Udemy - Learn D5 Render Advance 2025
https://www.udemy.com/course/learn-d5-render-advance-2025/
  
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.73 GB | Duration: 2h 39m

Master Your D5 Render Skills Further

 


user Gamystyle     

Udemy - How To Create A 3D House In 3D Maya
https://www.udemy.com/course/how-to-create-a-3d-house-in-3d-maya/
Published 1/2025
Created by Maya Rigging School
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
 
Improve and Expand your 3D Maya skills to create a 3D house!

 


user Gamystyle     

Udemy - Landscape In Blender Step-By-Ste + Smart (And Low-Poly) Tree

Published 1/2025
https://www.udemy.com/course/landscape-in-blender-step-by-ste-smart-and-low-poly-tree/
Language: English | Size: 7.08 GB | Duration: 4h 36m

Tutorial plus two valuable asset packs

 


user Gamystyle     



https://www.udemy.com/course/metahuman-creator-complete-course-p/
 
How to Create Photorealistic Characters in Real Time for Everyone.

user Gamystyle     

Skillshare - Term 4 - Sculpting the female bust
https://www.skillshare.com/en/classes/term-4-sculpting-the-female-bust/278264733
Continuing from the previous terms, this is Part 4 of my Digital Sculpting Workshop: Foundations series, where we sculpt a female bust..  The model is done from scratch and I do my best to share my approach and insights developed after many years of experience.  In the process of sculpting a unique face, we will sketch ideas and open up our intuition to what comes naturally.   I will guide you through all the steps so you will be able to sculpt a female digital bust with a strong blocking out stage and with great attention to shapes and forms.

 


user Gamystyle     

Skillshare - Term 3 - Sculpting the male bust
https://www.skillshare.com/en/classes/term-3-sculpting-the-male-bust/988074843
Continuing from the previous terms, this is Part 3 of my Digital Sculpting Workshop: Foundations series, where we sculpt a male bust.  This course represents the initial steps of a digital sculptor, and you will follow the 3D modeling process of a male bust in ZBrush, where I will share all the knowledge I have acquired over my 10 years of experience.  By following these ideas and guidance, I'm sure you will have everything you need to sculpt a great male bust and most importantly: continue your studies by your own the best way possible.  The course duration is roughly 3 hours, but it is dense in information and tips. So make no mistake, it won't be easy.  I will guide you through all the steps so you will be able to sculpt a male digital bust with a strong blocking out stage and with great attention to shapes and forms.


user Gamystyle     

Skillshare - Term 2 - Sculpting the Human Skull

https://www.skillshare.com/en/classes/term-2-sculpting-the-human-skull/447716651

This is Part 2 of my Digital Sculpting Workshop: Foundations series, where we discuss the benefits of using the human skull as a starting point in our practice and what is the right mindset to have when it comes to exploring sculptural forms.

The sculpting itself serves as a background and live example of the concepts and ideas I am sharing.

I speak for the first 27 minutes while the sculpting happens in real time in the background.

user Gamystyle     

 

Skillshare - The Ultimate Nomad Sculpt to Blender Crossover 3D Class

https://www.skillshare.com/en/classes/the-ultimate-nomad-sculpt-to-blender-crossover-3d-class/129627561

 

 

Welcome to my first joint Nomad Sculpt & Blender Tutorial! In this course we'll be be creating a full sculpt in Nomad Sculpt, then export it to Blender. The Nomad Sculpt portion will be beginner/intermediate level. The Blender portion will be a no experience needed first step into Blender, intended for complete beginners.  I recommend downloading blender to your computer now to be sure you can get it up and running.   This class is perfect if you’ve been working in Nomad for some time now, and are ready to bring your work to the next level. You can just do the nomad sculpt part of the tutorial of course, or you can take it all the way, and continue working in Blender.  It will take some time to get use to using a computer or laptop, mouse/keyboard, but I think it's worth it to bring your art to life the way Blender can. After this class you'll be able to bring all of your previous class projects into Blender as well, for all new super charged renders!


user Gamystyle     

Flippednormals - Creating Sci-Fi Environments for Games - In-Depth Tutorial Course

 

https://flippednormals.com/product/creating-sci-fi-environments-for-games-in-depth-tutorial-course-35943

 

Emiel Sleegers | Duration: 21:30 h | 45,8 GB | Language: English

 

 

Learn how a professional environment artist works when creating sci-fi environments for games & cinematics. In this course you will learn from start to finish how to create a high quality environment including everything from Planning, modeling, material creation, engine setup and lighting.

