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https://www.patreon.com/posts/beginner-uvs-in-114451415
Hey Y'all, here's the hip from the latest youtube tutorial, where I go over some basic concepts on procedural modeling and uv's. Thank you!

https://www.udemy.com/course/motion-graphic-visual-effects-animation-with-generative-ai/
Language: English | Duration: 23 Lectures ( 2h 20m ) | Size: 1.44 GB
Learn how to design motion graphic, perform motion capture, create CGI visual effects, animate 2D and 3D object using AI

Skillshare - Retro Inspired Graphic Design: Music Posters in Adobe Photoshop

Language: English | Duration: 7h 1m | Size: 4.1 GB
https://www.udemy.com/course/digital-sketching-for-architects-and-designers/
Create quick, impactful sketches that communicate your ideas effectively!

https://cubebrush.co/oberfett/products/cikrra/recovery-truck-concept-part-ii
In part II of this tutorial I add a hookloader to the back of the truck and continue adding other details in Zbrush. I discuss my decisions and strategies regarding design and explain my thinking process when building realistic mechanisms. Level: Intermediate You get: - 2 hours 00 minutes long video with audio commentary in English - Resources.zip, includes references, a rendered image, and a .ZTL

Language: English | Size: 594.59 MB | Duration: 0h 45m
https://www.udemy.com/course/flyer-design-course-with-coreldraw/
Master the Art of Visual Storytelling – From Basics to Pro-Level Flyer Design
https://www.patreon.com/posts/procedural-111217166
Welcome to this month's patreon exclusive tutorial: Procedural Grapes. In this one we will create step by step some grapes in Houdini , starting from the procedural modeling, simulation with vellum and rendering with karma XPU.

Skillshare - Mastering Repeat Patterns on Procreate : The Diamond Technique
If you're passionate about pattern design and want to take your skills to the next level, this class is for you. In this class, you'll learn how to create seamless repeat patterns using the diamond technique, a clever approach that gives the illusion of a half-drop repeat—all on your iPad using Procreate. I'll guide you through every step, from sketching your motifs to arranging them into a flawless repeat.

Udemy - Procedural City Generation in Unity C#: Grid-Based & Modular
Language: English (US)
https://www.udemy.com/course/procedural-city-generation-in-unity-c-sharp-grid-based-modular/
https://www.patreon.com/posts/product-shot-in-115599783
In this month's patreon exclusive, we will start a project of a product shot in Houdini. This is the first part where we will model the main asset, the cognac bottle.
https://www.patreon.com/posts/vex-problem-in-116394011
Hey everyone. Here are the scene files from the latest video on youtube, where I go over problem solving with vex. Enjoy and thank you!
Hey again! Two days in a row :) Here is the full scene from the latest tutorial on youtube. It should be a fun one, a lot of ground to cover, from cops to vex and some solaris/karma setup. Enjoy and thank you!

https://www.patreon.com/posts/drip-frosting-116707967
Hey Y'all, here's the scene file from the latest short on youtube. Thank you! P.S. I didn't include the caches due to the file sizes, but should be quick to sim.
https://www.patreon.com/posts/how-to-not-bake-117069650
Hey Y'all, here's the full scene from the latest tutorial on youtube, on how to model brownies , the Houdini way! Enjoy and thank you.
https://www.patreon.com/posts/maya-cloth-with-115912666
Hey Y'all, here's the Maya file from the latest video on youtube, we'll be back to Houdini in the next one. ;) Thank you.

https://cubebrush.co/oberfett/products/otxwxq/recovery-truck-concept-part-i
In part I of this tutorial I build the base of the truck in Zbrush using references and discuss hard surface techniques and various tricks used in the pipeline for look development. Level: Intermediate You get: - 3 hours 43 minutes long video with audio commentary - Resources.zip, includes references, a rendered image, and a .ZTL



UE4 or UE5, 3D Modeling Package (Maya/3DS Max), Substance Designer, ZBrush, SpeedTree
A 10-week course in which students will create a fully textured, game-ready environment in UE5
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https://www.patreon.com/posts/product-shot-in-117639093
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https://www.patreon.com/posts/environments-in-118467774
Hey everyone, here's the hip from the latest youtube tutorial, where we start a new project on this channel and patreon, creating an environment from start to finish in Houdini. This is the first part where we will be creating the initial heightfield.





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