Patreon - Modeling Industrial Decoration in Blender - Tutorials+asset
Patreon - Modeling Industrial Decoration in Blender - Tutorials+asset 

https://www.patreon.com/posts/industrial-asset-123918551

Join our Patreon-exclusive tutorial series and learn how to create stunning industrial-style decorations with Blender. This comprehensive guide covers everything from modeling intricate assets to texturing and rendering, ensuring professional-quality results. As a bonus, you’ll get access to exclusive asset pack links to enhance your projects and save time. Perfect for 3D artists, game developers, and designers, this series will help you build immersive, industrial-themed environments. Support now and unlock your creative potential!


user LENYA     

Udemy - Houdini KineFX Rig Packaging
Udemy - Houdini KineFX Rig Packaging

https://www.udemy.com/course/houdini-kinefx-rig-packaging/

Preparing A KineFX Rig For Distribution


user LENYA     

Skillshare -  Balloon Typography in 3D: A Creative Journey with Blender and Cinema 4D

Skillshare -  Balloon Typography in 3D: A Creative Journey with Blender and Cinema 4D

Language: English (US)
https://www.skillshare.com/en/classes/balloon-typography-in-3d-a-creative-journey-with-blender-and-cinema-4d/386914795

Bring your favorite word to life with a playful twist! In this class, you'll create eye-catching balloon typography using Blender and Cinema 4D. Get ready to transform your imagination into vibrant 3D art, one letter at a time.


user Gamystyle     

Udemy - Create large 3D game environments using Unreal Engine 5

Udemy - Create large 3D game environments using Unreal Engine 5

Language: English (US)
https://www.udemy.com/course/create-large-3d-game-environments-using-unreal-engine-5/
Master the Art of Large-Scale 3D Environment Design with Unreal Engine 5 (2025)

user Gamystyle     

Udemy - Realistic Interior Rendering with Sketchup VRay 7
Udemy - Realistic Interior Rendering with Sketchup VRay 7
Language: English (US)
https://www.udemy.com/course/realistic-interior-rendering-with-sketchup-vray-7/
Fast and Efficient Visual Rendering Process

user Gamystyle     

 Udemy - Plotagon 3D Animation Tutorial

Udemy - Plotagon 3D Animation Tutorial
Language: English | Size: 1.23 GB | Duration: 1h 25m

https://www.udemy.com/course/plotagon-3d-animation-tutorial

3D ANIMATION


user LENYA     

Wingfox – Learn ZBrush Stylized Character Sculpting with Qi Sheng Luo 
 http://www.wingfox.com/c/8854 
This tutorial demonstrates the workflow Of stylized character sculpting. The reference Of this tutorial is from the game Mahjong Soul, developed by Catfood Studio. This tutorial has two parts. In the first part, the lecturer will walk you through ZBrush, including its functions and basic, with a case study for you to practice. This part is a quick star for those who has shaky basis. In the second part, the lecturer will explain how to sculpt a stylized character from scratch, including sculpting the character's head and body, coloring, adding cloth and accessories and final rendering. This comprehensive tutorial includes multiple ways of designing a stylized character. After taking this tutorial, you can improve the ability of modeling.

user Themelli     

 

Jaime Jasso - One Man Army VFX
https://masterclasses.iamag.co/programs/jaime-jasso-on-man-army-vfx-c9ef21 

From a career at ILM to freelance how to master all tools to create your next step project

 


user Themelli     

Udemy - Creating a Cash Register in Blender and Substance Painter

Udemy - Creating a Cash Register in Blender and Substance Painter

Language: English (US)
https://www.udemy.com/course/creating-a-cash-register-in-blender-and-substance-painter/
Learn to create a Vintage Cash Register Prop in Blender and Substance Painter

user Gamystyle     

Mattepaint - Intro To Terrain Creation - Part 1
Mattepaint - Intro To Terrain Creation - Part 1
https://mattepaint.com/academy/tutorial/intro-to-terrain-creation-part-1/
Discover the joy of working with procedural terrain creation software, Gaea, in this intro to terrain software tutorial. This is a quick-start tutorial designed to get you up and running with software like Gaea, rather than get bogged down in the details of what all the nodes do and how to control them. By the end of the 20 minutes you'll be able to download the free version of Gaea and start playing around creating your own terrains!

