Patata School - Beginner's Guide to After Effects
https://courses.patataschool.com/a-beginner-s-guide-to-after-effects
Tutorial Duration: 113 minutes | We've created the perfect beginner's course to teach you a range of different techniques and effects within After Effects.   You'll learn how to animate shapes and text to create titles, add audio and visual effects to footage, and all about motion tracking and using After Effects expressions to create UI. Jump into After Effects with this all-round beginners course!

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Patata School - Creative Shadows in Blender
https://courses.patataschool.com/54315823-38a6-4659-a691-6cc832e76c61
Tutorial Duration: 16 minutes | This varied series of images are used to add complexity and visual interest to your 3D renders with the suggestion of a world outside the visible scene.  As well as this extensive collection of 50 images for you to download we've prepared a tutorial explaining how to use them in Blender and get varied and unique results that bring your images to the next level.

 


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DAZ3D - Texturing Clothing and Props Expert Guide: Tutorial Course
DAZ3D - Texturing Clothing and Props Expert Guide: Tutorial Course
https://www.daz3d.com/texturing-clothing-and-props-expert-guide-tutorial-course

Texture mapping is more than “icing on the cake” for your clothing or props since it can make or break 3D models. You can have a well-defined and accurate model, but average or poor texturing negates the value of these assets, making them more difficult to sell or use in a render.

Luckily, tools for texturing have improved and provide that all-important photorealistic look, BUT only once you’ve learned the software and figured out an efficient and complete workflow — essential for DAZ Studio content creators.


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Rebelway - Houdini Fundamentals Master the Basics of Houdini
Rebelway - Houdini Fundamentals Master the Basics of Houdini
https://www.rebelway.net/houdini-fundamentals
In this course, you'll learn the basics of Houdini in the most exciting and immersive Houdini introduction course in the world. This course will teach you the basics of Houdini through a multi-week learning experience. There's never been a better way to learn the world's most important VFX software.


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CGMasterAcademy - Environment Art for Games in Unreal Engine
CGMasterAcademy - Environment Art for Games in Unreal Engine
https://www.gameart.cgmasteracademy.com/courses/166-environment-art-for-games-in-ue4
A comprehensive 10-week course where students are introduced to the creative environment pipeline creation process from start to finish. Students will bring a concept to life using industry standard tools and techniques using Unreal


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Daz3D - dForce Expert Guide : Tutorial Course
Daz3D - dForce Expert Guide : Tutorial Course
https://www.daz3d.com/dforce-expert-guide--tutorial-course

"How do I successfully add dForce modifiers to hair or clothing to get that elusive realism?"
If you are a content creator, getting a complete understanding of dForce is one of the holy grails needed to create attractive content to customers.
Everyone wants dynamic, realistic clothing or hair and there is an expectation to see real folds, real creases and real draping for content.
"How can I extend the use of dForce to add realism to scenes and environments?"
If you are an artist, you may want to have your scenes "more lived in" and discover other extraordinary uses dForce has in DAZ Studio. You may want to convert older clothing assets to use dForce.
But dForce can be tricky. By its very nature you need to run a ton of simulations to understand it, adjust it, let alone apply it to your content.
Once you understand dForce and can successfully apply it to your content, you are in a pole position as a vendor or artist.
Richard Schafermeyer presents this nine tutorial video course who is an expert on the dForce engine. He has helped many artists in the DAZ forums understand and explore dForce's capabilities. Richard gives a solid foundation for the dForce basics and goes over all of the surface parameters in depth before going onto more advanced topics. This course is suitable for both beginners and more advanced users of dForce.

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Fasttracktutorials - AAA Game Character Creation Tutorial Part2
Fasttracktutorials - AAA Game Character Creation Tutorial Part2
https://fasttracktutorials.com/tutorial_single/1884
Learn from a professional character artist in this in-depth tutorial course on AAA Character Creation, Retopology, Texturing, and Rendering. Follow along as we cover the entire process of creating high-quality game characters, including retopology, UV unwrapping, texture baking, texturing, hair card generation, placement, posing, and rendering in Marmoset Toolbag.


