Theportraitsystem - Extending Backgrounds in Photoshop
Theportraitsystem - Extending Backgrounds in Photoshop
https://theportraitsystem.com/course/extending-backgrounds-photoshop/
Extending Background with Content Aware Crop, Extending Background with Gradient Hack 


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Theportraitsystem - Expression Series
Theportraitsystem - Expression Series
https://theportraitsystem.com/course/expression-series/

  • Our Expression Series is the course for you if you are having difficulty capturing your client’s most natural look. Sue LOVES a beautiful, natural expression. She has worked hard her entire career to master getting the expressions she wants from people; even clients who are not comfortable in front of a camera. Lucky for you, she has taken her many years of experience and condensed it into this 2-hour Expression Series course to help you master them too.
  • It is all about connection, being conscious of your expression as the photographer, and putting out the energy needed to get the look you are wanting in return. A look you can believe. To do this, you need to practice! Practice on yourself so you can master mirror posing. It is so much easier to SHOW your client what you are needing from them instead of having to explain it to them. You don’t want to leave your client hanging in a shoot, leaving them feeling uncomfortable. This will show in your photos. Instead, you should lead them with confidence and reassurance so they feel awesome and beautiful. The more confident you are, the more confident and comfortable they will become. You will notice this in their expressions.
  • Join Sue as she shows you how to tackle a subject that most everyone needs help with to a certain degree. The Expression Series will give you so much great information on the best ways to master expressions.

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'Udemy - Python ile Algoritmalar (Bol Teori, Bol Kod)'
Udemy - Python ile Algoritmalar (Bol Teori, Bol Kod)
Language: Türkçe
Her Yönüyle Algoritmalar

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'Udemy - Mvc5 ile Sıfırdan Admin Panelli Dinamik CV Sitesi'
Udemy - Mvc5 ile Sıfırdan Admin Panelli Dinamik CV Sitesi
Language: Türkçe
Mvc5 ile Dinamik Bir Web Projesi Geliştirelim :)

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Art with Flo - Watercolor Winter Scene
Art with Flo - Watercolor Winter Scene
https://www.patreon.com/artwithflo
In this fun tutorial we will use watercolor brushes to create this cute little winter scene....


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Art with Flo - Watercolor House
Art with Flo - Watercolor House
https://www.patreon.com/artwithflo
Here's a 1+ hour video in which I show you how to use watercolor brushes to paint this watercolor house...


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CGCookie - Understanding Sprite Workflow in Unity
CGCookie - Understanding Sprite Workflow in Unity
https://cgcookie.com/courses/understanding-sprite-workflow-in-unity
With the introduction of Unity’s 2D toolset they also debuted a new ‘Sprite’ texture type. This series is intended to outline the various ways sprites can be imported and used in your game. A few things we will be covering in this course is: Multiple ways to import sprites into Unity, Slicing sprite sheets, Unity's Sprite Packer, Sprite animations, Mecanim’s state machine for animation transitions, Top down character controller, Once completed, you will have a basic understanding of the new Sprite Texture type for use in your own game.


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CGCookie - The Color Course
CGCookie - The Color Course
https://cgcookie.com/courses/the-color-course

  • This first half of the color course focuses on understanding color from the terms associated with color, how lights project color, choosing color schemes, and much more. We go into different discussions like why Red and Cyan are considered true complimentary colors instead of red and green.
  • We begin first breaking down what is Color? Why is there confusion when figuring out what is considered Red? As we continue throughout this course we will constantly refer back to the three terms that better explain what color is. From there we dive into working digitally and the differences that brings when working with color projected with light rather than pigments. Once you begin understanding working in RGB (Red, Green, Blue) then it becomes easier understanding how colors mix in this digital format. 
  • Working with color, we need to understand the color wheels associated with art and the difference between the traditional and modern color wheels. We will then show you how to choose these colors accurately from within Photoshop. Then we take the time to look at the terms associated with color such as tint, tone, shade, monochromatic, greyscale, analogous, complimentary, and warm/cool. There are a lot of color terms but they are quite simple once you know the meaning of each. 
  • The last section in our understanding color course looks at creating basic color schemes and we have a guest appearance from one of our favorite color artists, Mel Herring giving her insights on working with color as well!
  • The second half focuses on working with color. I often find it easier to understand new concepts by first recognizing I was doing something wrong in the first place. We will go through the common mistakes associated with color and how to go about correcting them. Then we go through color shifting using HSB and how to push it even further with fantastical intuition if you want to. From there we explain how important contrast is and having your color speak harmoniously with one another based on their relativity. After we talk about working with the perceptions of each color. In the last videos we touch on the importance of working with neutrals, how light affects color, and confidence!

