
Level: All | Genre: eLearning | Language: English | Duration: 161 Lectures ( 55h 53m ) | Size: 61.6 GB
https://www.udemy.com/course/unreal-engine-5-procedural-road-system/
Design procedural road networks with roads, traffic, pedestrians, and dynamic environments.

Use ChatGPT & Google Sheets to build a complete budgeting system in 10 minutes! Template included!

- The world of sports betting is often portrayed as a game of luck, but the MasterClass "Think Like a Sharp" flips this narrative, revealing it to be a high-stakes discipline of skill, data, and psychological discipline. In the pivotal chapter, "Bet Smart: Top Sports Betting Strategies," a powerhouse lineup of industry veterans—including Joe Fortenbaugh, Captain Jack Andrews, and Rufus Peabody—demystify the complex mechanics behind professional gambling. This isn't just a guide on who to pick; it is a rigorous blueprint for transforming a casual hobby into a calculated investment strategy.

Information Management, IDP, RACI, LOD, LOI & LOIN Standards + ISO 19650, Stakeholder Communication & Leadership Skills


Master confident presenting, overcome anxiety & deliver powerful presentations for workplace success & career growth

A step-by-step Amazon FBA guide taught by an ex-Amazon professional, using real dashboards and proven systems

- In the modern world of digital content, visual storytelling is no longer just about static images; it’s about immersion and perspective. The "After Effects 3D Map Animation" course on Udemy is a comprehensive masterclass designed to bridge the gap between flat, two-dimensional graphics and the dynamic, cinematic world of 3D spatial visualization. Whether you are a motion designer, a documentary filmmaker, or a travel vlogger, this course provides you with the essential toolkit to create professional-grade map animations that look like they were pulled straight from a high-budget Netflix production or a broadcast news segment.

Level: All | Genre: eLearning | Language: English | Duration: 16 Lectures ( 3h 30m ) | Size: 2 GB
https://www.udemy.com/course/principles-and-practices-for-great-ui-ux-design/
Learn the fundamentals of UX/UI design through practical principles, real examples, and hands-on projects!

Level: Beginner | Genre: eLearning | Language: English | Duration: 12 Lectures ( 31m ) | Size: 390 MB
https://www.udemy.com/course/ai-image-generation-tool-with-python-openai-api/
Practical guide to creating a working AI image generation tool with Python & OpenAI API


Master Basics of Semantic Kernel: Build Python AI Agents using Google Gemini, Custom Plugins, and Function Calling.


Create Cinematic Films, Shorts & AI Videos Using Free Tools, LLMs, Image-to-Video Models & Text-to-Images

Level: All | Genre: eLearning | Language: English | Duration: 18 Lectures ( 54m ) | Size: 693 MB
https://www.udemy.com/course/customize-civil-3d-templates-and-styles/
Customize Templates and Styles in Civil 3d

https://borisfx.com/videos/syntheyes-tutorial-an-introduction-to-3d-camera-tracking-and-solving/
- Master the art of high-end matchmoving with SynthEyes Essentials 2025, a comprehensive training series from Boris FX designed to bridge the gap between technical tracking and creative visual effects integration. Led by industry veteran and Boris FX product specialist Christoph Zapletal, this course offers a structured, concept-driven path to mastering one of the world’s fastest and most powerful 3D tracking engines. Whether you are a compositor looking to expand your toolkit or a dedicated matchmove artist aiming for precision, these tutorials provide the professional foundation required for modern VFX pipelines.

- In this workshop, Sohrab Esfehani, Senior VFX Artist at Important Looking Pirates, walks artists through the full process of texturing and look development for a photorealistic, film-quality fantasy creature. With over 20 years of experience working on films including The Avengers and Guardians of the Galaxy, Sohrab shares his professional techniques using industry-standard software, Mari, ZBrush, Nuke, and Houdini, to create blockbuster-worthy results. This 6-hour workshop begins with reference gathering before launching Houdini, where the scene is initially structured and basic shaders are applied. From there, Sohrab details the skin texturing workflow using Mari, from the initial setup through various stages of adding color, including how to use ZBrush for creating surface details. He also dives into the process of setting up realistic skin shaders in Arnold, within Houdini, and details how to approach complex fur patterns and designs using advanced layered, probability-based shading techniques.


Artstation - Skatetron - Tutorial Full Process(Plasticity)
https://www.artstation.com/marketplace/p/Lrmll/skatetron-tutorial-full-process-plasticity
This is a full process tutorial of Modeling, Unwrapping, Texturing and Rendering our Skatetron, (10 hours and 49 minutes unnarrated video). If you're ready to dive deep into our latest tutorial, get your tools out!




Artstation - Little Flying Boat - Tutorial full process
https://www.artstation.com/marketplace/p/WmpPO/little-flying-boat-tutorial-full-process
This is a full process tutorial of modeling, unwrapping,sculpting,texturing and rendering Our Little Flying Boat. (27h unnarrated video) It is better to have some basic information about working with these programs


Artstation - Steampunk Gun Tutorial - Tutorial Full Process(With Subtitle) + Free Game Asset
https://www.artstation.com/marketplace/p/BnrBL/steampunk-gun-tutorial-tutorial-full-process-with-subtitle-free-game-asset
This is a full process of modeling, unwrapping, and texturing a steampunk gun . It is better to have some basic information about working with programs, although all the shortcuts and information are subtitled as much as possible. ( the final model and project files are Free to use ) Modeling ( Duration : 4 hours ) The modeling process is done in blender and in two parts :Part 1 : Polygon modeling Part 2 : Process of optimizing the product to achieve the minimum number of polys and a clean topology ( 22 K )



Artstation - Steampunk Engine - Tutorial Full Process-Asset
https://www.artstation.com/marketplace/p/wwnKz/steampunk-engine-tutorial-full-process-asset
This is an older tutorial, priced lower for that reason, but the core workflow is still fully relevant. It’s been one of our long-time bestsellers, and we may release an updated version in the future. This object made in blender, unwrapped in unfold 3d, textured in substance painter , rendered by V-Ray 5 in 3ds max2021




- Continuing on from Cityscape Set Design, Volume 1: Modeling by Visual Development Artist Tony Ianiro, this second volume focuses on texturing, lighting, and rendering, resulting in a professional-quality Photoshop composite using your rendered outputs. This workshop draws on over twenty years of Tony’s experience and bridges traditional 2D illustration techniques with modern 3D workflows. This comprehensive workshop begins with the transition from a grayscale 3D model to full color. Tony explores the distinctions between painting and texturing the model and educates on how to create a fully textured scene. He also instructs how to create a custom skybox using Photoshop and Materialize. From there, the tutorial moves into Maya, where Tony walks through shader creation and scene preparation for texturing.
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