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Aaa Game Character Creation Tutorial Part1 - High Poly
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 18.96 GB | Duration: 12h 58m
Learn how a professional character artist works when creating characters for games.

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Cgcircuit Epic VFX Creation with Houdini: The Samurais' Secrets
Cgcircuit Epic VFX Creation with Houdini: The Samurais' Secrets
Explore "The Samurais," an extraordinary journey into the world of visual effects (VFX) using Houdini. This course transcends the basics, taking you from the serene ambiance of falling rain to the intense dynamics of battle scenes, revealing techniques and secrets reserved for the industry's pros. Under the guidance of Diogo Guerreiro, a Senior FX Artist at MPC in Montreal, you'll push the boundaries of your creative abilities and transform your visions into breathtaking realities with unparalleled precision and artistry.

 

This immersive experience is not just about mastering Houdini; it's a pathway to becoming a consummate pro-FX artist. Diogo invites you to interact directly with him on his Discord Channel, offering a unique opportunity to connect, ask questions, and share insights with fellow enthusiasts and the instructor himself.

 


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Jaro Atry - UNREAL ENGINE FOR ADVANCED FILMMAKERS
Jaro Atry - UNREAL ENGINE FOR ADVANCED FILMMAKERS
https://www.jaroatry.com/courses-2
Creating AI-generated 360° backgrounds in Midjourney, Working with AI-generated backgrounds in UE, Working and rendering in ACES color space, Advanced techniques of keying in DaVinci Resolve, Building a simple UE level using AI-generated backgrounds, Working with VDB and volumetric fog, Custom scatter fog plane shader using Substrate Materials, Creating video materials for advanced color adjustments, Combining masked and translucent materials for best video results, Color grading in DaVinci Resolve (briefly), Generating and using AI-generated textures in UE, Handheld camera movements using a virtual camera


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Elementza - Hard Surface Topology Workshop
https://elementza.com/topology-workshop/ 
 In this class, we´ll cover variety of examples with different approaches, and discuss which ones bring the cleanest and production friendly results.

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Patreon - Mapal - The Sauce Club - Project Files

https://www.patreon.com/mapal

Choose and Download


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CGCookie - Creating an Advanced Cartoon Eye Rig
CGCookie - Creating an Advanced Cartoon Eye Rig
When creating cartoon characters, we often need to deform their eye shape past the traditional sphere. The deformation creates the desired cartoonish effect, but also leads to several challenges. First, we want to maintain the eye’s rotation around its center as if it were still a sphere, even though it is now deformed. Second, we seldom want the iris and pupil to deform with the eye shape. Instead, it is preferable that they remain circular. As if those two issues weren’t tricky enough, we also want the pupil to be capable of contracting and dilating – independent of the main eye’s deformation! These requirements are pretty complex, but there is a powerful solution that allows you to achieve them all, as well as any deformation you could possibly require. Best of all, it is all in a single rig! Check out this course to learn how to tackle these challenges and create a professional looking cartoon eye, including materials, a realistic movement and reflections and finally attaching it to your rig. Each part of the course includes a written “recipe” to help you follow along.

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CGCookie - Creating a Wall of Mailboxes
CGCookie - Creating a Wall of Mailboxes
 A huge benefit of computer graphics is the ability to quickly and efficiently duplicate or instance (link duplicate) geometry. This means we can spend more time building and detailing a single object then duplicate it many times to compound our scene’s level of complexity. But with such an ability it can be very easy for our duplication to feel too perfect; to feel “CG” and fake. To achieve realism we must implement controlled randomization to break up our CG-ish repetition. Mr. Roman employs such intelligent repetition along with his top-notch rendering skills to mesmerize us with gorgeous complexity. In this course, I want to walk you through a fairly simple example of this idea. From start to finish I’ll show you how to create a realistic snapshot of vintage mailboxes!

