ZBrush Core Mini for Beginners
 ZBrush Core Mini for Beginners
https://www.skillshare.com/classes/ZBrush-Core-Mini-for-Beginners/645528751

Are you interested in Digital Sculpting, CG Art, or 3D printing.

ZBrush Core Mini is an free Sculpting app and Great Place To Start!!

This is a complete beginners introduction to ZBrush Core Mini.

learn all the Brushes, Options, and workflow methods.

Once done, you will be equipped to enjoy what 3D sculpting can offer you.

If your ready, Join me, and let's get started.


user ReUploader     

'Udemy - Principles of Animation: The Art of Appealing Motion'
Udemy - Principles of Animation: The Art of Appealing Motion
Language: English (US)
The Ultimate Guide to The Foundational Principles of Animation

user Themelli     

'Udemy - Handpainted 3D Weapon Course [FULL WORKFLOW]'
Udemy - Handpainted 3D Weapon Course [FULL WORKFLOW]
Language: English (US)
Create a game ready Stylized Handpainted Weapon! Going through full workflow!

user Themelli     

 

Animawarriors - Finding The Shot Through Rhythm
Animawarriors - Finding The Shot Through Rhythm
Have you tried describing what you wanted your shot to feel like? Or what it sounds like in your head? Finding The Shot Through Rhythm is another method of executing your shot but starting from the Rhythm and the Energy. - Stephen Eusebio

 


user Themelli     

 

Animawarriors - 3d Animation Basics 02 - Walk, Jump & Dance
Animawarriors - 3d Animation Basics 02 - Walk, Jump & Dance
Learn the basic principles you need to start working with a 3d character. You will have already learnt the bouncing ball principles and in this course we will start to explore the foundations of posing, timing, spacing, breakdowns and more.

 


user Themelli     

 

Animawarriors - Posing Foundations 02 - Facial Posing
Animawarriors - Posing Foundations 02 - Facial Posing
Each facial pose is a visual symbol representing emotions that help your characters to send all sorts of information.In this course, we will learn the basics of posing facial expressions by breaking it down to the eye mask and the mouth.

 


user Themelli     

 

Animawarriors - 3d Animation Basics 03 - Run, Clear the Gap and Fight!
Animawarriors - 3d Animation Basics 03 - Run, Clear the Gap and Fight!
In this course we focus on the intrinsics of breakdown making with your first action shots. An essential course for those interested either in learning 3d animation, or revisiting the essentials by the hand of Sony Imageworks Animator Sam Surplice.

 


user Themelli     

 

Animawarriors - Posing Foundations 01 - Line of action, Silhouette & Staging
Animawarriors - Posing Foundations 01 - Line of action, Silhouette & Staging
This course aims to lay the fundamentals of posing. What makes a pose strong? An essential course for those willing to learn 3d animation by the hand of Sony Imageworks Lead Animator Kevin Jackson for those looking to revisit the essentials.

 


user Themelli     

Motion Designers Academy - Mastering Houdini in Art And Design
https://www.motiondesigners.academy/course/mastering-houdini-in-art-and-design
This course inspires artistic vision and emotional storytelling while also providing financial opportunities in the growing demand for Houdini specialists in entertainment, film, gaming, and advertising.  Suitable for all skill levels, join us on this creative journey and reach excellence in animation and visual effects.  What you will learn Advanced Houdini Techniques: Master complex Houdini features, including Vellum, volume, and particle simulations, to create stunning visual effects. Redshift Enhancement: Improve visual quality with Redshift, achieving exceptional clarity and vibrant colors in your projects. Artistic Expression: Develop your artistic vision and storytelling skills, allowing you to connect emotionally with your audience through animation. Career Opportunities: Discover the financial potential as demand for Houdini specialists in entertainment, film, gaming, and advertising continues to grow. Prerequisites The prerequisites for this course include a basic understanding of animation concepts, computer literacy, a passion for creative storytelling, some familiarity with 3D software (although not mandatory), and a strong desire to learn.


user Gamystyle     

Udemy - Non-Scary Adobe After Effects 2024 - Beginner to Wow

Language: English (US)

Learn Adobe After Effects from scratch with easy step-by-step instructions and projects that you can repurpose

https://www.udemy.com/course/non-scary-adobe-afx-beginner-to-wow/

Have fun while learning Adobe After Effects in a non-intimidating and friendly way

If you want to enhance your videos, adding motion graphics and visual effects is the perfect solution. Professionals worldwide use After Effects CC for all types of productions, from business and marketing videos to music videos, documentaries, and feature films. This comprehensive course is designed to be easy to use and not intimidating, making it the ideal way to dive in and start bringing your own videos to life.


user Gamystyle     

ArtStation - Unreal Shader: Trunk & Foliage

https://www.artstation.com/marketplace/p/nkNby/unreal-shader-trunk-foliage

Welcome to Unreal Shader series!

