The process of creating a bomber jacket in Marvelous designer
The process of creating a bomber jacket in Marvelous designer
The process of creating a bomber jacket in Marvelous designer
The process of creating a bomber jacket in Marvelous designer by Evgeniia Petrova
https://www.artstation.com/artwork/PeLWQ4
https://www.artstation.com/marketplace/p/OgO3X/the-process-of-creating-a-bomber-jacket-in-marvelous-designer

 


user Themelli     

'Udemy - Mastering UML: Complete Guide to Unified Modeling Language'
Udemy - Mastering UML: Complete Guide to Unified Modeling Language
Language: English (US)
Learn to Design Software Systems with UML Diagrams - From Basics to Advanced Techniques

user Themelli     

'Udemy - Basics of Wayfinding for Beginners: Understanding Navigation'
Udemy - Basics of Wayfinding for Beginners: Understanding Navigation
Language: English (US)
An Introduction to Wayfinding and Designing Spaces to Help People navigate Public Spaces.

user Themelli     

'Udemy - Automotive Surface Styling Course Using Solidworks'
Udemy - Automotive Surface Styling Course Using Solidworks
Language: English (US)
Learn Advanced Surface Modeling Techniques for Car Design in Solidworks

user Themelli     

Udemy - 3Ds MAX & Vray - Interior Design Project in 4.5 hrs.

Language: English (US)

Learn How To Design This 3D Architectural Project From A-Z Using The Autocad, 3Ds Max, Vray And Adobe Photoshop software

https://www.udemy.com/course/3ds-max-vray-easyfast-modern-shop-design/

This course is for those who want to learn how to make an interior design 3D project from A - Z in a Professional and advanced way .
We Will Make This Sweets And Donut Shop Design Together From A - Z Using The Autocad , 3D Studio Max , V-ray , And Adobe Photoshop Softwares Step by Step .
This Course Will Begin With Drawing The Shop Plan Using The Autocad , Design it Using The 3D Max, Use The HDRI Sky And Vray IES Lighting, Use A free Models From The internet, Customize The Render Setup, Render The Perspectives Using The V-ray Software, Then Adjust The Final Renders Using Adobe Photoshop Software.

user Gamystyle     

FXPHD - NUK249 - The Nuke Unfiltered Series
https://www.fxphd.com/details/681/
Taught by Doug Hogan, this project-based course will guide you through the essentials of a project in NUKE, from the basics to advanced techniques. This "unfiltered" course offers a real and raw, behind-the-scenes look into the practical world of Nuke compositing, capturing the essence of a real studio environment in tone of voice.  It integrates traditional compositing techniques as well as newer AI/Machine Learning approaches such as ChatGPT, the Cattery, and even a bit of ComfyUI to getting the job done. You'll learn how to prepare and process your footage, master keying tools, integrate keyed elements seamlessly, and tackle complex compositing challenges. This intermediate course is perfect for artists with some experience working with Nuke already, as well as those with backgrounds in Photoshop, After Effects, or similar applications.  This course includes footage from the outstanding ActionVFX stock footage library to teach the concepts and help members follow along. The base scenes used in the course are all from the free ActionVFX Practice Footage Library, which has over 500 shots you can use to help build your reel.  Doug Hogan is a Creative Technologist at Cheil/Samsung and has been a Nuke Compositor for over 15 years, with extensive experience in feature animation, film, and theme park industries. As the founder of VFXTalk, a vibrant community of VFX professionals, Doug is passionate about sharing knowledge and helping artists connect and grow. Join Doug in this comprehensive course and elevate your keying and compositing skills to a professional level.

