




Learn how a professional environment artist works when creating environments for games & cinematics. In this course you will learn from start to finish how to create a high quality environment including everything from modeling, sculpting, material creation, engine setup and lighting.
3DS MAX, SUBSTANCE, ZBRUSH AND UNREAL ENGINE 5


Welcome to the brand new "Geometry Nodes From Scratch" training! In this series of videos you will get familiar with the fundamental concepts behind the popular Geometry Nodes system. This content has been created by Blender Studio artist Simon Thommes. Simon is also a member of the Geometry Nodes module.

Exploring styles and techniques is at the heart of this course; you'll learn how to model, texture, light and render this illustration, using Blender in unusual ways to achieve beautiful results.
As always we focus on explaining the theory behind each process so you'll be able not only to follow along the course, but to fully understand each step to create your own unique patterned illustrations in Blender!




Learn how to use the Brushstroke Tools extension to build painterly scenes in Blender with a highly flexible and convenient workflow.
First up, check out the quick start guide going over the fundamentals you need to know to navigate the addon and then follow along as I guide you through the creation of the fishing hut demo scene. We will start more easily with the basics and then work our way to more complex methods of brushstroke distribution to give you all the flexibility you need to achieve a specific style.







Texture mapping is more than “icing on the cake” for your clothing or props since it can make or break 3D models. You can have a well-defined and accurate model, but average or poor texturing negates the value of these assets, making them more difficult to sell or use in a render.
Luckily, tools for texturing have improved and provide that all-important photorealistic look, BUT only once you’ve learned the software and figured out an efficient and complete workflow — essential for DAZ Studio content creators.





Language: English | Size: 18.96 GB | Duration: 12h 58m

This immersive experience is not just about mastering Houdini; it's a pathway to becoming a consummate pro-FX artist. Diogo invites you to interact directly with him on his Discord Channel, offering a unique opportunity to connect, ask questions, and share insights with fellow enthusiasts and the instructor himself.



Patreon - Mapal - The Sauce Club - Project Files
https://www.patreon.com/mapal
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