshare.com/en/classes/minimal-in-minutes-create-three-different-colour-moods-in-procreate-fast-and-easy/173572956
  • If you thought making colour palettes was hard, let me show you how to make it simple. In this snack-sized drawing session we’ll create three different colour palettes in less than 30 minutes and give them a test run to see if they actually work.  Minimal in Minutes is a series of hands-on mini-classes designed to help you unwind through creativity while learning practical techniques for minimalist illustration in Procreate — think Bob Ross meets YouTube.  In under 30 minutes, you’ll create a quick sketch and develop three minimalist colour palettes, then test them directly in your artwork. You’ll get a behind-the-scenes look at my workflow for building simple, effective colour combinations, refine your minimalist illustration skills, discover new Procreate tricks, and — most importantly — enjoy the process of creating.

user Gamystyle     

Skillshare - Watercolour Portrait Essentials: Color, Values and Character
Skillshare - Watercolour Portrait Essentials: Color, Values and Character
https://www.skillshare.com/en/classes/watercolour-portrait-essentials-color-values-and-character/1863360718
  • In this class I will guide you through painting an expressive portrait in watercolour, focusing on character rather than tight detail. Instead of getting lost in features, we will learn to see the head as a clear design, built from big shapes and a simple value map. From there, gentle shifts between warm and cool colours will bring the skin to life.  We will use a modest limited palette and rely on glazing, wet into wet washes and selective accents to create depth, light and clarity without overworking the painting. The hat and scarf act as supporting shapes that frame the face, while the background stays calm and airy so the expression remains the focal point.

user Gamystyle     

Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course
Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course
Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course

Yunshang Education - Keyshot Product Rendering Post-Production Advanced Course

Extremely practical! The material depiction of the product is spot-on; it basically meets the requirements for proposals in professional design firms. I’ve seen many case studies from training institutions, and most of them focus on rendering scenes cluttered with props. While they seem to teach how to represent various materials, their actual ability to showcase the product itself is quite weak—it’s more like a basic introduction to KeyShot’s functions rather than professional execution.

  


user Themelli     

Skillshare - Shading / Learn to Draw the Figure in Dramatic Light & Shadow

Skillshare - Shading / Learn to Draw the Figure in Dramatic Light & Shadow

https://www.skillshare.com/en/classes/shading-learn-to-draw-the-figure-in-dramatic-light-and-shadow/89094433

  • Shading is the most sought after figure drawing skill. If you can shade basic volumes like spheres and cylinders, this course will teach you how to use those same skills to shade the human body. You’ll be led step by step through the figure shading process from simple light and shadow patterns to highly rendered anatomical details. In addition to Brent’s award winning instruction this course includes a set of 50 photographs of beautifully lit, fully nude figure models. These photographs were created specifically for this course and will provide hours of shading practice. Each lesson in this course focuses on a specific step of the shading process. At the end of each lesson you’ll be given a specific exercise. By the end of the course you’ll have your own fully shaded and rendered figure drawing. Because this course features photographs of fully nude models, it is important that you conduct yourself maturely and appropriately in the course. This is a challenging figure drawing course. It is highly recommended that you complete my GESTURE / An Introduction to the Art of Figure Drawing course as well as VOLUME & STRUCTURE / Learn the Art of Dynamic, 3D Figure Drawing before taking this course.

 


user Themelli     

'Domestika - Introduction to Logo Design: From Brief to Final Presentation'
Domestika - Introduction to Logo Design: From Brief to Final Presentation
https://www.domestika.org/en/courses/1612-introduction-to-logo-design-from-brief-to-final-presentation
Level: Beginner | 13 lessons (56m) | Audio: Portuguese, English, Spanish (Latam), French, Italian, Turkish | Subtitles: Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
Conveying the identity of a brand using logos full of personality is one of graphic designer Guilherme Vissotto's fortes. In this online course, he walks you through all the steps so that you can create a striking and powerful logo of your own for a brand or company. Throughout the course, learn to strategically develop your design starting from the client brief and analysis, moving on to some conceptualization tools and your first sketches, and finishing up with your final piece ready to present to the client.

user Themelli     

Coloso - Hand-Drawn Style Character Animation with Blender

Coloso - Hand-Drawn Style Character Animation with Blender

https://coloso.global/en/products/3dcgcreator-ocowa-us

Beginner~Advanced | Total 20 videos, 11Hours 40Minutes | Audio: Japanese | Subtitle: English by GFXTRA.COM  | Class materials included

  • In this class, well renowned 3DCG creator Ocowa will teach you the basics of creating 3D animation with a cel-shaded look using Blender. The class will guide you through the initial setup and basic operations in an easy-to-understand manner, so that even beginners can create animations using Blender. Master the skills to create animation by following a practical process, from character modeling to making outlines and texturing, which are key to making characters look hand-drawn. Once you fully understand the flow of animation production, challenge yourself by creating a full-fledged 3D animation. You’ll learn how to create backgrounds that express mood and the way light enters, and how to enhance your character's personality to increase your animation quality. Discover the secrets to 3D animation production with a cel-shaded style that’s gaining worldwide attention. Only at Coloso!

 


user Themelli     


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