 


user Gamystyle     

FXPHD - V-Ray Fundamentals, Parts 1 & 2
https://www.fxphd.com/details/661/
This course, taught by Amid Rajabi, is .part one of a comprehensive introduction to V-Ray rendering. It begins by explaining the basics of rendering and how ray tracers work. Next, it covers V-Ray's lighting features, including the various types of lights. In addition, the course covers V-Ray's physical camera, global illumination (GI), V-Ray Sun and Sky, creating procedural clouds in V-Ray Sky, and working with Chaos Scatter.  To wrap up the course, you are guided through through a project-based lighting scenario within V-Ray. In the next course (still in production), we will dive into V-Ray shading and texturing features.  Our latest course is the .second part of our new V-Ray series, focusing on essential topics such as shaders and textures. In this course, you will first become familiar with the functionality of Hypershade in Maya. Then, you will dive deep into the primary V-Ray shader, VRayMtl, covering crucial aspects like diffuse color, reflection, refraction, coat, subsurface scattering, and more.  Following this stage, you will learn how to use nodes, combine them, load textures inside V-Ray for Maya, and create more complex shading networks using nodes such as color correction, bump, displacement, layered textures, and others. After mastering these concepts, we will create a highly realistic project to simulate lifelike materials. Finally, the course addresses the Image Sampler and color mapping in V-Ray, enabling us to complete the project that was set up with lights, cameras, clouds, and more in VRY103.

 


user Gamystyle     

Udemy - Anime Academy: Characters And Backgrounds!
https://www.udemy.com/course/anime-academy-characters-and-backgrounds/
 
Learn Character Design, Backgrounds, Illustrations, and More!

 


user Gamystyle     

Udemy - Ultimate Stable Diffusion & ComfyUI Bootcamp: Project-Based

 

Language: English (US)

The Ultimate Stable Diffusion Guide: AI Art Generation for 3D Artists (Blender, 3ds Max, Photoshop , ComfyUI, LoRAs)

https://www.udemy.com/course/ultimate-stable-diffusion-comfyui-bootcamp-project-based/

 


user Gamystyle     

Creative Lighting - Archviz Masterclass
https://www.creativelighting.co/masterclass/
 
Join the Creative Lighting Masterclass, an exclusive 6-session live online series from January to June 2025. Led by industry expert Nikos Nikolopoulos, this series is your gateway to mastering architectural visualization. Unlock the power of AI-driven techniques and transform your projects into masterpieces.

 


user Gamystyle     

Gumroad - The Blender Bros Design Course
https://theblenderbros.gumroad.com/l/UkpIr/

Proper design and presentation skills are one of the biggest things people lack in their portfolio. Without a solid foundation of proper design and presentation principles, you will not be able to get jobs, clients, or build a proper portfolio and following. This is one of the most important skills you can have as an artist.

 


user Gamystyle     

ArtStation - Real Time Hair For AAA Games Tutorial
https://www.artstation.com/marketplace/p/gMy8A/real-time-hair-for-aaa-games-tutorial-full-process
Over the past year, I have been testing various methods of creating real-time hair. During this time, I tried to get myself a workflow that would allow me to create high_quality real time hairstyles for AAA games. The method I followed in this tutorial and video process not only has the ability to create the most high-quality real-time hairstyles, but also has a lot of possibilities to optimize the model and create all kinds of hair models based on vertex budget. Therefore, I recorded this 15-hours video process series for the use of character artists and those who are interested in creating real-time hairstyles.

user Gamystyle     

Hipflask - Houdini The Geometry Essentials Collection
Hipflask - Houdini The Geometry Essentials Collection
https://www.hipflask.how/houdini-geometry-essentials-collection

01 Components & Primitive Types

02 Attributes: Principles, Normals & Vectors

03 Attributes, Variables & Parameters

04 Drive Parameters with Attributes

05 Dive into VOPs

06 Scattering & Distribution

07 Interactive Selections

08 Procedural Selections: Groups


user Themelli     

Helloluxx - Learn Houdini Vol. 3
Helloluxx - Learn Houdini Vol. 3
https://helloluxx.com/products/training/learn-houdini-volume-3/
Includes 10 Houdini hip files Deepen your understanding of Houdini. Working with POPS Code your own particles system Procedural motion using Solvers In depth VEX Code based motion


