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Artstation - How to Texture Stylized Rocks in Substance Painter
http://www.artstation.com/marketplace/p/oVp1l/how-to-texture-stylized-rocks-in-substance-painter
In these video tutorials I’m going to walk you through my process of how I texture stylized rocks using techniques in Substance Painter. I then bring the asset into Unreal Engine 5 and briefly discuss how I "paint with lights".
Real-time of me walking you through step by step of me explaining AAA industry techniques of texturing stylized rocks in Painter. Which means you get to see me make decisions in real time.
High and Low poly rock assets
ArtStation - Intro to UE4 VFX: Waterfall https://tsmith3d.artstation.com/store/VwgK/intro-to-ue4-vfx-waterfall A full run through of creating a waterfall effect in UE4 using a combination of texture creation in Zbrush and Photoshop and UE4's material editor. Starting with creating meshes and textures in Photoshop, Zbrush and Maya using a combination of photo bashing, sculpting, and painting. Then setting up master materials and particle systems in UE4. Finishing by assembling it all together with flexible material instances for changing the look of the waterfall on the fly.


Artstation - Zbrush Mech Concept
http://www.artstation.com/marketplace/p/0133/zbrush-mech-concept-tutorial
In this tutorial we will walk through the creation of mech/robot character within zBrush! The overall process took around 4 days, and the video was edited down to 6 hours of fully voice footage. The tutorial is separated into sections which cover the initial blockout, refining, cleaning up, detailing, matID and render stages. I hope by the end of the tutorial you will have learned something new to add to your knowledge, whether is the tools and techniques used or better understanding of the overall workflow. This tutorial is aimed at someone who already has a basic understanding of zbrush, but there is an extra video which goes over and explains some tools and brushes in real-time.
Artstation - ZBrush For Ideation 300+ Video Series
40+ New and updated videos for the series, adding relevant new 2021 functionality to existing videos, including an entirely new hour-long intro (Unit01 Videos 001-009)! Dynamic cloth, new zmodeler functionality, microPoly, and nanomesh updates make creation and exploration in ZBrush even easier than ever before!! I also went ahead and put an hour and forty minute making of the “mailbox” marketing art for the 2021 release just for fun!

Udemy - Understanding AI Chatbots: A Beginner's Guide
Language: English (US)
https://www.udemy.com/course/understanding-ai-chatbots-a-beginners-guide/
Explore AI chatbots, their functions, real-world uses, ethical concerns, and best practices to enhance productivity.


Optimize research, writing, and automation with Deepseek to boost efficiency and productivity (+600 prompts)



Get Hired in Tech: Build Your Online Presence & Master the Job Hunt







5 Models = infinite possibilities
The beauty of working with modular assets is that it forces you to be creative by exploring how to put the same pieces together new ways. In this course, we'll design and build a crazy tower defense game level using the assets created in the Modeling Modular Game Assets course.

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