user Themelli     

Mattepaint - Advanced Camera Projections in Nuke
Mattepaint - Advanced Camera Projections in Nuke
https://mattepaint.com/academy/tutorial/advanced-camera-projections-in-nuke/
Camera projections are a key technique for Matte Painters to understand. The process involves "projecting" an image through a camera and onto 3D Geo. If there's a live-action plate shot, that is usually used as the projection camera and then cards and basic geometry are setup for each projection to appear on. In this Tutorial we will use the tracked camera created in the Camera Tracking in Nuke Tutorial to continue with our projection setup. We'll use Nuke to generated a dense point cloud to guide our alignment, then add cards and cubes to "catch" the projection layers created in Photoshop!

user Themelli     

Gumroad - Dan Kenton - Revolver Texturing Tutorial
Gumroad - Dan Kenton - Revolver Texturing Tutorial
https://dankenton.gumroad.com/l/Revolver

  • 12 hours of narrated texturing with my thought process and revisions | My model that you can load into any version of painter you wish (im using 9.0 but this can be followed in any version) | A couple of stencils that are used | My pur ref File | My stripes that are used for the wood | All of the Normals and AO maps needed to texture (I bake curvature, ID, etc inside painter)
  • This is an intermediate tutorial geared towards people with a basic understanding of how to navigate and use Substance painter

user Themelli     

Gumroad - 3dex - Stylized Game Model Tutorial - Axe
Gumroad - 3dex - Stylized Game Model Tutorial - Axe
https://3dex.gumroad.com/l/TutorialWeapon

Instructor : 3DEX | Duration : 6 Hours | Level : Intermediate
Covered Topics: Making the Model using Autodesk Maya | UV Mapping the Model using Autodesk Maya | Preparing the model for Zbrush | Sculpting in Zbrush | Texturing using Substance Painter | Lighting and model rendering using Marmoset Toolbag
Fully Narrated instructional videos on how to create a Stylized Game Weapon. Learn how to model, Uv, prepare model for sculpting, and texturing the model with a full workflow series of videos.

user Themelli     

 

Coloso - Creating Engaging Sci-Fi Cinematic Animation in Blender
Coloso - Creating Engaging Sci-Fi Cinematic Animation in Blender
https://coloso.global/en/products/3dartist-frick-us
Want to create captivating sci-fi animations in a dystopian world with buildings and spaceships? 3D Artist Frick will guide you through basic 3D blockout techniques, creating surreal sci-fi backgrounds, a realistic modeling & texturing workflow, and animation & camera techniques. Create immersive scenes that visually communicate a story, and transport the viewers into a sci-fi world.

 


user Themelli     

CGCircuit - Rigging 101 Series
CGCircuit - Rigging 101 Series
CGCircuit - Rigging 101 Series
CGCircuit - Rigging 101 Series
CGCircuit - Rigging 101 Series
https://www.cgcircuit.com/tutorial/rigging-101.1
https://www.cgcircuit.com/tutorial/rigging-101.2
https://www.cgcircuit.com/tutorial/rigging-101.3
https://www.cgcircuit.com/tutorial/rigging-101.4

If you are at the beginning of learning about rigging or a modeler who wants to learn what is important for a rigger, this tutorial is perfect for you.
This is the first tutorial of a series about Rigging 101. We are going to start with modeling because not a lot of content out there talk about modeling through the rigger's eye.
After a brief introduction about rigging we will talk about Topology, Mesh density, Bind pose, etc

user Themelli     

 

