








Joey D'Anna shows how to integrate the Relight ResolveFX plugin into fixed node trees to maximize its usefulness, capability, and performance.
After demonstrating Resolve 18.5 on the show floor at NAB, I was very impressed with the new Relight ResolveFX. The plugin works by using machine learning to generate a normals map of an existing image and then, with that normals map, build a lighting matte for color grading.


Ian now takes us through adding the finishing touches to the Matte Painting and explains the method of creating a focal point in your work.
Level: Beginner | Duration: 40m 35s | Audio: English | By: Ian Vicknair

- Displaying reference for our work is never perfect. Software like PureRef can help, but what if you want to have your reference closer to where you're actually working? Like a physical art canvas could do.
- Well, we can do that with this trick using Artboards! Through this trick, we can turn the dead space around our photoshop canvas into an infinite area for our reference!



- Discover the vibrant world of watercolor with our comprehensive specialization program, designed to transform beginners into skilled artists. Start your journey with Laura McKendry, who guides you through the essentials of watercolor sketching, exploring basic techniques and creative expression. Delve into the intricate art of botanical illustration with Julia Trickey, where you'll learn to depict plants with precision and artistry, capturing their natural beauty. Sarah Stokes takes you on a journey to create expressive animal portraits, teaching you to capture the essence and character of your subjects with lifelike texture and color.
- Expand your skills with Urban Anna, as you explore urban landscapes, capturing the unique atmosphere of your city with dynamic compositions and perspective. Emma Thrussell will help you bring imaginative characters to life, blending storytelling with watercolor techniques. Finally, Reha Sakar introduces you to advanced expressive watercolor painting, encouraging you to experiment and create compelling illustrations with strong visual narratives. This program offers a rich tapestry of experiences and techniques, enabling you to develop your personal style and artistic voice.



Explore the world of dynamic vector illustration where vibrant colors and striking compositions take center stage. You'll embark on an artistic journey using Adobe Illustrator, starting with sketching the fundamental elements and gradually integrating intricate details. Discover how simplicity in design can be achieved by mastering composition and color principles. Throughout this creative process, you'll refine your ability to observe and interpret the world around you, transforming everyday scenes into captivating visual narratives.
Dive deeper into the art of vector illustration by applying color techniques that bring your sketches to life. Learn to balance hues and contrasts, creating depth and dynamism in your artwork. This course offers a hands-on experience, encouraging experimentation with different styles and approaches to develop your unique artistic voice. By the end, you'll have a polished piece that reflects your growth as an illustrator, equipped with skills to continue crafting vibrant illustrations that captivate and inspire.







- accompany senior character artist Hafez Yadollahi and learn to Sculpt advanced Hard Surface Character for Product ! You'll learn to sculpt your character in ZBrush, create materials in Keyshot, light and present your work, and even more.
- After completing the course, you'll have a great understanding of how to create your own Hard Surface and Sci Fi character art.
- This video was recorded in full and at normal speed... without any omissions... and without sound reproduction.(No Voice)
- Starting in ZBrush, we will teach you advanced techniques for Sculpting your 3D character from scratch. When concept sculpting the model, we'll block in both the anatomy and hard surface mesh. Once the high-poly is done, We are going for a clean topology so that we can add Small details to it .
- In Keyshot, we're Using the Default materials step by step. We'll set up basic shaders. Finally, we're lighting and rendering our character to make a stunning final image you'll be proud to put in your portfolio.
- This course is designed for artists with an medium skill level who are ready to push their character art to the Epic. The course does not spend time covering the basics, and assumes ample knowledge of the pipeline and software involved in creating 3D art . this is the course for you if you're ready to push yourself to the next level

- In a more traditional modeling workflow we spend a lot of time adding, removing, and tweaking the vertices and edges that make up our model. Typically we do this via the various mesh modeling tools that we learned about in the Mesh Modeling Fundamentals course. These tools give us very good control but it also means there's a lot of manual work, which can lead to more complicated mesh operations and ultimately, an unnecessarily complex mesh. Modifiers give you the power to work in a less-destructive manner, with more flexibility and speed. To give you an idea of how they might be used, consider the Mirror modifier, which is used for adding symmetry to your mesh. Rather than recreating the same details on the left and right (or front and back, or top and bottom), of your model, instead you can create it on just one side and let the mirror modifier replicate it to the other side automatically. The more you model the more you'll find modifiers to be an essential part of your workflow, and a big boon for your productivity and effectiveness. This course gives you an introduction to how modifiers work, a run through many of the essential modifiers, and puts these tools into practice through a modeling demonstration and exercise.



Let's have fun creating a bigger piece, it'll take some more time, but it'll be worth it!...
Here's part 2 of our lovely shelves project! During this video we'll create all the details and lighting effects....


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