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CGCookie - Creating a Tank Ball Video Game Within Unity
CGCookie - Creating a Tank Ball Video Game Within Unity
This Unity game project is for beginners who want to learn how to build a game from the ground up. You'll learn the basics of physics to move tanks around using forces. The premise of the game is simple: shoot the enemy tanks until they explode! Moving is done solely through recoil forces of the firing of the ball. Playing this game may seem simple...but it is harder than it looks. In the video tutorial, you'll learn how to build these tanks and expand them for new levels. I'll teach you how to write each individual script line by line. Various mechanics will include understanding how to rotate the turret of the tank using mouse and keyboard inputs and shooting a projectile with force that coincides with an audio clip playing and a particle effect.

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CGCookie - Creating a Realistic 3D Photo Scanned Pumpkin
CGCookie - Creating a Realistic 3D Photo Scanned Pumpkin
Photo scanning and the process of photogrammetry is an amazing new technology that enables artists to convert real-world objects into extremely realistic 3D models with minimal effort. In this Blender tutorial course, we’ll be using Meshroom, a free photogrammetry software, and Blender 3D to create a realistic 3D scanned pumpkin!

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CGCookie - Augmented Reality Development Kit
CGCookie - Augmented Reality Development Kit
Augmented Reality is one half of the "cross reality" field also known as XR. While VR brings you into a virtual world, AR brings the digital aspects into your real environment. AR is a rapidly growing field and it's not just for games, it's been used for product displays, educational training, and even utility type apps in the form of measurements and GPS tracking. This course is aimed at those new to building augmented reality apps using Unity.

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WingFox - Creating Captivating and Magical Cinemagraphs in Photoshop
To learn about cinemagraphs in detail and being able to create one easily without using many expensive gears or setup. This course covers every detail to create a cinemagraph from start to finish. With this course, you will learn to create from a simple cinemagraph to more complex ones. It also doesn't require having a lot of knowledge or using many software. You will be able to create magical-looking cinemagraphs with just a few tricks and available software.

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Level Up Your Digital Painting Skills: Beginner to Advanced

Level Up Your Digital Painting Skills: Beginner to Advanced
These are illustration beginners’ great concerns. They need a complete tutorial to help them fully understand the industry, experience, work flow and skills. After learning this course, the beginners will grasp the nature and changes of brushes, draw hair, skin and iron with ease using one single brush, arrange efficient tools and brushes to shorten painting process, draw objects and scenes with customized brushes, use fully- functional mobile 3D software to draw light and shadow on human body and use color tools skillfully.

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Wingfox - Use Arnold for Lighting, Rendering and Compositing
Wingfox - Use Arnold for Lighting, Rendering and Compositing
There is a lot of lighting knowledge that you cannot have access to in one organized tutorial. I can give you a solution for that because my lectures are following an understandable path from the very basics through some complex to advanced lighting, shading, rendering, and compositing workflow (in ACES Color Space) and show some of my own artistic approaches to create appealing images.

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Golden Knight: 3D Hand-Painted Character For Games
Golden Knight: 3D Hand-Painted Character For Games
In this tutorial, you will learn an effective method of creating a 3D hand-painted game character, as well as how to use well lighting and coloring to create a deep impression. In the tutorial, the instructor will also explore the methods of how to use materials to emphasize your design. In addition, you also could learn some basics of character rigging and pose. This course is aiming for those who want to know a complete workflow of how to create a hand-painted character for games or those who want to learn how to create an attractive hand-painted character with colors and lighting or anyone who wants to get started in this field!

 


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Wingfox - The Dwarf Warrior II: from rigging to animation and engine
Wingfox - The Dwarf Warrior II: from rigging to animation and engine
In this course you’ll learn to make complex and engine friendly rigs, animate for a game then import and integrate these animations and the rigged character inside the engine. By using ARTv1 the process of rigging becomes more faster and easier.

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'Udemy - Python: Yapay Zeka için Python Programlama (1)'
Udemy - Python: Yapay Zeka için Python Programlama (1)
Language: Türkçe
Bir Profesyonel gibi Python öğrenin! Temel konulardan başlayın ve Yapay Zeka öğrenmek için gerekli temelleri atın!

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'Udemy - Java ile Nesne-Merkezli Programlamaya Giriş'
Udemy - Java ile Nesne-Merkezli Programlamaya Giriş
Language: Türkçe
Java ve Nesne-Merkezli Programlama'nın temellerini öğrenin!

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