
CGTrader - CTS 7290 Flash Bang Grenade Low-poly 3D model
https://www.cgtrader.com/3d-models/military/other/cts-7290-flash-bang-grenade
FBX | Blend | RAR 10 MB










Artstation - Tyler Smith - Orchid Flower Game Prop Creation
https://tsmith3d.artstation.com/store/9BN2/orchid-flower-game-prop-creation
- 90 minute walk through covering the entire flower creation from scratch in Maya and Zbrush to final low res mesh render in Marmoset, 720 Resolution, Low res game ready flower Meshes, Zbrush (4R8) files, Maya files with flower card assembly, Texture files For petal cards, Photoshop files for diffuse, rough, and normal map for petal texture, Marmoset web file and scene file (Marmoset Toolbag 3)
- A full run through of creating an orchid flower from scratch using Zbrush, Maya and Photoshop. Showcasing techniques for using paint effects in Maya for creating base meshes. Sculpting and creating flower petal cards in Zbrush. Concluding with showing the workflow of transferring the Zbrush sculptures to a low res card assembly game engine friendly mesh for rendering in Marmoset.



- 110 minute walk through covering the entire material creation from scratch in Maya and Zbrush to final sphere render in Marmoset. 1080 Resolution, Zbrush 2021 files, Texture files , Photoshop files for diffuse, rough, height, SSS, Fuzz, and normal maps, Marmoset web file and scene file (Marmoset Toolbag 3)
- This is a series collection for people who are familiar more with Zbrush than Substance Designer but who want to get in on the material creation scene. This series starts with creating a single object in this case a strawberry and applying it to a tilling texture set up within Zbrush and exporting all the maps needed to set up in a final material sphere presentation. I will be going through several tips and tricks to create complex forms and patterns using Zbrush's tools without having to ever go outside Zbrush to another software.


- 160 minute walk through covering the entire burger creation from scratch in Maya and Zbrush to final low res mesh render in Marmoset, 720 Resolution, Low res game ready burger Meshes, Zbrush (4R8) files, Maya files with base mesh and final burger assembly, Texture files, Photoshop files for diffuse, rough, and normal map for burger texture, Marmoset web file and scene file (Marmoset Toolbag 3)
- A full run through of creating a burger and fries from scratch using Zbrush, Maya and Photoshop. Showcasing techniques for sculpting different forms and material textures in Zbrush. Using modeling and paint effects in Maya for creating base meshes. Concluding with showing the workflow of baking the Zbrush sculptures to a low res textures to edit in Photoshop and creating a game engine friendly mesh for rendering in Marmoset.




Artstation - 420 Redhead Beauty Poses
240 DPI | 5600x4200 | 24 Bit | sRGB | ZIP 1.8 GB
We are thrilled to introduce a new pack by Electra Studio! This set features a range of passionate and alluring female poses. The pack contains 420 high-res photos, including wide-angle shots. It is an invaluable resource for artists of all levels, providing endless inspiration for character designers, illustrators, and anyone seeking to elevate their work with fresh perspectives.













Kaboom v1.6 for Blender
https://blendermarket.com/products/kaboom
Kaboom is Blender addon to help you create spectacular destruction animations. In few steps you will produce some nice looking VFX.




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