




- A hands-on, 72-module, 10+ hour course that gets you started on everything you need to know to get a design system’s design and code up and running.
- Design systems are essential for organizations of all sizes, from Fortune 500 companies to design-forward brands. Many organizations now have dedicated teams to build and maintain design systems because they save time and resources while improving product quality. As a designer building your career, knowing how to work with design systems gives you a competitive edge in today’s job market.



- Designing environments for film, games or animation requires an iterative, collaborative and flexible workflow. In this title, Olivier Dubard shares his Visual Development process as he takes an idea from early concept and initial sketches to final presentation using Sketchbook Pro, MOI 3D, Maya, V-Ray and Photoshop. Starting with 2D ideation and simple geometric shapes that define form language, he then moves into 3D block out in MOI 3D. This initial layout is then 3D rendered and refined in 2D with Autodesk Sketchbook Pro, using the perspective tool to design naturally and accurately. With the design established, he experiments with composition and camera in Autodesk Maya to find the view which best illustrates the design. A chapter on color then demonstrates how to start giving life to the concept through the use of different color schemes. Once the design for the overall image is resolved, it is time to move onto techniques which will help finalize a professional presentation. He explores this process with a specific prop before applying it to the entire image, allowing him to explore what the best process will be. It is at this point that the final illustration is worked on in Photoshop as it is made ready to show the director, client or producer. For those interested in integrating both 2D and 3D techniques to illustrate designs, this title provides a wide range of techniques and workflow that efficiently produce professional results.



Peter is teaching how to see light and the difference between pretty light and ugly light! Model- Amy

- Join multi-award winning creative photographer and actor Bill Ward as he takes a deep dive into the wet stuff. From waterfalls to seascapes, urban canals to mountain streams, Bill leaves no stone unturned in his quest to uncover the mysteries of H2O, and how we as photographers can help unlock its full potential.
- We’ll have an in depth look at the building blocks of composition, use of aperture and depth of field, focal length, weather conditions, and reflections, as well as moving on to more abstract and creative photography later in the presentation.
- Whether you’re a tripod user or prefer handheld, this is the perfect seminar for anyone who’s interested in exploring the photographic possibilities of our fabulous aqueous companion.

Cgmasteracademy - The Art of Lighting for Games
https://www.vfx.cgmasteracademy.com/courses/the-art-of-lighting-for-games
Course Format: Standard | Skills Level: Intermediate/Advanced | Duration: 10 weeks
Assignment: Due each week. Expect to spend 10-20 hrs/wk viewing lectures, Q&A, and time on assignments.
PREREQUISITES: Maya, Basic knowledge of Unreal Engine and its tools, Knowledge of Photoshop. Course recommendations: Intro to Unreal 5
MATERIALS: Maya, Unreal Engine, DaVinci Resolve, Photoshop, PureRef
A 10 week course introducing students to the theory of lighting, and how to follow AAA production as a Lighting Artist using tools and workflows within Unreal Engine 5.




- In this DAW video course, production wizard Alberto Rizzo Schettino will walk you through the often-overlooked (but crucial!) process of preparing for a mixing session. Whether you want to be a music producer assistant or just need to prepare your own DAW session for mixing, this DAW video...


- Discover how to use color in a personal and unique way in the world of illustration. Start with the essential fundamentals like hue, saturation, and harmonies. Learn to play with synesthesia and your senses to connect with a form of expression of your own. Dive into color as a narrative tool, understanding its ability to tell stories and move.
- By the end, you'll have created useful color variations for your personal projects and to impress potential clients. This course is ideal for those looking to explore color from different perspectives and develop a personal catalog of color harmonies. With additional resources and practical exercises, you'll expand your skills and gain a new perspective on the application of color in illustrations, posters, and more.

- 3D can be implemented in a variety of ways. Architecture in Blender is one of the most common executions and a frequent reason people learn blender and blender animations. Interior architectural visualization is an ideal use of 3D rendering; it can help portray exactly what an interior could look like after being built without anyone ever setting foot in the space or picking up a tool.
- Through this blender tutorial, Jonathan Williamson will give you a complete run-through on how to create an interior architectural visualization completely within Blender. We'll be making use of blender textures, going through blender basics, how to make a 3d model and uv unwrapping it, blender materials and covering topics such as modeling, shading, lighting, rendering, compositing, and post processing.


- 30 Lessons | 5+ hours of instructional video | 2 Podcasts
- How To Be a Film Grip is perfect for anyone who wants to land a union job! In this grip masterclass, you’ll learn everything from the pre-rigging basics like setting up a C-stand to more advanced tasks like harnessing lights and diffusion sources.
- Additional course highlights include lighting mastery skills such as shaping and controlling light, altering lighting quality with bounce light, creating depth, mood, and emotion, as well as working with light modifiers.

- 36 Lessons | 5+ hours of instructional videos | 8 Podcasts
- “It’s all about the prep!” — Your success in production hinges on how well you’ve prepped, and How to Prep as Director of Photography will ensure you’re equipped and ready to handle any curveball thrown your way!
- Shane Hurlbut, ASC unpacks his 30+ years of experience prepping films. Following his methods will present you with peace of mind heading into any production. Shane’s prep process is legendary among his camera techs and this masterclass will give you the tools to effectively break down pre-production.


- This course is built with the most advanced tools and up-to-date workflows available today. Every module is designed to help you stay ahead of the curve, so you’re learning the exact skills studios and clients are looking for right now.
- Over a million people have already learned with our Unreal Engine lessons.From complete beginners to working professionals, our tutorials have helped people like yourself build careers and land freelance gigs.Our Star Wars tutorial series alone taught hundreds of thousands, many of whom used it as their launchpad into the industry. But now we go bigger …
- What you will Create : The Osaka Castle Yard: You’ll put together the full castle exterior from walls, trees, fog, gates, and everything in between. This is where the big fight happens between two brothers, so the whole scene needs to feel epic and dramatic.
- The Grand Hall of Osaka Castle: You’ll design the main hall of a Japanese castle from scratch, model the space, add textures, light it up, and place three Metahuman characters right in the scene.
- The Cinematic Title Sequence: To close it all out, you’ll create a dramatic ending title sequence using Unreal’s motion graphics tools.
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