CGCircuit - Introduction to Volumes I - Dust Interaction
CGCircuit - Introduction to Volumes I - Dust Interaction
Welcome to Volume 1: Dust Interaction, the ultimate tutorial for creating stunning pyro simulations! In this lesson, we'll go on an exciting adventure through the world of pyro effects, focusing specifically on dust and smoke simulations.   Get ready to learn essential techniques for crafting captivating pyro simulations. We'll explore voxel workflows and show you how to create a sparse pyro solver from scratch. Along the way, we'll dive into micro-solvers and teach you how to control their values to achieve the desired effects.   We will also learn the importance of velocity in pyro simulations and share some valuable tips and tricks to enhance your work. Discover how to find the perfect voxel size for your scene and optimize your simulations for maximum impact.  Ever wondered how to create smoke simulations around moving objects? Fear not! I will guide you through the process using the powerful Pyro Solver SOP.  Once we've achieved a satisfying simulation result, we'll import it into Solaris and We'll explore MaterialX. Discover how to leverage Karma XPU to optimize your workflow and achieve faster and more efficient renders.

 


user Themelli     

CGCircuit - PBD Cloth Tearing in Houdini

CGCircuit - PBD Cloth Tearing in Houdini

https://www.cgcircuit.com/course/pbd-cloth-tearing-in-houdini

In this online course, the viewer will learn how to use Houdini to build a solver that can be used to simulate soft bodies based on the default grains solver; In this case we will use the solver to tear up a piece of cloth.


user Themelli     

ZBrush QuickStart Introduction
https://www.udemy.com/course/zbrush-quickstart-introduction/ 
Beginners Introduction to ZBrush

user Themelli     

Artstation - Old Wooden Stool Full Creation Process + Game Ready
Artstation - Old Wooden Stool Full Creation Process + Game Ready
https://www.artstation.com/marketplace/p/ApnGX/old-wooden-stool-full-creation-process-game-ready
We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing techniques, and presenting your work using Marmoset Toolbag. This course will teach you everything you need to know about creating props for the games industry!


user Themelli     

Animawarriors - The essence of 3d animation
Animawarriors - The essence of 3d animation
https://animawarriors.thinkific.com/courses/masterclass-the-essence-of-3d-animation
Learn essential animation principles such as appeal, timing, and spacing, along with practical tips and tricks. It includes detailed lectures and step-by-step examples for creating high-quality animated shots.


user Themelli     

Animawarriors - Realistic Acting
Animawarriors - Realistic Acting
https://animawarriors.thinkific.com/courses/realistic-acting
Learn to create compelling and believable acting shots. By Arcane´s lead animator Clement Pierre


user Themelli     

Animawarriors - Online Course: 3d Animation Basics 01 - Bouncing Ball Exercises
Animawarriors - Online Course: 3d Animation Basics 01 - Bouncing Ball Exercises
https://animawarriors.thinkific.com/courses/online-3d-animation-basics-01-bouncing-ball-exercises
Do you want to learn to animate? This course is oriented to beginners that are looking to be introduced to the animated arts with the most basic shots to create solid foundations, and also for those animators looking to bulletproof their skills.


user Themelli     

Mattepaint - Vanishing Point Tool
Mattepaint - Vanishing Point Tool
https://mattepaint.com/academy/tutorial/vanishing-point-tool/

  • If you're working with geometric subjects like buildings, cities, or similar, then the Vanishing Point tool is extremely useful.
  • With this tool, we're able to create a basic mesh of any photo and then use that mesh as either a guide when painting, or to actually 'paint in 3D' directly on the layer. We can even use the stamp tool for replacing elements!

user Themelli     

Mattepaint - UV Mapping
Mattepaint - UV Mapping
https://mattepaint.com/academy/tutorial/uv-mapping/

  • Step into the world of UV Mapping and learn how to unwrap models efficiently with Blender! Nikola steps through multiple techniques on how to UV unwrap a model effectively so you can start to work on textures and lighting!
  • This is a critical skill for any 3D matte painter to understand, as the process is generally much quicker than when unwrapping a hero 3D model. Environment artists need to be quick and efficient with their work and Nikola shows you just how to outpace the rest!

user Themelli     


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