Artstation - Tyler Smith - Material Creation for Zbrush users!: Strawberries
Artstation - Tyler Smith - Material Creation for Zbrush users!: Strawberries
Artstation - Tyler Smith - Material Creation for Zbrush users!: Strawberries
Artstation - Tyler Smith - Material Creation for Zbrush users!: Strawberries
https://www.artstation.com/marketplace/p/828Y/material-creation-for-zbrush-users-strawberries
  • 110 minute walk through covering the entire material creation from scratch in Maya and Zbrush to final sphere render in Marmoset. 1080 Resolution, Zbrush 2021 files, Texture files , Photoshop files for diffuse, rough, height, SSS, Fuzz, and normal maps, Marmoset web file and scene file (Marmoset Toolbag 3)
  • This is a series collection for people who are familiar more with Zbrush than Substance Designer but who want to get in on the material creation scene.  This series starts with creating a single object in this case a strawberry and applying it to a tilling texture set up within Zbrush and exporting all the maps needed to set up in a final material sphere presentation.  I will be going through several tips and tricks to create complex forms and patterns using Zbrush's tools without having to ever go outside Zbrush to another software.


Artstation - Tyler Smith - Material Creation for Zbrush users!: Strawberries
Artstation - Tyler Smith - Material Creation for Zbrush users!: Strawberries
Artstation - Tyler Smith - Material Creation for Zbrush users!: Strawberries


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