Flippednormals - Broken Terracotta Tiles | Maxime Guyard-Morin
Flippednormals - Broken Terracotta Tiles | Maxime Guyard-Morin

https://flippednormals.com/product/broken-terracotta-tiles-maxime-guyard-morin-53593

  • Wondering if its possible to achieve a ZBrush-sculpted look in Substance Designer? In this tutorial, Maxime Guyard-Morin shares his workflow for recreating sculpted-style broken terracotta tiles. Follow along from start to finish to learn how to craft intricate patterns, sculpt tile edges, add realistic damage and tilt, and enhance your material with detailed surface elements. Discover Maxime's expert tips and techniques for applying base color and roughness. Wrap up the project by adding dust for a stunningly realistic finish.


About the Instructor

 

Maxime Guyard-Morin is a material artist from France. He works for Mighty Canvas. He specializes in material creation, environment art, and 3D modeling. 

 

Contents

5.5 hours of training

References

1080 Resolution

 

Chapters

Pattern

Edge Sculpt

Detail Maps

Additional Edge Sculpt

Breaking Tiles

Sculpting Broken Tile Edges

Tilting

Surface Details

Filling the Gaps with Concrete

Base Color & Roughness

Dust

 

Software Used

Substance Designer

Level

Beginner to Intermediate

 

Prerequisite

Basic knowledge of software used

 

 

Flippednormals - Broken Terracotta Tiles | Maxime Guyard-Morin


Information
Members of Guests cannot leave comments.


Premium Mockups



rss