During this course I will show you, step by step, how to create a Vegetation Shader!

More than any other model type the most important thing for vegetation is the shader. Learn how to create the perfect shader for your trees, saplings, bushes, small plants and grass!

 


user Gamystyle     

 

RedefineFX - EmberGen Bootcamp
RedefineFX - EmberGen Bootcamp
Become top-level talent for any studio by staying ahead of your peers and mastering a new tool the industry is adopting at lightning speed. Learn in-demand skills, level-up your portfolio, wow your friends, and attract more career opportunities. Available exclusively at RedefineFX, The Embergen Bootcamp is by far the most complete EmberGen course on the market today, covering every main feature in-depth, and taking you from an absolute beginner to an advanced level at creating breathtaking volumetric and particles effects.

 


user Themelli     

 

Yelzkizi - Blender Realistic 3D Character Creation Course
Yelzkizi - Blender Realistic 3D Character Creation Course
Welcome to the realistic 3D character creation Course using Blender! Gain the skills to bring your imagination to life and craft mesmerizing characters. Engage in step-by-step lessons, hands-on projects, and a supportive community. Develop confidence to create stunning, realistic characters. Enroll and embark on this transformative learning experience! Bonus: The first two course videos are open for viewing, giving you a sneak peek into our comprehensive curriculum. Enroll today and learn how I bring 3D characters to life. Discover new horizons for your artistic journey today!

 


user Themelli     

Artruism Digital - Organic Real Time Texturing in Substance Painter Full Course: Iguana

https://artruismdigital.gumroad.com/l/FSHEv

This course is the full texturing process of this Iguana using Substance Painter (UDIM workflow)! This is a step by step demonstration. I showed the whole painting process, the recording is real time and no skipping!Pease be aware that this is NOT a beginner course for Substance Painter. For most effective learning, you should have basic understanding of Substance Painter prior. The technical tools I used in this course are in general simple I would consider this course more artistic than technical. 


user LENYA     

Artstation - +300 Japanese Female Head Sculpt Reference Images(4k)

https://www.artstation.com/marketplace/p/K3P9J/300-japanese-female-head-sculpt-reference-images-4k

All images are AI-generated and meticulously edited for true 4k resolution. Use with Confidence: We hold the necessary model license and copyright, ensuring worry-free use for your creative projects.


user LENYA     

Udemy - Substance Sampler: Zero to Hero in Textures and Materials

Udemy - Substance Sampler: Zero to Hero in Textures and Materials

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch

Level: All | Genre: eLearning | Language: English + subtitle | Duration: 89 Lectures ( 7h 19m ) | Size: 6.75 GB

https://www.udemy.com/course/substance-sampler

Learn the basics of Texture and Material with Adobe Substance Sampler to create stunning, industry-leading materials.


user LENYA     

Udemy - Cinema 4D & Redshift: Looping Animation Mastery
https://www.udemy.com/course/blender-vfx-for-beginners-add-animated-characters-to-videos/
Learn Blender VFX: Master Character Integration, Motion Tracking, and Animation to Create Stunning Visual Effects

user Gamystyle     

Udemy - Cinema 4D & Redshift: Looping Animation Mastery.
https://www.udemy.com/course/cinema-4d-redshift-looping-animation-mastery/
Master Looping Animation Techniques In Cinema 4D and Redshift.

 


user Gamystyle     

The Gnomon Workshop - Understanding The Principles of Poster Design
The Gnomon Workshop - Understanding The Principles of Poster Design

Understanding The Principles of Poster Design is an empirical guide to contemporary commercial poster design as well as its ingredients. From storytelling elements, through title treatment design, and technical requirements, to data-influenced design decisions for effective design to convey stories and deliver specific messages to desired audiences.