 


user Gamystyle     

The Gnomon Workshop - Creating 360 Concept Art for Production
The Gnomon Workshop - Creating 360 Concept Art for Production
Duration: 5h 20m Format: HD 1920x1080
In this workshop, Matte Painter, Concept Artist and Art Director Nick Hiatt shares his process for creating 360 Concept Art for Production. Using 2D techniques in Photoshop and After Effects, as well as 3D tools such as Maya, ZBrush, Daz3D and V-Ray, Nick demonstrates how to combine both 2D and 3D approaches together seamlessly to create stunning 360 images. The ability for the viewer to see an environment in its entirety, just by moving the camera around, has created a new art form which is quickly gaining industry adoption. However, this new methodology creates a challenge for artists as one is no longer constrained to the camera crop of the environment. In this tutorial, Nick shows his process, shortcuts and differing techniques that allow for greater ease and efficiency, while also covering the pros and cons of each workflow. For those interested in presenting their environment designs in a far more immersive and engaging manner, this title is an amazing resource from a leading industry artist.

user Themelli     

The Gnomon Workshop - Cinematic Lighting in Unreal Engine 5
The Gnomon Workshop - Cinematic Lighting in Unreal Engine 5
Duration: 2h 12m Format: HD 1920x1080
This advanced 2-hour workshop covers the Unreal Engine 5 lighting workflows that Naughty Dog Lighting Artist, Ted Mebratu, uses to achieve cinematic results. Unreal’s Lumen is a very powerful Global Illumination system. However, when comparing it to static/baked methods, it can take some of the artistic control that Lightmaps make available to lighting artists. In addition, due to performance constraints of current hardware, there’s a limitation to how many runtime light sources you can place within a given scene using Lumen. With Lightmaps, however, this budget is practically infinite.

user Themelli     

The Gnomon Workshop - Animating for Feature Films
The Gnomon Workshop - Animating for Feature Films
Duration: 2h 39m Format: HD 1920x1080
Walk through the creation of an animation shot from beginning to end with Senior Animator Mike Wilson, who breaks the process down into manageable sections. This insightful workshop not only provides practical techniques for you to improve your Maya workflow but also takes a broad look at the feature film industry, detailing exactly what you can expect to encounter as a professional 3D animator.

user Themelli     

The Gnomon Workshop - Animating First & Third-Person Shooter Attacks for Games
The Gnomon Workshop - Animating First & Third-Person Shooter Attacks for Games
Duration: 9h 30m Format: HD 1920x1080
If you want to know what goes into animating an FPS game, look no further. In this comprehensive workshop, Senior Cinematic Animator Brad Faucheux will take you step by step from planning out a first-person shooter attack through to the final polish. Additionally, he walks through a third-person attack for further animation practice.

user Themelli     

Udemy - Texture Lab the complete course material creation

https://www.udemy.com/course/texture-lab-the-complete-course-material-creation/

Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.53 GB | Duration: 4h 21m

Learn to create realistic PBR material with Texture Lab


user Gamystyle     

Udemy - Realistic 3D Character Creation

Published 1/2025
Created by Logan Wiesen
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English | Duration: 74 Lectures ( 15h 13m ) | Size: 15.6 GB

Learn to Sculpt, Texture, and Render a Realistic 3D Character for a stunning portfolio piece!