user Themelli     

Helloluxx - Learn Houdini Vol. 2
Helloluxx - Learn Houdini Vol. 2
https://helloluxx.com/products/training/learn-houdini-volume-2/
Features three great projects Deepen your understanding of Houdini. Procedural modeling Data-driven animation Space-filling algorithm Rendering in Solaris Karma XPU


user Themelli     

Helloluxx - Learn Houdini Vol. 1
Helloluxx - Learn Houdini Vol. 1
https://helloluxx.com/products/training/learn-houdini-volume-1/
Learn Houdini from an industry leader Aimed at beginners or new users of Houdini 14 chapters over 3.8 hrs of in depth training Attributes, Expressions, VOPS, Groups, Loops, Solvers, Instancing, Contexts, Rendering.


user Themelli     

'Udemy - AUTODESK FUSİON 360 İLE GENERATİVE DESİGN'I KEŞFEDELİM'
Udemy - AUTODESK FUSİON 360 İLE GENERATİVE DESİGN'I KEŞFEDELİM
Language: Türkçe
Autodesk Fusion 360 ile Generative Design

user Themelli     

'Udemy - CANVA UZMANI OLUN | Sıfırdan İleri Seviye Sertifikalı Eğitim'
Udemy - CANVA UZMANI OLUN | Sıfırdan İleri Seviye Sertifikalı Eğitim
Language: Türkçe
Platformun En Kapsamlı Canva Eğitimi İle Grafik Tasarım Uzmanı Olun. Yüzlerce Etkileyici Uygulama İle Canva'yı Keşfedin.

user Themelli     

'Udemy - Canva ile Profesyonel Tasarım | Web Tasarım Kursu | Güncel'
Udemy - Canva ile Profesyonel Tasarım | Web Tasarım Kursu | Güncel
Language: Türkçe
Canva ile Web Tasarım ve İleri Tasarım Kursudur.

user Themelli     

Udemy - Professional Demo Reel Tips and Tricks

https://www.udemy.com/course/professional-demo-reel-tips-and-tricks/
Crafting a great Demo reel

user Gamystyle     

Class Creatives - Character Design Concept Art Masterclass - Giorgio Baroni
http://www.classcreatives.com/courses/character-design-concept-art-masterclass
In this masterclass you will learn from Giorgio Baroni, an industry professional with over a decade of experience creating concept art of characters for games for companies such as Blur Studio and The Coalition. He also has over 5 years of experience teaching courses on game concept art and how to master the art of illustration.  We’ll go into depth on how to plan the brief while utilizing reference to create a moodboard. You will learn all of the detailed insights on how to go from thumbnail planning and line sketches based on human anatomy to understanding shape language implementing primary, secondary, and tertiary color theory to quickly and efficiently concepting a finalized designed character from scratch exactly how professionals create characters for games, movies, tv shows and more.


user Gamystyle     

FlippedNormals – Real-time Hair Tutorial

FlippedNormals – Real-time Hair Tutorial Real-time hair creation has broadened my prospects as a game character artist and helped to make my way to AAA games. So my main goal was to share my experience in real-time grooming and to help game artists in mastering it.


user Themelli     

Flipped Normals - Axe & Dagger - Tutorial Full Process
https://flippednormals.com/product/axe-dagger-tutorial-full-process-39894

This is a full process tutorial of modeling, unwrapping,sculpting,texturing and rendering Our Axe & Dagger .

(15h unnarrated video)

It is better to have some basic information about working with these programs . 

( Blender , unfold3d , Z-brush , marmoset toolbag , substance 3d painter , photoshop )


user Themelli     

Artstation - Unreal Shader - Lake & River
https://www.artstation.com/marketplace/p/03PDp/unreal-shader-lake-river

During this course I will show you, step by step, how to create a Water/River Shader!

Learn how to create a fully customizable water shader with deep water, caustics, foam, ripples, paint layers for debris/leaves and a river feature!


user Themelli     


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