CGCookie - Creating a Stat Tracking Inventory System
CGCookie - Creating a Stat Tracking Inventory System
In this tutorial series we’ll be going over how to create a stat tracking weapon that uses UI elements to display things such as ammo and health status in real time. We’ll be combining this with animations, scripting and some images to create a unique weapon system.


The things that will be covered in this series are:

  • How to use a world space canvas onto a moving game object
  • Using Mecanim and animation events to call a function at a specific time
  • Creating text elements that update their values based on C# scripts
  • Using GetComponent to grab components from other game objects and change their values
  • Animating a UI mask with a script using a scrollbar and an image
  • How to create a simple pickup object that can add or subtract values such as ammo and health

 

 

CGCookie - Creating a Stat Tracking Inventory System

 


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