

- Watch my full creation process of 5 environments done start to finish. Efficiently explained yet easy to follow (~2H per environment). Includes sections on how to get ideas, inspiration, and mindset to make the best possible work.
- 3 unique, huge asset packs of 3D models that are are easy to set up and use straight away, a pack of HD moody skies for backgrounds, and a particle overlays pack. Designed to help you start making better stuff instantly.


MixingLight - A Definitive Guide To Resolve’s 3D Qualifier, Part 1 – The Workflow
https://mixinglight.com/color-grading-tutorials/definitive-3d-qualifier-chroma-keying-workflow-davinci-resolve/
Type: Video | Duration: 34:21 | Skill Level: Intermediate | Skills: DaVinci Resolve
Colorist Daria Fissoun offers a definitive workflow for Resolve's 3D Qualifier when chroma keying, with tips for matte finesse and more!


Coloso - Anyone can easily create C4D motion graphics
https://coloso.co.kr/products/motiongraphic_kimjaeho
Basic | Total 50 times 30 hours 1 minute | Audio: korean | Subtitle: Korean, Spanish, English, Chinese Simplified, Chinese Mandarin by GFXTRA | Class materials included
- We will teach you 3D motion graphics in a more fun and easy way through step-by-step learning and assignments optimized for beginners .
- Did you think 3D motion graphics was only for professionals
- because of the difficult and complicated lectures that only deal with practical matters ? If you start with simple props and follow the explanations that are suitable for beginners, and try cute examples , you will find 3D motion graphics much easier and more fun in just a few lectures !
- An introductory course for those who want to learn easily and enjoyably and complete the results ! For those who want to challenge themselves with high-quality work without stopping there, we have prepared 50 lectures so that you can learn octane and advanced courses . We also explain all the terms that are too basic to ask about, such as rendering and subdivision, and we will make sure to grasp the concepts. Enjoy the fun of improving your skills by easily and quickly creating various examples with C4D and dive into the world of 3D graphics.

- Discover how I craft action scenes for real-world projects using skills I honed in Japan, the home of 2D action animation. proro, the renowned Korean animator behind keyframes for hit anime series like Chainsaw Man, Jujutsu Kaisen, One-Punch Man, and Frieren: Beyond Journey's End, shares his practical skills and workflow for crafting dramatic long-take action scenes—the highlight of shōnen manga! Dive into his actual process for creating dynamic, high-quality action sequences and develop the strong, refined animation skills that will guide you into the Japanese anime industry.
- From basic practice exercises for realistic action to crafting your own long takes! Learn practical techniques that extend beyond simple effects, including how to direct impactful action scenes and incorporate FX. Join Proro today and start creating captivating action scenes just like he does!



- In this course, we will learn how to create a detailed simulation of a car driving through a wall. Designed for beginner and intermediate students, we will specifically look at how to install Quixel’s bridge in order to use a Megascans asset to build our wall. We will also look at a couple of ways to implement ACES in Houdini for professional color management control. We will look at creating a reusable digital asset to make a brick wall complete with UV’s and surface detail. We will then take this asset and make a set complete, with windows and a door. We will fracture everything and then set up the simulation with sophisticated use of constraints. Next, we will add multiple different layers of details by utilizing various techniques. These will be particle simulations, Pyro simulations for airfields and dust and we will also look at emitting RBD’s to add additional small pieces.

- Explore the cosmos with concept artist Gabriel Björk Stiernström and create your own ultra-realistic space scenes. Using principles of real science, you'll craft everything from gas giants to ice worlds, asteroids, nebulas, and stars. Each celestial body gets its own dedicated in-depth chapter, guiding you from start to finish, so you can either build your galaxy step-by-step or focus on the subjects you’re most eager to learn. With Gabriel’s guidance, master the techniques needed to create photorealistic backdrops for concept art and storytelling.







Hey there! In this class, you will learn all about 3D modeling signet rings, be it for printing, rendering, or just for fun! We use the open source tool Blender, which possesses a quality unheard of: it is both free and extremely well made.




- The skills you learn in this course can be applied to films , cartoons , game videos , advertising and many other industries. By the end of this course, you will have a valuable set of knowledge that you can use to bring your ideas to life and find employment.
- For aspiring artists: You are not completely clear where to start learning? The first part of the course will provide you with comprehensive answers to all the basic questions
- For inexperienced specialists: You are confident in working with the interface and you have an understanding of the basic principles of work, but you lack the skills to create better graphics and animation
- For specialists in related professions: Are you a master of After Effects, Unreal Engine or other tools? Take the Blender Generalist course to take your projects to the next level

- In this Female Character course, we'll cover the process of going from a sketch all the way to final rendering. It's important to see how a character is creating in certain steps, especially when creating concept art for a company or client. You want stages of process that you can share out to make any changes along the way.
- This course goes over how to do the base sketch, coloring, fleshing out of the face and hair, working the skin and clothing, adding accessories, and finally polishing off the details. I'm using my character Red from my illustrated novel that is currently in progress.





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