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Domestika - Guided Project: Bring Your Sketch to Life with Lighting and Color in Photoshop

Domestika - Guided Project: Bring Your Sketch to Life with Lighting and Color in Photoshop

https://www.domestika.org/en/courses/5712-guided-project-bring-your-sketch-to-life-with-lighting-and-color-in-photoshop

Audio: English, Spanish | Subtitles: English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

In this Guided Project, we’ll begin painting our character, but first, we’ll cover a few essential preparatory steps. We’ll start by learning how to import your sketch into the computer properly, ensuring a smooth transition to digital painting. Next, we’ll explore the importance of a mood board—what it is, how to create one, and how it can serve as a valuable reference throughout the painting process. With these foundational elements in place, we’ll then dive into the exciting stage of applying color and bringing our character design to life. By the end of this Guided Project, you’ll have a solid starting point for your digital painting, equipped with the tools and knowledge needed to develop a polished and expressive final piece.


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Domestika - Guided Project: How to Transform Ideas into Iconic Marks
Domestika - Guided Project: How to Transform Ideas into Iconic Marks
https://www.domestika.org/en/courses/5718-guided-project-how-to-transform-ideas-into-iconic-marks
Audio: English, Spanish | Subtitles: English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

  • Unlock the secrets to crafting iconic logos that leave a lasting impression. Begin by selecting a client or brand and delve into understanding their mission, values, and visual identity. This foundational research guides you in developing a logo concept that resonates with the core essence of the brand. Engage in structured exercises designed to stimulate creativity, helping you brainstorm and refine your ideas into compelling sketches. Explore how to transform these sketches into polished designs that effectively communicate the brand's message.
  • The journey doesn't stop at concept development. Learn how to integrate typography seamlessly to enhance the logo's impact and ensure a balanced visual identity. Discover the importance of each design element and how they work together to create a cohesive and memorable logo. By the end, you'll have a clear, structured approach to logo design, enabling you to produce professional logos that stand out. Whether you're designing for a client or your own brand, gain the skills to turn abstract ideas into powerful symbols.

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Groove3 - Making Old School Samples with NI Plugins
Groove3 - Making Old School Samples with NI Plugins
https://www.groove3.com/products/Making-Old-School-Samples-with-NI-Plugins
If you're looking to create some of your own vintage, old-school-sounding samples and loops for use in your productions, this is for you. In this informative Native Instrument video course, production expert Larry Holcombe takes you step-by-step through the sample and sound design process...


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Groove3 - Nuendo Explained
Groove3 - Nuendo Explained
https://www.groove3.com/products/Nuendo-Explained
In this extensive Nuendo video course, production guru Gary Hiebner walks you through Steinberg's Nuendo, one of the leading choices for game audio, film scoring, post-production, and standard music production. Gary gives a deep dive as well as highlights the unique features that make this...


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Gumroad - Danny Mac 3D - How to Sculpt a Stylized Head in Blender
Gumroad - Danny Mac 3D - How to Sculpt a Stylized Head in Blender
https://dannymac.gumroad.com/l/stylizedhead

  • You’ve probably been taught that sculpting the head starts with a sphere and ends with a head. That’s like reading a book without chapters! This unorganised approach makes the information more difficult to understand and retain.
  • This course takes a different approach by breaking the process up into 8 manageable levels. You can think of these levels like checkpoints, and each builds on the one before it. This organises what you need to do and takes away much of the stress that comes with the daunting task of sculpting a head!
  • Each level also becomes it’s own exercise, so you can really focus in on those areas you struggle most with!
  • We all know the importance of using reference when working but 2D references are limiting, especially when you’re learning. Most of the time you have just a single image to work from. If you’re lucky you might have a character sheet that gives you Front, Side and 3/4 views. This is slightly better, but it’s far from ideal.
  • The problem is that when you work in 3D you need to know how the model should look from any percievable angle, otherwise it falls apart. Unfortunately, character sheets don’t include references showing the model 37° to the left and 23° tiilted downwards.
  • Having a 3D reference right there in the viewport removes any doubt by allowing you to rotate around the model however you like, whenever you like. I sincerely wish I had this when I was starting out.

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GameDev.tv - Blender Isometric Scenes: Craft Stunning Fantasy Worlds
GameDev.tv - Blender Isometric Scenes: Craft Stunning Fantasy Worlds
https://www.gamedev.tv/courses/blender-isometric-scene-creation

  • Ever seen a cool isometric diorama and thought, "I wish I could make that"? Well, now you can! Our Blender Isometric Scene Creation course is designed so you to learn how to build those stunning scenes.
  • In this course, you'll dive into Blender and master various modelling techniques, lighting, and rendering. You'll stack modifiers like a pro and use speed hacks to create awesome scenes faster than ever.
  • We’ll guide you step-by-step through crafting isometric scenes, perfect for adding to your game dev portfolio. Imagine creating a magical wizard’s workshop or a cosy fantasy tavern, all in 3D!
  • This course is perfect for beginners with a basic understanding of Blender. If you’ve made a few simple objects or taken a starter course, you’re ready to level up your skills and creativity!
  • Not sure about complex tools? No worries! We focus on making things easier with tips and tricks for quick object creation and modifier use. Speed up your workflow and create stunning scenes in no time.
  • You’ll learn to make objects that are easily adaptable, using techniques that save you time. Your scenes will look fantastic with advanced lighting, all without the hassle of a steep learning curve.
  • Are you a game artist, designer, or just someone who loves 3D? This course is for you! It’s designed to help you create dynamic 3D environments for games or any other creative project.
  • Join us and turn your ideas into reality. With our easy-to-follow lessons, you’ll quickly go from Blender beginner to isometric scene expert.
  • Ready to start crafting your own magical worlds? Let’s go!