What is a poster? More importantly: What is the role of a poster? Sit back and relax while learning the complete life cycle of a successful poster — as mastered by a designer and art director with more than two decades of experience crafting campaigns for entertainment clients. Layer by layer, Tomasz walks through published poster examples and highlights the important cues and techniques that all designers should take note of.


user Themelli     

The Gnomon Workshop - The Techniques of Syd Mead 3
The Gnomon Workshop - The Techniques of Syd Mead 3
Using the value study prepared during the previous title, the Syd is ready to create a color version of the Value Preliminary. Using a prepared line drawing, Syd guides the artist through the physical creation of a gouache miniature color preliminary of the scene. He details how this part of the process helps the artist experiment, determine his color needs and show the client a good representation of the final product before producing the larger illustration. Syd shows the viewer how to prepare cold press finish board, mix paint samples and create a custom color palette in preparation for completing the final rendering.


user Themelli     

The Gnomon Workshop - Subtle Performance Workflow Vol. 1
The Gnomon Workshop - Subtle Performance Workflow Vol. 1

Less is more in the world of realistic animation for film. Subtle character performance is a unique challenge in character animation for movies, requiring a light touch and an understanding of the psychology of a character as well as how that translates to their tics and mannerisms.

In this tutorial, Lead Animator Ted Lister takes you through his workflow and the decisions he makes as he animates an understated and naturalistic performance piece based on dialogue from Horror Express. The selected dialogue has many opportunities for acting to the subtext rather than to the literal dialogue, and provides an opportunity for the character to have an internal monologue, while also featuring some gear changes along the way.


user Themelli     

The Gnomon Workshop - Stylized Environment Creation for Games
The Gnomon Workshop - Stylized Environment Creation for Games

In this beginner-to-intermediate-level workshop, Rodrigo Brea shares various professional techniques and approaches for building stylized environments. This 5-hour guide covers topics including how to analyze a concept and create a breakdown; how to set up a basic scene in Unreal 5; different ways to create a variety of assets, from grass/foliage/trees to a hero piece; as well as how to texture and create a reusable Substance Smart Material.

Rodrigo utilizes a few key software choices, including Unreal Engine 5, Blender, ZBrush, Substance Painter, Photoshop, TreeIt, and Autodesk FBX Converter. Using these tools, he offers an industry-insider’s perspective to tackling and approaching the creation of stylized assets for professional games.


user Themelli     

The Gnomon Workshop - Making Frankenstein\'s Monster
The Gnomon Workshop - Making Frankenstein's Monster
This course provides an in-depth overview on the making of Peter Zoppi’s Frankenstein. The lecture begins with a demonstration of Peter's modeling, sculpting and design process that includes Maya, Mudbox and resurfacing techniques. Peter also discusses body proportions and quick rigging in Maya for posing. With the model complete, he then moves on to look development using Mudbox to explore both high-frequency details, such as pores and wrinkles, and diffuse color maps. This then gets further developed in Maya as Peter shares his Mental Ray skin shader techniques. Once the character is near completion, Peter delves into how the environment and light set-up were approached with an emphasis on a multi render-pass set-up. The final renders are then brought into Photoshop for final compositing, color correction and post-processing. For anyone interested in high-resolution 3D character illustration techniques, this title offers invaluable insights into the workflow of an accomplished industry artist.


user Themelli     

The Gnomon Workshop - Introduction to World Machine
The Gnomon Workshop - Introduction to World Machine
In this lecture, Dax Pandhi introduces the fundamentals of procedural terrain generation using World Machine. Dax delves into the essential building blocks of digital terrains and demystifies the seeming complexity of function graphs. The lecture develops through a series of increasingly sophisticated terrain development techniques that utilize procedural noise generators, and collapse the geometric shapes with Stochastic erosion, thermal weathering, coastal erosion, and snow fall. Examples include a dry mountain range, volcano, snowcapped peak, and a coastal cliff. Dax then goes through texturing techniques to create both direct bitmaps for immediate usage, and erosive masks. During the course of these exercises, Dax explains the intricacies of achieving realistic results, and practical techniques such as ad-hoc masking, selective erosion, combining multiple forms of erosion, and cross-breeding filters to create complex, believable effects. Designed for the artist new to World Machine, this lecture provides an invaluable resource from an experienced industry professional.


user Themelli     


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