

Language: English
https://www.udemy.com/course/the-definitive-sketchup-course/

Language: English
https://www.udemy.com/course/realtime-architecture-with-blender/

Language: English
https://www.udemy.com/course/shader-graph
Learn the ins and outs of the Unity Engine's Visual Shader Programming Tool for Non-Programmers

Language: English
https://www.udemy.com/course/sculpting-crile-the-crocodile/
Learn the basics of ZBrush while translating 2D concepts into 3D!

Udemy - Create an Open-World Adventure Game in Unreal Engine 5
Language: English (US)

Language: English
https://www.udemy.com/course/learn-to-design-architecture-interior-space-form
Fundamentals of Design: Creative Thinking for Future Architects and Designers

Build a Dynamic Sky and Weather System in Unreal Engine 5 through Blueprint, Niagara and Material

Udemy - Blender 4.0 Cosmetic Product Modeling Lighting Rendering
https://www.udemy.com/course/blender-3d-cosmetic-product-modeling-lighting-rendering/
Skillshare - Attract Clients with your portfolio, even if you are a Beginner

Language: English
https://www.udemy.com/course/mastering-uiux-sketching-prototyping-and-front-end-found/
Learn UI/UX principles, sketching, wireframing, prototyping, animation, usability testing, and HTML/CSS fundamentals.

Language: English
https://www.udemy.com/course/games-automation-testing/
Create your own game automation testing framework from scratch using AltTester® and C#

Udemy - Mastering Exterior Visualization with Enscape
Language: English (US)
Master the art of creating stunning, lifelike exterior renders with Mastering Exterior Visualization with Enscape. This is a focused, 45-minute course designed to take you from foundational Enscape settings to advanced visualization techniques—all in a fast-paced, efficient format. If you’re an architect, designer, or visualization enthusiast, this course will guide you through the essentials and empower you to create professional, impactful exterior scenes with ease

FlippedNormals - Mastering Houdini Muscles: A Studio Level VFX Workflow
Welcome to Mastering Houdini Muscles: A Studio Level VFX Workflow.
Simulating Muscles in Visual Effects has been a Long, Expensive, Frustrating Process.
In this Training Series, You'll learn the secrets behind Advanced Visual Effects Muscle Simulation. While other training series make the mistake of teaching a slow, high resolution asset, we're going to make most of our time using simpler mesh for faster iteration. We'll learn how to reconform muscles efficiently to any character and how to procedurally solve intersections so a Human Artist doesnt have to manually touch things up. We're going to cover simple and complex muscle examples, a variety of resources, and discuss real world physics, properties, and how certain values affect behavior. We'll set up an efficient, reusable pipeline including large networks with multiple file checkpoints so you can easily jump in at any point along the way. We'll create a baseline character where we can adjust attributes that can be inherited to all of our future characters to get you up and running in a fraction of the time.

- In this first course of the Unity First Person Shooter flow we'll create a weapon from the ground up. This course is aimed at intermediate to advanced users as we will be covering varying aspects to build this weapon. The project files will include a first person rig that includes a pistol that we will be using in this course. While the course does utilize a pistol, note that all the techniques covered in this course can be applied to any weapon type.

- In this course we are going to explore the exciting world of Virtual Reality using the HTC Vive and Unity. The HTC Vive is a virtual reality headset that combines both the visual aspects of VR along with room scale tracking for a completely immersive VR experience. This course is designed to the teach the fundamental aspects of learning how to get started with development for VR environments in Unity.

- In this course we'll take a look at building a simple menu system to teach you the fundamentals of how UI works within Unity. The User Interface, or UI for short is incredible important for relaying information to players. Creating a menu with text, images, and buttons will help us to understand how everything works and how we can make a simple interactive element for the start of a fictional game. Next we'll look at input fields and toggles then finish off with a scrollable map.

- The only course you'll need to master rigging in Blender
- Rigging = creating the controls and deformation structure to animate a 3d Blender model
- Yes, it is a technical art, which is scary to a lot of people. So in this course, we'll start at the start...and go step by step.
- You will learn all about bones and all the tools you will need to place them where you need them.
- You will also learn about parenting, space, the armature modifier, blender key shortcuts and I will explain almost all of the bone constraints there are in Blender.


- If you are passionate about painting but want to learn how to do it digitally with professional results, graphic designer and illustrator Kamui Gomasio will guide you in this Adobe Photoshop Domestika Basics. It is the most powerful software on the market for creating, editing, and retouching images.
- Throughout six courses, learn how to use Photoshop tools focused on digital painting, starting from scratch. You will be able to develop images ready to be published in books and magazines, social media, websites, or prepare them for an animated project.
- Start by getting to know Photoshop, its interface, the basic tools, and become familiar with layers and selections.
- In the second course, learn about RGB, sRGB, and CMYK color spaces, and learn about the fundamental tools for editing color.
- Then, learn how to use the tools to start sketching, see how to create your own brushes, and learn more tools that will speed up your workflow.
- Start the fourth course by exploring formats and seeing how to mix colors in digital painting. Learn how to use amazing tools to illuminate your digital paintings with soft and hard shadows.
- Next, focus on digital painting for the print medium. See how to perfect your techniques and create an artistic portrait that can be used in the publishing industry, whether it's for books, magazines, or print.
- Finish this Domestika Basics by learning the keys to create a landscape that you will later animate. Learn, among other things, how to create perspectives to be applied to scenes, and see different filters and useful functionalities.

- Explore the possibilities of India ink through techniques inspired by Sumi-e, from the first lines to the finishing touches
- Illustrating with India ink is more than a creative medium of expression, it is a style that develops into a dialogue with other ancestral techniques and cultures. Award-winning artist and illustrator Mika Takahashi uses this technique, inspired by traditional Japanese methods such as Sumi-e and Shodo, to give life to truly expressive pieces.
- In this course, Mika will guide you through the entire process to create a composition in India ink from start to finish, exploring all the potential this material has to offer. You will also learn how to paint with precision, create contrasts, light effects, and shadows to convey emotion through this ancient technique.

- Learn to let your hand and imagination run wild by creating lively illustrations with lines and color
- Drawing, in addition to being a creative technique, is an effective tool for communicating and releasing your emotions. Lucía Coz, the engraver, illustrator, and muralist, uses drawing to capture nature and portray the human being in relation to their space. She has worked for several national and international brands, specifically through the painting of incredible murals in restaurants, museums, and public spaces.
- In this course, Lucía teaches you different creative and observational exercises to let your hand and imagination run wild before you begin any project. You will learn how to experiment with whole color planes and play with light and shadow using gouache. You’ll wrap things up by completing the final shapes and volumes by drawing with a black India ink pen.

CGMA - Vegetation & Plants for Games

Gumroad - G H O S T - Master Complex Hard Surface Modeling with Maya
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