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Flippednormals - Retopology in Blender
Flippednormals - Retopology in Blender
https://flippednormals.com/product/retopology-in-blender-1614

  • Learn how to do retopology in Blender using simple and effective techniques. We cover all the tools you'll need as well as a lot of fundamental theory. With over 4 hours of training, this covers everything you need to know about retopology. By the end, you'll know how to retopo your all own characters!
  • Industry Techniques: Your instructor, Henning Sanden, has been doing retopology for characters for over a decade - most notably he retopologized the Xenomorph from Alien Covenant. The techniques shown in this series are exactly the same as the ones used on the Xenomorph.
  • Fundamentals: We focus heavily on strong fundamentals in Retopology in Blender. Instead of just showing you the different steps, we cover why you retopo like you do. The concepts shown are applicable in all 3D software and are universal.
  • Blender Retopology Tools: Throughout Retopology in Blender, we'll use the default modeling tools. No plugins needed! Blender has a great set of tools which are excellent for retopology. We cover all the modeling tools needed, like extrude, polybuild, merge, f2 - and many more!

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Flippednormals - Introduction to Modeling in Maya
Flippednormals - Introduction to Modeling in Maya
https://flippednormals.com/product/introduction-to-modeling-in-maya-16644

  • Learn everything you need to know in order to get started with modeling in Maya! Learn the basic modeling tools, how to model for SubD,  master topology, using sweep mesh, vert re-ordering, using deformers, and we're simply scratching the surface!
  • PROJECT-BASED: We believe it’s important to learn both how the tools work and also how to actually practically use them. The antique camera project is a 3-hour long real-time series where you can easily follow along. You'll learn industry-standard techniques for building a high-quality antique camera, combining everything you've learnt in the course.
  • SKILL LEVEL: Introduction to Modeling in Maya is the perfect series for beginners! If you’re interested in learning modeling in Maya, this is the series for you. No modeling knowledge in Maya is required though we recommend that you know the complete basics, such as how to navigate.

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'KelbyOne - Building a Winning Portfolio: Editing and Sequencing Your Images'
KelbyOne - Building a Winning Portfolio: Editing and Sequencing Your Images
Become a better photographer through editing and sequencing! Join Stella Kramer, a Pulitzer Prize-winning photo editor, as she teaches you how good editing and sequencing can help to do a better job of telling a story with your work. You’ll learn the basics of editing and sequencing, the importance of knowing your objective, how to deal with critique, why you should stand behind your work, and the value in letting go. Stella brings all of these points home in a series of live edit and sequencing work sessions with three different photographic projects.

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'KelbyOne - Architectural Photography: Market, Shoot, Edit'
KelbyOne - Architectural Photography: Market, Shoot, Edit
If you are considering adding architectural photography to your business then this class is for you! Join Jeff Leimbach for a big picture look at what you need to know to get started as an architectural photographer. Jeff opens the class with a look at the marketing side of the business, from what types of photography fall into this category to how to go about promoting your work and charging your clients. From there you’ll head out on a shoot at a Florida resort where Jeff discusses required gear and demonstrates his process for setting up and completing his shot list. Once the shooting is done you’ll head back into the studio for a look at post production workflow and preparing files for delivery to your client. Jeff wraps up the class with some closing thoughts to help you move forward and start shooting on your own.

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'KelbyOne - Photographing Motion Indoors'
KelbyOne - Photographing Motion Indoors
Join Joe McNally for a series of on-location shoots as he demonstrates different techniques for revealing people and objects in motion. From capturing an aerial dancer on a flowing silk to showing the motion of flowing fabric and hair, Joe steps you through the process of pulling all of the pieces together and then modifying them on the fly to meet the real world conditions you will encounter. Joe uses a combination of ambient light, speedlights, continuous hot lights, and strobe to create different effects that can be used to show blur or stop all motion in its tracks.

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'KelbyOne - Adobe Photoshop CC In-Depth: Compositing and Masking Hair Made Easy'
KelbyOne - Adobe Photoshop CC In-Depth: Compositing and Masking Hair Made Easy
In this class, Scott gets you up and running fast on creating realistic composite images (where you put your subject on a different background or different environment than they were photographed on), and he takes you through a host of techniques that cover the “Holy Grail” of compositing, which is masking hair and keeping lots of detail intact. He covers a number of different techniques, including using channels and blend mode tricks for easy masking. You’ll learn how to match tone and color and finishing moves that pull it all together. It’s a really solid introduction into the art of masking and compositing and the essential techniques you need to know from the start.

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