 


user Gamystyle     

Rohan Dalvi - Tiny Robot Project - Houdini to Unreal
 Rohan Dalvi - Tiny Robot Project - Houdini to Unreal
Hello everyone and this is the tiny robot project. The idea behind this training was to go through the entire process of making a fully rigged mechanical model that was ready for animation in unreal engine.
 In this project , we will model the robot in Houdini, then unwrap it, add bones and do basic bone capture so the model can be exported to unreal. Then we take a small detour to substance painter so we can make the shader for the robot. Then we import the model into unreal and rig it using control rig to make it ready for animation and finally we setup the shader and add lights for final rendering.
total duration - 5 hours 20 minutes
The video training includes the hip files
Training level - intermediate ( basic working knowledge of houdini and unreal is required)

Home Page - https://www.rohandalvi.net/tiny-robot

 


user Gamystyle     

Udemy - Blender Made Easy: a Beginner\'s Guide to 3D Game Development
https://www.udemy.com/course/blender-made-easy-a-beginners-guide-to-3d-game-development/
Published 1/2025
Created by Billy McDaniel
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 37 Lectures ( 9h 25m ) | Size: 7.53 GB
Learn Blender step-by-step to create 3D models, textures & game-ready assets for Unity in this beginner-friendly course

 


user Gamystyle     

Udemy - Robot Modeling with Plasticity, Rendering with Blender
https://www.udemy.com/course/robot-modeling-with-plasticity-rendering-with-blender/
 Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
For Illustrators and Graphic (3D) Artists: Create a SciFi robot. Modeling, texturing, post processing. Complete Workflow

user Gamystyle     

Udemy - Houdini Harmonies: Creating Audio-Reactive 3D Art

Published 1/2025
https://www.udemy.com/course/houdini-harmonies-creating-audio-reactive-3d-art/

 
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English | Duration: 19 Lectures ( 5h 15m ) | Size: 4.14 GB

Master audio-reactive 3D visuals in Houdini: Learn CHOPs, dynamic simulations, shading, and rendering in Solaris.




user Gamystyle     

'Udemy - Adobe After Effects Motion Graphics, Animasyon, Compositing'
Udemy - Adobe After Effects Motion Graphics, Animasyon, Compositing
Language: Türkçe
Yeni Başlayanlar İçin: Adobe After Effects ile Animasyon, Compositing, VFX ve Motion Graphics Kursu

user Themelli     

'Udemy - A'dan Z'ye Lumion Eğitimi'
Udemy - A'dan Z'ye Lumion Eğitimi
Language: Türkçe
Platformun tek GÜNCEL, DÜNYANIN en kapsamlı Lumion Eğitimi | Kitap Hediyeli | Sertifikalı | Ayrıntılar Açıklamada

user Themelli     

'Udemy - A-Z Tinkercad ile 3D Modelleme | Müfredata Uygun | Güncel'
Udemy - A-Z Tinkercad ile 3D Modelleme | Müfredata Uygun | Güncel
Language: Türkçe
Tinkercad ile Etkileyici Modellemeler Yapın

user Themelli     

CGCookie - CORE
CGCookie - CORE | Fundamentals of Physics in Blender
The art of physics simulations in Blender 3D, exploring a wide range of dynamics, including rigid body physics, soft bodies, cloth, fluids, smoke, fire, particle systems, and dynamic paint. In this course, we’ll dive into the core principles and practical techniques needed to create complex, realistic simulations. You'll get hands-on experience with manipulating physics properties, using constraints, and applying force fields. By the end, you'll have a solid foundation in physics-driven animation and simulation in Blender, ready to bring your ideas to life.

user Themelli     

CGCookie - Fundamentals of 3D Mesh Modeling in Blender
CGCookie - Fundamentals of 3D Mesh Modeling in Blender
Together, we’ll cover all of the most used Blender tools and settings you will use for all of your next Blender 3D modeling projects. But what's just as important -- I'll help you understand the fundamental ideas behind these tools and settings, so you’ll know exactly why you're using them and make smart workflow choices for all your projects.

user Themelli     


Premium Mockups



rss