
CreativeLive - Strategies for Shooting in Difficult Situations


Sam Hurd - AfterShoot & My Culling Workflow Part 1
https://www.patreon.com/posts/aftershoot-my-1-116774472
There's a fair number of new people here so I figured it was time to do a little update about my workflow with aftershoot. This is a tool that has become an integral part of my photography workflow since ~2020. If you've been following my work over the past four years, then I'm sure you've heard me mention AfterShoot before. I've been documenting its evolution from the initial alpha stages to its current advanced capabilities!

Sam Hurd - Nikon Z 85 1.2 Review // real-world use and 10k images made

Udemy - Shader Basics: Creating Stunning Materials in Blender
Language: English (US)
Creating realistic nature materials in Blender 4.3 LTS
https://www.udemy.com/course/shader-basics-creating-stunning-materials-in-blender/

Udemy - Instagram Affiliate Marketing: Make Money On Instagram
Learn How To Start And Grow An Instagram Niche Page For Business And Make Money With Instagram Affiliate Marketing

Udemy - Chatgpt For Facebook Ads | Chatgpt & Facebook Ads Takeover

- This is an intensive course designed to solidify your understanding of the gesture, form, and anatomy of the human figure. Beyond just memorizing anatomical diagrams, we will focus on the structure and function of the anatomy to better understand how it can be used as a design element. Each week we will go over different drawing concepts or parts of the body and focus on understanding how to organize and design the various complexities of the human form.
- Course level: Recommended for intermediate students. Some drawing experience is recommended but not required.

- This course will be an in-depth study on drawing heads with an emphasis on understanding construction and structure. Beyond just portrait drawing, we will address drawing heads from different angles, facial expression, and caricature and stylization.
- Course level: Recommended for intermediate students. Some drawing experience is recommended but not required.


CreativeLive - Chris Burkard - The Outdoor Photography Experience
Shooting outdoor photography is a powerful way to commune with nature and experience the fullness of life. Learn how to train your eye on incredible shots and convey the energy of the outdoors in The Outdoor Photography Experience with Chris Burkard.

Sam Hurd - My LR Classic Templates for Diptychs/Triptychs/+More - One Click Export to JPEG
This is a quick and easy one I've wanted to share for a long time and attached to this post you'll find a small collection of my most commonly used aspect ratios for creating image collages like diptychs and triptychs.
The cool thing about these is that they operate within the print module of Lightroom Classic. So you can select and rearrange and change the number of images all within Lightroom itself and then print to file and save it as a JPEG.
There are obviously hundreds of ways you can create diptychs and triptychs, but this is one of the fastest and most efficient for really basic stuff that I find myself using the most often. You should just be able to download the attachments and import them into Lightroom Classic directly.

Sam Hurd - Sora generated wedding video from a dozen still images // video tutorial

Udemy - Architectural Presentation- After Effects for Architects
Create 2D animations, motion graphics, visualization, animated architecture diagrams and compositing visual effects.

Udemy - Creating Realistic Cobblestone Material In Substancedesigner
Language: English (US)
Are you looking to enhance the realism and authenticity of your 3D environments? Look no further! In this comprehensive course, we will delve into the intricate process of creating realistic cobblestone materials using Substance Designer. Whether you are an aspiring game developer, a 3D artist, or a visual effects enthusiast, mastering the art of cobblestone material creation is essential for bringing life to your virtual worlds.

Udemy - Procedural Building Facade Creation In Substance Designer
Master the Art of Creating Realistic Facades through Procedural Techniques in 300 Minutes

Udemy - Master Unreal Engine 5 Basics


- Your comprehensive introduction to Massive Prime has arrived. Head of Crowd/FX TD, Reza Ghobadinic, demonstrates all the key aspects of working with Massive Prime software in this detailed workshop, sharing with you his industry-proven tips and tricks for producing credible crowd simulations suitable for film and TV productions.
- During the course of 11 hours of instruction, Reza covers everything you need to know, from the basics of the interface, through to many more advanced topics that are essential to grasping the fundamentals of Massive Prime. Lessons detail how to create agents from scratch including how to gradually add features that will improve their behavior, and discuss the importance of designing the brain in an organized and systematic manner, as used in feature film production. Reza also lectures on how to create a biped crowd agent from a skinned rig and edit animation clips to use for your agent, as well as how to complete it with a dynamic explosion simulation scene.
- This essential introduction provides the fundamental knowledge needed to create, test, and render impressive crowd simulations with Massive Prime.

- Creating game-ready foliage by hand is simplified in this 3-hour workshop by Peyton Varney, Environment Texture Artist on The Last of Us Part II. This beginner-level tutorial walks through the complete process for asset creation, from sourcing references to the final implementation into the Unreal engine.
- The entire pipeline of foliage creation is covered, starting with an initial block-out based on the gathered references and moving into the modeling and sculpting process using the industry-standard tools Maya and ZBrush to flesh out the look of the plants. The texture-creation portion delves into Substance Painter and Substance Designer, teaching how you can bring your game assets to life with great textures.
- With the assets created, Peyton reveals how to implement both your models and textures into the Unreal engine and set up a scene that looks organic and believable. By completing the workshop, you’ll have a strong understanding of how to create game-ready foliage for scenes by hand, without sacrificing quality or visual fidelity. The techniques can be used to set up everything from a simple scene to a dense forest.
- While this workshop is targeted at beginners to game-asset creation, basic knowledge of Maya, ZBrush, and Substance Painter is recommended. Follow our Introduction to Maya, Introduction to ZBrush, and Introduction to Substance Painter to build your foundations in these industry-standard tools.
- The Unreal Engine level template, including Peyton’s initial layout, sculpts, and shaders before he begins adding the vegetation, is included for subscribers to download as a project file with this workshop.

- Tammy Zurak left a corporate sales job to start a business as a glamour photographer – which is now thriving! Sue was blown away the first time she heard Tammy’s belief that if a potential client says, “No”, they just haven’t been properly convinced yet. Go through her selling process step by step and you’ll start believing that “No” really means “Not yet.”
- Providing a service means that it is never about you or what you’re getting. What could you do to help them?
- Same goes for when connecting with other businesses. “If I was them, what would I need?”
- Stop acting like this is out of people’s reach. When people want to pay for something, they will find a way to pay for it.

- For many, many years I identified that one of my favorite subjects and greatest missions in life is to talk about transformation on all levels – physical, personal, spiritual, and in business.
- I have found ways to put this message into everything I do, like #50IsFabulous and #ExistInPhotos to name a few.
- In this video we are going to talk about finding our marketing campaign, a series of cohesive marketing images and words that communicate a strong purpose in us. Our marketing campaign helps us identify a reason and establish a connection to having a Portrait taken.



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